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Character Index
« on: March 26, 2012, 01:47:15 PM »

This is topic Character Index in forum Mars Academy OOC at The Nice.


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Posted by Syke (Member # 10) on 08-27-2001 07:33 PM:
 
After the application, make a post with a URL to a page dedicated to your character! *Suggestion*

Or just post a rundown of your character and things other people should know about him/her/it!
 
Posted by Cedrick Quinn (Member # 1174) on 08-30-2001 01:51 AM:
 
I don't have a web page so I will just post the same character description I used for registration. I will edit this post and add to the description as I have more information to put in it.


Full Name: Cedrick Quinn
Species: Orange fox
Age: 19
Type: student
Function: Technically: engineering. Realistically: tinkerer
Quote: “Oh hey that’ll go great in its left arm. Mind if I borrow it? Thanks.”

What is your character's personality?
I would say manic/depressive but its more like manic/mellow. Most of his time is spent lounging/wandering around somewhere till he finds a trinket he can weld to his robot or whatever, then back to the lab.

What things does he like?
Gadgets. Anything mechanical or electronic is his forte. Had he been a human on earth he would have practically lived out of radio shack.

Dislike?
Excessive dust is a major pet peeve, gets in the machinery and makes him sneeze. He can become rather tiresome when someone is shedding. (and yet more tiresome when he sheds because of brushing almost constantly)

What are the strong points of your character?
1. He seems to be able to make things work, despite some freakish re-wiring that usually takes place.
2. Despite his penchant for tinkering with other peoples stuff he always returns, replaces, or otherwise compensates for it. Most people only get annoyed with him when it takes a long time. (or if it has extra wires, buttons, long range radio transmitters, etc. attached to it)
3. Being mellow a lot means being tense or upset a lot less.

Name one thing your character would never do and why.
1. He would never pull something vital out of a system to tinker with, such as a life support filter.
2. He would never rat out a friend that did something wrong. He would definitely give council, but he has enough faith in people to resolve their own messes.

How does
he interact with others?
He interacts very well with the techie crowd, but often gets on people's bad side by messing with their stuff. (roomies begin hiding/locking up all their electronic stuff within the first 2 weeks of living together)
On the other hand, he is extremely mellow and personable when not busy tinkering. This is usually the time to ask a favor or other things that require a good mood.

What are their abilities, hobbies, things they're good at?
I think I went over that a few times.... but I think the scientific term is “messin-with-stuff”

MENTION if they carry some sort of weapon.
He doesn't carry a weapon, but you don't want to know what kind of stuff he's come up with in the lab. (don’t wory, its allways turned over to the authorities or taken apart promptly)

Give an example description of your character.
Standard build for a fox, Main fur coloring is orange, with a white muzzle and front. The tips of his ears and tail are dark brown, as is his hair. The hair looks like there has been at least an attempt at a part and combing, but no such luck. He usually wears loose clothing for convenience sake, but is definitely not on the cutting edge of fashion.

Why is it essential that your character be here in the Mars Academy?
His parents wanted to give him a chance to improve his talents, grow up a little, and gods and thunders stop making such a racket in the garage!!

What are their qualifications? Traits useful to the future colony?
Once in a while the things he builds prove very useful. For instance a small fighting robot he made had its sawblades replaced with dust mops. Handy around the house and only $29.95!

Goals in being here?
learn! about half of his mellow time is spent in reading books.

What is your characters nature and thoughts on others of his species?
He thinks it's really a shame what happened all those years ago, but he has a good deal of faith in his people to do the right thing from here on.

What is his view on other species?
He watches TV enough to know the recent diplomatic stuff, but prefers to judge each person individually, not based on first appearances or associations.

Some other niftiness:
I think he would quickly become good friends with Spike and Misha, although I get this strange feeling he will often have to say; “For all that is holy spike calm down I’ll fix it! ... Oh and don’t worry if it sputters and sparks for a while, that’s normal.”

Example of everyday life with him:
He sits slouched on the couch in his house, reading a book with the TV spouting nonsense in the background. His sister finally gets sick of the show and asks where in blazes the remote is. "Oh, it’s on my dresser. Sorry. Want me to get it for you?" She gets up on her own first, mumbling something about 'the most irritating person in the world and he had to be my brother.' He rolls his eyes at the comment and goes back to reading. Moments later he is disturbed again by his sister yelling his name from down the hall. "Fry it all there's FIVE new buttons on this, and they all have the radiation symbol on them!" He winces slightly, ears flagging, then says "Oh yea I forgot... uhm... don’t touch those."

I believe thats all there is too it. I look forward to your responses.
 
Posted by Steve Dave (Member # 1011) on 08-30-2001 07:22 PM:
 

Full Name: David Stevenson
Species: Male Human
Age: 20
Type: Student
Function: Beginning Technomage
Quote: "As an Ancient Chinese proverb once said, 'What the $*^& ?!!'"

How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.?
Been doing various Paper and Pencil RPGs for several years now - This is my First attempt at an Online one (other than some pitiful attempts with my high school group while I was at College via ICQ)

What is your character's personality?
Outgoing and friendly. Generally a happy guy.

What things does he like?
The new and exciting. After high school and various odd jobs for the past 2 years, life has gotten relatively ho-hum for him.

Dislike?
People who sterotype others. He will like or dislike a person, but not a people, though he feels justified in forming opinions about his own kind (gender/race/species/ect)

What are the strong points of your character?
Exceptional in Martial Arts due to years of Training. Also more intelligent than most people, but not especially technically inclined. (He can drive a car, but has to take it to a mechanic to fix "that unkita unkita sound"). His sense of humor and outgoing personality makes him a good people person.

Name one thing your character would never do and why.
Harm another person except in self defence or defence of another. Grew up studying martial arts, and this is one of its creeds.

How does he interact with others?
Uses his sense of Humor to try to break the ice with others (although this occasionally has had disasterous results). Outgoing and friendly to strangers. A happy person, he wants others to be happy.

What are their abilities, hobbies, things they're good at?
Not particularly strong, but years studying martial arts has made him quicker and more agile that the average human, as well as teaching him human anatomy and giving him superb concentration, dedication, and endurance. Knows some degree of wilderness survival (month-long meditation retreats in the mountains). Good with people.

MENTION if they carry some sort of weapon.
His martial arts training will suffice. He may end up getting one of those liquid-metal staffs used by some Cyantians.

Give an example description of your character.
Just under 6 feet tall, 160 pounds. Has dark brown eyes and shoulder length light-brown hair and a short goatee of the same color. Has a scar encircling his right wrist, which will be explained in his past.

Why is it essential that your character be here in the Mars Academy?
His "grandfather" was a personal friend to a small group of Cyantians. When his grandfather died, the Cyantians pulled some strings and got him enrolled in the academy.

What are their qualifications?
High scores on the enterance exams. The enterance exam suggested Technomagery would be a good choice.

Traits useful to the future colony?
Possible contact with Earth when (if) Cyantians open up relations, plus his technomage potential

Goals in being here?
To do the best that he can on this new path in life. He hopes to do something for the good of the human race (and/or Cyantians now), have his name go down in the History books.

What is your characters nature and thoughts on others of his/her species?
Having seen firsthand mankind's greed, pride, and xenophobia over the course of his life, he feels that the human race will need to make some changes in order to realize its full potential.

What is his/her view on other species?
All of the Cyantians he has had experience with have been welcoming and friendly. He tries not to judge them, because deep down inside, were all just people (in a manner of speaking).

Background
Born on Earth, America, California in 1981. When he was still very young, his family was in a car wreck. David emerged slightly bruised and battered, however, his parents were killed. No other next of kin could be located, so he became a ward of the state. Grew up in an orphanige in Los Angeles until he was 12, at which point he was adopted by an elderly chinese man named Jacob Chung (he took an Americanized name serveral years ago), who David came to see as a Grandfather. David went to live with Jacob in a small city in the foothills of central California, where he continued his schooling and, under the guideing of Jacob, began to learn martial arts. The years passed relatively uneventfully, and he graduated High School in 1999.

His first contact with Cyantians occured when he was 17. Every summer, David and Jacob would go into the mountains for a month, meditating and living off the land. On this particular excursion, David was caught in a rockslide, and his right had was crushed and severed. When he regained conciousness, the first thing he saw was being in a stange hospital-type room with an Orange Fox watching over him. Naturally, waking up in a strange place, with a strange being, and one hand short of what he was born with, it was a bit hard for him to cope with at first ("What the $*^& are you and where the $*^& is my hand?!!"). After the tranquilizers wore off, Jacob told David that he had encountered a small group of Cyanthians several years ago when their ship crashed on Earth. Jacob gave them shelter and kept their existance a secret until their rescue arrived. The Cyantians had visited over the years, but Jacob kept them a secret from David. After apoligizing for the damage to the hospital room, the Cyanthians gave David a robotic prosthesis to replace his hand (covered in a skin layer a la Terminator to keep the fact hidden from other humans). Afterwards, the Cyantians would drop by whenever they were in the neighborhood to say Hi.

David finished the rest of High school uneventfully, deciding to stay at home with Jacob instead of going off to college, as Jacob's age was beginning to catch up with him. For the next 2 years, David had various small jobs around the city to support himself and Jacob.

Early 2001, Jacob's age finally caught up with him, and he passed on, being over a hundred years old as it turned out. When the Fox who had rescued him payed a visit, David broke the news. After inquiring as to David's plans for the future, of which he had none, the Fox mentioned an academy on Mars that had recently begun to recieve a select few humans. The Fox said he could pull some strings and get David in, but David said he must consider it. Even though his experiences over the years had taught him that humans as a whole were mostly concerned with little more than personal gain, he was loth to leave behind his people. The Fox told him to consider it while he would see what he could do with the admission. In parting, the Fox mentioned to be watchful of the AMIB, since they were becoming hostile towards humans who have had contact with the Cyantians.

The Fox was to return in a week. However, the AMIB had recently been monitoring this area and decided to pay David an unfriendly visit. David managed to escape to the nearby mountains, but ended up killing an MIB in the process. He lived in the woods for about the next week and a half until the Fox finally located him and picked him up ("Took a bit longer than I expected. Your house was set on fire, and the reports planted by the MIB said you were killed."). Knowing his last ties to Earth were severed, deciding to enroll in the Academy was an easy choice.

Shortly after arriving at the Academy, he was assigned a familiar - a young volcano gryphon he named Aidan.
 
Posted by Namagomi (Member # 976) on 08-30-2001 09:40 PM:
 
Okay, here's my character! (Syke, you may remember him as the only character that had to be reworked)

Full name: Varam "Skitz" Rathien (Referred to by friends as "Skitz", others refer to him as Varam)
Gender: Male
Species: Fox, Black
Age: 20
Type: Student
Function: Loosely put, Engineering.
Quote: "I just hope it won't blow up this time..."

Personality: Varam is a rather bright individual. He has a lighthearted personality, and can be really playful at times, even to the point of being annoying. He is also somewhat of a masochist.

Likes: Mainly messing with people, a lot. He likes to play mindgames, and has a thing for motorized vehicles. Varam also likes pain to an extent. He likes to see certain things go boom. (More on that later)

Dislikes: He has a thing against Gold Foxes. He has read up on some history, and now, after reading about the little coup, and how the Blacks were hunted down by the Golds, he distrusts them to a degree. He also hates to cook, he sucks and knows it.

Strong points: "Skitz" is one of the better Cyantians to be acquainted with. He hardly gets angry, and provides a good laugh. He is also knowledgeable about any vehicle that runs off of a motor or engine. Don't trust him with tweaking your vehicles, though.

Something he'd never do: Cook. He is a bad cook, and knows it too. You have been warned.

How does he interact with others: It depends on the other person's standing. If s/he is not known, Varam will be rather shy, preferring to keep his distance. If s/he is a friend or acquaintance, Varam is his normal playful self. If s/he is a close friend (and trusted), Varam is rather open about any topic, and not afraid to talk. If s/he is a superior, Varam is not always obedient. If there is a motorized vehicle nearby, most or all of his attention gets sucked there.

Abilities, hobbies, skills, etc: As I said before, he is very knowledgable about motorized vehicles/objects. In actuality, he has the Cyantian equivalent to an ATV at his current home, with a tweaked engine. He also enjoys, and is good at messing/playing mindgames with others. His attempts to tweak a vehicle often end in failure, as the vehicle ends up overheating, going out of control, or some other crazy thing.

Weapon: A typical nightstick. Nothing exotic. He sometimes likes to beat himself with it due to his being a masochist. (hee hee hee)

Example description: Varam, as far as stature, is average, albeit a little thin. For coloring, He is typically black all over, with a dark gray on the tips of the ears. His hair is very straight, especially for how long it gets (about 2 feet), from about an hour of combing a day. He likes to wear a black trenchcoat, boots, long pants, and a long-sleeved shirt. All are a little loose, but not baggy.

Why is it essential that he be here in the Mars Academy?: Varam wanted to pursue a career better than fast food, one that uses his skills. Actually, he hated the idea of working at some fast food joint, so "Skitz" enrolled. Anywhere is better than a fast food job, especially with his "qualifications".

What are his qualifications?: Not really any, with the exception of his vehicular knowledge.

Any useful traits?: Well, with his knowledge on motorized vehicles, he could become a decent mechanic, and, if successful enough, even to vehicle DEVELOPMENT (however, he can be a slacker at times, so it's not likely). With how he messes up at tweaking at times, and still gets away with it, Varam might just be a suitable candidate for a military espionage position.

Any goals?: Yes, to succeed, and avoid a career in fast-food, or some similar worthless job.

Nature: Skitz is rather playful, and occasionally sneaky. He loves to mess with someone.

Views on his species: "Skitz" honestly think that his people are wonderful (now that he has gotten to know more of them), regardless of their past. He is, however, a little distrusting of the Golds, due to the incident that happend quite some time ago.

Views on other species: Varam is a little skittish around the other species, especially the humans. There is an exception with Wolves, however, due to his upbringing (explained in the now-existent bio). Not much more than that, though.

Anything else interesting: When not practicing with his nightstick, tweaking his vehicle, or doing schoolwork, Varam likes to settle down and watch TV. (Now, if you remember from No Angel, those televisions have every human channel, or something similar) He has recently became interested in a human show called "Battlebots". It involves remote-controlled robots fighting in an arena for the "Golden Nut". The robot fights are rather violent, and at times, one is slaughtered by the other. Varam enjoys this senseless violence a lot, and occasionally dreams of building his own killer robot, complete with a VERY large circular saw and tank treads, and entering it in the competition. Too bad he's a Cyantian.

Bio: Varam was born to a couple of refugees from the Fox-controlled areas, currently residing in one of the Wolf cities. Due to a genetic mutation Varam's secondary fur was black (instead of the typical white secondary fur found on black foxes). Other than that there wasn't much unusual about him.
At about age 8, Varam has already gotten into his fair share of mischief. He got into some trouble (and a good shock) playing with the wiring in the TV. He got into more trouble for similar situations. This was the age, however, where Varam discovered his love for machinery. One day, Varam wandered into a garage of sorts. There it was, a car (or the Cyantian equivalent) with the hood up (it was being worked on). He messed with the engine somewhat, rerouting wires and attaching random objects, trying to see if it made the vehicle go faster. He hid when his father came in, closed the hood, and attempted to start the engine. However, the response was an eruption of black smoke from he aformentioned vehicle. Varam snickered at what he thought was a funny sight. He, however, enjoyed his attempt to tweak the engine, and, therefore, found a love for vehicles.
At age 10, Varam's rather psychotic personality earned him the nickname "Skitz". After getting robbed once (it could happen[BTW, it was his money]), Varam decided to learn how to fight with a nightstick (The art of beating people's faces in with a stick) in self defense.
Varam grew up almost normally, with the exceptions of his love of attempting to fix and/or tweak vehicles, and the robbery. He has gotten somewhat better over the years, with practice and experience, even though he REALLY should at least warn people. The most notable failure was Varam's attempt to tweak a gravity board. The rider inadvertedly sped up, spun out, and crashed (due to the modifications, not his experience or recklessness), giving him a decent-sized fear of those things.
Varam's parents wanted him to get a job, so he chose fast food. Varam got bored after a while (read: 3 days) and quit. Soon after, the Mars Academy project was announced. Varam decided to join in order to get a real job, and not anything at a second-rate fast-food chain. Fortunately for everyone, the reactor and engine rooms of the ship were inaccessible to "Skitz"
 
Posted by Mike (Member # 1065) on 08-30-2001 10:06 PM:
 

    quote:Originally posted by Syke:
    After the application, make a post with a URL to a page dedicated to your character! *Suggestion*!

Okay, how's this -

Profile: http://a-writers-block.virtualave.net/marsrpg.html

Also did a drawing of Mike, with my limited artistic skills. Tried for a sort of animae look.

He looks a bit too innocent. Perhaps that helps to explain how he managed to get into the Academy.
 
Posted by Boomer (Member # 1210) on 09-07-2001 09:16 AM:
 
Full Name: John Night, "Boomer" for a nicname.

Species: Currently classifyed as a "chimeria" untill further information can be found.

Age: (IC Age) Is 20yrs as a human...

Type: Student

Function: Character's IC Job/position) ?

Quote: "No worries..." or "It's all right..." (depending on the situation.)

How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.?

Used to do a little D&D, but barly any. None beyond that, unfortunatlly!

What is your character's personality?

"Imagine a Yin Yang: Good/ Evil, light/ darkness, uniform/ Chaos, control/ insanity.... and that is just what's inside his head."

Depressed would be the best mental description. He, at one time, was in self training to be a Shaman but had gone insane while in a Lucid Dream, and later in life experienced true, pure BLISS when he saw through the eyes of a hawk. These experiences left him slightly insane, but having a good knowledge about himself he hid it from the rest of the world well enough to keep from going to a psychiatrist. He is hard on himself, feeling like he has no heart or soul, even though he cares about others and wishes them not to be hurt or injured.
While he was living on Earth he had worked as long as he could remember and, against his wishes, had begun to see the world like a business, causing him to always want to do something productive (from his P.O.V.)instead of ever relaxing and taking it easy.
He gets bored easly and must have something to keep his attention, prephering something he can enjoy then things like text books. Boomer is very smart but has a hard time of conveying information into text or words and, having a better grasp of things by imagery, he believes in the teaching method "Don't tell me, _SHOW_ me."

To others Boomer usually looks happy, in deep concentration, or asleep, rarly letting on to others that he is any other way (in person.)
Boomer is very smart but has a hard time of conveying information into text or words.

What things does he like?

He loves music and listens to it constently, usually any modern rock (Metallica, NIN, KORN, etc.) to more medatitional music like Future Sounds of London,The Crystal Method, and some Techno Opera (check out the movie The Fifth Element for the song!), etc.
Also, he also LOVES to cook! Always has fun trying out making new dishes and experimenting with different spices. Almost always comes out as an esqusit meal! He is trying to learn to draw and sculpt and work in 3D, anything that involves creation!

What things does he dislike?

People hating someone for what they are instead of WHO they are.


What are the strong points of your character?
If in a situation where it is needed, he will take control and act like a commanding

officer, keeping everything under controll. He is creative and, if he needs something or wants something, he usually will make it if he can (which is most the time), or find enough information to get it done. He is a good natured person and wants to do all he can for others, but rarly inflicts his personal view on anothers private situation. Taking the facts, he can honerably give a proper decision without any bias view of it.


Name one thing your character would never do and why.

Force someone to mate against her will. Despite him always wanting it, he would have to know the person _VERY_ well before committing such an act. Also he would never harm another being unless they gave him fair reason to do so. IF he is threatened, he will by all means grab you by the throaght, pin you to the ground and correct you in a rather unkind manner (although usually just verbally.)

How does he interact with others?

He is shy and not very talkative, believing words are too easly misunderstood. He prephers to use 'body language' to convay his feelings and thoughs, but will speak up when he wishes to make a comment.

What are their abilities, hobbies, things they're good at?

Boomer is an artist and does his best to be as realistic as possible, but his low level of talent in drawing is obvious. He is good at getting a mental image of scientific processes and physical praportions, but is not good at conveying them to others. (due to
lack of easly being able to convey such information.)
He is able te easly envision an extension of himself, such as pair of robotic arms (or his new tail, for that matter!)

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation.

The claws on Johns fingers and toes are sharp and strong enough to be able to easly disembowl another creature. He also can cause a small electrical charge within his palms enough to shock someone near unconscous, bot not strong enough to physically harm them.

Within his mane he has small poisionous quills that can be projected a short distence.

Give an example description of your character.

When only in third grade John became ill with Chrones Disease and had to undergo several surgeries over the years, at one time comming close to dying due to losing all but one third of his blood (although when the docter came in John told him that he was alright.)

When a group of classmates came in to see him he was happy, only to be dissapointed when they saw him and said" Hi John!" then turned to the parents in the room and left saying they were going to the gameroom they saw when comming in. At this he lost almost all care for calling someone a friend, them turning out to be no friend at all.

Starting to work with his father when he went to DJ at a young age, John was tought not only about working to make money but how foolish people are when they get drunk. Never caring to be such a fool he lost any interest in going to parties to drink, basically branding himself as a dud to the party crowd. When he became fifteen years old be began to work at companies in his area, trying for as many hours of work as he could. Between school and work, he had little time for others and cared less to be around them.

During high school John began to have lucid dreams, not even knowing that is what they were called. As each dream became more realistic and vivid his interest in them grew and soon he began to crave the dreams. The dreams became as real as the rest of the world over several months and then one night he had a dream, later believing he may have entered the dream of a war Vetrin. In the dream he literally met Death, ripping off his cloak and ultimatly, went insane. He woke at 4AM, slowly remembering who and where he was and what just happened. The insanity remained, the knowledge of it giving him the edge of keeping others from recognizing the mental difference, only being unable to control fits of pointless laughter on a rare occasion.
Two years later John was driving from school on his way home, for once having the day off, and passed under a hawk. Feeling good he opened his mind up easly and was granted a gift: he saw the world through the eyes of the hawk. Not just saw, but _felt_ it, felt the wind beneth his wings and the pure BLISS the hawk existed in. Unfortunatlly the experience lasted only a minute, and when it did he pulled over and tried to reach out to the hawk to no avail. The feeling of Bliss had come and now was gone, with it any possibility of happiness that had ever exisited. From working so much with the public he was able to put on a good mask, always wearing a plastic smile to anyone he saw.

After graduating from high school John went to college, trying to get a degree in Computer Art and Animation. In his thrid year for his 3D class he decided to create a "medical description" of a character he had long been working on, building it literally from skeletal structure out. In the comic he made it so his character was built for one purpose: a creature of war. He engineered his character 'Boomer' not just from his favorite species but from natural abilities and defences they have. Only five days after creating a "virtual book" from the 3d images of the skeletal, muscular, and anatomical structure and descriptions of his character did he find out just how good he was at creating such a creature.

A small group of Genoworks bioengineers had had taken it upon themselves to test new creatures to sell on the market and chose several earth creatures for this project. While searching through all available resources for information on the species, one of the members came upon the anatomy book John had created, finding it's possibilities a virtual cornocopia. It took them four days to collect the proper species: it only took half a day to get the creator of the book and erase all traces of the book and its files on Earth.

As he was carted to the operation room he bagan to think he was dreaming again, seeing foxes vurbally communicating with each other (although he could not understand it) and walking on thir hind legs, wearing scrubs no less. His next thought, however, was of the intense pain he felt after the surgery as every cell of his body scremed as the pain killers began to wear off.
Putting John back under tranqualizers the 'good docters' began to take tests, after several days declaring him a lost cause due to tissue rejection from such a high rate of genetic grafting (and a need for better, more proper equipment for such a procedure.)
Droping John off deep in the forest for a pack of wolves they saw to rip his body to shreads and eat the evidence, the foxes left to continue completing their experiments.

Not even a half day later a wolf found his body and took the poor soul back to his den. Hearing chanting in his half aware state John opened his three eyelids and saw a blurry wolf standing over him, paint marking his form while he sung and placed hurbs upon Johns body. With a fires warmpth and the soothing hurbs upon his body John quickly fell back asleep.

Hearing what sount like several guns being cocked and ready to fire, John lept up, finally fully awake, and knocked out the closest guard before leaping backwards and getting into a defensive crouch.
Then confusion set in, seeing three wolves and a fox medic looking at him in surprise. And then, of course, three weapons pointing directly at his head.

The wolves had, as he was informed as they took him back to their ship, tracked the Genoworks ship and when attepting to corrospend became engaged in a small battle. Part of the ship was destroyed and unfortunatlly all its crew. Only a few files were able to be salvaged and they traced the ships records on its previous course to find him. Now on their ship he was informed they had found three others alive, all changed somewhat like him. Only at that moment did he realize what they ment by "like him."
After waking up and examining his body did a wolf enter the room and, gun in hand, demand to know what his name, species, home solar syatems location, and his reason for being on earth with Genowork: His body too perfectly healthy and physically controlled for someone to have just been a human, no physical proof of the shaman who aided him, and no files could be found on his physical form.
After John was interrigated for several hours the fox entered a room that connected to Johns, it's thick mirrored glass preventing John from knowing his presence. As Jonh fell asleep the fox began to explore the outer reaches of Johns mind, informing the wolves proof that John had been human, the Shaman aiding him and the Genoworks experiment. Beyond the recent memories the fox was unwilling to go any further into his mind, a dusturbing feeling lurking within.

As they reached the closest station, The Mars Academy, John was informed the others would be undergoing physical theropy to relearn how to walk on four legs and one to learn to swim with flippers (a merdolphin.)
As John seemed to not need this, he was informed he would undergo a physical examination due the information he gave on his own form. Truly he did not mind, wanting to know how much of 'himself' he had became. With a great possibility to learn about new creatures, he asked in exchange for "allowing" himself to be tested he be allowed to check out their technology. Far above his expecitations he was informed he would become a pupel at the academy (after a long debate between the fox and wolf, of course.)


Physical description:

Head appears like a wolves, only the ears tipped black like a fox and having a mane like a lion flowing from the top and back of his neck. His arms are structured mostly like a kangaroos, only stronger muscles in key locations and the hands more humanoid. His lower body apears like an earthboud kangaroo, now fit to walk at high speeds bipedal for quick manuvering and like a normal roo for fast speed at long distences. Anatoimically his teeth are like a hyena, able to chew through nearly anything and high stomach acid to aid such digestion. His reproductive track is outwardly mostly that of a large male wolf, but internally toward the end that of a female hyena (research and you'll understand.) He has a pouch like a female kangaroo but can only reproduce as a male. (cannot bear children.)
His palms contain an electralisys system simular to an electric eel, his mane contains poisionus needles like a platypus that he can cause to shoot out by applying pressure to muscles connecting to a small air sack in his chest that sends the air through a thin vessel to the needles.
His mane is a golden colour at its ends, becoming an orange red to black the closer it gets to his head. the furr on his face resembles a slight mask, extending from his nose and curving downwards to the the bottom sides of his muzzle near his golden eyes (slitted liek a felines, but becomes circualr when focusing on faroff objects) then down and backwards. The fur on his chin, chest, and underbelly is white while having a black "vest" coleration on his back and in front of his arms. His lower body, tail, and legs are rust-red in color(except for his underbelly,) his arms are spotted like a hyena with paws covered in black.

Why is it essential that your character be here in the Mars Academy? What are their qualifications? Traits useful to the future colony? Recruiting class? Goals in being here?

John seeks knowledge and hopefully someone to help him begin to dream again and be happy. He is a peacefull man but will fight nonetheless, and is always willing to lend a paw. Upon seeing the multitude of creatures, his eyes focused more upon those with steel pets of their own. After overhearing several comment about 'technomages' and their creatures, he chose this as his path in education.

His want to create gets him on works that can greatly aid others (in one form or another) if he is allowed to make it.


What is your characters nature and thoughts on others of his/her species?

As far as humans go, he hates the government that has been created and believes humans are most out for money then happiness, but still gives everyone the time and right to prove him wrong. AS for "his own species," none exist that he knows of.

What is his/her view on other species?

Doesn't hate anyone or anything untill that _person_ gives him a direct reason to.
 
Posted by Vedoo (Member # 1111) on 09-08-2001 12:48 AM:
 
As full descriptions of both Dataran and Vedoo require quite a bit of history, this is contingent on Syke's approval of the backstory in this document. Char visual descriptions and personality points will remain whatever... although I will admit that these are just the plans and characters may take their own turns here.

Description of both here.

BB
 
Posted by Chrome (Member # 619) on 09-08-2001 06:57 AM:
 

Full Name: Ch’rome (Chrome) – No last name yet.
Species: Cyantian Skunk
Age: (IC Age) Rapid aged to adulthood, like Satin and Silk - 10 real, 20 apparent
Type: TechnoMage Student/maintenance
Function: Technician and general repairman
Division: ?
Quote: “What do you mean, jury-rigged? It works BETTER now!”

How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.? - I have played RPGs; D&D, Champions, and whatever else showed up. I’ve spent some time on a couple of mucks but have not been in a message-base run campaign before.

Chrome is a Cyantian Skunk; in fact, he is part of C-group. He was delivered to a wealthy golden fox in exchange for some favor to Exotica GenoWorks. In Chrome’s case, he was removed from the group so early that he has only fragmented memories of them, and thinks of them as lost family.

He is about 5'10" tall, with an athletic build from dance and gymnastic workouts. He has a negative color pattern much like Silk’s, except that his hair has black streaks, and the black stripes down the center of his nose spread to include his eyes, giving him a slightly raccoonish look. His tail has two very broad black stripes which continue on up his back, his white fur shifts to black on his hands, and he has dark green eyes. He occasionally wears glasses for extended close work. He sometimes carries a strong scent of wintergreen, but he doesn’t like to talk about it! His personality follows from his background…

Chrome was purchased by an important Elite Fox official who traveled a lot with his family – He was intended to be both a status trophy (A valuable piece of “living art” ) and a companion for their young daughter. The official was a practical fox, and arranged to have him trained to repair things, and serve meals, and generally be useful in addition to his entertainment value. He was not usually allowed to wear much, as his coloration emphasized his value as a possession. Fortunately, his fur is thick enough to preserve modesty quite well. Chrome was occasionally beaten severely, as his owner had a mean temper, and there was little stigma involved in how you treated mere property. He still has some nasty scarring, hidden under his fur.

The daughter viewed Chrome more as a brother than a thing, if perhaps a little brother whom it was OK to order about, with no fear of retribution. She was a typical bratty sibling, delighting in getting him into trouble, until she hid in the room once when he was being “punished” by her father, and learned that he wasn’t receiving the same token discipline she was used to. The experience was traumatic, and she never forgot it. She helped him become educated by insisting that he be present to “help” with her own schoolwork, which he much appreciated later. Despite his aversion to foxes, he still secretly cares about her, and may react positively to a fox that reminds him of her. As yet, he has no idea if she survived the plague.

Other foxes he encountered treated him as anything from an amusing pet to furniture, and he always knew that he could be sold, or killed, or whatever, at their whim. When the plague began affecting the fox culture, he fled to the wilderness, loading a stolen vehicle with all the food and equipment he could gather, and lived alone there for over a year before stowing away on a wolf transport. He was surprised when the wolves found him, cleaned him up, and sent him to Mars Academy; he wasn’t used to sympathy…

Chrome is painfully shy, but fights that urge when he realizes it is affecting him, as he desperately wants to be a part of the Mars colony; it is the first place he has ever been that feels like home. (He secretly envies those members of C-group who were adopted by Darius’ family.) He is really more comfortable around his gadgets than around people, but is trying to change all that. He gets tremendous pleasure from the free access to books, music, travel and other things at the academy that others might take for granted; but he is more appalled than most when the food is not the best, as even the table scraps where he grew up were the finest of cuisine! (Did you know that skunks hunt by scent?) He can cook, (another useful skill for the travelling foxes,) and he was well trained to dance and sing, like the other members of C-group)

Choosing to become a techno-mage is part of his wish to start his life over.

His training and experience with the best of fox technology has brought him far, and he used to hide away bits of it to build his own projects, a hobby he still pursues. He always has some new gadget, or improvement on an old one, going in his room. (OK, I know we have a few of these, but this is what he was in the muck!) Surviving in the wilderness was involved a lot of creative use of these abilities as well.

Chrome is skilled in electronics, mechanics, and wilderness survival, but his general abilities as a handyman may be his greatest value at the academy. (“Yeah, I can fix those…” ) While he has no fighting training, he was created with enhanced reactions and senses (very acute hearing and smell; a skunk's eyesight is unremarkable, except for good night vision) in the same experimental manner as Silk was equipped with enhanced strength. This extra speed and agility is likely to make any future combat training he receives very affective, and is also evident when he uses the gymnastics and dance training he recieved for his old position. He is always carrying some gadget he has built, which might or might not be a weapon. And, of course, if you got hit in the eyes with Cyantian skunk wintergreen oil, you might WISH it were pepper spray…
 
Posted by Lenisa (Member # 1222) on 09-08-2001 02:27 PM:
 
Full Name: Lenisa (Lay-NEE-sah) Caeli (KIE-lee)
Species: Female Scythetail
Age: 15 and 10 months (IC Age)
Type: Student
Function: Beginning Technomage
Quote: "Oh, I'm sorry! I didn't know you were behind me! Should I get you some ice for that?"

How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.?
Oh, I've played table top off and on for maybe 9 years - Star Wars, GURPS, Shadowrun, Aberrant, various World of Darkness games, and others I've forgotten. As for MUCKs, I was at one time active enough on Furry Faire that I was on the RP Staff albeit for a short time and I've been absent from the MUCK for a couple years.

Give an example description of your character.
(I've put this first to avoid some confusion later.)
Standing 3'7" at the shoulder and weighing only 339lbs., her body is a bit smaller than average for a Scythetail of her age, yet her arms and legs are disproportionately long giving her a gangly appearance to her own kind. Her coloration tends towards indigo with stripes that are almost blue-black while her eyes are more hazel than yellow. One of the most obvious (and perhaps relieving) details however is that her tail scythe is rounded to an almost paddle-like shape and lacks a sharp edge. For clothing she has only a decoratively wrought silver com bracelet on her left arm/fore leg and a satchel not unlike that which Mura is pictured wearing, but in a soft white.

What is your character's personality?
Fundamentally simple, complex in detail. On the one hand she is sensitive and caring, yet on the other she has the Scythetail's darker urges - seek out the weak and devour them, never show weakness yourself, and strike down anything which opposes you or infringes on your territory. For the most part, she has leashed her id, but it still lurks in the background not fully mastered, a menacing beast waiting to pounce, and when she becomes agitated her tail may lash without regard to who is behind her. All this aside, she does know how to laugh and smile - it just takes a bit more effort when she's not in the company of friends since that's when she's truly relaxed and open. She is curious and tends to be gregarious, but because she is uncertain of herself (and her tail!), she can be shy, withdrawn to the point where she appears cold, or even irritable at times until the need to be around people gets unbearable. In those moments, she can be socially aggressive to the point of annoyance - she has a difficulty finding a comfortable middle ground between extremes - and as her trip has been a long lonely one, this is about the state she's arriving in.

What things does she like?
She actually enjoys quite a bit in life. She's still a carnivore, but she's developed a bit of a sweet tooth. She enjoys meeting new people, seeing new places, and learning new things. She has a well developed sense of the aesthetic and enjoys most forms of natural beauty as well as some purely artificial ones though she has lamentably little talent in such herself. She looks highly upon capable artists and would be greatly flattered if such a one ever thought her worthy of a portrait.

What things does she dislike?
She loathes conventional tests with a passion and will outright refuse anything but oral examination or testing by demonstration of ability. Because she is sensitive and she's born the brunt of some of it, any form of oppression, predjudice, or other senseless malice raises her hackles. Needless to say, she isn't fond of news broadcasts. She also doesn't enjoy being surprised or caught off guard. This may or may not relate to why she doesn't like spicy food...

What are the strong points of your character?
She's fairly intelligent or she wouldn't have made it this far, and she always tries to improve herself - that's what prompted her to become a technomage when it was determined she had an aptitude for it. Her own natural instincts combined with a harsh start in life have made her very cautious and provided her with a strong will to survive. Also because of her unusual past, she tends to be very broadminded with a genuine desire to help others when they let her.

Name one thing your character would never do and why.
She would never betray a friend - they are far too precious to her. Though she would like to be able to say she would never harm a friend, she can't predict what will happen in those moments she loses control of herself, but betrayal is not a thing of passion. A friendship is a beautiful thing, and she could never willingly destroy something beautiful while in her right mind. Don't ever ask her to cut up a well decorated cake.

What are their abilities, hobbies, things they're good at?
She's a good climber and a very fast runner though Shivae are still a bit faster, but interestingly enough, she enjoys swimming quite a bit - indeed she often propels herself through the water chasing after a fish in a manner much like an otter but without the webbed feet. The calm waters of a lake are the best, and sometimes she'll just float placidly for hours contemplating the clouds, life, the future, and whatever other musings might occur to her if she has the time. When not swimming, she used to like to hike through the Cyantian forests, so coming to Mars was truly a choice born of neccessity. She enjoys music but avoids anything with an exceptionally heavy beat since it stirs her aggressive urges.

Weapon?
She possesses but does not carry on her person a monowire edged sheath that clamps onto what would be her tail scythe. She keeps it locked away and only Darius and Rayne will ever see it unless something very bad happens.

Why is it essential that your character be here in the Mars Academy?
By and large people are rational, but there were enough Cyantians who saw a Scythetail and decided to shoot first, ask questions later that her parents decided to send her someplace where the people are supposed to be more open-minded, more accepting, and less well armed. Oh yeah, her parents gave Darius and Rayne prior warning...once she was en route. Of course, it would seem that there may have been a glitch that delayed that particular message, so that it ought to be reaching Darius at about the time she's arriving...

What are her qualifications?
She is skilled at diagnosing flaws in machines, electronics, and software and reasonably adept at fixing them though only in the sense of 'take out bad part, replace with good part' while true engineering remains a subject she has only theoretical not practical skill in. She is *mostly* trained in first aid though she is only fully familiar with Cyantian wolves. For the rest, she's had a fairly standard education albeit a bit sparse in history, literature, and interstellar culture - she had to play catch up for several years since she could barely talk when she was found (and even that was a surprise to the Caelis) - so she's not much better off than Jules and Marcus there. Recently she has been enrolled in the program to train her as a technomage.

Goals in being here?
She hopes simply to find a place she fits in and can finally perhaps make some friends.

What is your characters nature and thoughts on others of her species?
"I've had little kindness from them. I don't know that I'm the only one like me, but...(sigh)"

What are her views on other species?
She keeps an open mind. She's seen more bad than she cares for, but she's also seen good, and lacking evidence to the contrary, she'd prefer to believe the best of people.

***
History:
She has only a dim memory of scrambling madly away from snapping teeth and lashing tails into a dark, narrow space where the other Scythetails couldn't reach her. When they were gone, she creapt out of hiding and tried to sneak off, but they had waited for her. There are blurry images of a panicked flight, a plummet from a cliff into water that nearly drowned her, and washing up on shore some time later. She lived wild for a time, traveling and hunting other small, frightened things while avoiding larger menacing things. She soon discovered that most large creatures kept their distance from the strange furry mammals and their odd caves. She found out why too when she first saw a gun used to bring down one of those other creatures. She didn't understand what exactly happened, but the furry creatures both impressed and intrigued her, so she learned how to sneak close to watch them and listen to their strange speech until over the years she managed to decipher a few words and phrases.
     Except for drinking, she also stayed clear of the dangerous water. One day however, an accidental slip sent her tumbling into the deep end of a lake. Again she almost drowned, but she mastered her fear and managed to claw her way to the surface...and found herself to be swimming fairly easily. After that she slowly lost her fear of the water. Eventually, when she grew bold enough to begin diving under the surface, she even came to enjoy swimming. She loved the feel of the water rushing past as she climbed and dove, so that at times she imagined herself as a sort of reflection of the birds soaring above. Besides, fish don't squeal when you eat them, and she was starting to feel a bit sorry for the small things she'd been hunting.
     Several more years passed relatively calmly before she finally ran into Scythetails again, and these treated her no better than those terrible phantoms of her past. Battered and bleeding, she scrambled free of the other Scythetails, gambled everything, and fled towards the one thing she knew could kill them...and quite possibly her. She crashed out of the bushes and emerged directly into the back yard of the Caeli family. There the others caught up to her, but the noise from outside roused the wolves from their activities. Gradus Caeli, a former military man and the father of the family, sited from the doorway with a rifle and fired on the Scythetails dropping one instantly while the rest swiftly fled. What he hadn't expected was to see that they'd been attacking another Scythetail. Upon hearing her whimper, the mother Jana Caeli insisted that 'the poor thing needs help'. Imagine their surprise when Gradus' cautious approach to her was met with a weak cry of, "N..no hurt! Please?"
     Gradus was a bit skeptical about the whole idea, but he wrapped her carefully in an old blanket then carried her inside where she was nursed back to health. Her speach was very simple at first, but even that was unprecedented so far as the Caelis were aware, and haltingly she was able to explain what little she understood of her past. They named her Lenisa by way of positive reinforcement - its from the Latin 'lenis' meaning gentle - and adopted her into the Caeli family. Jana was a former counselor who had dealt with children orphaned in wars, so she had some groundwork to build on, but it was still tough for everyone. Fortunately Lenisa had only an older brother Cadmus for an adoptive sibling, and he was planning to go into law enforcement, so he'd joke that dodging her tail was good practice. The rest of the family learned to deal with the occasional bruised shin.
     She was mostly home schooled by her mother along with the children of several neighbors, and for obvious reasons she sat at the back of the group. All would have been well were it not for the fears of some parents breeding mischief in their children. Lenisa had been very gradually introduced to the other children over a period of several days and they seemed to accept her, but after an otherwise perfect week one of the parents saw Lenisa wrestling playfully with her son and panicked. She knocked Lenisa aside then fled with her son from the baffled and angry girl. There was much gossiping among the parents following that, and children aren't deaf. They heard the tales of Scythetails and drew their own conclusions. Two families refused to send their children to school the following day, but during their recess, Lenisa spotted two of the boys who'd been kept away and called out to them. They replied with cries of 'Stay away monster!' and threw rocks at her. She had started to back away when one of the rocks hit her square on the tip of her nose. Her world went red and the next thing she knew she had blood in her mouth and Cadmus was pulling her off one of the boys. Both survived, but the damage to her reputation was bad enough.
     The family had to move several times after that. No matter where they settled, city or country, there was always someone who took exception to being in such close proximity to a live Scythetail until finally they settled in a home even more remote than the first one with only a few diggers for neighbors. By this time, Cadmus had already left for further schooling elsewhere, so the next three years passed in virtual solitude. In her last year on Cyantia, she befriended a digger not too much younger than her named Talys. That year went well until Gradus was quite unexpectedly recalled to active duty which meant moving back to the city. They tried to make the best of it, but after the second time Lenisa was nearly shot, they decided something had to be done. The Cyantians of Mars were supposed to be among the most openminded of their species, so it was the Caeli's hope that she could find a place among them.
 
Posted by Rors (Member # 1216) on 09-08-2001 07:42 PM:
 
Full Name: Rors Singer
Species: Kiyoti
Age: 32
Type: Student/Staff
Function: Night Watchman / Maintenance (the bots can't fix it all) part time student
Division: Maintenance Technician III, Security Officer II (2 half time positions duties for both are shared for an 8 hour night shift). Second year student but still mostly at freshman level.
Quote: Sing with me, help me fill the halls with a glorious sound that those day living sleeping zombies will never hear! (From when someone snuck up on him in the middle of the night singing his heart out and scared the claws off of him. The person fled, too embarrassed by the expectation that they sing too)
How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.?
Many years (~12) of pen and paper, a few years of MOOing many years ago.

What is your character's personality?
He doesn't fit in well and so by circumstance is forced to be the loner. Cast away from his people by his curiousity about the technological world he has become a jack of all trades though a master of none. Quiet around crowds and during the daytime, but the nights when everyone is out of hearing and safe in bed belong to him. Songs of his people and many others ring out through the empty halls in the deepest hours of the night. Though shy, he is enough of an actor to cover the embarrasment of being discovered with encouragement to join with him. (A good knowledge of the colony layout helps to ensure that he does not disturb the sleeping halls and tends to be seldom noted but as a mysterious sound echoing down empty corridors and through air vents.) He has been on the colony for just over a year, but has mostly aquaintences and few friends. He is too old to fit in with much of the student body well, but too young and too much a student to fit in with the permanent staff and instructors.
What things does s/he like? Music, song and story are one of the strengths of his life. The telling of a true tale can take you home, can take you far from home, can comfort or disturb, sadden or inspire, help you to ignore your life or find peace within it. He loves to learn anything and everything. He finds many joys in the simple pleasures of life, wrestling with friends, a pint with a mate, dancing. Dislike? Too many classes are scheduled in early to mid morning when he is asleep, he is falling behind in his classes because of it. He dislikes xenophobia and people who hold on so close to the past that they cannot open their eyes to the present and the future (this is why he left and was forced to leave his home). He really dislikes little creepy crawly things and wages a constant war against them and fear when he has to get behind long ignored access panels and areas that haven't been used much.
What are the strong points of your character? He is a survivor. In an emergency or unexpected situation he keeps his head and keeps thinking even when everyone around him has given to panic. He is very friendly and helpful and it is only partially a mask (he likes people, but is scared of them at the same time).
Name one thing your character would never do and why. He would never kill or injure in cold blood, be in man, fur, or beast (bugs don't count they are an offense to the universe). He cares for all living things and wishes to cause as little pain and as much joy as he can with his life.
How does s/he interact with others? He tends to be in the background much of the time. Sometimes putting in his 2 cents into a conversation but more often just listening. (even sometimes to private conversation, though not in an obvious fashion). He is old enough that he doesn't fit in to student groups and tends to often be unconciously excluded by them. He is not an instructor, and his being a student tends to exclude him from faculty discussions. He is too intelligent and different to fit in with the serving staff, but not educated enough to be respected by engineering. He takes pride in being able to get things fixed and done, even if it is not by the book. (The duct tape works, no one will notice, and it took 15 hours less than the spec. repairs would have. We can fix it later when we actually have the time).
What are their abilities, hobbies, things they're good at? He is very skilled at fixing mechanical and electrical systems. Not the complex engineering sort of fix, more the toilets won't stop flushing and the light switch blows the breaker the microwave is on type of fix. There are always a number of things that bots can't fix, are too much for basic maintenance personell, but are too small for engineering to look at in less than a few months. These are the places where Rors shines. He will either fix it or (seldom) break it worse enough that engineering HAS to fix it... (he is a koyoti) either way it is out of that twilight zone of disfunction or partial function that it might never otherwise have left. He has a very strong verbal memory, near to Euditic, but this doesn't carry over into written text or analysis, so it doesn't help him very much in his studies (sing him a song once or tell him a story and he will not forget it). He has some skill at physical sports and wrestling, equivalent to some martial arts training (part of his qualifications as a watchperson), his senses are quite good (hunting upbringing), and he is very durable to injury (hunting upbringing when your a koyoti....).
MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. When on duty for security he will have some sort of a stunning device and a radio (the most important weapon). He also carries a small laser cutting/welding tool (~1" cut depth, battery only lasts 5-10 minutes) that he uses for his maintence duties. He has a multitool which isn't much of a weapon until you start to consider how much you can do with it and a good knowledge of complex systems (energy, life support, plumbing...) They also have to have permission to carry them. No guns. They make Rayne fidgety.

(This question should really be the bulk of the application; this is considered to be the most important question in the entire form, as it tells us about your character - it’s a window to the soul, so make it as detailed and clear as possible.)

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Re: Character Index
« Reply #1 on: March 26, 2012, 01:47:55 PM »

Posted by Rors (Member # 1216) on 09-08-2001 07:42 PM:
 
Full Name: Rors Singer
Species: Kiyoti
Age: 32
Type: Student/Staff
Function: Night Watchman / Maintenance (the bots can't fix it all) part time student
Division: Maintenance Technician III, Security Officer II (2 half time positions duties for both are shared for an 8 hour night shift). Second year student but still mostly at freshman level.
Quote: Sing with me, help me fill the halls with a glorious sound that those day living sleeping zombies will never hear! (From when someone snuck up on him in the middle of the night singing his heart out and scared the claws off of him. The person fled, too embarrassed by the expectation that they sing too)
How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.?
Many years (~12) of pen and paper, a few years of MOOing many years ago.

What is your character's personality?
He doesn't fit in well and so by circumstance is forced to be the loner. Cast away from his people by his curiousity about the technological world he has become a jack of all trades though a master of none. Quiet around crowds and during the daytime, but the nights when everyone is out of hearing and safe in bed belong to him. Songs of his people and many others ring out through the empty halls in the deepest hours of the night. Though shy, he is enough of an actor to cover the embarrasment of being discovered with encouragement to join with him. (A good knowledge of the colony layout helps to ensure that he does not disturb the sleeping halls and tends to be seldom noted but as a mysterious sound echoing down empty corridors and through air vents.) He has been on the colony for just over a year, but has mostly aquaintences and few friends. He is too old to fit in with much of the student body well, but too young and too much a student to fit in with the permanent staff and instructors.
What things does s/he like? Music, song and story are one of the strengths of his life. The telling of a true tale can take you home, can take you far from home, can comfort or disturb, sadden or inspire, help you to ignore your life or find peace within it. He loves to learn anything and everything. He finds many joys in the simple pleasures of life, wrestling with friends, a pint with a mate, dancing. Dislike? Too many classes are scheduled in early to mid morning when he is asleep, he is falling behind in his classes because of it. He dislikes xenophobia and people who hold on so close to the past that they cannot open their eyes to the present and the future (this is why he left and was forced to leave his home). He really dislikes little creepy crawly things and wages a constant war against them and fear when he has to get behind long ignored access panels and areas that haven't been used much.
What are the strong points of your character? He is a survivor. In an emergency or unexpected situation he keeps his head and keeps thinking even when everyone around him has given to panic. He is very friendly and helpful and it is only partially a mask (he likes people, but is scared of them at the same time).
Name one thing your character would never do and why. He would never kill or injure in cold blood, be in man, fur, or beast (bugs don't count they are an offense to the universe). He cares for all living things and wishes to cause as little pain and as much joy as he can with his life.
How does s/he interact with others? He tends to be in the background much of the time. Sometimes putting in his 2 cents into a conversation but more often just listening. (even sometimes to private conversation, though not in an obvious fashion). He is old enough that he doesn't fit in to student groups and tends to often be unconciously excluded by them. He is not an instructor, and his being a student tends to exclude him from faculty discussions. He is too intelligent and different to fit in with the serving staff, but not educated enough to be respected by engineering. He takes pride in being able to get things fixed and done, even if it is not by the book. (The duct tape works, no one will notice, and it took 15 hours less than the spec. repairs would have. We can fix it later when we actually have the time).
What are their abilities, hobbies, things they're good at? He is very skilled at fixing mechanical and electrical systems. Not the complex engineering sort of fix, more the toilets won't stop flushing and the light switch blows the breaker the microwave is on type of fix. There are always a number of things that bots can't fix, are too much for basic maintenance personell, but are too small for engineering to look at in less than a few months. These are the places where Rors shines. He will either fix it or (seldom) break it worse enough that engineering HAS to fix it... (he is a koyoti) either way it is out of that twilight zone of disfunction or partial function that it might never otherwise have left. He has a very strong verbal memory, near to Euditic, but this doesn't carry over into written text or analysis, so it doesn't help him very much in his studies (sing him a song once or tell him a story and he will not forget it). He has some skill at physical sports and wrestling, equivalent to some martial arts training (part of his qualifications as a watchperson), his senses are quite good (hunting upbringing), and he is very durable to injury (hunting upbringing when your a koyoti....).
MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. When on duty for security he will have some sort of a stunning device and a radio (the most important weapon). He also carries a small laser cutting/welding tool (~1" cut depth, battery only lasts 5-10 minutes) that he uses for his maintence duties. He has a multitool which isn't much of a weapon until you start to consider how much you can do with it and a good knowledge of complex systems (energy, life support, plumbing...) They also have to have permission to carry them. No guns. They make Rayne fidgety.

(This question should really be the bulk of the application; this is considered to be the most important question in the entire form, as it tells us about your character - it’s a window to the soul, so make it as detailed and clear as possible.)

Give an example description of your character.
It is early morning in the cafeteria. As you walk in you notice that the front panel for one of the food dispensers is leaning against a wall near a toolbox. Sticking out from somewhere deep inside the dispenser are two digitigrade legs clad in blue service trousers. Whatever species it is, the fur is somewhere between brownish red and reddish brown with a lot of tan and some grey thrown in. His footpaws are twitching as he attempts to to something inside the machine. You hear a clank and and electrical sparking noise, followed immediately by a yipping howl and much waving of his legs. The sparking noise halts after a second and some sort of what might be food shoots out the front of the dipenser and onto the floor pooling into a gelid brown puddle, leaking dribbles of goo onto his legs.
Pulling himself out, what you can now see is a koyoti, looking slightly poofed out and frazzled, sits up, looks at the goo on his legs and mutters "I HATE it when these things jam right at the END of my shift".
Still muttering, he stands up and grabs the front panel, only to slip in the goo and slam down onto his back, his tail right in the worst of the mess and the panel on top of him. Looking up at the ceiling he whimpers "WHY me?! WHY ME?!". Picking himself up into a sitting position, he replaces the panel on the dispenser and locks the magnetic screws with a hand tool. After wiping off his feet on the bottoms of his trousers, he gets up carefully and drops the tool into the tool box. He then pulls out a folding "wet floor" sign and locks the top of the box. Placing the toolbox against a wall where it won't be tripped over you hear a hefty magnetic "CHUNK" as it sticks to the wall panel. Speaking into a wrist com while placing the sign over the puddle of goo, the koyot says "Central?... I'm done and going off shift... Yeah, I got the peice of dung fixed, but you need to send someone to clean up the mess. They can pick up my box too, I am going directly home from here... OK, talk to you tommorow. Out" Looking at his uniform and chrono with a sigh, the koyot's whole demeanor changes as he starts to walk towards the exit, tension goeing out of him, he starts whistling a tune as he heads for home and bed, occasional bits of goo dripping from his tail......

Why is it essential that your character be here in the Mars Academy? What are their qualifications? Traits useful to the future colony? He is not essential and he knows it. Not qualified enough to be an instructor, not educated enough to be an engineer, too smart to be a drudge, but lacking some of the fundamentals to be a good student. He has fast talked his way to where he is and lives in fear that someone is going to point out the obvious to everyone that he is hanging on by one clawtip and kick him back to Cyntia. (In reality he is smart enough to be a student once he does get the basics down, he has a strong knowledge of the colony systems that is very useful both to security and to maintenance, and he has the essential creativity that is neccesary to be an outstanding tech or engineer later in life. Needless to say, he doesn't see these things in himself very well and underestimates himself by quite a bit).
Recruiting class? He hired on to the colony as support personel and has been making the time to attend classes. Likely the registrar and his counseler saw more in him than he sees in himself as they were quite willing to accept him into classes.
Goals in being here? He wants to learn and this is one of the best places to do it. Here he is not so outcast as he was on Cyntia, among his own people and even among the wolves (there are few koyot). He is doing everything he can to try and solidify what he sees as his very tenous hold on this place. He truly wishes that he was young enough to have been a technomage, but he is too old for the modification. He is learning more about engineering, robotics, power systems, anything he can get the time and the sleep to attend. (And sometimes he will sacrific sleep for a particularly attractive class, look the the red eyes and big cup of coffee).

What is your characters nature and thoughts on others of his/her species? He is outcast from his family, his tribe, his kingdom. In exploring the new he ran into the old and the old won, at least in the koyot lands. He respects his people, but not the direction that they have put themselves upon. Maybe one day he can carry a message of change back to his people, change that does not have to destroy everything that is there (one reason he learns and keeps the old songs and stories)
What is his/her view on other species? After being outcast he will not let himself fall into the same traps. He tends to look at people person by person rather than by what species they are. The coming of the humans to Mars has excited him, as they are in some ways seperated from the Cyntian students. He hopes that they will be less aware of his differences and that he can be a friendly face in what could be a very strange and confusing place (as well he knows from his early life in the wolf cities, learning how to live in a technological society having come from one that uses very very little).

Rors was born in the Koyot kingdom on Cyntia and raised very traditionally. He learned to hunt and lived in many ways a very primitive early life. He was not happy though, there was more to the world than the forest where he and his tribe lived, more even than the trading city of the Koyot. Strange machines flew overhead, strange peoples would pass through, and there were stories and tales to abound about them. But his questions were met with silence and dissaproval, the elders wanted him to have nothing to do with these strange peoples and there devices. He should be happy living the life that had been given to him and not ask for more. If things had stayed like this, he would still be there, always wondering but never having been able to do anything to assuage that thirst for knowledge.

So came to his village a missionary of sorts, a wolf (Arsen Ilur) from far away who had come to help make sure that the village water was clean and available all year round, to teach the young things that might help them, and to try and show what technology could do for the koyot people in a gradual fashion. The wolf was tolerated at best by the elders and only under strong promises and strictures of what he might show and teach and say. The village water got better, the young started to learn to read and basic math, and Rors had someone that he could ask his questions of secretly. This went on for over a year, Rors learning more and more of the outside world and yearning more and more to see it until in a fateful moment they were discovered together. The elders had enough of the wolf, and had enough of Rors and drove them both away with threats of great harm should they ever be seen in Koyot lands again. (Rors might have been killed if not for the wolf protecting him and the elders hesitance to kill a wolf of unknown importance)

Arsen wanted little to do with Rors, though he did feel slightly responsible for having displaced him. His mission having failed, he did at least give the young Koyot a ride back to his home city and booked him into a youth house (essentially an orphanage) that he know would send Rors to school.

Rors was starting from scratch at 14 what most are learning at 9, and it took him years to catch up (in some areas he never did). At 20 the youth house sent him on his way, in a strange city, knowing almost no one with only part of an education. But Koyot's can survive and prosper where few others can and he learned and grew and found jobs and training wherever he could. Too unskilled to find a permenant position, he bounced from place to place and through many varying feilds of work, learning from all of them. Even after he could have settled into a solid position, he kept moving so as to keep learning taking classes and nightschool as he could afford them to fill in the gaps in his studies.

When he heard about Earth and about the Mars colony, Rors knew that this would be the place for him. Who can be outcast when there is contact with an entirely new and strange races of others. Even before the colony was built, he was finding ways to learn about it and how it would be put together, working for the manufacturers of the equipment to be used, digging for all the information that public terminals could offer, finding jobs where he could learn skills that he could use there, use to GET there.

And so it came to the fateful day, interveiwing with the maintenance corp for a position in the colony. The interview had gone well, but not well enough, there were a thousand thousand more applicants more skilled than him (self doubt). It had been a long interview and so both Rors and the interviewer headed to the building commisary for a cup of coffee. The interviewer (a femaly mountie) punched the button for her coffee and nothing happened, not a noise, not an error, nothing. Even repeated pushings yeilded nothing at all from the machine. From behind her, Rors noticed that it was a model that he had worked on before and he even had seen this very problem (a design defect). "Is that a Merkov model II beverage dispenser?" "Yes, and it won't give me ANY COFFEE" replied the Cheetah(thousands and thousands of applicants will do that to you). "Let me take a try at it" "You get me my coffee the job is yours" joked the cheetah, wondering just how long maintenance would take to fix it THIS time. Rors pull out his multitool and pulled the cover to the machine open, revealing mysterious containers of sludge and powders and a ness of tubes and wires. Deftly reaching in, Rors yanked out a tiny charred looking relay and dropped it into the grumbling cheetah's paw. Slamming the cover shut, Rors pushed the button for coffer and the machine whirred to life, a grinder spinning up inside. "That was a safety switch, now if the water temp is extremely high AND the power goes out at the same time as someone was getting a cup of drink, the machine will leak onto the floor a puddle about as big as my paw. Otherwise the machine will work just fine and will never lock up like that again, tis a design flaw" The cheetah reached for the coffee and smiled at the first sip a wide toothy smile "Hey! It tasted better!" "Side effect of the relay failing, it messes up the mixture for the drinks, puts in too much water at too low a temperature. Unfortunately the relay fails after the first cup of coffer, the heating elements are right beside it" After getting his own cup of coffee, Rors thanked the cheetah for the interview and headed for the door still down about not having done well in the interview.

Rors was incredibly surprised 2 weeks later checking his mail at the public com terminal. Right in front of him was a preliminary date for reporting to the Colony and a time that afternoon to meet with the Cyntian recources department so they could sign a contract. HE WAS IN!!!!!!!

Attached to the end of the message was a personal note from the interviewer praising him for his "practical demonstration of skills, including problem solving, creativity, and willingness to explain what he had done, what the risks were, and what effects it would have." It was signed "Thanks for the coffee"

Weeks later, Rors was walking under the domes of the colony, HIS colony, wondering just how he was going to make sure he could stay. Immediately the problems started, as it turned out the only full time shifts that maintence had were in the early morning, which directly opposed his sleep schedule, something he had been unable to change in all the years spent in the wolf city. There was an opening in the night schedule, but it was only part time and that was not enough to justify his staying. Some quick work by the administration found an additional part time job as Night Watch, patrolling random parts of the city to see what video surveilance couldn't and robotic systems might not detect. Quickly Rors found that the two positions could be combined quite well, as he found himself patrolling the same back areas that he was just in fixing something hours before, or wandering aimlessly when nothing needed his attention, essentially patrolling while on shift as a technician. Convincing both his superiors that he could do both jobs effectively at the same time, keeping track to average his time between the two was not very hard. They each gained the close equivalend to a full time employee for half time pay and Rors could feel free to stop and fix something when patrolling or to chase after something suspicious even while in the middle of a repair job and not be yelled at by either boss. Armed with a radio, a flashlight, a toolbox that can be maglocked to any wall (if he has to chase after something), a stunner, and hundreds of years of song, he goes out into each night to help keep the colony running as it should from both a social and a physical level.
 
Posted by Andrew7782 (Member # 1220) on 09-08-2001 10:54 PM:
 
Here, I got a few:
Andrew Nych's Profile
Jeremiah Kiromisha's Profile
Eirc Gerne's Profile
P.S. These are my friends characters (Jeremiah and Eirc) and they've asked me to put their profiles on my server.
  Posted by Solan (Member # 1213) on 09-11-2001 09:09 PM:
 
Yippie! I finally got photon inductor working in this anitquated computer!!! Okay.. I hope I get hired:
Full Name: Solan Forenson
Species: Mouse/Equine Cross breed
Age: 25
Sex: Female
Height: 5� 11�
Type: Staff
Function: Advance Space flight instructor.
Also able to substitute / teach for the following classes:
Extra Terrestrial Geology; Spatial Physics; Philosophy; Alchemist; zero-g Combat; and Spaceship Propulsion Engineer.

Division: Teacher / instructor / Captain (of her ship at least)

Quote: Hey Buddy. My eyes are up here. Not down there. Now pay attention before you hit the gravity well and were crushed like a grape.

How much experience do you have with role-playing? Over 10 years experience.

Play the following RP games: Rifts, Cyber Punk/Generations, Whitewolf, DnD (all editions), and 100�s or Computer RPGs

How much time have you spent on MUSHs/MUXs/etc.? about 15+ hours a week for the past 2 years.

What is your character's personality?
Relatively ill-mannered at first. Very friendly once you get to know her. Incredibly adventurous when you become a close friend. But likes to show off her skills. Her motto, �anything worth doing, is worth doing right,. the first time.� She follows this very close. Helpful when it comes to inquiry, but has NO tolerance for Stupid people that ask the same question 25 times! (No! For the last time you cannot force a carbon rod through a square uranium holder! And put that hammer away!)

What things does she like?
Rocks, flying space craft, and a fine beer! Raised as a space miner, she spent her first years, flying space ships and mining ore from asteroids, or at least watching at first�

Dislike?
Beings that ask the same question again and again, expecting a different answer each time, and large crowds. The first person who offers her cheese looses a hand. Abuse, against children no matter what, will set her off like a 2 LB chunk of Francium tossed into a pool of Fluorine (refer to periodic table for this one students.. There will be a test)

What are the strong points of your character?
Always strong and passionate about what she does as by her mouse heritage. For a friend, she is willing to give up everything she has to help. As per her zebra heritage, she is very free spirit, and not afraid to show her attributes to intimidate others when they try to confront her aggressively. Her stamina and speed - amazing for such a smallish creature. Then again.. it doesn�t help that her tail is supple enough to double as a whip to get another�s attention. (please note she would never hit anyone with it ... It�s just a cool way to grab someone�s attention. Especially students that aren�t paying attention to one of her ground based classes.)

Name one thing your character would never do and why..
Abandon a friend� When Solan was young, her mother simply left because Solan had the body type of her father. Thankfully her father was a kind person. Unable to give everything that she wanted or needed, he made sure that she had an education (computer correspondence courses), food in her belly, and a ship around her.

How does she interact with others?
Able to take control of a situation when the need arises, she�s usually kind. Probing here and there with comments to gauge reaction�s and act appropriately within those reactions.

What are their abilities, hobbies, things they're good at? MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety:
She uses no weapons and prefers her maneuverability or muscle power. Character has been raised in a 2 G environment and usually wears a sort of arm braces with a gravity enhancement module when not in combat, or on a planet with less that 2 G (1 G =earth Norm for those who don�t know.. This module creates a field around her and will not interact with others. Frith! Get away from me you Technomages.. It�s mine! And no you can �t have it!)
Character also has a limited ability to create non-moving force fields. No further that 800 feet away. Either one very strong, or 100�s with the strength of tissue paper, or anything in-between. These shields can be any shape or size. The bigger they are, the weaker they are. Very useful when trying to make her way through a food fight. Defense only, cannot cause damage.. unless someone tries to run into it.. or punch it..

Give an example description of your character:
Usually wears:
This 5�11� hybrid usually wears a bulky, blue flight suit, but leaves her tail free. You never know what she has in her pockets. On the right arm she wears the insignia of her family clan (father�s side). This insignia looks like a ship chasing a comet. Around her waist is a utility belt. She usually keeps tools and other similar paraphernalia on it.. Hey, you never know when someone is going to need a spanner�.YO! Give me back my screwdriver� The gravity enhancers are worn under the jumpsuit, where they can�t be seen
This figure also does not ware shoes. No, not cause she has hooves, but because she just wants to.

And just to let to let you see her Zebra heritage. Frith forbid�A bathing suit Descript. HEAD TO Toe!! EEEk!

Starting with the standard Mouse body form. Her ears capable of swiveling to catch any rude comments. Her hair, black, is kept cut short, and goes down her neck like a mane. Her writs and ankles have almost a fetlock tuff of hair, ringing them. From here a white stripe extends to wrap around the fore-arms and lower legs in a �candy cane� s stripe pattern. With they touch the joint, they extend in a stripe, where they meat in a start burst pattern on her back. Other than this. The rest of the fur is a soft gray.


Why is it essential that your character be here in the Mars Academy? What are their qualifications? Traits useful to the future colony? Recruiting class? Goals in being here?
With her ship damaged and a current lack of funds, this was the closest thing she could apply her skills to. Her qualification, though taken via computer, are several degrees and first hand experience. Useful traits include finding/identifying/mining/refining mineral deposits. Her goals includes earning enough funds to fix her ship, and interacting with other species, and learning what she can to further her own trade via independent studies.

What is your characters nature and thoughts on others of his/her species?
This character is unique and therefore, would react quite stunned at another of her type.

What is his/her view on other species?
Will treat other unique spices with a more friendlier air that the mundane species. Has an almost motherly quality to children of any species. A bit ill-mannered with anything wearing scales or having cold blooded� (Lizards, dragons, etc)

PS: Krill Jim! I'm a writer not an Artist.

*giggle* Actually, I can't draw beyond Stick figure. So try not to expect any art or URL's to soon ^.^


( A special thanks to Terrikitten for the picture )
 
Posted by Mist (Member # 583) on 09-14-2001 03:51 AM:
 
Hmmmm I forgot to post any of my information here. Well since I am also one of the pageless here is the registration information once again.

Full Name: (Character's full name.): Mistralvus "Mist" Althelde

Species: Canid (Irish Wolfhound)

Age: (IC Age) 40+

Type: Freelancer (Willing to change to staff or faculty if that will simplify things)

Function: Troubleshooter

Division: Independant Contractor

Quote: People are fine, people are wonderful! It's governments that are scary!

How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.? 25 years Role Playing (30 if you count theatrics) 4 yeasr on Mu's

Personality: He's amazingly quiet for such a big guy. Has a tendancy to blend in the background at most functions. He doesn't speak too often, but when he does strike up a conversation he tends to be friendly and seems very open and honest about himself. He is constantly assessing those he talks to, determining how far he can trust them. Professionally paranoid.

Likes/Dislikes: Likes: Music, Literature, Art, Fine Cooking. Dislikes: Loud Noises, Mobs, Gratuitous Violence.

Strong Points: Good Listener, Good Friend. Can work with a group or independantly as needed. Has a rather Diverse life experience that he can bring to bear on many different areas. Not afraid to use necessarry violence when the occasion presents. Decisive.

One thing he'd never do: Never put a child in harms way, never do harm to a child. Why? "I've seen too many children get run over by life. I'm not going to add to that misery." (Note: Child is somewhat flexible. It applies to all Minors (including students in the first 2 years of the academy), and most academy students. Unless they manage to demonstrate to Mist's satisfaction that they are "Adult.")

Abilities: Mist started training as a professional musician and is a talented singer. In the Military, in addition to normal combat skills, he was trained intensively in equipment fabrication and repair, communications, communications intelligence, social intelligence, intelligence analysis and counterintelligence analysis. What he offhandedly refers to as Spy S**t in relaxed moments.

Hobbies: Martial Arts, singing, painting, cooking.

Weapon: He's been caught too often without a weapon to not carry something! He's settled on a K'serith as it's so innocous looking. The K'serith is his races version of a manriki. It's commonly worn as a neck ornament but breaks down into two weights connected by 44" of nearly unbreakable monofiliment cord.


Give an example description of your character.

Mist is rather typical of his kind. Tall, rangy, stronger than he looks. His wiry pelt is a warm grey in color although starting to fade to silver in a few places. He keeps his hair close cropped due to a strong tendancy to curl.

His face is lean, squarish, but his eyes are an exprissive warm brown.

His clothing tends towards the nondescript and utilitarian, unless surroundings dictate otherwise.

Why is it essential that your character be here in the Mars Academy? What are their qualifications? Traits useful to the future colony? Recruiting class? Goals in being here?

Mist fills a niche that the Official Security Corps can't. As a freelance troubleshooter he maintains a two-way web of contacts and obligations on several social strata. That is with both legal and quasi-legal citizens. Therefore, he can oftentimes lay his hands on information that is difficult to impossible to come by through official channels.

He sometimes does the stereotyped "private eye" routine and has also acted as a "negotiator" for families who want to settle problems as quietly as possible.

In addition to that he donates some of his free time towards advancing the cultural development of the Mars Academy community. Whether its giving voice lessons to the younger members of the colony or organizing choirs and other musical groups Mist has a hand in it. In the past he's helped promote community theatre and organized public art shows. He is currently lobbying for the formation of a community cultural-arts board, but hasn't received word on the council's decision yet.

When his normal business is slow he has been know to substitute in several of the technology classes, being a qualified instructor.

What is your characters nature and thoughts on others of his/her species? What is his/her view on other species?

Mist tends to take others of his own species and other species on an individual basis. Some are good people to know, others are to be avoided at all costs.

Background:

When he was 16 (about the age of many first year students) Mist's goal was to be a professional musician. At that time the Mars Academy didn't exist, and his parents couldn't afford to send him to a private music school. Instead Mist took the only option open to many boys in his social strata and enlisted. He was skilled enough to be able to enter the service music school, and was on his way to realizing his dream.

Unfortunately at that time he tended to make poor choices in friends. After getting dragged to a party that ended in an all-out brawl Mist woke in the hospital. Nothing was really wrong except that a freak hit had resulted in some nerve damage to his face, leaving the left side of his face partially numb and slightly paralyzed. Not enough to notice unless you make your living blowing a horn.

Still the military wasn't one to waste good stock, so they moved him into technical support. Here he learned to repair, rebuild, and fabricate parts for the various computers, communications devices, and scanning devices used by the ground forces.
After a few years, Mist thought he might try his luck as a civilian and left the service. Two years later as recession struck his world he was trying to re-enlist. By this time though his old field was filled to the brim with others like himeself. So on a whim he took an add-on test in datastream recognition. It turned out he was quite adept at picking out real signals from masking noise and so he found himself going to communications intelligence school.

He found this work interesting and over the years progressed from intelligence gathering, to intelligence analysis, to counterintelligence analysis. However all this came to a screeching halt when he was courtsmartialed and sentenced to prison.

Although his innocence was later proven, and the conviction was overturned, it cost Mist his professional standing and his respect for several so-called friends who were quick to turn their backs when he was in trouble.

More importantly it cost him his wife and family as she divorced him and vanished taking his children with him.

Once he was freed he turned his back on the military and went into his current line of work. His unstated reason for working at Mars Academy is the vague hope that his children will go there to work, or to study, and he might be reunited.
 
Posted by Neko (Member # 1145) on 09-15-2001 07:24 AM:
 

well here's Joshua finally

full name - Joshua A Prowell
species - Black Panther
age - appears 22 (actual age 45 cycles, 90 earth years)
type - lost/possible student
function - was a ship captian, now unsure
division - as above
qoute - (in reply to the question 'are you ready?') No, but that never stopped me before.

past XP - computer/video game rpg's, w/ almost ten years of D&D going from the old school boxed sets to the new 3rd Ed.. No MUD/MUCK/etc. XP.

personality - strong willed, strong sense of responesability, very secretive about personal history. basicly a nice, outgoing (readily admits to being a flirt w/ the girls) guy as long as you don't ask too many wrong questions.

likes - girls, space tarvel, music (equivalent to, but not limited to earth's limp bizkit/linkin park/metallica type), showing-off, and did i mention girls.
dislikes - bullies, government, others who show-off, and that little bit of food that get caught in your teeth that you can only just barely reach with your tounge when you can't find a toothpick.

strong points - not typing, determind when put to something, willing to sacrifice self for others, good listener, see also personality

interaction - never judges anyone by face value, nor does he ever fully trust anyone. seen too many times what that can lead to. (not easy to forget when your newlywed wife tries to kill you half way through the honeymoon.)

abilities - had some magical abilities prier to dimensional shift, but have not remanifested. genetic tampering invetro resulted in above normal strengh, speed, agility, and senses as well as slowed down ageing.
hobbies - music, games and flirting
good at - trained in variuos ranged and melee weapons, learns new ones quickly

weapons - currently armed only w/ his teeth and claws which are more then enough to get through any light armour, but was armed with a multi-pased/rapid pulse hard-light atuo-laser pistol which was subsiqently confiscated and currently being revese-engineered by techies.

description - Joshua was the proud captian of a infamous outlaw ship. standing at 6'1.5" his fur is short and indigo black as is the shoulderblade length hair he keeps pulled back in a ponytail (no its not braided). a single gold loop hang from his left ear. bangs hang down to his jaw in front of bright apple green eyes. he carries himself in a casual manner so as to keep others at ease while he watches how they act and carry themselves.

why he's there - being that he arrived here by accident it can't be said that he's essential, but after a rough start (dimensional shifting is not fun nor easy, imagine have your soul, your very spirit ripped from your boby then felling your body forced through a flour strainer then followed by your spirit, and then having it all shoved back together into what feels like one big lump. then having three whole tazer batteries drained in the process of seduating the fear, pain and confusion fed aderinnaline pumped visiter.) Joshua is willing to learn about this whole new universe while searching for a way home. he's also more then happy to apologise to the 4 secerity personal he injured during his little fit.
qualifications/traits - having been a captain at home Joshua is more then happy to sit back and let someone else be in charge for a change. till he learns more about local rules and customs he enjoys the thought of possibly being a student here (espesially if he happen to catch sight of Chatin or Cilke or any of the other females. he never did attend a real academy in his youth.)

Views on sepcies - having come from a dimension where each species (of animal) originated from seperated world, resulting in, to date of his shift here, 3 intergalactic wars each time more more species taking sides (there were 2 main factions) Joshua had been a prototype for a super solider which was later discontinued, the attemped discontining of his life by those who had raised him tuaght Joshua not to judge on appearances, but by actions. he also learned that history can not be taken a face value because there are three sides to every story, and history books a written by the winners. this is also partial responsable for his deep rooted dislike of governments.

i also finally got a hold of a fiends scanner so here's a pic i sketched on break at work

HERE

"History is much like an endless waltz. The three beats of War, Peace, and Revolution continue on forever." - Gundam-W: Endless Waltz
 
Posted by Epee (Member # 1242) on 09-15-2001 04:05 PM:
 
Woohoo! I live!!

Full Name: Epee Granger
Age: 23 D.O.B: Feb 20
Gender: Female
Species: Wallaby/falcon cybernetic hybrid Type: welder
Function: Metal works (artistic or industrial)
Quote: Answering to how are you “ I live.”/ “Hu? Wha? Oh never mind!”


How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.?: I’ve been doing RPG’s for oh about 3 and a half years consecutive years. Half a year as a GM. No experience what so ever with Mushing or Muxings


Personality:Epee is a very loyal and faithful friend that is if you can ever gain her trust. Epee has an extremely low amount of esteem in others, even those she knows. Liking not to be noticed, Epee keeps to herself. Despite Epee’s granite cold appearance, she is Warm hearted and kind, compassionate to the needs of others, gentle, diligent in her tasks, dependable, polite, and cautious over all though.


Likes:disappearing in a crowed, being left alone, long hot bath and a book, Earth mid-evil history, art, her job, food, small things that fit in her hand, and having the ability to fly limited as it is for her.


Dislikes:noisy, hyper, excessively talkative, pompous people, being interrupted while in the middle of something, food that is still moving, and library books that are missing pages.
Strong points:being able to tolerate her dislikes for more than ten minuets, stays on task, and is able to stand on her own.


Name one thing your character would never do and why:Epee will never walk away from some one who truly needs a few words of comfort, seeing how so many people in her life just walked away, leaving her in the dust with not one word to show their care. She doesn’t want others to suffer that way.

Interact with others:Coy. She stands for herself, take no bull from others, and be one with the wallpaper. Despite Epee’s unique aprons she has the astonishing ability to go unnoticed in any situation till she speaks up and sees something.

Abilities:Flying, running, Artist, semi historian

Hobbies:Making wooden bowls, drawing, reading, researching mid-evil history
Things they're good at:Art in general, and anything she wants to be good at

Weapon:Epee’s replacement voice box is also a sonic wave dispenser


Character description:Standing at lest 2ft. over regular Wallaby height,(making her at least 4’9” Epee doesn’t have to stand on tiptoe as much to retch the cupboards. Epee Looks more like a wallaby then a falcon, except for her feet, which aren’t long like regular wallaby but more like paws, wings (replaced with bionic jetpacks ells), her hair which is actual a bunch of very finite feathers, and coloration of teal blue, mostly on her back, tail, face, hands, and top of paws, and an off set white. Epee’s tail has barely visible ring markings of blue. Her hair, also an off set white, is short and striate. In it is tied two soft somewhat long feathers, laced in with strips of leather. Her eyes are golden with speckles of ruts coloration.
Epee’s always-wearing beautifully crafted and decorated, heavy caste iron gantlets on her arms, ranging from the wrist area to the mid forearm. Her cloths and light and soft, can take a beating and are easy to move around in. Colors of cloths really don’t matter to Epee, just as long as is looks good and is moderately modest.

Why is it essential that your character be here in the Mars Academy:There was no were ells to go after the death of the only person Epee had ever come to trust. Their last wish to her was to learn all she could of the universe, and herself. To become more trusting of the world that seemed to hate her so. And what better a place to do that then a place filed with live that you cannot avoid?

Qualifications:Can think on her feet, spell a couple of words backwards, stays on task, and gets stuff done in timely order

Traits useful to the future colony:Having art is part of life, It makes people happy. Face it, that in itself is useful. That and being able to get stuff done quickly and efficiently is good to.

Recruiting class: ???

Goals in being here:To be all I can be and aim high sir! Truthful that and to improve on her people skills

What is your characters nature and thoughts on others of his/her species:Epee’s in her on classification there, seeing how she’s found no one ells like her in the know universe. But looking at the two species that are combined in her separately, she finds nothing wrong with them, but takes more of a liking to the mentality of the falcons, finding it a bit more organized

What is his/her view on other species: Every body has a different view on life:They worship gouda, you don’t, they didn’t like they way you talked or thought and chased you out of town with rooks and stick, the next time you go threw don’t say any thing, they consider not taking a shower twice a day a punishable crime, you learn to stay cleaner in that area and move on. Basically she doesn’t condemn or patronize any one or thing, she learns how to live with the varies cultures, filtering out the bad and taking in the good while still sticking strong to her Christian view on life. The only species (not their culture, just them) she is not compatible with, are humans. Bad run-in tend to have a life long affect on a person.
 
Posted by Timothy Pine (Member # 1184) on 09-16-2001 12:12 AM:
 
Full Name : Timothy Pine
Species : Human
Age : 21
Type : Student
Function : Search and Rescue (Combination of medical and security)
Division : As an Earth Veterinarian (college sophomore). As Mars Search & Rescue (newbie)
Quote : Yee Haw (said sardonically in bad situations)
.
1 How much experience do you have with role-playing?
a. I have been role-playing and game mastering for over fifteen years and consider myself a good group player.

2) What is your character's personality?
a. Timothy Pine is a cowboy by family and loves playing it to the point of overacting. He thinks of himself as a very young Doc Holliday with a rpg'rs mindset. Others probably see him more as a Jethro Bodene Clampet who is still trying to become a brain surgeon while being distracted by anything new that comes along. His experience has shown that if people see him as a country hick, they tend to underestimate him. So he tends to play up his "I'm justa straight shootin cowboy who don't know nutten bout no big city livin" persona. He is a slightly paranoid human who is into gaming and always trying to find an edge while trying to fly under other people's danger radar.

3) What things does he like?
a. He loves it when people try to con or fast-talk him. He will usually try to 'fall' for whatever is being proposed, just maybe not quite like the others expected, usually do to a simple misunderstanding (of course).

4) What things does he dislike?
a. He fears the thought of being caught in an emergency just because he didn't grab some simple tool. When he was younger, he ran out of gas five miles away from his home ranch at night. Since he didn't carry a spare gas tank, he had to walk home. Since he didn't have a flashlight, he didn't see the poisoness snake that bit and almost killed him. He never forgot it. All his cloths have pockets with miscellaneous junk in them and he always carries his old beat up olive green army shoulder pack wherever he goes.

5) What are the strong points of your character?
a. Although he sees it as an act to fool others into trusting him, he really is loyal, open-minded, and (at least mostly) honorable young man. He will lie when he thinks that it is necessary and beneficial to all those involved. He will cheat, but only when he thinks that a situation is unfairly balanced, and then only enough to make it fair.

6) Name one thing your character would never do and why.
a. He would never cause injury or insult to a woman. Ever since he was a child, he was brainwashed with the southern belief that women are the fairer sex. "To cause a woman any harm, even verbal, is the pathetic attempt of a base coward who cannot control the simplest of his own emotions in order to feel better about himself by acting like a complete jacktail". If a woman claims that he brought them distress in any way, even if he was completely innocent, he would bend over backward to help them or to make amends. Most of the women in his hometown knew this and tended to take merciless advantage of it.

7) What are his abilities, hobbies, things they're good at.
a. As a country boy he was raised on camping (wilderness survival), hunting (rifle & pistol), tracking, animal handling, driving (tractors, large trucks, even a small crop duster), mechanical repair (tractors, trucks, computer competent (not expert), medical (herbalism & veterinarian), and can also speak German (rouhgly), and he plays the guitar.
b. He is ambidextrous (no reason, I just like the idea)

8) Mention if they carry some sort of weapon.
a. He carries a buck knife on his belt.
b. He is used to carrying twin six-shooters (part of the family costume) and keeps trying to adjust the now non-existent gun belt (since they do not allow guns at the academy).
c. Not really a weapon but he has a friendly pet black lab dog name "stay" (as a pup, the only time that she would actually come running to Tim is when he tried to tell her to 'stay')

9) Give an example description of your character
a. The stereotypical cowboy. Six foot tall, about 190-200 lbs (standard Earth gravity). Brown hair and eyes. Some old acne scars, A dark tan/light brown Cowboy hat, button down flannel shirt, ankle length duster coat worn wide open (he just likes the extra pockets), faded jeans with a large belt buckle displaying a striking snakes head. Well-used hiking boots, an old beat up army shoulder pack, and a walkman with headphones (playing country music of course). His dog will never be out of his sight for more than a few seconds.

10) Why is it essential that your character be here in the Mars Academy?
a. Once Tim understands the situation on Mars, he will instantly fall in love with it. His grandmother put ideas of the supernatural into his head and his recent obsession with roll playing has opened him up to radical possibilities. If he cannot have magic, then alien technology will more than suffice. If he cannot have elves, then talking cats and wolves will fit the bill just as well.
b. He will be quick to point out that he has medical training (admittedly only some herbalism and veterinarian) along with extensive knowledge of Earth animals (although he isn't about to volunteer that he is a hunter until he knows what these aliens think about that)and people, and survival conditions. He will be happy to share what he knows for a chance to stay.
c. He will also point out that he can do Earthbound duties more subtly than most aliens, such as search and rescue operations (not unlike tracking and rescuing a young calf from a deep gully)
d. He wants to study medical training in order to join field operations along with security or outbound missions as a doctor.

11) What is your characters nature and thoughts on his species? What is his view on other species?
a. Humans are humans and to say that they are significantly different just because they were born somewhere else is like saying that the rain is dryer on the other side of the world just because it falls upside down. He absolutely never stereotypes, not like all those big city people >:>.
b. Feathered, furred, or scaled, he sees all aliens as pretty much the same and the fact that some look like lizards while others look like birds just makes them more interesting. He has seen enough Star Trek episodes to know that if an alien isn't trying to kill you, then they are probably decent folk once you get to know them and understand their culture and “can’t we all just get along”. He doesn’t care if they are aliens from Mars, sprites from the Mists of Fey, or Monkey’s from an alternate dimension. As long as they are new and different Timothy is going to want to be a part of whatever they are doing (assuming that it is not bad for Earth or humans of course).

BACKGROUND
Timothy Pine is the youngest of the four children in the Pine family. The family raises cattle and runs the estate as a Dude Ranch (ever see "City Slickers"). His job had always been to help the grandmother take care of the sick and hurt animals. The Grandmother was a superstitious Cajun woman who used herbal balms and medicines along with home remedies handed down from generation to generation. She also filled his head with stories of spirits and ghosts. (Granny Clampet comes to mind). He would go camping whenever he could beg any of his brothers to take him. They would teach him how to track, hunt, fish, ride on horse back, and generally how to rough it in the woods but the real reason that Timmy wanted to go camping was to see the water sprites that granny always said danced on the creek at the crack of dawn. He never saw one.
Granny died when he was fourteen and he effectively became the family vet. His family showed him how to be the city mans idea of a cowboy (they had to play up to their customers). He would dress up in his faded flannel shirts and beat up brown cowboy hat. He wore his well oiled twin six shooters and spoke with a strong Texas Drawl. He and his black lab (named stay) would drive the aging Chevy pickup with supplies to meet his brothers and city slickers at certain stop points during the cattle drive. At eighteen he graduated high school and his father started dropping hints that it "shure would be handy to have a real vet in the family". Tim was feeling trapped in the family anyway and going to college would get him away from them so he jumped at the chance. He would study to be a veterinarian. He even managed to smuggle his dog along with him.
In college he discovered the joys of Roll Playing. He played everything from AD&D to the Zork RPG (and everything in between) on a nearly nightly bases. After finishing his junior year he came back home to visit and decided to go camping for old times sake to try to see the water sprites. This time he took along a bottle of whisky figuring that maybe spirits would help him see spirits, that and he had just turned 21 so what the heck.
Around midnight after he had well lubricated himself with half the bottle and was wandering aimlessly through the woods, he did see spirits. They were a lot bigger than he expected, and they were working on something that looked like a ship. His current state of intoxication combined with the fact that he just finished a month long campaign of Rifts in which aliens tried to invade the planet led him to three conclusions. First - these were aliens, second - They must be invading Earth, and Third - He was the only one who could stop them. He grabbed his bag of camping gear, called his dog, waited until they were all out of sight, then dashed aboard the ship and hid away for an hour until he felt the ship vibrate. He gave it about another half hour until he figured that the evil aliens guards were down. He pulled out his twin six shooters, walked into the bridge in a very Clint Eastwood fashion and said, "This invasion is over! You are my prisoners and I claim this ship in the name of the people of Ear..."
He woke up much later strapped to a cot with a shark staring down at him.


Life is a game that we all must play
 
Posted by Whitebranch (Member # 1199) on 09-18-2001 04:34 PM:
 
Full Name: Whitebranch
Species: Avistarian - Rock Dove (don't call her pigeon)
Age: 18
Type: diplomacy and business arts student
Quote: "Now why do you think I would want the favor returned later?"
experience with roleplaying: None. This is my first time.

Your character's personality: Whitebranch is very much a people person, with a fascination towards shivae, intelligent mammals, and just about anyone except other Avistarian students. Most of the time She is a "little miss sunshine", upbeat and happy to the point that some find annoying. She is fascinated with Cyantian and other cultures.

Underneath, she can be cold, calculating, and manipulative, sometimes taking advantage of friends and acquantances. Not really evil, just selfish.

Likes: She loves parties and frequently hosts them. She loves sharing stories with others, especially Cyantians. While not exceptionally talented, she enjoys the arts and is very educated about them.

What does she Dislike? Like most Avistarians, she hates being cooped up. To this end, she had a special suit and exowings made that allow her to fly in the Martian environment. The other Avistarians are jealous of this.

Special skills: Whitebranch has mastered the art of metalanguage; she can communicate with anyone or anything including shivae, anyone's familiar, or any creature with the slightest amount of sentience.

Other skills: She has some animal husbandry and riding skills. She is not very technical, usually finding someone else to do that for her. She does, however, have excellent research and study skills that constantly give her top grades in her classes.

Name one thing your character would never do and why: She hates physical confrontation. If she can't talk her way out of a problem, she will "run" away.

History: Whitebranch grew up in a typical brood of middle economic status. When she was little, she saw a Fox ambassador at a gathering which started a lifelong obsession with Cyantians. It started by bringing home stray mammals to take care of, to the consternation of her parents. It then graduated to being a volunteer at the local zoo and learning to ride fez-elk. Fortunately, her parents instilled the importance of hard work and scholastic discipline into her, and when the opportunity for an ambassador scholarship at Mars Academy came, nothing was going to stand in her way of her going there.

description of your character: even by female Avistarian standards, she is rather plain-looking, with her feathers being in various shades of grey. On Avister, she would be non-descript to the point of anonimity.

This plainness to the point of being ignored by other Avistarians combined with her love of social functions drove Whitebranch into being more outside-the-box than typical Avistarian social behavior. On her home world, since she was usually ingored by her peers, she would seek the acceptance by those who she wouldn't normally socialize with. Fortunately, she was thinking upscale, and would crash events that young girls weren't supposed to go to, such as ecopol meetings, high concerts, and operas. The combination of her youth and interest made her a darling of that set. This in turn made her both selfish (in an "I deserve this" manner) and industrious, since seeing the upper classes live made her want a similar life-style.

Upon graduating from Mars Academy, Whitebranch is looking forward to setting up some type of interplanetary trading company.
 
Posted by Robert I. P. (Member # 1260) on 09-19-2001 12:33 PM:
 
Full Name: Robert Innes Pandemonium
Species: Giand Panda
Gender: Male
Age: 21
Type: Student
Division: Computer Engineering
Quotes: "If you really want to fight I could always set up a LAN game for you."
"Sometime I think the pain is all that tells me that I'm still alive."
"Silence is good, friends are better, both are best."

Roll Playing Experience:

Some D&D, Vampire: The Masquarde & Dark Ages, Mage(a little), Hunter, and DBZ RGP. I've been RPGing for about 2 1/2 years now.


Character Personality:

Some what shy when meeting new people but can open up surprisingly quickly. Tends to like solitude a lot. He also has a problem controlling his emotions, they tend to shift faster than the wind. From happy to sad to angry to depressed in a matter of seconds. He is ususally in a state of mild depression. He however is very careful with his friends and very protective, so if he sees anyone hit anyone of his friends expect a trip to the Doc. It hard to believe sometimes that he is a pacifist although he is rarely violent.


Likes: FOOD! the number one thing he loves is food. Martial Arts, Games (Shooters), Weapons(Swords), Friends, Music, Books, Computers, Hacking, Electronics(Taking them apart), other cultures and Mercy.


Dislikes: Seeing anyone suffering in anyway, his nickname, wars, DEATH and watching television hours on end with nothing to do.


What he would never do:

Kill. His entire family of 250 was killed in a civil war that killed more than have the population of their lunar colliny of 4 Million. His father, mother and brother were shoot in front of him by five 'Freedom Fighters'. Not one relative survived. Enough said.


Strong Points:

1. He is surprisingly strong more so than he apears.
2. He has a extraordinary grasp of anything electronically being able to take simple things apart and put it back together with little or no thought.
3. Extremely open minded.
4. Generally highly intellegent although rarely knows that he is uses it.
5. He is also loyal to the point of death never thinking to betray his friends for any reason.
6. Extremely high pain threshold.


Weak points:

1. He is slightly suicidel, for example if he were to see a friend about to get shoot he would take it without hesitation.
2. His temper.0 Don't ever insult his family. He will fly in to a berserker rage faster than you can blink. He will lose control of his actions until the source of his anger has been silenced. He has been fortunate no one has died from this yet.
3. He is quite lazy and tends to put off things to the last minute.
Interaction with others:


Most of his interaction is carefully planned. If he finds someone interesting he will observe the person from a distance at first, get a grasp of what they are like and what they like then try and engage in conversation. He can be a bit shy at first if someone where to aproach him since it doesn't happen to often. All in all he is friendly and kind to thus around him.


Hobbies, Abilities, Things he is good at:

Taking things apart and figuring out how they work. Gaming and hacking the games he plays will playing (Not very good at it thou).Studying two types of hand to hand combat although not very good at them. Specialized in one form of armed combat. He rarely employees force of any kind. He is a skilled programmer as well.


Weapon: He carries a finely detailed sword with him. It is all that is left of his past and he will not travel anywhere without it. Its similiar to a broad sword in style. He has never used it as he see getting blood on it goes agaisnt everything he believes in.


Character Description:

Height: 6'9
Weight: 350 lbs (well built)
Color: Big black and white patches all over
Eye color: Dull Green
Hair Color: Black
For one so large he has a very casual face, with two black patches where is eyes are making is eyes even more noticeble and his smile is more of a smirk than anything else. His seem to be dulled, without any light in them like the eyes of an old man with stories to tell that should never have happened much less be told. His face flows naturally.
He keeps his long, black hair tied back in a ponytail as it stretches past his shoulders down to his mid back.
He tends to wear a loss fitting, dark blue, shirt. He also wears loss fitting, black pants with a hole in the back to let his tale out.
His fur, if anyone feels it, if very
soft and silky. It has a healthly shine.


Why is it essential that your character be here in the Mars Academy?

He needs to sort out his life, he was only 15 when he lost his family and he was 19 when he finally able to escape by hiding on a transport ship. As he adapts to his surrunding he will come to rely on them as if they were always there. The altrnative is return home and that is practically a death sentence. His people are a warrior race, running away from battle is punishable by death.


What are his
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Prenna D'tella/17/Calico/Veterinary Student
Shyssa Wynd/19/Jilaic/Human Studies

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Re: Character Index
« Reply #2 on: March 26, 2012, 01:49:41 PM »

Posted by Robert I. P. (Member # 1260) on 09-19-2001 12:33 PM:
 
Full Name: Robert Innes Pandemonium
Species: Giand Panda
Gender: Male
Age: 21
Type: Student
Division: Computer Engineering
Quotes: "If you really want to fight I could always set up a LAN game for you."
"Sometime I think the pain is all that tells me that I'm still alive."
"Silence is good, friends are better, both are best."

Roll Playing Experience:

Some D&D, Vampire: The Masquarde & Dark Ages, Mage(a little), Hunter, and DBZ RGP. I've been RPGing for about 2 1/2 years now.


Character Personality:

Some what shy when meeting new people but can open up surprisingly quickly. Tends to like solitude a lot. He also has a problem controlling his emotions, they tend to shift faster than the wind. From happy to sad to angry to depressed in a matter of seconds. He is ususally in a state of mild depression. He however is very careful with his friends and very protective, so if he sees anyone hit anyone of his friends expect a trip to the Doc. It hard to believe sometimes that he is a pacifist although he is rarely violent.


Likes: FOOD! the number one thing he loves is food. Martial Arts, Games (Shooters), Weapons(Swords), Friends, Music, Books, Computers, Hacking, Electronics(Taking them apart), other cultures and Mercy.


Dislikes: Seeing anyone suffering in anyway, his nickname, wars, DEATH and watching television hours on end with nothing to do.


What he would never do:

Kill. His entire family of 250 was killed in a civil war that killed more than have the population of their lunar colliny of 4 Million. His father, mother and brother were shoot in front of him by five 'Freedom Fighters'. Not one relative survived. Enough said.


Strong Points:

1. He is surprisingly strong more so than he apears.
2. He has a extraordinary grasp of anything electronically being able to take simple things apart and put it back together with little or no thought.
3. Extremely open minded.
4. Generally highly intellegent although rarely knows that he is uses it.
5. He is also loyal to the point of death never thinking to betray his friends for any reason.
6. Extremely high pain threshold.


Weak points:

1. He is slightly suicidel, for example if he were to see a friend about to get shoot he would take it without hesitation.
2. His temper.0 Don't ever insult his family. He will fly in to a berserker rage faster than you can blink. He will lose control of his actions until the source of his anger has been silenced. He has been fortunate no one has died from this yet.
3. He is quite lazy and tends to put off things to the last minute.
Interaction with others:


Most of his interaction is carefully planned. If he finds someone interesting he will observe the person from a distance at first, get a grasp of what they are like and what they like then try and engage in conversation. He can be a bit shy at first if someone where to aproach him since it doesn't happen to often. All in all he is friendly and kind to thus around him.


Hobbies, Abilities, Things he is good at:

Taking things apart and figuring out how they work. Gaming and hacking the games he plays will playing (Not very good at it thou).Studying two types of hand to hand combat although not very good at them. Specialized in one form of armed combat. He rarely employees force of any kind. He is a skilled programmer as well.


Weapon: He carries a finely detailed sword with him. It is all that is left of his past and he will not travel anywhere without it. Its similiar to a broad sword in style. He has never used it as he see getting blood on it goes agaisnt everything he believes in.


Character Description:

Height: 6'9
Weight: 350 lbs (well built)
Color: Big black and white patches all over
Eye color: Dull Green
Hair Color: Black
For one so large he has a very casual face, with two black patches where is eyes are making is eyes even more noticeble and his smile is more of a smirk than anything else. His seem to be dulled, without any light in them like the eyes of an old man with stories to tell that should never have happened much less be told. His face flows naturally.
He keeps his long, black hair tied back in a ponytail as it stretches past his shoulders down to his mid back.
He tends to wear a loss fitting, dark blue, shirt. He also wears loss fitting, black pants with a hole in the back to let his tale out.
His fur, if anyone feels it, if very
soft and silky. It has a healthly shine.


Why is it essential that your character be here in the Mars Academy?

He needs to sort out his life, he was only 15 when he lost his family and he was 19 when he finally able to escape by hiding on a transport ship. As he adapts to his surrunding he will come to rely on them as if they were always there. The altrnative is return home and that is practically a death sentence. His people are a warrior race, running away from battle is punishable by death.


What are his qualifications? Traits useful to the future colony?

He is an extraordianry programmer and hacker which he learnt by trying to over ride securtiy systems. He is practiced in repairing computers, spaceships and liftes as that is what he spent most of his free time doing.


Goals in being here?

1. To survive.
2. To try and rebluid his life.
3. To protect what he has accomplished at the academy at all costs.


Character's Nature and Thoughts about others of his species:

He his good hearted by nature and as a general rule does not stereotype his fellow Panda.


Views on other species:

Neutral. He really doesn't care and hasn't been around many other spieces enough too care. As long as they are peaceful hes happy.


Cultural History

At present (and for the last 200 years) This great warrior race has been split into factions.
The first a very violent people, intellegent and learned. Everything they learn is accimalited into a form of violence. It is not be be mistaken that they will attack anyone on sight, it is just that the need for conflict is deeply embedded into them. They operate under a military still goverment and make up the greater part of the civilization and have established political rule over it.
The second are a fairly passive people, intellegent and learned as well. The primary difference is through the ages the urge to fight has diminished somewhat giving them the opportunity to explore other outlets. This is where you find their artist, writers and painters. This new freedom comes with a price however and are treated as second class citizens unless they join the army. Do not be mistaken thou they are just as strong and skilled as their persecutors in combat they just don't see the need for it. Most people of this fraction practice some form of fighting style much like the human martial arts. These have only been around for about 120 years but are highly effective.

On a side note it has been know that the some people from the Warrior faction tend to prefer the company of off worlders and tend to be less violent towards them. It is theorized that it is the lack of a pheromone that triggers violent behaviour but they real aren't sure.

----

Oh and before I forget this character is a little shy around women his own age.
 
Posted by Starcat5 (Member # 821) on 09-23-2001 02:17 PM:
 
I guess I'm suposed to add this here. Hope I don't mess this up:

Full Name: Fangs (Charles Von Mouser)
Species: Chimera (Born human...oid)
Age: He was born sometime durring the 1700s
Type: Student
Function: Engenere/Lift Operator (Lite)
Division: ...student?
Quote: "Destroy the body, the soul lives on. Destroy the soul, the body has nothing to live for."

How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.?
>I started out on IRC-based FFRPGs, the the GMs tended to be worse Godmoders than the players... which they promoted. That was seven years ago, and I am glad that age has past. I have played on MUDs, but never got into it. As far as other MU*s, I thried a coupple, but never made enough connections to make it worth while. I very recently (About a year ago) started doing a MBRPG called Elf Life Adventure. ( http://www.keenspot.com/cgi-bin/ubb/forumdisplay.cgi?action=topics&number=51&start=here )<

What is your character's personality?
>A bit morbid, if not exactly GOTH. He has a sence of humor, though... somewere.<

What things does s/he like?
>Art and most music, Romance/Horror novels, and watching Vampire Hunter D. Why that last one, I have no idea.<

Dislike?
>Stakes (Wooden, T-bone, or other), Bram Stoker's Dracula, and spiders(Anthro probably wouldn't apply).<

What are the strong points of your character?
>Stronger than a human, faster than a human, perfict night vision, and scails stronger than steel... or at least rock.<

Name one thing your character would never do and why.
>He would never drink the blood of a senient...agenst his/her will. And even then, he ends up with a gilt trip over it.<

How does s/he interact with others?
>He normaly keeps a respectable distance, but can actually be ~FRIENDLY~ if the mood struck him.<

What are their abilities, hobbies, things they're good at?
>Tracking by sight and sent, swordplay, and painting.<

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety.
>A fine steel dagger, and a sword(Fancy enough to be dress/ornamental; Balenced and sturdy enough to be a dueling sword)<

Give an example description of your character.
>He is roughly six-foot-one, dark hair that defies color-classifacation, armor-like scails covering him from head to toe with larger thick scails every so often. He also has fangs and silver eyes<

Why is it essential that your character be here in the Mars Academy?
>It was eather this or spend the rest of his life in a mosalium. Although the experaments that had been impressed upon him gave him an immunity to direct sunlight and kept him safe from a stake through the heart , it left it imposable for him to blend into human society anymore. For someone from a species who thrive on their ability to blend in, he was seriously screwed. When the chance to go somewere where one couldn't help but blend in for the abundence of deversity, he took it. (The chance to add some more schooling to his resume didn't hurt matters, eather.)<

What are their qualifications?
>Fast learner, and very adaptive<

Traits useful to the future colony?
>Uhh... He's strong, he's adaptive, he learns fast... has a 100% liquid diet?<

Recruiting class?
>Wha?<

Goals in being here?
>Going to sleep without having to worry about waking up to someone trying to plant a stake through his heart.<

What is your characters nature and thoughts on others of his/her species?
Vampire: "Mind your Ps and Qs and I won't hurt you in self defence."
Dampire and Human: "...whatever." (No reaction modifiers)
Chimera: "Genoworks got you too? Too bad."

What is his/her view on other species?
>Aside from Geneworks in general, he couldn't care less...<

((^_^))
 
Posted by Arryn (Member # 1188) on 10-02-2001 02:46 AM:
 
The info for my characters is linked in their sigs, and also here:

Arryn Narros - Sirac veterinarian/instructor
Kelan "Kel" Darr - otter security guard/aquatic recon
Thorn - porcupine/skunk student
 
Posted by Graum Nedi (Member # 1338) on 10-05-2001 03:05 AM:
 
Name: Graum Nedi
Species: Digni
Division: Staff
Duties: Counselor
Age: 34
Quote: "You should control your problems, not let your problems control you."

Basic personality: Quiet and friendly. He can often be found around the school halls and the grounds talking, sharing, listening. He pretends to be older than he looks, but can be nimble and athletic when required. When neccessary, he can shift into cheerleader mode, jumping and shouting encouragement and energy like a cross between a football coach and a baptist preacher.

Likes: Philosophy and theology, people, horticulture, sports, games, clever little gadgets that do nothing. He enjoys life's little pleasures, including good music, good food, bad humor, or catching the tram without having to wait long. He enjoys the role of social coordinator, often working with groups of students and staff to improve school morale.

Dislikes: Hatred and prejudice, unhappiness, technology that doesn't work. Being from a working poor family, Graum dislikes those who look down at people who work hard for a living.

Attitude to other species: He holds Wolves in high regard, and other Cyantian species as "friends he hasn't met". Mars will be the first time he meets non-Cyantian species, and it will be a test of his skills and education to help them.

Talents: Graum has several odd skills that make him a good counselor. Beyond being a good listener, he has an unusual ability to read people's emotions, usually deducing their thoughts. He somehow knows what's going on throughout the academy; not only does he always know who needs help and when, but he has the ability to show up wherever he's needed, sometimes seeming to be in two places at once. Some think he's a technomage, some think he's tapped into the universe's natural spirit force. Graum keeps the source of his special talents a secret.

Physical appearance: Graum uses his Digni appearance to his advantage. His hair is gone and his skin is a reddish yellow, making him look older than his years. He emphasises this by wearing loose dark clothes most of the time. He likes wearing odd hats and carrying a short staff, which he can use a weapon when necessary. His large plack eyes and expressive ears grab your attention and keep you looking at them; you can't help but focus on him when he's talking. Basic stats: 5'10" (1.8m) not counting ears, 180 lb (82kg)

Why he's there: Darius has discovered that some of the students and support staff have been displaying forms of neurotic and antisocial behavior. He has also discovered that since he's the headmaster, students and staff like to come to him wanting help with mundane decisions, thus cutting into his office "think time". To help with this, he contacted his superiors in Cyantzium, asking for the best counselors available. His superiors considered this a waste of money, and instead hired Graum because one of his former employers was a friend of the Akaelaes.

Graum will sometimes teach a liberal arts class or two, but Darius doesn't like this. He's too lenient on grades.

History: Graum comes from a line of Dignis who went to the Wolf cities to escape famine. For several generations, the Nedis have lived in a poor part of the Wolf capital, supporting themselves as servants and manual laborers. Graum may have had the same fate had he not been a voracious reader and had a fascination with the Great Cyantian philosophers. While working as a table attendant to a prominent Wolf family in his teens, he impressed them with his knowledge. They, in turn, made arrangements for him to attend an academy in Cyantzium and obtain his counseling certification. This included a loan, and as he continues to pay them back, they sometimes use this dept to "encourage" him to do things he wouldn't otherwise want to do, in this case, leave his wife and kid in Cyantzium to be at Mars Academy.
 
Posted by Nezumi (Member # 1295) on 10-05-2001 11:07 AM:
 
Full Name: Nezumi Blanco
Species: Albino Ratling
Age: 17
Type: Sudent
Function: engineer
Quote:
Ooops! (cries of pain and electrcution)

Personality: Absent minded prodigy
Likes: Complex tools and machines
Dislike: Simple machines

Strong points: Constant energy, passion, drive.

one thing Nezumi would never do and why: Work well with girls, they scare him and make his tummy feel like he swallowed magnets

interact with others: Guys are ok, Girls are a puzzle, and AI is a good friend

What are their abilities: Innate conductivity, being in several places at once, and a bright personality
Hobbies: Creating more and more complex machines, tinkering, finxing things that are not broken
things good at: Machines and conducting electricity
Weapon: Taser Prod

Give an example description of your character.

The glint of his eye shows brillance behind that vacant stare. His fur is as pale as a ghost save for the singed edges around the hands ears and face. His body language is that of bottled lightning, constantly shaking and moving about. His nose twitches uncontrolably as stray static builds up around him and sends a visible discharge of electricity across his whiskers. His body is bulky and larger then most mice what his fingers are long and dexterous. His tail whips around wildly and is bent on the end. His smile full of sharp teeth but seems friendly enough to look harmless. All in all, he seems a small being in charge of a massive powerhouse of flesh and energy.

Why is it essential that your character be here in the Mars Academy?
He is too much of a threat to a heavily populated area untrained and unfocued.

What are their qualifications?
Excelling in most mechanical areas his engineering skills are beyond average.

Traits useful to the future colony?
Engineering

Recruiting class?
Bottom of the bucket

Goals in being here?
Check out the tools, Get better at work, and figure out the meaning of girls
 
Posted by Pavta Senary (Member # 1349) on 10-07-2001 12:23 PM:
 
Updated Character Description!
Date: 03/04/02
Time: 12:36pm

You can find species and such in the character description down there.

If you want her measurements for the portrait (when you get to it) Syke e-mail me or something, cause I'm not going to post that here. Thats private.
__________________________________________________

Full Name: Pavta Senary
Age: 22
Type: Students
Division: Eviromental Studies/Terraforming
Quote: In a bad mood - "My measurements? 34-20-0. 34 bones broken, 20 hits across the head with a club and 0 is the number of children you will be having if you ever try anything or ask again!"

In a good mood - "Come on, dancing isn't hard I'll teach you." Grabs the person and starts teaching something that looks a little to prevese for public.


What is your character's personality? :

Most of the time she is a free flowing person, you know goes with the flow. Kind, generous & gentle. Also very socialble able to get along from anyone from the loners to the social elite. The kind of person who would never force a person into a situation that they wouldn't want, but persistent enough to get her way. She has a bit of a mean streak in her but only when you piss her off. She is also a little too preverse for her own good sometimes. But she hides it well. >:-)


What things does she like? :

GUYS, GIRLS (hehehe), JOY, friends, clean air, dancing, singing, watching sports, running, plants, music, reading, languages and exotic smells. (hehehe)


Dislike?:

Jerks of any kind, pain, seeing others in pain, cooking.


What are the strong points of your character?:

She can almost always be a ray of light in any situation. Her sunny disposition seems to light up any room shes in. Her willingness to explore almost anything has given her a unique veiw of things which she loves. She never judges a person by 1st appearances and keeps an open mind.


Name one thing your character would never do and why:

Umm....?
Probably violence, but thats just because she isn't capable of it. Unless shes mad...
Forcing some into something they really don't want to do.


How does s/he interact with others?:

A little to freindly perhaps, expect someone jumping on your back that you don't know and squeezing you to death, then says hello but doesn't let go. She will and does go up to anyone that she finds interesting no matter appearance or situation. She likes to interact with the quite loners. She will interact with large socialble groups more often though. Friendly, considerate and sensitive would be her external appearnce.


What are their 1. abilities, 2. hobbies, 3. things they're good at?:

    1. Can learn to understand languages without much effort but speaking them is another story. She has a excellent understanding of the enviroment and how to manipulate it.
    2. Reading, gardening, sleeping.
    3. She has the unnatural way of bringing a smile to peoples faces, by any means possible. She is also a good judge of character and seems to know who to stay away from.

Weapon:

"Ewwww. Why would I want one of those?"

Give an example description of your character:

Species: Rabbit (Cotton Tail)
Gender: Female
Height: 5'4" (6'3" with ears fully extended)
Weight: 130 lbs
Fur Colour:

    Full Body - Grey
    Hands - Grey until it reaches her fingers which are completely black
    Feet - Grey until it reaches her toes which are completely black
    Palms and Heels - Light Pink
    Tail - Completely grey except for the tip which is black
    Ears - Outside, grey except for the tips which are black. Inside, pinkish

Eye Colour: Crystal clear aqua blue
Nose: Pink
Hair:

    Lenght - Down to knees
    Colour - Platinum blond
    Style - Ponytail normally, sometimes braided. Just a little curly

NEW DESCRIPTION

There is only one word that best describes her and that word is beautiful. But its more than that as it seems everything she does, from jogging in the morning to sleeping after a long day, she does with a simple elegance all her own. She is quite active in a variety of activities, this and the fact she works out regularly has made her quite fit and healthy (in all the right places. He he. *BASH*). Her face is like the rest of her in essence, always full of energy and light. Her eyes shine brightly like crystals and if you look close enough you can see the mischief that echoes in her smile. She keeps her fur nicely styled and clean. Her fur is naturely a little shorter than normal and allows for a blush to come through a little (that is if you can get her to blush *CRACK*...must learn to shut up). Despite the length of her fur it is quite thick, soft and shines with a healthy glow. Normally she keeps her hair in a ponytail and sometimes in a braid when she is doing a lot of physical activity as she finds it easier to control. She keeps her ponytail in place with a golden silk ribbon. On special occasion she sometimes lets it loss draping around her much like a silk blanket.

Her attire tends to usually consist of a dark blue short-sleeved V-neck sweater and black pair of cyantian pants that don't quite reach her ankles. She is not very picky with her cloths though and can be commonly be found in practically anything (Syke you can just have fun with the cloths, be my guest and pick it yourself if you want. ). She wears some jewelry such as a golden necklace/collar and a sliver bracelet on her left wrist, but nothing else. She may latter ask a certain student if he would like to give her some piercings.

Old description, incase your interested.

One word. Beautiful. Well preportioned with a face to match. The elegant look. Her face smooth and curvious (Just like the rest of her... *SMACK*). She keeps her fur nicely styled and her movements reflect that she is well aware of her appearance. Her hair is kept in one long ponytail that goes down to her knees. Her fur colour is consistant until you reach her finger which are all black as well as her toes.
You can find her is any type of cloths, pants, shirts, skirts, you name it she wears it. Normally however she enjoys flexiblity for all the stunts she pulls so probably a moderate dress of some sort.

Why is it essential that your character be here in the Mars Academy?

She has come to learn more about the enviroment in hopes that she will help others as things don't seem to be going well.

What are their qualifications?

Ummm? Shes sexy.*Smack* Let me try that again. She has some experience in her chosen feild however with her limited resources she was unable to do much.


Traits useful to the future colony?

She will be able, in the future, to assit in the terraforming.


Recruiting class?

Still don't know what this is.


Goals in being here?

To help. To learn. To enjoy.


What is your characters nature and thoughts on others of his/her species? What is his/her view on other species?

"I wonder what that human would look like in formal cloths and more organic looking arm? I know Cuter!" - Comment refers to one unnamed one arm man.

"OWWW, awww, hes big, strong and thorny." Starts drooling. - Do I even have to imply who with this one.

"Oh come on, I know what I'm doing now take off those glasses and cloths and I'll style your fur for you." When the other girl isn't looking she smiles evilly. - One... Nah you can guess who this is.

Need I go on.
 
Posted by Jeremiah Kiromisha (Member # 1378) on 10-15-2001 04:35 PM:
 
So I don't have to post the whole profile for my character, just go to My Profile Page
  Posted by Alec (Member # 1307) on 10-17-2001 11:24 PM:
 
Full Name: Aleksandr Mikhail Rhidusky
Species: Human
Age: 21 years old
Type: Student
Quote: "Ever fought over stale bread? I have."

How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.?
A little over three years of RPGs, not much experience with MUSH/MUXs...

What is your character's personality?: Those who knew Alec last year, and believe me, there weren't many, would remember him as a real downer. Always looking for a way to escape the Acad, and fighting some inner demon or another all the time.

Now, he's grown much more stable. He's a calm, generally easy-going guy who still doesn't say a lot, but at least he's more upbeat. It takes a lot to make him angry nowadays, and, for the most part, he lets stuff just roll off his back.

Likes: Working on anything mechanical/electrical. He's at his happiest with tools in his hand and something to fix. He's also developed a liking for being around some of the Cyantians, since most of them seem to accept him.

Dislikes: Fish. Especially tuna. It makes his stomach roll.

Something Alec would never do: Abandon someone whom he managed to get into trouble. And that does happen, at times...

How does he interact with others?: Alec tends to be a little standoffish at first, but once he warms up to you, he can be a bit of a joker. A firm handshake and good eye contact are the best ways to get into his good graces.

Mention if they carry a weapon of some kind: Nope. Not anymore!

Give an example description of your character.
Basics:
Hair: Long black hair, braided into a forest of dreadlocks that drape down over his shoulders.

Eyes: Blue, with a small bit of a rapidly-fading yellowish tint from his stint of malnutrition
Height: 5'11
Weight: 210 lbs

Alec is approximately 5'10, averages around 210 lbs, and has a thick, solid build from spending time in the Acad gym as stress relief. He tends to wear human clothes when he can get them, cargo jeans and oxford shirts, polos and cutoffs...Hell, a t-shirt and jeans'll do for him.

His left ear is pierced all the way up the outside with five black and silver loops, the right ear has only one thick black loop through the lobe, and his right eyebrow has a short, curved barbell through the outside.

Why is it essential that your character be here in the Mars Academy? If he stays on Earth, he'll most likely be killed. Alec managed to get himself on a local street gang's most wanted list, due to his accidentally stumbling upon one of their less-than-legal activities, and now the crime group has turned their resources to hunting him down. Their latest attempt is the main reason that Alec is even being considered for the Academy, as he was severely wounded during the fight while trying to defend a small Cyantian crew against stray fire from the skirmish.


What are their qualifications?: Alec really doesn't have too many qualifications to go to any kind of Academy, but he is always willing to learn something new that might give him an edge, or at least a better chance at surviving when he gets back to Earth, assuming he even CAN go back...He's fluent in the main Russian dialect, and knows a spot of Spanish and French. Plus, somebody needs to keep Rayne on his toes, so to speak...


Traits useful to the future colony? He'd make a fair engineer.

Recruiting class? Ex-squeeze me?


Goals in being here? To do the best he can, without causing too much damage...

What is your characters nature and thoughts on others of his/her species? Since most of his experience has been with other humans, Alec has had the privilege/misfortune of seeing the best and worst of his species, and in his humble opinion, he has no idea why the Cyantians would want to bother with such an unstable race as his.


What is his/her view on other species? Just about every Cyantian species unnerves Alec a little bit, mostly due to the fact that the initial shock has yet to wear off...
  Posted by Deuce (Member # 1331) on 10-22-2001 10:38 PM:
 
I reworked this a little, since Deuce's measurements just didn't seem right, and added the information Syke gave me on Fox castes. I think it sounds better, but that's just my opinion...

Full Name: Alliana "Deuce" T'sari
Species: Technically, Red Vixen
Age: 22 years
Type: student / staff
Function: Dock Laborer / Heavy Maintenance
Quote: "If you think that's funny; you should see how I open a can of beer!"

How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.?
I've been RP'ing for about two years, but never used MUSH or MUX.

Give an example description of your character. (Had to put this first, so the rest would make sense.)
In her Primary mode, Deuce stands about 11 feet tall, 9 feet wide, and weighs in at around 4 3/4 tons. It is difficult to describe her physically, but take the basic body of the ED-209 from "Robocop", the arms off of the power loader from "Aliens", add molecular laminate armor plating, a small top of the line Fox technology cold-fusion reactor and more onboard tools than a Navy mechanic's wet dream, and you'll get a general idea of how she looks now. Intimidating, no? Just before the primary joints for her clamps, her "forearms" swell to about two feet wide and serve as mounting and storage points for her tools.
As a small addition, she had one of her brothers, who happened to work in a vehicle repair shop, monogram the phrase " 'Deuce' ex Machina"across her "back" (reactor compartment shield) as a kind of play-on-words from"Deus ex Machina" for a birthday present shortly after her accident. She nearly stomped on him for his offer to detail her, though.

Deuce is not by any means an A.I. or a robot. She's bionic, meaning she's at least partly organic. Although the only organic part Deuce has is her brain, it's more than enough to qualify. She was born to a lower-income family of tradeworkers who had always had to work hard to survive. Unlike her parents and siblings, Deuce was more of a free-spirit, and probably would have excelled in the arts, if it had not been for the fact that she was a red Fox, and therefore could not be an artist. This and a constantly tightening financial situation doomed her to spend four long years of her life working as a fusion/ion drive repair specialist for a military subcontractor; a job she quickly grew to despise.

There really isn't a big problem with hating your job, unless you work with something as dangerous as a plasma inductor, as Deuce was. She got careless one day while running a startup test, and didn't notice that the "repaired" induction chamber was cracked. The end result: she was blown through a two foot thick wall and most of her body incinerated. The only thing that saved her from death was the quick reaction by the medics stationed onsite. She was rushed to a nearby hospital, where she underwent the neural transplant into her current body. (Why she chose the equivalent of a heavy lift for a body instead of a duplicate vixen body will be revealed I.C.) Deuce is hoping to land a job as a Laborer/Maintenance Tech at Mars Academy in order to pay for her new body, and hopefully learn a few things along the way. She still intends to find the idiot who "repaired" the plasma inducttor, and already has several plans on how to repay him...


What is your character's personality?
Depends totally on the situation. When studying, she's usually quiet and reserved. When working in the docks or repairing something, she's focused on her job, but will joke around and socialize with her co-workers. She will always throw in her "two bits" on any topic, which is how she gained the nickname "Deuce." (She prefers that name, allowing only her family and VERY close friends to call her Alliana.) When she's on a security detail, she really doesn't have a personality at all. And finally, when she's on her free time (which is rare), she's often withdrawn and depressed, because she reminisces about what she used to be, and what she is now.

Likes:
Keeping busy, conversation in general, heavy equipment repair, and designing self-modifications. (And she has had herself modified quite extensively since the sugery...)

Dislikes:
Small areas, and people getting "underfoot." Anything that explodes. (Which kinda sucks for her, since she's probably the most qualified dock laborer to handle potentially explosive cargo. Physically, she could withstand a small nuclear explosion, although electronically, a decent E.M.P. would fry her like a frog in a microwave. Her shielding is NOT that great in that area.)

Strong Points:
Deuce is nothing, if not a survivor. She is willing to overcome almost any obstacle in her path to do what needs to be done. She's also the go-to person if you need a brighter perspective on life in general, since she's always ready to kick someone out of a funk, figuratively AND literally. As for physical strengths, she's capable of lifting loads in excess of 13 tons (when in Brace mode) and has clocked herself at a top speed of 86.5 mph (when in M.R. Assist mode. Both of these are secondary programs which enhance her standard abilities by engaging program-specific onboard equipment. They will be explained I.C. during the course of play. If you're too curious to wait, go ask her.)

Not-so-strong Points: (Took a cue from Robert on this one.)
The reason for Deuce's strengths is also the cause for her weaknesses. She no longer has any kind of natural immune system, nor can she produce any of the standard hormones of her race. (Adrenaline or insulin, for example) Therefore, she has a small refillable internal pharmacy that supplies her with all of the above. If it should be compromised, she would definitely die from opportunistic infection.
Also, Deuce cannot use either of her secondary modes without her reactor online, and she will not engage her reactor anywhere near the student body unless authorized. If she were to try a secondary mode without her reactor, she would completely drain her power cells within two minutes, including her life support backups. You can probably guess what would happen after that. (On a related note, Deuce could also qualify as crazy at times, since she found out that last weakness by trial and error. She had to recharge from a nearby vehicle's alternator after that one...)

Something Deuce would never do:
Complain about her life. Even though she has just about every right to do so, she will never intentionally dump her problems on someone else.

"Everyone's got problems, and mine are exactly that: Mine."

Also, she will never hack into restricted files on the schools net. She's been warned about certain countermeasures the system will use on invaders, and doesn't relish the idea of having a virus downloaded to her life support CPU.

How does she interact with others?
She would probably get along great with everyone else if she didn't try to avoid them so much. Deuce is very self-conscious, and she's worried that people will view her as just another robot. This is highly unlikely, as Deuce has a rather sharp tongue, and will use it gratuitously when she feels it's necessary. Nevertheless, the only people she really feels comfortable around are the people she works with: the dock laborers, the maintenance crew, and a few of the security officials.(She's one of the few people in the Academy who has no problem with Rayne's on-the-job personality.) Anyone else wanting her trust would have to earn it, and nobody's quite sure of how to do that yet...

Mention if they carry a weapon of some kind.
Technically, Deuce doesn't have anything designed for use as a weapon onboard, but that doesn't mean some of her tools couldn't be "misused", although she would never do anything of the sort. There aren't too many things in the academy that could get through her blast armor, anyway, so having a weapon would be an exercise in futility. But, as a precaution, she allowed the maintenance crew to install an inhibitor chip into her system, so she can't accidentally arm a cutting laser or a power riveter in an area where someone could get hurt by a misfire.

But, for the sake of argument, here's what she packs toolwise at the moment:
Left arm:
Gauss-model structural riveter: fires 12-inch, C-60-cored hook rivets.
Eighty-amp magnetically-guided plasma emitter. (Big plasma blade, in layman's terms.)

Right arm:
Ten-gigawatt laser bore, magnetically shielded.
Low-radiation focusable particle projection welder.


Why is it essential that your character be here in the Mars Academy?
She needs the job, mainly. A three ton biocybernetic body doesn't come cheap, and insurance will only pay for so much... She does want to learn, though. A few trade-related classes would be just the thing to give her some formal training and experience.

What are their qualifications?
Four years technical experience with fusion/ion drive systems, high marks throughout her schooling with a minimal number of disciplinary citations, willingness to work and learn.

Traits useful to the future colony?
Numerous. Can operate and survive in uninhabitable environments for long periods of time, such as metatoxic atmospheres and vacuum. Capable of structural, life support, and communications repair, as well as any additional training given. Requires minimal down time (for sleeping) and only basic organic nutrients for sustained operation. Capable of interfacing with Academy computer intra-net from any point on the grounds via modular uplink.

Recruiting class?
Upper-middle range.

Goals in being here?
To pay off debt for surgery. To learn professional trade skills and hopefully either gain a permanent position with the Academy or be assigned to a starship as a maintenance tech. To gain enough information to find the jackspur derelict who decided to skimp on checking HER induction chamber! (thanks for the word, Lenisa! )

What is your characters nature and thoughts on others of his/her species?
Deuce really thinks that the Fox need a serious smack in the face from reality so they can drop all that heirarchy crap and start acting like a civilized culture. Not that she's bitter... :P

What is his/her view on other species?
She has no real problems with any of the other species in known space. If they leave her alone, she'll leave them alone. She's extremely curious about humans, though. She's never seen one, but she's heard a lot of good and bad about them, so, of course, she'll do just about anything to meet one. (Though she's not quite as obsessed with 'em as Cesilee.)
 
Posted by Christoph (Member # 1209) on 10-24-2001 01:05 AM:
 
Full Name: Christoph Axel Adam ("Lurch")
Species: Human/Kangaroo
Age: 21
Height: 5' 10"
Weight: 220 (Broad Physique)
Type: Student/Faculty
Function: Docking Bay Worker/Laborer
Quote: Hold to life and loose it... release life and you gain it... you grip too tight, it slips, right? So let it go.

Physical Description: Christoph is a Western Grey Based Kangaroo Humanoid. The top of his muzzle, which only 3/4 the length of a real kangaroo is black which connects to his hair except the shreds of white which appear where his head and ears intersect. His hair style is called a SkinTie which is identical to Steven's only it's more boxed in. The back of his ears are black and the insides are lined with white and still somewhat elven in appearence but more rounded now. The rest of his face (around the eyes) is brown. The back side of his body, arms, legs, and head are sooted black. As the fur wraps around to the front side, it fades to brown and meets at his chest which is white. The only exception are the tips of his hands, feet which are solid black. At the moment, he doesn't have a tail. His feet are like a real kangaroo's. 4 clawed toes, the middle being really long.

Christoph is almost always in uniform which consist of black pants which are much like snow pants which end at the knees with suspenders which he just leaves hanging. Over his body he wears a plain green tshirt letting his chest fur peek out a bit. Finally a hard hat.

In casual, he wears a grey sleevless t-shirt with a hood and the logo "Lunar Academy" on the front along with a knee length pair of shorts and a white cap.

The reason no pants go past his knees is because of his braces. He needs them to correct his balance and walk since he doesn't have a tail. The braces are a metal hydrolic based system. They start at his knees and end at his toes. Much like a boot only that is leave everything showing. At the knee, Christoph unlocks a cuffling so he can insert his foot allowing the back side of the brace to swing open for insertation. At the end of the platform where he puts his foot is a ring where he inserts his longest toe. After doing so, he locks the cuffling so the brace comfortably wraps around his calves, ankles, and feet. Between the platform, where his feet are and the actuall ground, is a hydrolic "spring" located underneath the heel, then comes the actuall sole of the shoes. Much like this.

Foot Platform
|
______ <---+
Spring --> | | ` ---- .
~~~~~~~~~~~~~~~~~
Actual Sole


The Story: Christoph was born on Earth with two loving parents. However, in his early years, from infant to 5 years of age, he had shown strange behavior along with the inability to communicate or listen to others. Many doctors had traced it back to ADD or Hyperactivity. During that period he was given many treatments... one which stunted his growth. However, after all the treatments, it was learned that he was actually somewhat deaf because the fluids in his ear could not drain because of the shape of his jaw. After being surgically corrected, he could hear again but faced many social problems. Because of his temporary loss, his memories of his childhood are extremely vague.

After finishing High School on Earth, Christoph's parents grew worried about Christoph changing appearance. He was starting to look less human and more kangaroo enough to loose his distinction between human and anthro. Fearing Christoph would face persecution, they enrolled him into the Lunar Academy where people like him were a little more common. Christoph enrolled and earned his Associated Degree in Advanced Data Communications.

After college, he was hired on by a private company along with his close college friend to work on a satellite up link in deep space, somewhat in range of Mars. The project consisted of two small ships and 4 other crew members for a total of 6 people. The first ship was for working on the satellite, the other, for recreation, food, and sleep. During the late earth hours, Christoph stayed in the first ship to debug a software glitch in the Satellite's BIOS while the rest of the crew, including his friend were resting in the 2nd ship. Suddenly, a bright light blinded him and was thrusted against the wall violently. His eyes focused again to see the 2nd ship blown to pieces and the satellite damaged.

Christoph Managed to maintain enough sense to send out a distress signal using what resources were left on his ship and areas of the satellite of which were still in tact. He was rescued by crew from Mars. Though fully in tact, the loss of his friend has shattered him inside, leaving him completely traumatized. Therefor, he didn't talk much when he arrived at the Academy.

To keep himself for drowning in horrific thought, he volunteered to work in the Docking Station, lifting heavy loads most of the day but it does not seem to bother him. Too upset to look up at the stars... he usually wonders mindlessly though the halls in the very late hours when he is not working. One student who had seen him; a human gave him the sarcastic name, "Lurch" in reference to the Adams Family's Butler for his strong appearance and stale behavior. However, he is mostly over it but sometimes the memory will come back to haunt him with the endless desire to know what really happened and why his friend had to die for it.

Abilities/Hobbies

Christoph is much sharper than he makes himself to appear to be. He is a natural computer geek which inspired his career at the Lunar Academy to begin with and has a huge secret Earth based computer network in his room. Though he almost never displays it out in public, he has a wonderful voice, hence he loves to sing along to his favorite music while relaxing in his room. He can also play the trumpet well but hasn't touched in a while. Along with his love to sing, he also loves to dance but his braces occasionally hinder him from going all out. Christoph also speaks German being his entire name is German as his family is of German/Scottish heritage.

Favorites/Likes

Even in his occasional sad emotional state, he LOVES music but not any kind of music. He usually desires electronic music that is emotional, heartfelt, or encouraging because his mood usually follows that of the music; hence he throws hurtful, negative, vain, and suicidal music in the trash. Some Funk, Clear Rock (where you can actually hear the lyrics), Swing, Old Jazz, and Blues are also part of his library. Trance music also work well with him as long as its sounds good and relaxing. things that are "psychedelic" usually join the rest of the trash category. Children are a major soft spot of his, the only exception is when they are crying out loud in the store because they can't get everything they want. Other than exception he feels a need to be protective and lively around children. Oh, I think I failed to mention this....

Christoph loves Croissants!!!!! NO!!! You don't get it.... He is a CROISANT MANIAC!!! Just the very aroma drives him MAD!! He'll do almost ANYTHING to get them.

Dislikes

Celery: Ptuuuuiiiii Yech!!! All Faulty Equipment get NO SECOND CHANCES with Christoph. Wanna see him mad? Make a giant company that manufacturers garbage. Now watch Christoph buy that product then two days later, smash your company into to ground without relent. That is how Christoph feel towards faulty equipment. His formal executions for such things are quite interesting to see. Hitting him in the back of the head makes him go BEZERK!! Play it safe, don't hit him in the back of the head. The average normal earth kangaroo can take any dog or wolf and crush it with its bear arms. It's more deadly than a bear hug. All the above (except the celery.... belch!) can potentially ignite that fury.

One Thing Character Would Never Do

Other than the above, he has a lot of charisma and is extremely sensitive, emotionally. One thing he would never do is break anything that represents a child like a baby doll or a picture... because to him, he pictures it like actually abusing or killing a child which strikes him hard.

Defense/Weapons

Christoph was a pretty strong human to begin with and even more as a hybrid. Along with his default strength, he is proficient in Mui Thai and only keeps a metal brace for his fist if need to be used. He hopes, he doesn't have to use it.

Summary/Goals/Ambitions

Christoph is source of hidden talent which begins to show as he comes out of his depression. He plays an important role in the academy as someone who will sit down with almost anyone and talk out others emotional, spiritual, or personal problem for hours on end. His two goals are to build the kind of friendship that he had lost and to find the cause of what destroyed his crew members in the first place however, his life is
not bent on the intent of revenge. As for the future of the academy? He can educate others in Earths Network Technology and culture... in fact, he still has a few goodies from Earth left over from his vessel and the planet itself before the mission. He, like the new humans, is having a little trouble adapting to different variety of cuisine and hopes to synthesize something that resembles Earth's style of taste. Croissants?.... who's ever heard of them?

The Story of Christoph's Appearance:

4 years ago, before his tragedy... Christoph had actually confronted the one who altered his life... actually, he confronted Christoph. Have graduating from High School with his diploma on Earth, he was sent to Earth's Lunar Academy to complete his education as a Computer Network Technician. On his first day at Lunar Colony he had gotten lost in the city leaving in him in the outskirts of the town, so he decided to enter a Holy Synagogue to ask for direction... there he found an old looking man with longer white old-aged hair... he looked to be old and poor by the witheredness on his face. Upon seeing Christoph he first fell on his back and began to burst out in tears saying to God, "No please don't!". It was quite a while before the old man had actually calmed down. In tears he broke down and gave up. Then he called Christoph by name. What Christoph learned from him was quite a story.
His name is Dr. Nick Bryant, he was Christoph's family doctor but he also had a secret obsession with medical science. He was brutally obsessed with received the Nobel Peace Prize to the point where self glorification came before the care for humanity. Finally, through medical science and genetical engineering (which was premature at the time), he had discovered, what he had proved himself to be a cure social and physical disorders such as autism, ADD, ADDHD, and some lighter forms of retardism. Though Christoph remembers his treatments from being from 1 to 5 years of his life, he disorder was found at the age of two. Overconfident in his achievement he had given him small shots of the syrum while performing normal checkups on him along with another child with the same condition.
About a month later after the full treament was given, the 2nd child fell ill. His immune system was severally damaged as well as many vital functions of the brain. The child then suddenly collapsed and died for it was too late for him. It was not too late for Christoph however. In order to save him, he must create a new immune system to merge with and replaced the damaged one and areas of the brain. Unable to use another human's genes, because the treatment would just damage it again, the new immune system would be that of another species... that is to be a kangaroo. Not having much time to test his quick fix (and before his parents found out) he administered the treatment while Christoph was in Intensive care after falling into a coma... just in the nick of time... knowing the 2nd child's parent would have him investigated, Dr. Bryant fled in tearful remorse as he has killed an innocent child and damaged the life of another (Christoph). He went to live a remorse full life in a synagogue. Trying to do right for doing wrong.... he lives the life of poor man who acts as a doctor for the poor. However, he is still constantly haunted by his guilt... and felt deep inside that he had no choice but to have to confront Christoph. Expecting hatred, he admitted his actions to Christoph. However Christoph forgave him and only asked of one thing in return, to attend his Graduation Ceremony 2 years to come. Since then and until graduation, they met twice a week for coffee in the synagogue. Also, Dr. Bryant has also designed the braces he needed for his rooish feet to correct his awkward balance. Before that, Christoph had to use a small crutch.

Here are a few other things Christoph learned for Nick Bryant.

1. Christoph's kangaroo traits are still growing and maturing on him.... to what extent not even Dr. Bryant knows.
2. Constant Cramping.... growing pains... only worse....
3. Loss of sweet tooth... Christoph lost most of his capacity to digest sugar about a year ago. Anything more than 12oz can of soda causes him to vomit
4. Instinct/Behavior... since its basically a kangaroos brain that fills in the damaged areas you can be sure he with inflicted with primal urges such as nipping at a couple of plants.
 
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Prenna D'tella/17/Calico/Veterinary Student
Shyssa Wynd/19/Jilaic/Human Studies

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Re: Character Index
« Reply #3 on: March 26, 2012, 01:50:17 PM »

Posted by Paddock (Member # 1434) on 11-10-2001 09:26 PM:
 
Yep, no page for me! (FOR SIX MONTHS!!!)

Full Name: Varian “Paddock” Atrellian
Species: Craihs
Age: 19 years (Terran /apparent. 11 � years actual)
Type: Student/staff
Function: Emergency MedTech
Quote: “Quit moving, mon! Yer gonna make me miss da vein!” or “If variety is da spice of life, den simplicity is da baking soda, or someting like dat...”


What is your character's personality? The word “optimistic” comes to mind. Paddock almost always finds a bright side to any situation. Not a bad trait for an EMT. When he’s on call, he’s completely no-nonsense, and he claims this is why he has yet to lose a patient under his care. Off duty, he’s generally friendly, charismatic and about as happy-go-lucky as one can get. He’s from Jamaica, whaddaya expect?

Likes: Swimming, riding his gravity board, being around people, plunking around on his guitar, and getting anyone to laugh regardless of what it takes. He’s also a big Bosstones and P.O.D. fan and he'll almost always be singing or humming one of their songs.

Dislikes: Disruptive and hostile patients. (He has been known to give the exceptionally hard cases a quick nip or two to control them.) Injuries of stupidity (bar fights and overdoses, for example.) Extremely judgmental people.

Strong Points: (Personality):He refuses to give up on anything or anyone if there is even the slightest chance he can save them. Don’t ever ask him for a “time of death” on one of his patients until he acknowledges that they’re dead: he’ll hurt you if you do. He also has a way of talking himself and anyone else out of any trouble they get into.
(Physical): Paddock could be called a bodybuilder, just not quite as dedicated. Between swimming and weight-training, he's developed the ability to lift in the neighborhood of four hundred pounds, but not without a good deal of effort. He'll claim that the heaviest he's ever lifted was about 395, when he won a bet in a bar by benchpressing the bartender and his wife on a palatte. However, that same night, he reportedly turned over a parked Cadillac El Dorado barehanded, so his exact abilities are up in the air. No one's ever really bothered to measure just how strong he is.

Weak Points Personality): He can be stubborn to a fault. This can often get him into some extremely embarrassing situations. Any other weak points will be discovered as they come up in the game.
(Physical): Since he's so big, Paddock is not very quick in the reflex time department. Make no mistake, he could probably catch a punch before it hit him, but he'd rather just take the hit while throwing his own.
He also has to have a lot of his clothes tailor-made, but he's a Craihs, and they have to anyway.

Something Paddock would never do: Obey traffic laws in an emergency. If he wants to get somewhere fast, he’ll drive like Mario Andretti on crack.

How does he interact with others?
How to describe this... How many of you remember that one crazy joker from work or school? You know, the one who would act like a schizophrenic physical comedian just to get someone to laugh? The guy who took just about every unwritten rule and taboo of society and publicly threw ‘em right out the window? That’s Paddock in a nutshell. He acts like he’s got a grasp of reality that’s tenuous at best, but that’s just the way he is. He doesn’t care who’s watching or listening; he’ll do what he wants, when he wants, wherever the hell he wants to do it! He has no concept of embarrassment, and takes advantage of this to pull some seriously demented and often hilarious stunts. (i.e.: trying to return underwear to the store because he LOUDLY claims that “it’s too constricting!” and that he only wore them for a week.) But he won’t ever intentionally hurt anyone’s feelings. He goes out of his way to help people have a good time, and is always willing to lend a hand with anything they might need.
Will that do for a description?

Mention if they carry a weapon of some kind: He’s got teeth. Big ones. ‘Nuff said. Plus, he's got his tail. (It's almost as dangerous as Lenisa's!)

Give an example description:
Hmm.. let’s start with the basics. Paddock weighs in at about 295 pounds (they’re a heavy species.), and stands about six feet, eleven inches tall, with gold eyes and is usually wearing a grin. He’s got two 22-inch dorsal fins that sit parallel to each other at opposite outward angles, one under each shoulder blade. (Check a pic of Cyphir for a reference.) His tail runs about seven-foot-six inches long, and he’s colored black with a pale gray front and a gold tiger-stripe pattern along his back, arms, legs, and tail, with a small stripe going from his forehead to the middle of his nose. Has a pretty solid build too, though it’s out of necessity, since sometimes he has to restrain some very unruly patients.

If he can get away with it, Paddock will go without a shirt. After all, he only has three of them that are altered to fit his fins, and he only wears ‘em when he absolutely needs to, ‘cause they drive him nuts.

He can usually be found wearing either a pair of orange, loose fitting skate-pants with black and white checkerboard stripes on the sides or a pair of urban camouflage BDU’s that he cut off a few inches below the knees, and a pair of broken-in black Red-Tred 23 skateboard shoes without the benefit of socks. If he's really feeling lazy, he won't even bother to take the maglocks to his gravity board off! (Red-Treds are pretty much the same thing as Vans or Airwalks. I’m also assuming that the newer generations of Craihs are plantigrade, due to the genetic engineering of the younger members of the land-bound branch of the species. Someone please correct me if I’m wrong.)

He has two backpacks; one is a brown, single-strap Velcro number that seems to be kinda popular with school kids nowadays. He uses that one like a well-stocked first-aid kit, carrying it with him on the job, along with a small two-way radio. The second is a red and gray Tribal dual-strap skateboarder pack with a waist strap and a board holder. He uses that one everywhere else, just to cart stuff around in.

Why is it essential that your character be here at Mars Academy?
Well, I’d like to think that the Acad could use an EMT, since poor Arryn is the only medic at the moment who’s a played character, and considering the first night’s events, he couldn’t leave the Medical ward if he wanted to... Besides, what if something happens where a victim can’t get to the ward?

What are their qualifications?
Extensive training on medical procedure and anatomy for Humans and most Cyantian species. Capable of performing preliminary field surgery and first aid.

Traits useful to the future colony?
Didn’t we just go over this one? I don’t feel like repeating myself.

Goals in being here?
Um... to pass? To, um... to... Aw, screw it! I’m here for the frat parties!!! (Just kiddin’ with ya, mon!)

What is your character’s nature and thoughts on others of his species?
Well, he’s glad the Craihs have genetic memory. He wouldn’t have passed his schooling if it weren’t for his parents’ memories! He does think it’s a shame that more of them can’t walk on land, though. (The majority of the species is waterbound. )

What is his view on other species?
They taste good!!! Joke! Joke! Don’t lynch me!! He doesn’t really have a view of any particular species. He takes everyone as an individual, and goes from there.
 
Posted by AngelFish (Member # 1521) on 11-13-2001 09:26 AM:
 

Full Name: Andgeliss “Angel” Makoidies
Species: Craihs
Age: 20 years apparent (12 actual?)
Type: Staff
Function: Physician
Quote: “They’re just gills!” or: (Holding an aural thermometer and a… different kind) “Now, we can do this the easy way, OR….”

What is your character's personality? Angel sometimes appears to be a bit scatter-brained, but this is actually the result of a certain single-mindedness. When something important is on her mind, she becomes careless about what else is going on around her, and may run into things (or people) drop things, put inappropriate condiments on food, answer the wrong question, etc. By the same token, she is single-minded and unbending about medical care – a very no-nonsense doctor.
Likes: Swimming, fish-watching (like bird-watching; she will want to go to earth on holiday), being around people, playing the harp (OK, I saw a mermaid pic), and generally having a good time. She is a music fan, and likes several types.
Dislikes: Disruptive and hostile patients (Hi, Paddock!). (As a former nurse, she has embarrassing ways to settle them.) People who injure others thoughtlessly.
Strong Points: Incredibly fast and efficient in medical situations. (Although this sometimes gets her the reputation for running over people.) For a Craihs, she is small and wiry, so she is relatively quick and agile.
Weak Points: The previously mentioned absent-mindedness (which can sometimes make her seem to be flirting outrageously when she is really thinking of something else.) Sometimes loses herself in her work or studies.
Something Angel would never do: Abandon a patient. (“No-one gets left behind!” )
How does she interact with others? Angel genuinely likes people, and is quite embarrassed when she appears to ignore someone – give her a chance, and she is a loyal friend. She loves people who help her forget the more serious aspects of her life.
Mention if they carry a weapon of some kind: Big shiny teeth – and doctors know BAD places to hit someone….
Give an example description:
Angel weighs about 200 lbs (a slender, graceful Craihs – considered petite among them) about 6’ 4” tall. She is built mostly like Cypher. Rather than black, she is a deep blue, with a light blue belly and lower face. Her tiger markings are blood red, her eyes a startling purple. (And yes, the same pair of gills… She is fairly well muscled, in the manner of her kind. She is most often seen in her medical uniforms (Heaven help you if you damage one of those expensive custom uniforms!), but does have a wardrobe, and will occasionally walk around in a swimsuit, simply forgetting to change out of “home clothes.” She is pretty.
(Look, a picture! -- http://www.cyantian.net/adiary/archive.php?day=20020306 )
Why is it essential that your character is here at Mars Academy?
Well, somebody has to take the night shift!
What are their qualifications?
Accredited trauma surgeon. (Not sturgeon!) Also trained in Off-world anatomy and veterinary medicine, and psychological counseling. (Not a psychologist, but could assist the counseling staff if needed.)
Goals in being here?
Has a deep belief in what Darius and company are trying to do here – and likes to feel needed.
What is your character’s nature and thoughts on others of her species?
She is very grateful for genetic memory, and the images and knowledge and sense of history that comes with it. She feels that she was given the “land-walking” ability for a reason, and intends to explore it.
What is her view on other species?
Has a fascination for them, at least biologically. If meeting someone with a radically different biochemistry, she would be almost desperate to examine him, her, or it. As people, she just likes meeting everyone.
--------------------
 
Posted by Gryphon_2 (Member # 1372) on 11-17-2001 11:30 PM:
 
Full Name: Gryphon "Grief"
Species: Avisterian Falcon
Age: 18 earth
Type: Burned out student
Function: Reality Engineer/Professional Bum
Division: Dataspinner
Quote: "Screw it, next time there is an error with the universe I'm hitting Fail."

What is your character's personality? To put it bluntly, he's a specialist. If it has anything to do with his field of experience he can talk till the cows come home, eat themselves to oblivion and then explode. Messily. Outside of it he hasn't a clue. And if he does, its all book learning. No real experience probably. After being something of a pariah for most of his development years, he is stuck at an odd state. The natural instinct to hide his deformities and the urge to interact with another sentient being. So he tends to nose into things he really shouldn't...

What things does s/he like? Good data streams. Fractal patterns of life.

Dislike? Those whom break the rules of reality for their own gain. With no thought of the consequences to those poor fools who pay the price.

What are the strong points of your character? Computers. If its hooked up to one, integrated or merely designed by one, he has some idea of what to do. Further specialization into the computer field of reality engineering means he's pretty good at designing stuff. Or at least theoretical designs. If you want it actually built you better hire a real engineer.

Name one thing your character would never do and why: Never mix water into acid. Always acid into water. Why? Look what happened during the last runaway chemical reaction.

How does s/he interact with others? Looks at them as potential allies and teammates. After all, most of the jobs he has done so far were cooperative ventures. If he weren't a people person, he'd be fired. Not to mention getting into trouble isn't always a bad thing. He got a security job that way once.

MENTION if they carry some sort of weapon: Nope. Definitely not. No weapon. Not even a fork. If the job requires it, he can be issued one though. Although if a threat attacks him on the job, he pretty much is screwed anyway. He's a support character. If the enemy get through the front line, thats all she wrote.

Give an example description of your character.

Superficially, he's about a 6 foot Avisterian with a metallic hawks hood on. You know the one used to put them into a relaxed mode to sleep. Around where the eyes should be are two opaque slits to allow sight. The loose edges are tucked into his collar so that no sign of flesh or feather can be seen. His favorite outfit is a confining COMC (Coat of Many Colors). One that is utterly inappropriate considering the fact that he has wings. However if one absolutely needs a feather description his birth picture is white with malar brown. And utterly, despicably cute.

One haunting experience can be called up to explain his clothing. At a rather young age, an industrial accident swept up Gryphon and his parents. Both parents were killed and Gryphon suffered extensive damage. At least 85% of his body was covered in 3rd degree burns. It is unknown how much was damaged by chemical intake. So as a result, most of his senses have also been... impaired to say the least. It could be said that Gryphon died on that day and that Grief was born. Then fate decided that all of these misfortunes had to have a positive effect.

She cybered him up enough to walk again. Even though he can't taste rust, much less his cooking, he still does so anyway because he can taste it by proxy from others. His sight may have degenerated but cybernetic links allow him to see over the entire globe via the networks if need be. Although he may weep at the loss of the scent of a rose, you can stuff him into a garbage dumpster for safety and it wont bother him in the slightest.

A rather pleasant character once you get to know him. Rather proud of the fact that he is a Reality Engineer. Has had 24 jobs in the last 4 years. Each one has a recommendation from his supervisor. Each one was completely different from all the others. But the one consistent dream he has had was to be a Reality Engineer. Someone who can create digital worlds and given the proper tools and equipment make it real...

Items:

COMC: Coat of Many Colors: A normal jacket with a high gloss surface that has been specially treated to change colors. Allows someone to live in the same clothing for days and still looks like they change frequently, sometimes even in the middle of a work shift.

Inside the hawks hood: The ultimate in geek ware. Allows wireless net connection, playing of MP8's and all of the essential computer options. If he was unethical, in class he could watch movies, listen to music and go to sleep...

Situation:

A man in a suit walked out of the hallway and looked around the facility. Which was odd because the commercial district was a good two klicks away and everyone else was in casual clothing. Spotting my sleeping form, he walked into my corner of the recreation commons.
Once he got close enough he asked "Are you Grief?"
"Whose asking?"
"I'm a representative of Blizzardbound software. My name is Valentine and I've been sent to acquire your services in building a consensual reality."
"Cool. So what kind of world do you want Mr. Valentine? A space platform around a star siphoning fusionable material? A mining facility in an asteroid field that is actually a secret pirate stronghold? Or would you like a detailed planet situated on the back of a roving interstellar turtle?"
"Uh... Just a normal terrestial world."
Scathing look and a sigh. "Low or High gravity. Mineral deposits are scarce or abundant. # of moons. Resident cultures. Land percentages. Hell, if they know Swedish meatballs and are based upon sillica."
"I... Uh... I DON'T KNOW! Just give me something like Rigel 7!"
"Fine." Gryphon said happily. "Pre industrial revolution, postapocalyptic, nanotech or do you want the nifty Democratic/Green/Power/Thought package deal. I give discounts of Fundamentalists and Eudaimonics."
"ARGHHHHH!!!!" Mr. Valentine screamed, clutching his bleeding ears as his brain turned to mush. Running around like a Chirras with its head chopped off, he bumped into the walls, knocked over pedestrians and ran gibbering down the hallway.
"Nice seeing you!"

Why is it essential that your character be here in the Mars Academy? As the saying goes "Better on your side than the enemies side eh?" Besides, cheap, effective labor is always needed. One with security experience doubly so. Read qualifications for further points.

What are their qualifications? 4 years as a CIS programmer. 16 different jobs. Among which are Sanitation engineer, Volunteer Medical tech, Security and Paralegal. The security job was a bit of an accident really. One day, moving around the net, he came across some live feed monitors. There was a small bit of protection but it was just a couple passwords. No biggie. It was... rather entertaining in a nonthreatening sort of way. Just watch people going along with their normal lives. Jogging up corridors, running down people and walking around in circles. The long and short of it was he was spending more time watching the monitors than the paid security force. The facility needed more security and fast! That was when they discovered him, became mildly outraged, then intrigued and finally the proposition.

Traits useful to the future colony? After creating the underlying laws of reality for a virtual world, anything lower on the programming scale is an easy break. Which means things like programming nanobots to accomplish building an item is much easier. After all, one does not tell a group of nanobots to create an supporting frame here and a windshield there. What we CAN do is to describe the underlying fractal pattern that can assemble the item. However, he is missing the neccessary classes to do advanced structures and biological entities.

Also, he is pretty good at monitoring the status of an entire city block. Just plug him into the security mainframe and he can isolate and detain any criminal. If the system is unable to stop the person, he can coordinate and direct security forces effectively. At the worst, he is simply someone else a hacker would have to run over to mess with the system.

Recruiting class? Is piss poor a class?

Goals in being here? Finish off his major. He's taken his 400 level courses and now he's going to complete his requirements here.

Credits already taken towards his major: Physics 101. Quantum Physics 102. Superstring theorum 201. Grand unification 301 and finally Reality engineering 402. Also on side has Ecological engineering 313 and Applied relativity 415.
Needs to learn: Singularity mechanics 512, Probability Mechanics 516, Murphies Laws 517, Photon/wave mechanics 518. Nanominiaturization 608. Nanometallurgy 609. Matter compression computation 611.
Wants to learn but probably will never get security clearance for: Temporal mechanics theory 714, Matter editation 812, Graviton theory 711

What is your characters nature and thoughts on others of his/her species? Undestandably quite nervous around members of the opposite sex. He isn't quite presentable enough to go out and start skydancing with a potential mate. And among the males he is considered to be quite a runt. The only soft spot in his body is with children. They are to be protected as much as they can. After all, this world only needs one person such as him.

What is his/her view on other species? More tolerable and lenient. After all, every last one of them can't be a complete expert on his species. So he doesn't have to completely reserved when meeting such a person.
 
Posted by DataBank (Member # 562) on 11-24-2001 11:50 PM:
 
Updated 9-Sept, 2002

Name: Dataran Banclave
Species: Artic Fox
Age: 22
Type: Staff
Function: NetSec
Division: Head
Quote: "You did what?"

Experience:
You've seen it all, really.

Personality:
Nice, gets comfortable with those he knows. Dislikes long days. Considers any generally good Mars Acad student or faculty member part of his extended family. He has been known to bend rules to ensure those whom he feels need discipline are disciplined.

Likes:
A certain red Vixen, peach cobbler ice cream, snuggling (with item 1), plans going correctly.

Dislikes:
Pain, Electric Shavers, Very long days that show signs of getting longer. Has an aversion to FireFruit Juice.

Strong points:
Willing to do whatever it takes to ensure the continued survival of the Acad.

Never do:
Something he considers evil.

Interact with others:
It depends on who you are, what time it is, how much time has elapsed since he last slept, and who else is around. I'm not going to type up all that, but give a few guidelines, namely, quid pro quo. He tires to be assertive in his discussion format.

Abilities:
Robotics, construction, design, computer upkeep, database design, marksmanship, piloting.

Weapons:
3 foot long squeaky hammer, sharp pointy stick, wit.

Description:
5 foot even. Silver hair, brown fur in summer, white in winter. Much thicker than standard fox fur, and needs more brushing. A bit of a pain in the ass for someone who's never had to brush his fur in his life.

Why Here?
Network administration. Knows enough about a range of Cyantian computer systems to be able to keep them all working together.

What are their qualifications?
Bout 4 years of experience on various Cyantian computing machines, from the FX/950s in Genoworks to the iCats used in the Mountie's graphical playpens. His favorite is the WolfTek 478 though... good Windows emulation for those Quake tournaments, and well thought out open architecture.

Useful Traits:
Good at keeping the NetSec department together, despite differences of opinion between the racially diverse group on how things should be done.

Goals:
Do something good that will last.

Historical:
After an unprecedented long operations period, Dataran's nanotech (far more prototypical than Vedoo's, and much less reliable) malfunctioned, leaving him with only his neural interface and associated support systems (repair) intact. Although these would be dangerous to purge, the remainder were flushed from his system. He is now left with only the basic communications array that interfaces with his brain and substitutes essentially for a dataplate.

See http://www.pizazzkites.com/databank/db_desc.htm for past info. (needs re-writing in some points, but acceptable)
 
Posted by Korindal Urias (Member # 1620) on 11-27-2001 04:54 PM:
 
Hey, I finally got a website viewable at this address http://hometown.aol.com/shiningguy/MarsRPG.html ! So stop by and check out the ideas behind my creation of Galvan Joisner, in addition to his profile.

Oh yeah, and Parentheses rock (really, they do )!
 
Posted by Sammantha Powers (Member # 1601) on 11-27-2001 05:33 PM:
 
Full Name: Sammantha Theresa Powers

Species: Human

Age: 21 at the RPG's starting date of Summer 2000. In the Halloween Adventure, her age is 23

Type: (Earth Contact in 2000 - after Halloween 2002, student/Food Court worker)

Function: Restaraunt worker/Art Major (Lift Piloting minor)

Quote: "You're at WHERE?! "

What is your character's personality?

Sammantha is typically good-natured and friendly. She is curious about new things, and is often involved in some artistic project of some kind. She does get irritated if pushed too far, and will invariably let the offender know in clear terms.

What things does she like? Creating artwork of some kind, seeing new things, people, and places.

Dislike? Slobbering guys trying to pick her up with all the sublety of a sledgehammer.

What are the strong points of your character? Inteligence and creativity, a willingness to stick up for her friends and family.

Name one thing your character would never do and why. Betray friend, family, or ideals.

How does she interact with others? Sammantha gets along with people generally well.

What are their abilities, hobbies, things they're good at? In short, Sammantha is an artist. She likes drawing and painting, and has written poetry and stories. She loves listening to music. She practices martial arts both for self defense and the sport and art aspect, recently getting to brown belt level. When she started attending sci-fi/animae 'cons, she became adept at creating costumes.

Sammantha reads and looks at art much of the time as well, and Mike's sci-fi hobby has rubbed off on her somewhat.

MENTION if they carry some sort of weapon. - Sammantha carries a mace dispenser and in her purse carries a few "throwing stars."

Give an example description of your character. - Sammantha is 5' 6" with shoulder-length black hair, and fair skin typically with a slight tan. Her eyes are naturally brown, though sometimes wears blue or green contacts. Her manner is generally friendly.

Why is it essential that your character be here in the Mars Academy? Sammantha was with the "Haloween 2002" group when it got exposed. Her ability to cook the Academy headmaster's favorite food was a bonus.

What are their qualifications? Traits useful to the future colony? Able to cook quality fried chicken. Brown belt in Karate. Talented artist.

Goals in being here? After her arrival in Halloween 2002, Samantha will get herself established by both enrolling as a part time student and as a worker in the KFC in the Food Court (having worked there will probably get her at least an assistant manager position). Eventually, she'll move on from the fast-food place.

What is your characters nature and thoughts on others of his/her species? Sammantha feels humanity has it's good points and bad, the majority basically good, though admits there are some days you seem to run into only the exceptions.

What is his/her view on other species? Sammantha has a good impression of the Cyantians as a group.

Background: Sammantha is the daughter of Army officer Francis Powers, the second-oldest child of three and the only daughter in the family. As an "Army brat," she moved around a number of times. The Internet was a godsend in her teen years. She has always been close with her cousins, although boys being boys they could get on her nerves at times, particuarly the girl-chasing ways of most of them. She got along particuarly well with Mikey. Durring his illness, she visited him as often as she could when her mother or father drove to the Atlanta area.

Sammantha developed a liking to art early in her childhood, always writing stories and poems, drawing pictures, and other things. In high school, she won some local art and writing shows. When an online friend talked her into attending a sci-fi/animae con, she developed a costume for the ones she went to afterwards, which usually won prizes. She talked Mike into a costume for one con, one which he's still reluctant to discuss.

Sammantha graduated from a 2-year community college with good grades and an Associated Degree, working part-time at a dot-com company. She then enrolled in a University, but soon afterwards ran into problems with the "political correctness thought police." She eventually withdrew, and went to work for the dot-com full time. But when the dot-com bubble began to burst, so did her job. Much to her irritation, the best she could come up with was a position at a KFC restaraunt. While her father offered her to come back home, she was determined to live independently and took the job.

It was Sammantha Mike first told about his trip to Mars - she was the only one in her family who would believe it. They then carefully told the others, whom obviously needed some convincing. Although everyone in the family accepted it, it was Sammantha who was the most enthusiastic about it, and eagarly looked forward to every phone call and email.

Background Addition after the Halloween Trip -

Sammantha was very interested in meeting Mike's new friends. She finally got her chance when Darius approved a trip to her neighborhood on Halloween 2002. Things went very well, until the team got to the mall to see the "Rocky Horror Picture Show." It went downhill from there, and the team scrambled home with several injuries along with Sammantha, who was smelling of wintergreen from a Cyantian Skunk's crossfire.

So now Sammantha was in the Mars Academy. Although her job was still a fast food worker, at least she got some better respect. Plus, she was able to enroll for courses that would soon take her to better things. Her dreams of going to the stars had come true.

-------------------------
Human Female/Age 23/Student
-------------------------
"You're at WHERE?! "
 
Posted by Eve S. Dropper (Member # 1502) on 12-09-2001 02:45 PM:
 
Eve's Bio
Glitch's BioCamie's Bio
The horde of NPC's that have been spawned so far.
  Posted by Minku (Member # 1699) on 12-09-2001 03:06 PM:
 
Alright you peoples, here ya go! Mar's second (wait, maybe third, ive lost count) Shivae!

Full Name: Minku
Species: Shivae
Age: (I�m afraid I�m not sure how long a shivae lives
for, but he should be the equivalent to around 20 were
he human)
Type : student
Function: essentially, a learner. He�s amazed by the
things cyantians have developed and wants to be able
to pass the knowledge on. Problem is, he�s got no one
to pass it on to. Were you to actually give him a job
description he loves to explore and find new things.
He can stare at a device for hours until he�s
memorized every nook and cranny in it, but loves the
search almost more than the result. Point him toward
a room, say no ones ever been in it, and he�ll have
scouted and mapped the whole area before you finish
the sentence
Division: minku has never bothered with rank. He�s
new to the idea and tends to respect people based on
weather or not he thinks they deserve it, not if their
badge says so
Quote: he can only speak through Morris code, and
rarely does so unless he has to convey something
complex, but others would generally engage him as
such: �minku, what are you doing with that electron
excellerator? *crunch!* dismantling it, I see.
*crunch crunch* dismantling and eating it, of course.
Why didn�t I think of that? *long suffering sigh* I
hate my life.

How much experience do you have with roleplaying? How
much time have
you
spent on MUSHs/MUXs/etc.? Plenty, iv played D&D for
years as well as established MUDs like Shades of Glory

What is your character's personality? What things does
s/he like?
Dislike? Minku lives for the hunt, although sense he
values knowledge over violence its usually a hunt for
objects or information. He was not domesticated, but
rather stumbled across a remote research craft one
day. Amazed by their technology and the knowledge
they must possess, Minku did what minku often does:
walked in and looked, oblivious of the consequences.
He stepped inside the vessel for a peek and the
research crew, amazed at their luck in finding a prime
specimen, took the opportunity immediately. The lone
survivor of an attack of scythtails, Minku had nothing
to tie him down but bad memories, he traveled without
hesitation. They taught him tap code, civilized him
(or atleast tried to, but weren�t entirely successful)
and began exposing him to their culture. Upon hearing
of mars academy, Minku applied immediately.
What are the strong points of your character? Minku
bases his relationship with others on how they treat
him and others. Gaining his friendship isn�t the
easiest thing to do, gaining his trust is harder, but
he has a gift for seeing the good in people. Once
gained his friendship is perminate, so long as you
dont betray him. he loves figuring out how things
work, and can solve any logical equation with ease (he
treats them like a game or riddle, which he also
loves) unfortunately he tends to be a bit
destructive, sense the only tools he can easily handle
are his claws. Its best not to keep anything too
explosive near him.
Name one thing your character would never do and why.
He�d never intentionally hurt a friend, though hed
steel his food pretty quick (anything not tied down
is fair game in minku�s eyes, and even some things
that are)
How does s/he interact with others? Anyone who
doesn�t share his love for exploration and tinkerage
would likely find him annoying, even dangerous. Those
who do would find keeping him under control a little
taxing, but he�s priceless in a situation where
friendship or fiddling would solve a problem.
What are their abilities, hobbies, things they're good
at? MENTION if
they carry some sort of weapon. It's not uncommon for
a Cyantian to have
some sort of weapon, usually not high powered ones
though and most
likely for ornamentation. They also have to have
permission to carry them.
No guns. They make Rayne fidgety.
Minku is more mechanically inclined then computerized.
If you want him to revamp a computer nav system your
screwed, but if you need to open a door with an
ancient lock guarded by traps and riddles (or maybe
just hot-wire your car) your in luck. Anything that
can be figured through logical examination he can
solve, and he does it with imagination, too. An
aspect which often leads him into trouble. His only
weapons are his physical ones and his overactive
curiosity. His favorite place to explore is the Cold.
He is determined to uncover its secrets, and does so
by slideing to an area about a foot away (to be safe)
and then staying in the cold zone for as long as he
can. Watching, listening, determined to find what it
is that calls him there so often. When reality gets
to harsh, he uses the cold to escape, if only for a
few minutes. It calms him.

Give an example description of your character.
Tall for a shivae, about 7 feet. Despite his constant
prodding he gives an air of nobility and quiet
strength around him. huge wings sweep behind him.
his markings are almost sinister, black with red
edges, which give him the appearance of evil despite
his usually happy disposition. I�m drawing a pic of
him, ill send it when its done
Why is it essential that your character be here in the
Mars Academy? After his family died the only thing
keeping him alive was his quest for knowledge. He
considers the academy to be the best way to continue
it
What are their qualifications? Traits useful to the
future colony? He is fearless in the face of the
unknown, to an almost foolish degree. This can be
very beneficial in exploration

What is your characters nature and thoughts on others
of his/her
species? What is his/her view on other species? Please
do not fall into a
stereotype. The creatures of Cyantia are NOT bound by
human views of how
each species should interact. They are not bound from
birth to be good
or evil, the decisions they make in life lead them
down one road or the
other.
Minku is wary of becoming too friendly with anyone,
he�s frightened of loosing them. He has no built in
prejudices (besides a hatred of scythtails) however
there are those who�s company he enjoys more than
others. He loves felines and anyone who shares his
interests. He also admires foxes for their curiosity

[edit] more character description
as far as his familoys death, Minku blames himself as much as the scyths. he
was slideing toward the batttle at the time and didnt make it till it was over. in
his mind he belives he could have turned the tide and saved his family. ever
sence that day he has devoted whatever time he could to the Cold, trying to
learn its secrets. he vows to not be cought too late again. as practice he uses
the cold more often then most shivea. his memorys cant catch him there.
irronicly, the only place he feels safe is the place that will kill him should he stay too
long
 
Logged
Prenna D'tella/17/Calico/Veterinary Student
Shyssa Wynd/19/Jilaic/Human Studies

daemonschile

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Re: Character Index
« Reply #4 on: March 26, 2012, 01:50:56 PM »

Posted by Shadow (Member # 1707) on 12-10-2001 08:02 PM:
 

Update 5/29/02
Finally, here I am, in my most recent updated form. (may be added to later to update personal character background and history pertinant to Shadow as it becomes revealed in game) *Notice: see the bottom of my profile for IC personnel record.

Full Name: Shadow (real name: Arris Night)
Species: Black Panther [Melanistic Jaguar to be exact]
Age: 31
Type: Faculty
Function: Martial Arts Instructor
Division: Dojo Master
Quote: "Control your anger or it will control you. Martial arts is the mastery of self discipline, not combat."

How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.?
3 years table RPG games, no online experience.

What is your character's personality?
He is a very wise and honorable man. He had a very short temper in his younger years, but has learned self-control by studying Cyantian & Earth martial arts. He generally accepts and respects other individuals, and is not often harsh with people. He enjoys learning, and frequently has some wisdom to offer to others around him. He usually avoids speaking about his childhood (may be discussed in game). He is always sincere and calm/solemn, almost seeming emotionless.

What things does s/he like? Dislike?
Dislike: Genoworks because of their activities. He also dislikes dishonorable actions, especially in his training classes and in combat.
Likes: Wisdom of the older Cyantian & Terran martial arts masters concerning life, nature, and self-discipline. Also enjoys ordinate melee weaponry (like swords) as artwork, which he displays on a wall in his room. In training and practice he generally prefers hand combat over weapon combat, but knows both. He has gained an interest in older cultures from various species, and particularly humans.

What are the strong points of your character?
Hmm...already mentioned some. Honorable, wise, and very respectful. He is very well suited for martial arts combat with good agility and speed. Shadow has maintained excellent physical fitness and is rather well-built (not as excessive as body-builder though). He is also a very patient and understanding person.

Name one thing your character would never do and why.
He would never act dishonorably, particularly in combat situations. Never kick a person when they are down, never sneek up and stab someone in the back, that sort of thing. Even in social interactions he acts very honorably, as when introducing himself using traditional greetings.

How does s/he interact with others?
Always honorably. He can speak the common language here, as well as Latin, Japanese, and Chinese (no, I don't personally know all these) in the process of learning martial arts, all in addition to his own native language from the mounties on Cyantia. If possible he will greet people with their traditional respectful greetings appropriate to that species (may need help doing this in game?). However, he is not a very talkative person, and often seems like he is busy contemplating the mysteries of the universe when undisturbed, as if his mind was elsewhere.

What are their abilities, hobbies, things they're good at?
Abilities: Martial arts, rock (and tree and etc.) climbing, and the similar well developed sense of smell and vision that the panther would actually have. He also has special forces military experience.
Hobbies: He enjoys reading, hiking in interesting and different locales (think Amazon, Rockies, National Parks type areas), and studying ancient civilizations. He is good at climbing, swimming, hunting, combat, and teaching.

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety.
He typically carries no weapons on his person. Occasionally he may use melee weapons (like a sword) when training in appropriate styles. In his room, he does have a very old and elaborately decorated long sword he acquired from an old teacher of his, among other weapons. Classified info: Shadow is still an active member of the Mounty military and keeps his 10-year old rifle and armored uniform secured and hidden in his room. Only Darius and Rayne are aware of this information.

Give an example description of your character.
Shadow is a black panther (melanistic jaguar) from Cyantia. He is very well toned and muscular, with broad shoulders and appearantly bald (meaning no excess hair beyond the actual short-hair fur found on the real things, noted since several comic characters appeared to have human-like hair as well as their fur), with a rather well defined distinguished cat face (look at Talon's head from the cartoon Gargoyles) projecting a rather calm expression. His eyes are "honey" gold (or amber). He is 6'3" and weighs around 203 pounds. He often wears a white karate uniform with a black belt, usually in and around his classes. Sometimes he wears different outfits when he feels like it (formal wear when necessary, or usually a long iridescent silver robe with pockets and a matching pair of pants in his home). Sometimes if in his room, which he will modify and decorate a bit, you may see him sitting in front of his fireplace "simulation", being the only room light, in a decorative antique chair reading a book (maybe more of a room description I guess!). His childhood history remains vague. Shadow spent most of his time outside of school mastering martial arts on Cyantia from local masters, which helped him control his anger and maintain physical fitness. After graduation, he chose to join the Mounties' military special forces (i.e. SEALS or Delta Force) as part of M.S.O.S. (Mounty Special Operations Squadron, whom call themselves the Ghosts) for about three years on Cyantia, then he left for Earth. He traveled and lived on Earth for about ten years, studying various martial arts among more traditional dojo masters, staying successfully hidden from the natives through his extensive covert military training. Next known occupation is his current faculty position here at the Mars Academy. He studied Earth history and literature around martial arts and learned self-discipline to control his anger and temper he possessed in his youth (that story of his childhood he is not too fond of, and may reveal it later in-game). He also had a rare opportunity to meet a few martial arts masters (Cyantian & Terran) who were willing and accepting of teaching him.

Why is it essential that your character be here in the Mars Academy? What are their qualifications? Traits useful to the future colony? Recruiting class? Goals in being here?
He will be the first martial arts instructor here (first as a PC), and seems useful considering the group of student members here. He can be very useful in teaching self-control and self-discipline to the students. Also, every learning institution needs some kind of phys ed class, which he is also experienced in. He is very well trained in a number of Cyantian & Terran martial arts, learning their ancient wisdom and self-discipline. His goal is to pass on his wisdom to the students.

What is your characters nature and thoughts on others of his/her species?
He is particularly friendly with his own kind, since he has spent a great deal of time away from them for many, many years. He is also accustomed to being around humans, which he developed during his ten years on Earth. However, he does keep a degree of cautiousness, not immediately trusting strangers with his life. He is more than aware of the cruel nature people can possess, as developed during his military experience as well as his childhood.

What is his/her view on other species?
He dealt with many other species in his training and travels from home on Cyantia, so he treats them normally and decently. Until they do something that offends him, but he doesn't dislike them, he believes in second chances. He hates people running Genoworks who genetically engineer creatures to be slaves, regardless of their species. He tends to be a wise and very respectful old man (not that old, just older than the students here!). He knows and understands that there is a variety of species throughout the universe, which makes life more interesting. After hearing rumors about species that can shapeshift, he is a little skeptical of them since you never know if they aren't acting like somebody else to deceive you (they arouse a feeling of deception and dishonesty), but he has not encountered any before his recent arrival at the Academy.

IC- The following info is what one would see when accessing Shadow's personnel record from Cyantia in game.

C:\>Accessing personnel file . . .

Military Personnel Record
Name: Classified, aka Shadow
Age: 31
Birthplace: Cyantia
Species: Jaguar (Melanistic)
Gender: Male
Height: 6'3"
Weight: 203 lbs.
Eyes: Amber
Fur color: Black
Relatives: Unknown
Rank: Lieutenant Commander
Squadron: M.S.O.S., commonly known as the Ghosts.
Active service time: Classified
Completed missions: Classified
Current military status: Classified
Training: Classified
Specialties: Classified
Current Location: Mars Academy
Current Occupation: Instructor

C:\>Accessing further info ... Permission denied.
C:\>Level 10 security access* required.

(*Assuming level 10 is highest possible level of military security access. )
 
Posted by Nawal Dagas (Member # 1380) on 12-10-2001 09:06 PM:
 
Name: Nawal Dagas
species: Human
Age: 16
Type : Student (I don't know if they have arts or biology for thier courses)
Quote: "I DEFINITY should have just stayed in my room today and just been bored out of my mind."
experience: I've played in several beginner versions of D&D, and spent a lot of time in FreeForm BB RPG groups. I've had a little experience in MUCKs and MUD, but very little.

Personality: Not all to used to being in a large crowd, got homeschooled in the backwater town of Calvary, Wisconsin. Nawal usually watches people before going up and talking to them, bit rough with language, and mildly eccentric. She talks with mild wisconsin accent, and runs around a lot ("You got a better way to get some exercise?"), really friendly once she lets down her guard. She's mildly paranoid, since she isn't well liked by her peers at her old school for raising the grading curve, and getting jumped up a grade.

Nawal's likes: Coffee, any books, small places usually isolated, animals and wildlife (interested in biology, botany and the arts), boys, learning new things.

Dislikes: Crowded rooms (makes her feel trapped), people who treat her like a child bacuse of her size, and arachnids.

One thing she'll never do: Sing, not unless people happen to like hearing what a fight between two cats on crystal meth sounds like, or kill something.

Strong Points: scientific Knack for things, good with animals, can be loyal to whomever is lucky enough to consider her a friend, can cook a good thing for any roomies.

Abilities: As stated above, good with animals, actually very good with drawing, but won't let anyone see what she does, too shy about it. Cooks very well for her age, and usually willing to share the leftovers from what she cooks.

Hobbies: Loves making little contrived domino effect devices, lots of gears and stuff, wanted a deluxe ecrector set instead of a barbie doll as a kid. Used to love sci-fi novels, but now is a little disinterested, and reads whatever she can find on the local species of wildlife. Loves to be independant and cook her own meals. Doesn't carry much for a weapon save for a sling and a few stones, "Not much use agains lasers and the such, as they have here."

Opinion on her own species: "In small groups, no problem, but we always seem to have this thing for becoming very stupid and jittery when in large crowds."

On meeting new species: "Well, as long as I don't have to worry about becoming dinner, slave, or a lab experiment, I think I'll be ok. Why are you all giving me worried looks?"

Description:
Height: 4 feet 8 inches
Hair: blackish brown, cut just above the shoulders
Eyes: Grey-green
Nawal Is very small for her age and hates it, because of the fact that most people seem to treat her as someone much less mature than she really is. Her height and lack of development makes her look about 10 -11 years old. Nawal usually will wear the usual blue jeans and t-shirt ensemble, but if she has to be dressy, she'll just wear a sweater and a formal skirt or slacks, never a dress. She can be counted on to always wear a baggy, multi-pocketed coat, with odd stuff like her sling and stones, a small walkman tapeplayer and head set, several homemade music tapes, things you'd find in a teenager's coat pockets.
For most of her years of grade school, she took homeschooling, mostly because her family lived out in the backwater parts of the county, and because she was smarter than most of the other children, which didn't make her too popular so her parents took her out so she could be schooled at the farm. She went on to a local highschool and scored very high in her science classes, getting into biology her first year.

Nawal didn't really expect to be leaving home so close to the Holidays, but then again she never expected to find out about alien species or ending up going to their school. All she had been doing was walking outside in the first snowfall, deep in the woods by her home, trying to sort out her thoughts about school (terran school). On her trek around those woods, she happened to come across a vehicle parked in the snow nearby, her family owned the land and had very good game living on it, but people weren't allowed into hunt on the land without her father around, and he was on a business trip. "Poachers." was the first word that come to her mind, since often her dad had complained about people poaching deer out of season on his land. Too far from home to run back and call up a sheriff to deal with the trespassers, Nawal did something both stupid and smart at the same time. She made a few snowballs, mixed with dead leaves and twigs, and ran over to stuff the tailpipe of the car with the snowballs, covering her tracks with a branch to scatter the snow. However she happened to hear shooting and realized that the shots weren't those of hunting guns, but something foreign to her. Nawal took off running for the trees, trying to get AWAY from the shooting and home, to call up the police. In her hurry to get to a phone, Nawal ended up tripping in the snow over her own sneakers and falling headfirst into the trunk of a hickory. Just before she ended up fainting, she thought she saw something like a mountain lion or puma moving around nearby in the brush and Nawal hoped that she wasn't going to become something's lunch.

Waking up was one heck of an epiphany, Nawal woke to find her head was slightly bandaged, and she was in someplace warm, too warm to be wearing a wool sweater and winter clothing. That was the least of her worries, as she realised someone was standing over her, and that someone was a large mountain lion, with very LARGE teeth. Nawal froze, and backed away, startled, then realizing that it wasn't quite a mountain lion. As it had turned out Nawal had accidentally stumbled across a refugee pick-up, the gun fire was from a locally sent out MIB investigation, but for some reason their car had been sabotaged.

In her rush to leave the area, Nawal had left clear tracks in the snow, and she could be tracked down for information. To be safe, she was transferred to the Academy. Her parents were notified, and alibies were set up so that she was off with one of her distant aunts, to get a better education.
 
Posted by Korindal Urias (Member # 1620) on 01-05-2002 01:17 AM:
 
Still working on getting another web-page up for Hendak... Hey, I'm lazy, what can I do?

Full Name: Hendak Lethanon
Species: Mouse
Gender: Male
Age: 16
Type: Student/Recluse
Function: Learns stuff, and acts nervous in front of others
Quote: “Ahh, ahh, Hello. I, uh, I think you, um, might have stepped in something?” < Covers face and cringes from expected blow >


Experience: Well, I’m also known as Korindal Urias, and run a nice little character named Galvan Joisner (whose store seems to be remarkably empty, considering it has something of a strangle-hold on the market of books at the moment {until somebody else invents another book-store}), whom some people might know. In addition, I've been playing Video/computer/board Role Playing Games for at least seven years now, and I have a little experience with Dungeons and Dragons and some from the GURPS (though I am loathe to use ANY acronyms). Haven't really done much in the way of multiplayer stuff (online that is), aside from some postings in the Battletech forums for Role Players when Electronic Arts had a new Battletech game out. Other than that, nothing really comes to mind (as I mentioned earlier, I find acronyms extremely distasteful. Useful for cutting down on typing, but still!).

Psychological Profile: Hendak was the guy that everybody who beat up on anybody loved to torture. He has been known to spend his lunches hiding in large boxes, to avoid being attacked. Due to his rather traumatic childhood, Hendak is in a state of near-perpetual nervousness. He rarely worries about how he acts, but it seems like he does, because he is always worried about others ridiculing, or attacking him for what he did/said/inferred.

When dealing with strangers, he is always extremely nervous, as he doesn’t know whether or not this person will be the next Calice Jorekki (I might embellish upon this story later). As such, most people who aren’t looking to attack him are slightly concerned about him. He inspires a certain kind of protective feeling in all who get to know him (well, all who do and don’t attack him anyway), because he is even nervous when with those he knows (though to a slightly lesser extent).

Despite his acute case of nerves, he always tries to be nice to people. He has made a few friends who did not harm him (mentally, or physically), and he found that he does so more often when he is nice. Being nice has gotten him in trouble before, as he has been nice to the wrong person, or at the wrong time, and he has been sent running (or tumbling) away.

He is passably proficient in several forms of self-defense (including fencing, bar-room brawl fighting, and a Cyantian form of Savate), but any time he would be in a position to use them for self-defense, he has a mild panic attack, and either runs away, or stands there whimpering. He can execute them fairly well in a non-hostile situation (and rarely he can do so reflexively in a hostile situation), but he does not really excel in any particular martial field.

The only time Hendak is truly happy, is when he is in a completely non-threatening atmosphere (not necessarily non-hazardous, just non-threatening). This is usually when he is deep in the bowels of a ship, or building, and is idly repairing something while saving up his energy for the mad dash to his home. He excels at the repairs of all things mechanical, being able to fix both the simplest elevator (or “lift” to those of you in England ), as well as the most complex computer with minimal information and tools.

He doesn’t really want to be left alone, but he realizes that if he is, he will have a better chance of not being attacked; thusly he tries to be nice to those people he is forced to meet, but he doesn’t go out of his way to meet people; quite the opposite, he avoids heavily populated areas like the plague, and only enters one when it is absolutely necessary. When he does enter a densely populated area (a cafeteria at the tail end, or beginning of the lunch crowd would qualify as one), his body moves jerkily, and he constantly looks around to be sure he isn’t being noticed much. If he sees somebody looking at him for an extended period of time (and does not come up to talk to him or somebody near him), he will begin to get edgy, and will eventually drop whatever he is doing, and bolt from the area at top speed.

There’s more, but it would ruin the surprise of his playing if I revealed it here.


History: Hendak was the smallest of a litter of 7 (his mother’s second litter, the first bearing 5 children), and also the scrawniest. Because his family had very little in the way of resources, there was always a shortage of food. The first litter always got to eat first, and then the food would work its way down the pecking order of the second litter. Hendak would always get the food last, and every time he would try to stand up for himself and demand more (sometimes any) food, one or two of his siblings would knock him down (verbally and physically). His parents intervened sometimes, but frequently they had enough trouble with the other eleven children, and his cries went unanswered.

Sometimes his siblings would feel they needed to prove their superiority or bravery, and they would attack Hendak (again, physically and verbally). It got to such a state, that He would spend entire days hiding in small recesses in the basement, only coming up to grab whatever scraps were his before darting back down again. His parents became slightly concerned by his behavior, but they could not spare much time, as there were so many others to deal with. He spent his most impressionable years in nigh-constant terror, and picked up a healthy stutter, which surfaces from time to time when he is especially nervous.

When he began attending school, life got no better for poor Hendak, especially as it was the same school as his siblings. The tormenting by his relations slowed slightly while in school, but others soon picked up the game, and people he barely recognized began to hound him. He began to do things that would put him in detention on purpose, as it would mean he would not have to face others during lunch. It was during these many detentions that he picked up his knack for machinery and repair (a story which will likely come out in conversation, and so I will refrain from posting it here), and he also began to take self-defense lessons after school (which he would finance by offering to fix any problems in the instructor’s buildings).

Those classes were where Hendak made his few friends, and learned that humility need not necessarily come from fear (though it often did for him). However, when Hendak tried to defend himself from his larger siblings, his terror overwhelmed his training, and he was abused all the more because he tried to stand up for himself, and failed miserably.

He continued to be terrorized, and abused throughout his school career, dropping his grades to below average as he often could not find the space to do his work (at home, he would be too nervous to concentrate, even with his parents in the room). The only area, in which he showed any particular aptitude, was machination. He failed to understand much of the theory behind it, but he could always grasp enough to fix whatever was necessary… given proper instruction and adequate supplies.

As he showed no signs of improving socially, his parents became extremely concerned about him. He would still spend most days in the basement, even though many of his siblings left him alone entirely. The idea of the existence of the threat still haunted him, and the same thing occurred when he met strangers (his sudden egress when an unfamiliar uncle came to the door once, firmly cemented his parents’ beliefs that he needed special help).

His family could not afford to send him to any psychiatric doctors, so instead they tried to leave him alone for the most part, and encouraged him to do more work in the field of his interest. After a few more years of that, he had past the point where his instructors could teach him any more. He began to do jobs “just for fun,” though he still insisted nobody be near him when he worked.

When his parents heard about the Mars Academy, they jumped at the chance to send him to a place where he could be away from that which had inspired so much terror in him, as well as attend classes that he could both enjoy, and learn from. They spent most of their money (as did his teachers) paying for new clothing, and quick psychotherapy (which was largely ineffective). He was admitted to the academy, but due to a transport mishap, he arrived a couple of days late (he actually ended up fixing most of the problem). He is looking forward to classes, and hopes that it would be possible attend very small classes, to receive the minimum amount of abuse possible.


Physical Description: Hendak Lethanon is about 4 feet, 2 inches tall, and very wiry. He has very little muscle, depending on machines for assistance when it comes to moving heavy objects. He weighs approximately 100 pounds, and appears fairly thin. He has black fur, and black whiskers, with red eyes that dart to and fro constantly. He usually wears a black robe (think monk’s vestiges), with an ornate red heptahedron on his right sleeve; the robe itself is baggy and loose around his middle, but constricts in various key areas, to prevent it from getting in the way when he works. He always wears black fabric pants, and has a pair of fine black gloves to wear when he is working. He wears a set of spectacles (black frame of course) when he needs to read, which perch on his nose rather humorously and he needs to twitch his nose frequently to get them to stay on.

He walks with a peculiar shuffling gait, so that he is constantly on his toes; prepared to run away at a moment’s notice. When he runs out of fear, he is incredibly fast. Few his size could catch him, and most creatures that are other sizes could not either. However, his run is entirely uncontrolled, and he darts this way and that at random; his only thought being to get away from whatever is causing the fear. He can be caught, as long as his pursuer uses intelligent movements, and conserves energy. The adrenaline in Hendak’s system lasts a while, but he is not very well muscled, and he soon tires dramatically.

A cringe lies just below the surface of his face at all times. If anything surprises him (physically, not mentally), he will at least cringe, and usually give a rather large start.


Main Character Ideas: Others in general scare Hendak out of his mind, and he usually only makes acquaintances when he is too scared to run away. He sometimes manages to stick past the fear (which the psychotherapy helped with slightly), and he is trying to make that a more frequent occurrence (for no other reason than he does not want to run screaming from a class when somebody threatens him jokingly). He would normally want to be left alone to his work, but others either seem to naturally want to torment him, or feel a natural desire to protect him (it didn’t happen much in his previous environment, but once or twice it did).

The only time he feels even slightly at ease is when he is dealing with a subject that he knows a good deal about; this includes his self-defense methods (though he is still terrified when he needs to use them to protect himself). Any teacher that tried to teach him through an unannounced attack would probably scare him into leaving, if he weren’t too scared to run.


Reasons for Being on Mars: Hendak is too psychologically unstable to attend classes in a familiar setting, as he suffers from massive pathological fear. He was almost a given as an acceptee when it came to need.

In addition, Hendak is a superlative mechanic. He might not be able to design much, but teach him how it works, and he can fix it in any situation (so long as he is alone). This has any number of practical applications to an up-an-coming colony, not the least of which would be to make sure it stays up-and-coming, and doesn't fall into the disrepair (I think that deserves a great big D'uh!). He would be one of the most useful students around, if not for the fact that he is terrified by others.


Relationships with Various Species: Mice… Scare… Hendak. He can deal with spotting one across the room, but if one comes up and talks to him (especially a bigger one), his eyes will widen, and he will be on the verge of a flight-or-faint reaction. Mice in particular, have caused him more pain than any other type of creature (through his family).

However, he holds no great joy during his dealings with other species either. He has been assaulted by non-mice before, and will likely be so again. The species he finds the least threatening is humanity. He has never dealt with them before, and so his mind is (to some extent) open in regards to the hairless monkeys. However, in the end, even Humans are people, and thusly scare the squid out of him. He is more willing to deal with a human than any other person, but even then it is likely not an interaction of his choosing.
 
Posted by Symrel (Member # 1949) on 01-25-2002 12:31 PM:
 
Name: Symrel("Sym") Tormican
Species: Margay(Cyantian)
Gender: Female
Age: 20
Type: Licensed pilot / Pilot-student / Fur stylist
Function: As a pilot: mostly handles cargo shuttles as a way to pay bills. Ditto as a stylist(which she does more often by far). Otherwise: Object of, if not fear, at least mistrust.
Division: Junior pilot; second-year student
Quote: "I've got to see if that pattern goes down to the skin..." *running feet* "Hey, I was just--! Squid, scared off another one."
RP experience: Some tabletop, quite a lot on MUCKs, a fair chunk on bulletin boards(e.g. MZDM), even a little LARP.

Personality: Outgoing and self-assured, she's even a little pushy - not above grabbing guys she thinks are cute, as Chrome found out - and something of a joker. Tends not to perform actual pranks, though, and since she actually does want to get a boyfriend, she's somewhat repentant when she overplays her hand and ends up intimidating someone(esp. a potential boyfriend). Of course, it doesn't help that her roommates are also intimidating... but she likes them, for the most part, and manages to get by.
Likes: High-performance ships; snuggling(close enough that some might think it inappropriate, even if it's innocently meant); contrasts in colour.
Dislikes: Unbroken silence; homework; losing potential friends/boyfriends to her roommates' heavy-handed antics, or especially her own jokes.
Strengths: Quick reactions, good spacial perception, and steady hands combine to make her a pretty good pilot, though she's not certified for anything beyond a small shuttle(after all, she's at the Academy to learn the bigger stuff). She's also a source of some entertainment.
Would never do: Allow herself to get distracted during a maneuver, especially a landing. When she's in the pilot's seat, she transforms into a cool professional.
Other abilities/hobbies: She can style fur, and is herself fond of shaven and dyed markings(not unlike human tattoos). A capable, though by no means amazing, cook, and she's okay with fixing things, both computerised and mechanical(she has to be able to respond to problems in-flight, after all). Good in free fall. Into grav-boards. A natural climber, though she doesn't do much with it besides the odd exercise.
Weapons: Nil. At most she'll have a tool of some kind(a spanner can provide some pretty good leverage, if it's a long spanner), but only if she needs it. Claws and teeth, yes, but she's not highly trained in their offensive use.

Description: A five-foot-four margay, not counting her ears. Her natural colouring is gold with a white front and solid dark-brown spots, but here and there, small patches of fur have been shaved to a fuzz and dyed into markings of varying intricacy. Tail has a brown tuft on the end. She's a tad heavily-built for her size; she's stronger than she looks, and she doesn't exactly look like a weakling. Tends to wear simple clothing, though usually in some intense(whether light or dark) colour.

Value: As one of the ED-40 trio, she's something of a household name for "someone to avoid". Also, as mentioned, she's a decent pilot, and improving steadily.
Qualifications: She got her certification on light space, atmospheric, and combined shuttles before coming to the Academy(though she's not yet qualified for intersystem travel). Her grades, while not stellar, are pretty good; she knows her stuff, but has a dislike for and apathy towards homework.
Useful traits: Her jokes offset the generally more physical ways of her two best-known comrades, and, in general, she helps to keep them in check. (If she's not there, of course, all bets are off on that last point.) Did I mention she's a pilot? Sorry for being repititious, but I have to think of something here.
Goals: Meet people, learn to fly. It's a personal ambition of hers(which may or may not be realised) to not return to Cyantia until she's the one piloting the ship.
Thoughts on own species: Sticking together is generally good, but sometimes you need to branch out and find your own opportunities.
Thoughts on other species: Quite interesting, especially the "exotics"(EG-tailored, humans, etc.). She thinks mice are cute(be afraid, Hendak... be very afraid...) and is quite fond indeed of those with distinct natural patterns.
 
Posted by Tarra (Member # 1958) on 01-31-2002 04:28 PM:
 
Full Name: Tarra Nebendi
Species: Mounty (tiger)
Age: 22
Type: Student
Function: Sanitation and Recycling Systems Management
Quote: "Life stinks. No really, I mean it. If you don't believe me, try my job for a day."

Give an example description of your character.
She's 6'7" of bad attitude wrapped up in a rather nice looking stripey pelt. Her right ear is notched from a fight several years back, but otherwise she's unmarked. She's fairly well muscled and carries herself with a feline grace that could have landed her a place among the security were she not possessed of a more valuable talent. Her eyes are feline yellow, and her hair is dark brown like her stripes and quite thick, but she keeps it no longer than shoulder length. While perhaps not stunningly beautiful, she'd be pretty if she smiled more. Her preference in clothes runs to functional overalls and boots when working or vest and shorts otherwise.

What is your character's personality?
She's more than a little pessimistic, rather cynical, a tad misanthropic, and just a bit sociopathic. Underneath that...well, she's lonely, miserable, and all together pitiable, but out of a misplaced sense of pride and a belief that noone really cares, she doesn't let anyone know that - noone except the other two of the ED-40 trio anyway. She's also deep down a decent person who hasn't gotten the best lot in life and can't figure how to turn those lemons into lemonade.

What things does she like?
She likes crystal formations - she wanted to be a geologist - and she likes the snow swept peaks near her home, the way they look, and especially the way they smell - clean and pure like no other air, or so she feels. Oh yeah, she likes Chrome too - he smells better than anyone else she's met.

What things does she dislike?
Her life or at least all the garbage she has to deal with...literally! Having to interupt one of her several daily showers to answer the door.

What are the strong points of your character?
Due to a fluke of genetics and the environment she was born into, Tarra has a nose approximately as acute as a Terran bloodhound. Unfortunately for her, she's also a natural at cleaning things - getting them very clean in fact. With just a few sniffs, she can get a very good idea of the composition of materials from which the odor wafts, and she knows just the right things to use - its a talent she developed fairly early in life, but had hoped never to use professionally. While her aptitude tests show her capable for both security and geological positions, she scored perfect marks for - you guessed it - waste treatment management.

Name one thing your character would never do and why.
She would never do anything involving a stink bomb - she certainly wouldn't want it done to her! She only attended the first night party because she was wearing nose plugs, just in case a skunk cookie went off. Had she not, she might have ended up in medical after getting 'skunked'. In addition, she would never do anything that would cause anyone permanent harm unless it was obvious they intended her or her roommates harm. She doesn't hate the world exactly - she's just really POed at it.

What are their abilities, hobbies, things they're good at?
Well, she's the one who keeps the room clean...almost antiseptically so. She also has a rock collection that she occasionally adds to by going out on hikes, and she hasn't stopped doing that just because she's on Mars. Those outings are one of her few relaxational activities. She's also a pretty good brawler - she's always had a bit of a stand-offish attitude and its gotten her into enough fights that she started getting good at it.

Weapon?
None. She doesn't want to accidentally maim or kill anyone.

Why is it essential that your character be here in the Mars Academy?
A colony needs good waste treatment in its formative years, so she was offered a scholorship and a bonus package she just couldn't turn down. Though she despises the work, her talent has been honed to where even though she's only a sixth year student, she's responsible for overseeing much of the Academy's waste treatment. She's probably the best sanitation technician of her generation, and a person has to make a living...

What are her qualifications?
The mystery meat isn't a mystery to her - its fried and breaded Rhampa haunch with...various fillers - don't ask. Care to know what's in the sauce?

Goals in being here?
Despite being an almost perfect waste management technician, she still hopes to learn geology well enough to be accepted as one of the colony's geologists instead - that's the main reason she's still taking classes.

What is your characters nature and thoughts on others of her species?
Most of them don't stink too badly...

What are her views on other species?
If you have any compassion at all, please don't get wet near me...wet wolf scent...*shudder* Humans...actually don't smell too bad if they wash often enough. Shivae and similar...not bad...fairly tolerable scents in fact if it weren't for their breath.
 
Posted by Signa Lycan (Member # 1362) on 02-13-2002 10:13 PM:
 
Hehehehe... oops?

Anyway, here it finally is.

Full name: Signa Lycan
Species: Wolf(Cyantian, black)
Age: 20
Type: Student
Major: Piloting and Astrogation
Specialty: Small, long-range scout vessels
Quote: "Hold on, we're going to make a... 'improvised' landing."

Character personality: Very much a lone... operative. She's been working independently for so long that the prospect of anything else, as good as it may seem on thinking about it, makes her leery; large enough crowds can make her panic and freeze up. She does like people, though - in fact, among smaller groups, her mental state is greatly affected by how they react to her; she derives pleasure from making people happy, and is devastated if she hurts them(emotionally).
Likes: Solitude, sunrise/sunset, and scents.
Dislikes: Crowds, chaos, and combat.
I was in an odd mood as I wrote this; sorry. It's all accurate, though.
Relevant points: Rather melancholy... She's very open with her emotions, and is usually feeling somewhat gloomy. She tries to tone it down around people, though. She's good in the cockpit, with excellent spacial perception and level-headed during a crisis.
Self-prohibition: She will never knowingly cause a friend distress. (This makes her very hard to involve in pranks and such, among many much more severe things.)
Interaction: She won't be the one to start a conversation, but as long as she's not being pulled into a crowd, she's fairly good about being drawn into an existing conversation, and quite forthcoming. She's also a very tactile person; Muerte has nothing on her in that regard, though Signa has to approach her vict-- er, friends by more conventional means. Very fond of touching people, spontaneous hugs and nuzzles, and the like, though strangers need only expect a little bit of touching(mostly about the hands and arms, and especially after a handshake).
Abilities: Good spacial perception, peripheral vision, and reflexes, above and beyond the normal for Wolves. She can sing, although she isn't likely to be heard rendering more than a quiet hum, and that only if she's caught unawares.
Weapon: A taser or, if she can get away with it, a stun-club. Only to be used in dire conditions, but she takes comfort from knowing it's there.
Other notes: ...nothing notable, really. No cybernetics or radical medical treatments, no major injuries in the past... She swims as a casual hobby and as a way to stay in shape.
Description: 1.7 m (just under 6') tall, weighs 170 lb. Leanly built and fit, with pure black fur. Apart from that, well, she's a Wolf; generally considered an elegant one at that, and strong-featured. Prefers to dress in monochrome{addendum: favours the colours crimson and gold for formal occasions}.
Importance: Well, the resident males might be glad to have her here, especially since, in quiet situations and a friendly manner, she's very approachable. She's a keen student, and she works hard at it, but she also knows how to kick back and relax. She's also very dedicated and loyal to the people she knows.
Qualifications: She's been flying since she was young, and can call upon both innate talent and learned skills. While not super-exceptional, she is good.
Useful traits: In addition to giving some of the males around here a dating prospect , she's a good pilot, a good student, and a good friend.
Goals: Make a few friends, stop being gloomy, make people happy, get through school.
Thoughts on other people: She really couldn't care what species someone is. Someone who stands out is likely to pique her curiosity to some extent, but overall, she'll let someone else make the first move, and if she decides she likes that person, she'll reciprocate.
  Posted by Nagi Ravenwolfe (Member # 2130) on 02-16-2002 10:05 AM:
 
Full Name: Nagi (pronounced �NAH-ghee�) Ravenwolfe
Species: unknown
Age: born 3 Mar 1978
Type: student & refugee
Quote: �It�s magick� OR �What evidence do you have?�

What is your character's personality?
She�s rather shy & reserved � even a bit withdrawn � because of her background. (Not knowing where she came from, or even what species she is, and being accused of being a demon can do that to a girl, ya� know!) This is especially true when she�s around strangers; however, she can (& does) open up to those she feels she can trust. She also withdraws when she�s indoors in a new location � while not truly claustrophobic, she is uncomfortable when she doesn�t know where the doors (read: �escape routes�) are.

She�s basically a happy sort, mostly optimistic � but rather lacking when it comes to knowing just how to deal with people. She likes people (in general), but she�s had enough bad experiences that she�s a little gun-shy. Fortunately, she�s had enough positive experiences that she can relax once she knows she�s not going to get shot, put in a side-show, or burned at the stake.

She�s happiest when she�s outdoors � as in, someplace where there�s good dirt, fresh air, & growing things. The middle of a city doesn�t count. In fact, to her cities are nothing more than giant �Indoors� � nothing but walls, dirty air, bad soil, & dead things. Her only exceptions to her �Outdoors = Good, Indoors = Bad� rule are computers & {fanfare of trumpets, dramatic roll of drums, angelic �Hosannas� & �Hallelujahs�} *** LIBRARIES *** � any library, big or small, it doesn�t matter. Yes, my friends, poor little Nagi is a {whisper it softly} bibliomaniac!!! Of course, she thinks that laptops & book-bags are great � she can carry her books & computer outdoors & have the best of everything.

She does have one rather unusual�. well, I�ll call it a quirk, for lack of a better term�. in regards to technology. As far as mechanical things are concerned, there�s no problem � she views mechanical things in much the same way most other people would. However, when it comes to electricity, electrical items, etc. she gets � well, a bit quirky. You see, to her it�s all magick. Now, to be fair, she does have a bit of a point � all the explanations she�s been given as to just what electricity is seem to boil down to: �People harnessed lightning.� You call a person who can make lightning do what s/he wants a magician & say s/he uses magick. (We won�t go into her thoughts on the various aspects of Quantum Theory�!)

What things does s/he like?
Obviously, the Great Outdoors. In a pinch, a Small Outdoors will do. Any place where there�s fresh air, good soil (or poor soil that she can improve), & things growing. She loves taking her laptop & some books outdoors & sitting on the ground, or in a tree, or under a bush, or�. you get the idea. When she can, she will also start planting things, transplanting things, collecting seeds & cuttings of things to plant later�.

Her 2nd great passion � except in a Montana winter, when it moves into 1st place as soon as the temps get down below freezing � is knowledge. To her, no bit of knowledge � no matter how small � is ever wasted. Somewhere, somewhen, that bit of knowledge, will be needed. Her passion for books is an aspect of this � all books, even fiction, contain knowledge. To Nagi the Internet was a gift from the gods themselves � access to libraries around the world, to more knowledge than she�d ever dreamed was available out there�.

In 3rd place on her �Likes List� is creating things with fabric. Or embellishing things with fabric. Or embellishing things she�s already created out of fabric. She doesn�t bother with regular Main-Street-USA type of things either. She likes making things that are different somehow � such as doing something unexpected with the cut, or designing an outfit for someone with a tail. To say she �likes making costumes� is rather like saying �Varam likes Battlebots�. (She�d view Sean & his wings as a challenge�.)

She also likes a wide variety of music and can play an Amer-Ind flute fairly decently � she�s nowhere near skilled enough to go pro, but she�s good enough to entertain herself & friends. She also plays a small hand drum & a tambourine � but normally only for ritual or meditation. (Between the books & the music, Galvan is going to have a fairly steady customer here � as long as he doesn�t mind special ordering some rather� ummm, let�s just say unusual�items!)

Dislike?
Montana winters (if she has to be out in them for very long, anyway.) She doesn�t like really cold weather (as in below freezing � above freezing is okay); she also thinks that while snow is very pretty & makes great weapons, it would be nicer if it showed up in August.

She doesn�t like cities, pollution, or destroying the wilderness just to build another mall. She doesn�t like lies or liars. She doesn�t like people who hurt someone just because they can or hate somebody just because they�re different (which is akin to saying �Varam doesn�t like Golds). She�s also strongly against book-burnings & other forms of censorship or thought control, any form of slavery, intentional cruelty, & bullies.

What are the strong points of your character?
Physically, she�s agile & dexterous. Mentally, she�s highly intelligent & creative. Emotionally, she�s very loyal to her friends, is a basically loving & caring person. If someone asks her for help, she�ll help them if she can.

Name one thing your character would never do and why.
Intentionally hurt someone who was helpless or innocent of hurting others. She would never intentionally betray a friend or anyone who had given her their trust. (And she wouldn't do those things because she was raised better.)

How does s/he interact with others?
That depends on how others interact with her! If someone looks at her & starts screaming �Demon! Hell-spawn! Child of Satan! Burn the witch!�. � well, she�s just not going to interact with them very well at all.

In general, while she�ll be a bit shy when she first meets someone and definitely reserved in a crowd of strangers, she�ll interact with & treat others the same way they interact with & treat her. If someone new approaches her in a friendly fashion, she will respond the same way. If someone attacks her, she�ll defend herself the best she can. If it looks like she�s out-numbered, or she�s not able to defend herself at that point, she�ll do her best to escape & go into hiding.

What are their abilities, hobbies, things they're good at?
Research, costuming, gardening, herbalism, searching the Internet, climbing trees, magick (of the Earth-human kitchen-witch type, not the technomage flashy type) � and all of the other things she learned being raised by an old Lakota Medicine Man in the Montana wilderness.

MENTION if they carry some sort of weapon.
She normally wears a dagger on her belt & she uses bow & arrow for hunting. She has a sword that she uses for ritual purposes. She thinks whoever invented gunpowder should have been drawn & quartered � even better, his parents should never have met.

Give an example description of your character.
HEIGHT � 3' 8"
WEIGHT � 35 lbs.

The hair on her head is a deep blue-black with a 2" streak of silver-white hair at each temple. It's quite straight & she keeps it long � nearly waist-length. The hair / fur on her body is silver-white & very short & fine. This gives her skin a slight silver sheen � especially in bright light � and the feel of a soft velvet.

Her body is slender � much like the slightly androgynous look of many professional ballerinas. Her legs & arms appear to be a bit too long to fit her torso � giving the illusion that she's a little taller than she truly is. Her hands & fingers are quite long & slender. Her feet are also longer than would be normal for a human girl of her height � narrow at the heel & broad at the toes. The toes themselves are long & slightly prehensile � she can pick a pencil up off the floor with ease, a quarter with effort, & a dime with difficulty. The length & shape of her feet means that when walking, she walks like a human � but when she runs, she�s up on her toes.

Her eyeteeth are somewhat long & sharp � not enough to be blatant fangs�. as long as she doesn�t open her mouth too wide. Her chin & ears are pointed, her cheeks are high & broad, and her eyes are almond-shaped & tilted upwards at the outside. The irises large, & are a deep emerald green with gold flecks; the pupils are shaped like a cat's rather than a human's. This all combines to give her something of the look of one of the Wild Sidhe.

Other differences are less obvious. Her heart & lungs are much more efficient than a human�s & her blood is able to absorb & utilize more oxygen. This gives her a slower normal heart & respiration rate than would be considered normal in a human. If she is in deep meditation, a human might think she was dead. When she gets wet, her skin secrets a thin, slick film that protects her skin from the effects of prolonged exposure to water. It also makes her a bit more slippery than the stereotypical eel � making her very difficult to catch when she�s wet. (Think of trying to catch a bar of soap in the shower�)

Nagi also has a long, slender tail � much like the tail of a Siamese cat � that (like her toes) is somewhat prehensile. While it�s far from strong enough to hold her own weight, she can easily pick up small objects that weigh a pound or two � if she can get her tail around it, that is. A can of soda would be no problem � but she wouldn�t be able to pick up a cafeteria tray laying flat on the floor.

She is also very sensitive to the vast majority of modern medically approved drugs. Fortunately, she has little or no difficulties with herbal remedies and such.

Why is it essential that your character be here in the Mars Academy?
Well, as far as the Academy itself is concerned � it probably isn�t essential. As far as she herself is concerned � it�s vital to her continued freedom & survival outside of a laboratory or cage.

What are their qualifications?
Well, she�s real good at designing clothes that fit over a tail�. She�s very eager to learn, knows how to do research, could help keep Galvan in food money, and she knows a whole bunch of spicy recipes for the new head Chef�. And Angel might enjoy figuring out just what species she is�. And besides � she�s cute!

Traits useful to the future colony?
The above, plus she�s fluent in English, Spanish, & Lakota, and knows some German & Navajo.

Goals in being here?
To learn everything she possibly can � and maybe, just maybe she can learn her true origins.

What is your characters nature and thoughts on others of his/her species?
Well, she doesn�t yet know what her species is much less any other members of it.

What is his/her view on other species?
That depends on how they view & treat her & others. She�s much more inclined to judge each being as a separate individual, rather than make judgements because of species, colour, beliefs, etc. Of course, she is rather wary about Fundamentalist Christian preachers, carnival side-show owners, drunken hunters, and anyone who is in any way associated with the Weekly World News�.

A (sort of) BRIEF HISTORY �
Around the time Sean & Stephen were born, the group responsible for their creation {does the group have a name, by the way?} hired Dr. Ian Winchester � a specialist in bringing at-risk embryos & fetuses to term & delivering them safely. He was told that a spaceship had crashed on Earth, but the only survivors were a few �test-tube babies� in various stages of development. They felt he had the best chance of bringing any of them to term. Meanwhile, and unbeknownst to the good doctor, they continued their experiments on the bodies, the project that included Sean, etc.

Even though Dr. Winchester did everything he could, the only one of the dozen or so babies to survive was one that was very close to term. This surviving infant was a humanoid, cat-like female. He continued to care for the infant, doing all the proper doctorly things to keep a newborn of unknown species alive & healthy. While he was a very good, dedicated, & idealistic young doctor, he was also a very focused doctor. For the first 5 or 6 months he had no idea what the �Group-With-No-Name� was really up to. However, when he finally discovered the truth he was horrified. As soon as he could, he snuck out � taking the infant with him & regretting that he had no way to save the other children he now nkew were being kept by the �Group�. The doctor intended to take her to an old & close friend � Ravenwolfe, an old Lakota Medicine Man � that he knew would hide & care for the girl while he went into hiding elsewhere.

Dr. Winchester did believe that this infant was an alien � rather than a human modified by the �Group� � so he also took what he was a communications device from the alleged spaceship. He felt that somewhere the infant had family & that � if the �communicator� could be repaired � there might be a way to contact them.

Unfortunately, the AMIB had found out about this & ambushed him shortly before he reached his goal. However, the AMIB � being composed of fallible humans � not only didn�t know how close he was to the meeting place, they didn�t make sure he & the child were dead. (They felt shooting the driver & running the car off a cliff in a desolate area was enough.) Fortunately, the AMIB were wrong and Ravenwolfe not only saw what happened, he got to the car in time to hear his friend�s last words: �Save the child�. Ravenwolfe honoured this last request, took the child, & adopted her as his own.

Ravenwolfe named the child Nagi, which means �shadow� in the Lakota language, and as she grew up he taught her everything he knew � just as if she was a child of his own blood. He lived in an isolated area in Montana, but being one who saw no problem with combining the old with the new, he was able to give Nagi a good life & an excellent education � even by the standards of snippy city-folk. (Ain�t solar power & diesel generators wonderful?)

Ravenwolfe had also grabbed the device when he rescued Nagi from the wreck, taken it home, put it on his workbench, & promptly forgot about it. Several months later he came across it, cleaned it up, connected some wires & tightened some screws. When he was done, he decided that � whatever it was � he didn�t know how to use it & probably shouldn�t do too much button pushing. However, it had apparently come with Nagi, so he put it away for when she was older.

Nagi grew up learning how to use computers & the Internet, jury-rig repairs to solar panels & diesel generators, drive a pick-up, & all of the other oddments of reasonably self-sufficient living in late 20th century America. She also learned how to hunt with bow & arrow, tan hides, cook over an open fire, and all of the other oddments of reasonably self-sufficient living in early 19th century America. Ravenwolfe also taught her his beliefs, and when she was twelve she began acting as his apprentice.

Ravenwolfe died shortly before she turned 23, being well past his century mark. Unfortunately, by that time so-called civilization had inched its way closer to Ravenwolfe�s property. This had led to a few�. let�s just call them �incidents��. between Nagi and various drunken hunters, tabloid reporters, a �hellfire & damnation� preacher, etc. Since prior to that time the only humans she�d met were those who came to see Ravenwolfe � and who accepted that the Medicine Man had a non-human daughter � she was not very well prepared for her first encounters with so-called �normal� humans. However, she managed to avoid dealing with them for the most part & to escape when she couldn�t avoid them.

Things might have continued in this manner for many years, if it had not been for the Hand of Fate�.

After Nagi became his apprentice, Ravenwolfe had given her the alien device & told her the little Dr. Winchester had told him about it. Nagi, not being electronically inclined, was even less likely than Ravenwolfe to start pushing buttons so she put it in her closet & forgot about it. Some months after Ravenwolfe�s death, she was standing on the cedar chest in her closet re-organizing the closet shelf when she accidentally knocked the device (which she had forgotten) off the shelf. She tried to catch it, but missed and it came down on the edge of the cedar chest � with enough force to depress some of the buttons. The device started making a strange noise.

The device was not a communications device � it was a gate homing-key. On Mars, a young, impetuous, & somewhat clumsy Techno-mage picked up the signal & interpreted it as a distress signal. In his/her eagerness to help, he/she acted without proper thought or preparation (or much of anything else a sensible person would have done) � �reached� out and �grabbed� the origin point for the signal (assuming that it was a �Cyantian in Distress�).

Unfortunately (or fortunately, depending on your point of view) the Techno-mage � being young, impetuous, & clumsy � did not have proper control. He/she grabbed everything within a 3� radius of the homing-key � which included Nagi, her entire closet, part of the floor & walls, & a small bush right outside the back wall of the closet. As the closet was grabbed, the door swung shut & latched, trapping Nagi inside. To make matters worse, the Techno-mage was unable to control just where what had been grabbed landed�.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SPECIAL NOTE �
Nagi�s true origins are a mystery. The only info she has is what Dr. Winchester told Ravenwolfe. Dr. Winchester got his info from the �Group-With-No-Name� � which may have lied. So she could be any of the following �

1 � Like Sean, she�s the result of the �Group-With-No-Name�s� tinkering.

2 � Like Chrome & others, she�s an alumni of the Exotica Genoworks School of Bio-Engineering Survival. They started messing around Earth decades ago � and one of their laboratory ships crashed.

3 � Like Joshua, she�s from A Galaxy Far, Far Away�. or at least a far distant world.

4 � She�s a cross between an otter and Mounty of the domestic cat variety � one based on the Siamese cat

5 � She�s a combination of two or more of the above. (For example: a Siamese-based Mounty modified by Genoworks; created Genoworks & modified by �the Group;� etc.)

6 � She�s something else entirely.

Maybe YOU can help Nagi find her origins!



 
Posted by Sumar (Member # 2221) on 02-19-2002 06:33 PM:
 
Name: Sumar Tonore(tuh-NOR-eh)
Species: Koyohti
Age: 23
Type: Staff
Function: Lift operator(also singer, nutcase, and NetSec headache)
Division: Construction/heavy labour
Quote: On the job: "Well, sure, you could put less time and effort into the foundation. If you really want the thing falling over in a stiff breeze, I guess that's your choice..." Before an audience: "All life is an epic, and all we can do is play our roles as best we can." In front of a computer on one of his jaunts: "Another firewall? You'd think these people would have a clue by now." And finally, in one of his black moods: "Nothing... nowhere... noone. It's all a sham, and it'll all fall apart in the end."

Roleplaying experience: A pinch of this and a dash of that over the years. But I have been in musical theatre on a couple occasions.

Personality(and bio in a nutshell, which is integral to the personality): On the whole, he tries to be friendly and social - perhaps a bit too familiar at times with the extended "pack" he's trying to belong to, but he means well by it. There's a bit of snarl and snap lurking beneath the surface, but short of physically attacking him, someone has to deliberately insult him or hurt his pride to bring that
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Prenna D'tella/17/Calico/Veterinary Student
Shyssa Wynd/19/Jilaic/Human Studies

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Re: Character Index
« Reply #5 on: March 26, 2012, 01:51:48 PM »

Posted by Sumar (Member # 2221) on 02-19-2002 06:33 PM:
 
Name: Sumar Tonore(tuh-NOR-eh)
Species: Koyohti
Age: 23
Type: Staff
Function: Lift operator(also singer, nutcase, and NetSec headache)
Division: Construction/heavy labour
Quote: On the job: "Well, sure, you could put less time and effort into the foundation. If you really want the thing falling over in a stiff breeze, I guess that's your choice..." Before an audience: "All life is an epic, and all we can do is play our roles as best we can." In front of a computer on one of his jaunts: "Another firewall? You'd think these people would have a clue by now." And finally, in one of his black moods: "Nothing... nowhere... noone. It's all a sham, and it'll all fall apart in the end."

Roleplaying experience: A pinch of this and a dash of that over the years. But I have been in musical theatre on a couple occasions.

Personality(and bio in a nutshell, which is integral to the personality): On the whole, he tries to be friendly and social - perhaps a bit too familiar at times with the extended "pack" he's trying to belong to, but he means well by it. There's a bit of snarl and snap lurking beneath the surface, but short of physically attacking him, someone has to deliberately insult him or hurt his pride to bring that out.

However, all is not as it seems.

He has seen the decay of the Koyohti, his own people seeming to crumble and fade, their once-proud traditions(questionable as some may be; nostalgia never was reasonable) being cast aside and forgotten. Mired by hopelessness, he started doing everything he could to forget about it, leave it behind. He went out into the larger world, learned how to build with a lift rather than his bare hands, learned about worlds farther still(ie Earth, and the English language), even took to computers and networks with skill that surprised him.

He's convinced, though, that with as much effort as is spent on securing data, people must have something to hide, and he endeavoured to find out. Though young at the time, he had a good head for computers and code, combined with a personal flair and a tendency to act in unexpected ways, which let him crack steadily harder systems. Though he has never manipulated any data besides his own tracks, he earned a reputation among circles lit only by the late-night glow of computer screens - that of an information broker. Calling himself "The Oracle"(in English, roughly phoneticised to the language of whomever he was doing business with), he's uncovered way more than his share of plots and secrets, gathering reams of information - some on his own, some in exchange from people who wanted to learn something he could provide.

It wasn't enough, though. He needed to know more - and with rumours circling among his contacts that someone might be close to discovering the identity of the Oracle, someone who had been greatly inconvenienced by their information winding up in someone else's hands, it was time to move on.

Word of the Academy brought a plethora of opportunities - haven, perhaps, and a place to continue his clandestine work, but also a new horizon, a new(if somewhat barren) world to explore, a chance to build, perhaps a chance to make a foothold for his people and re-establish their lost legacy.

(Note that the above is as he sees things, and may or may not be completely accurate. He might be bleak at times, but he's an idealist at heart. Nothing quite like someone with a Cause...)

Likes: Song, dance, drink, a warm fire, and a warm body to share the above with - preferably, though not necessarily, male(he doesn't mention this part very much, though, partly out of a sense of duty; can't have many pups with another guy).
Dislikes: Death, sobriety, and anything else that tends to throttle emotion.
Pet Peeve: Being mistaken for either a wolf or a fox. (He's carrying enough racial pride for twenty.)
Wouldn't do: In general: Give up. Though he sometimes(when he isn't keeping busy enough to keep from thinking about it) thinks he's fighting a losing, hopeless battle, he's simply too stubborn to roll over and take it. WRT hacking: Pin the blame for his activities on someone else, or betray his sources. There is, as it turns out, some sort of honour among thieves...

Abilities: A good eye and a strong, steady arm make him good at building things, with a lift or without. Thanks to a neural interface, he can control medium lifts directly; a not-completely-legal(not certified, anyway) attachment to his computer allows him to control that directly, too. He excels at cracking into even tightly-secured systems, grabbing data, and getting out without being tracked. He erases his tracks on easier-to-access systems, but his idiosyncratic search patterns and means of access have become a familiar footprint to some NetSec agencies on Cyantzium.

He has a well-trained tenor voice and a very good ear for melody and harmony alike(and often sings softly while at the computer; part of his hacking style, which makes it so distinctive, is that his code is often written in such a way that it can be sung). While not quite so good with any particular instruments, he's pretty good with percussion and okay with strings. However, it's not really a full-time hobby - music leaves his mind too free to wander, and he'd rather keep it busy.

Weapon: Teeth and claws. While nominally trained in their use(and capable, in complete ecologies, of hunting to survive, by himself or with a pack), he's hardly an exceptional fighter.

It's worth noting, though, that the cutting, fastening, and welding tools of a construction lift can be very lethal weapons if he's pressed to it while in a lift, and more "conventional" tools can also be unpleasant for those on the business end.

Description: Sumar is big, but in a lanky, unfinished sort of way. He's tall(6'5") and broad, but bony and angular rather than muscular(though he is quite wiry). He has an expressive face, and through his shaggy fur, the scars of a rough-and-tumble life don't show - though sometimes, the inner scars can be glimpsed through his expressive eyes. Has three silver earrings in his left ear, along the outside edge; the lower two are simple hoops, while the top one is a stud that clasps a polished turquoise. Not all that valuable in their own right, perhaps, but for reasons that even he doesn't recall, he's obsessively attached to them... He doesn't have long head-hair, preferring to keep it trimmed like normal fur. When not kitted out in a lift, he prefers to wear just tan shorts, with a belt and/or bandolier to hold things, maybe an apron if he needs a lot of screws, nails, and things to put them in with.

Why he should be here: Need someone to build and(to a lesser extent) repair stuff, don't we? Big projects, like buildings or hallways in same, not just gadgetry(which he often looks on as removing people too far from the things they do, though, since he does after all use a lift and other gadgets himself, he keeps his disapproval to himself).
Qualifications: He's a good, hard, capable worker, and a number of former employers can vouch for that. While not an architect, he has enough knowledge of structural concepts to spot glaring flaws in a design or see problem spots before they develop, and this schooling is on record.
Useful traits: In addition to the above, he makes a fair entertainer. Some co-workers or subordinates have had their spirits boosted quite nicely by a song drifting over the comlink as they all work, and he can be persuaded to sing for an audience as well. He can recite a few legends and sagas, too, though he prefers ballads to spoken poetry or prose. In addition, if his computer talents are found out, he could be co-opted into the Covert Ops or NetSec departments - and between the access this entails and the challenge of keeping people like him out, he wouldn't even need much convincing. (In fact, he might suggest that sort of bargain himself.)
Goals: As mentioned when describing his personality: a haven and a place to continue his covert search, but also to explore a new world and, just maybe, to make a new name for his people. Idealistic in the extreme, but he can dream, can't he?
Thoughts on his species: When he can be persuaded to think of them at all(or if he falls into brooding), his musings on other Koyohti are filled with bleak regret. Should he actually meet one here, though, his loyalty will be almost literally fierce.
Thoughts on other species: He regards them all with low-grade mistrust, thinking them responsible for his own race's decline, though this usually comes across as just being slightly standoffish toward new people.
(totally out-of-character)Unofficial theme song: Electrasy's "Cosmic Castaway"
 
Posted by Mira (Member # 1782) on 02-23-2002 11:41 AM:
 
*Adds her's... finally*

Full Name: Tanji Acilsa
Species: Wolf
Age: 19 Years
Type: Student
Function: Pilot, Student; Aeronautic engineering
Division: (Pilot) Private, (Student) First Year
Quote: "There's nothing better then being out there; in space, with only the stars for silent company"
How much experience do you have with role-playing? How much time have you
spent on MUSHs/MUXs/etc.?
MUSHs etc. :None at all. I do have a summer or mores experience in a forum RPG -Redwall- and various other misc. places.

What is your character's personality?
Though over cautious to fault Tanji is still cool and calm in a real emergency and is often pushed into impromptu leadership roles. Neither a leader nor a follower at heart, but rather a loner Tanji is never thrilled when circumstances force her into leading. Because of these loner tendencies Tanji doesn't make friends easily but when she does she is extremely loyal.
What things does s/he like?
She's a chocoholic and reader of books. A great enthusiast of any vehicle capable of sustained flight.
Dislike?
Creatures who bother or interrupt her needlessly. Broccoli.
What are the strong points of your character?
She's cool in an emergency, loyal to her friends and a quick learner of anything to do with piloting a craft.
Name one thing your character would never do and why.
Tanji would never volunteer for leadership role. Her fear of messing everything up for a group is strong. Risks she can take that involve only herself, but not for many creatures.
How does s/he interact with others?
Tanji doesn't interact well with others. Constant talk and prattle from anyone but her dearest friends annoys her.
What are their abilities, hobbies, things they are good at?
Tanji has mastered the flight of several ship classes and is a quick learner of new ones. In her spare time she builds model ships and earth vessels from scratch.

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety.

She carries no weapon, but keeps a staff near her sleeping place at all times.

(This question should really be the bulk of the application; this is considered to be the most important question in the entire form, as it tells us about your character - it’s a window to the soul, so make it as detailed and clear as possible.)

Give an example description of your character.

A wolf, a bit short perhaps at about five foot ten stands her back to a wall and in her hands a book. The page in her view is detailed cross section drawing of an older earth biplane; a Sopwith Camel. But the book is not what caught your attention it is the wolf herself. Her fur and head fur are a soft grey that changes shades depending on light and breeze. Out of uniform she is dressed in comfortable loose fitting clothing in natural shades. Brown and green with small bits of blue. The wolf's eyes are a cool green; almost blue that though pointed toward the book seem to take in their surroundings still. You are startled as the eyes look up, but they are not turned toward you. Instead they are fixed on some other student coming toward the wolf to greet her. The wolf sighs to herself and sticking the book into a haversack she slings it over her shoulder and flees down a hall her full tail following behind her; the approaching student left wondering why she left.

Why is it essential that your character be here in the Mars Academy? What are their qualifications? Traits useful to the future colony? Recruiting class? Goals in being here?

Tanji has a great ability for piloting. Though only eighteen she has mastered several types of flying things and is eager to learn the controls of others. This indeed can be useful to the fledgeling colony. Her main goal however is to complete training as an aeronautics engineer.

What is your characters nature and thoughts on others of his/her species?
Tenji is a loner of her species. Though not disdainful of them she does not, say go seeking them out.
What is his/her view on other species?
Tenji is interested in other species' ships and mechanical devices. Humans especially fascinate her with their -comparatively- primitive airplanes and space shuttles. As to the species themselves Tenji does not make a difference between them although there is a certain reluctance to trust foxes hidden within her unconsousness
 
Posted by Galis Tatera (Member # 1875) on 02-23-2002 12:00 PM:
 
I'm not on the list...

-----------
Full Name:
Galis Tatera (pronounced Ghaless Tah’tera)

Species:
Alien Mouse/Gerbil-looking “visitor” from another planet.

Age:
25 years old.

Type:
Student

Function:
Unknown as of yet.

Division:
Beginning Student.

Quote:
Life is a game. Sometimes you win, sometimes you lose. Sometimes you wake up with your underware tied around your wrists and sometimes you just wake up. ~Volair Enricho Lee "Umlaut House"

How much experience do you have with role-playing:
1980-2002

How much time have you spent on MUSHs/MUXs/etc.:
ShadowMUD, 1994-1998, player and then Coding Wizard.

What is your character's personality:
Friendly and open

What things does s/he like:
Learning something new, green tea, cookies, meeting new people, making friends and doing new things.

What things does s/he dislike:
Sentients who abuse others; physically or mentally. Slavery in all forms, rapists, murderers and anyone with hate phobias of others; i.e. sexual, racial, appearances.

What are the strong points of your character:
Galis will go the distance to help others. He is the friend you can always count on to lend a hand or a shoulder to cry on.

Name one thing your character would never do and why:
Abuse or take advantage of anyone.

How does s/he interact with others:
Open and friendly. Always ready to talk and experience new things.

What are their abilities, hobbies, things they're good at:
His inborn talents. Cooking, reading , learning something new and martial arts. (Armed or unarmed.)

Weapons carried:
None

Give an example description of your character:

Name: Galis Tatera
Pronounced: Ghaless Tah’tera

Age: 25 years old

Height: 6'

Weight: 230 lbs

Eye color: Deep, dark blue. They are color of the Earth gemstone called Lapis Lazuli.

Hair color: Dark grayish black

Hair description: Shaggy on top of his head, his bangs and sides reach to his lower ear level. His hair reaches to his waist in the back, sometimes braided into a single ponytail or other times left loose.

Fur color: White, slightly shaggy, thicker on chest area with a dark grayish black patch and shaggier, dark grayish black tail tip. (Like a gerbil) The shaggy part is about 12" long.

Build/Body: Attractive and Athletic muscular.

Face Handsome for a mouse, yet not a Pretty kit. (Furry term, same as a Pretty boy)

Race: Alien Mouse/Gerbil-like furry.

Tail: Gerbil-like tail, it has fur on it with thicker 12" long shaggy end. His tail is as limber as any jungle cats, though a bit stronger at gripping.

Ears-Furry: Gerbil-like ears with fur on them.

Accessories: A rawhide, leather cord necklace with a strange green crystal attached to it. He keeps this near his heart at all times, although he does not know consciously know why.
Sometimes he carries a small, black, soft leather traveling bag. He wears the strap slung across his right shoulder and rests the bag on his left hip.

Powers: He possesses strength, speed, hearing, smell, vision, IQ and memory storage around 2x normal Cyantian Mouse norms. This is due to his denser than normal cellular structure. His people evolved in a heavier gravity than Earth/Cyantia.
He can also create small objects or clothing from nothing, on or off his person. This is performed by mental manipulation of energy stored in his blood. The powers are very limited, but grow in power slowly as they are trained. His power level at this time is around the same par as a basic Technomage.
The extra constiuant of his blood allows him to store electrical energy, derived from food or direct contact with a live circuit, AC, DC or some other exotic brand.

Clothing: Galis prefers blue jeans, gray tee shirts or gray sweatshirts and black, soft leather jackets; short or full floor length. He wears calf-high, soft, tan moccasin type boots. This gives him the feel of going footpad bare and still provides foot protection. He cannot stand hard-soled boots or shoes for extended periods.

History:
Galis's species evolved in a silver rich, higher gravity environment with alot of predators around. Evolution gave them a electrical defense mechanism to help escape in case of predation. The predators used theirs as a attack mechanism.
As silver was the most common element in their environment their blood was based on it.
The blue "Unknown" rare element in their blood is also found in their soil/atmosphere/bodies. It readily holds a energy charge for hours without degrading. Evolution found a way to use this for protection.
Their 6 chambered hearts are need to pump their thicker blood. The heart also evolved a way to hold some of the energy charge also. A thin fluid layer of the "unknown" rare element lies under the hearts first few layers of muscle. It is bounded by a non-conducting muscle layer on both sides, except where it connects to the blood supply.
We are calling the element "Unknown" because Galis's people just refer to it as "The Blue". It's there, it works, why worry about it. In other words, Galis is a unknown, never before encountered Alien species. End of story.
"No Twink jokes please."

Alignment: Neutral good and always a Gentlefur.

His Alignment is described as:
------------
1. Always keeps his word.
2. Is VERY unlikely to lie, except perhaps to an evil person.
3. Never attack or kill a helpless foe.
4. Never harm an innocent.
5. Never tortures for any reason. Is very unlikely to allow torture for any reason, physically or mentally.
6. Never kill for pleasure.
7. Always tries to help others.
8. Works well in groups.
9. Never take dirty money or items.
10. Never betray a friend.

Why is it essential that your character be here in the Mars Academy:
He seeks to learn who and what he is. And this is the best and nearest place to where he arrived to help achieve his goals.

What are their qualifications:
Galis absorbs knowledge very rapidly; he could fit into any niche the Academy Elders find him.

Traits useful to the future colony:
Galis possesses a high IQ, a photographic like memory and the ability to understand things and how they work in a very short time. He would be able to perform many differant jobs, sort of a jack of all trades.

Recruiting class:
None

Goals in being here:
Learn all I can, that I may understand who and what I am. Perhaps then I can find a place in this Universe for myself.

What is your characters nature and thoughts on others of his/her species:
He understands he is a member of an unknown alien species. Galis knows he is alone as a species here and is determined to become the best that he can be. He has never seen nor met any others of his kind, thus all the basis he has to judge on who and what he is, is dependant on his "feelings" of what is right and wrong.

Galis is a full extrovert in that he loves making new friends. If invited he will join in any fun available. His views on pairing and grouping are slightly differant than the norms, but he will go out of his way to avoid causing problems. He is heterosexual, but his sexual chemistry is strange. He is sterile for 11 months, 2 weeks out of a normal Earth year. He usually comes into Fertility around the 1st week of July on the Earth Calendar and his fertile season last for 14 days approximently. During this time, he must take abstain from ANY and ALL contact with females, for at this time he is 100% fertile. Call it a hermitage if you will or a 2 week vacation.

Galis seems to lack the emotion of jealousy completely. He can feel love, sadness, anger, etc.(though he will not hurt a female, ever!) But he can never become jealous over females, objects, etc. This would be a drawback for some females who seem to like provoking males into jealous fits or fights. Galis would simply shrug his shoulders and ignore the situation, it's his way of being nice and not violating anyones personal freedoms.

What is his/her view on other species:
Galis is open and friendly to all others, even humans. He has no fear, phobia or aversion of any race, species or appearance. As such he would be an EXCELLENT 1st contact ambassador.
 
Posted by Khaelis Sine (Member # 1814) on 02-23-2002 02:09 PM:
 
Full Name: Khaelis Sine
Species: Gold Fox
Age: 25
Type: Staff
Function: Security
Quote: "I am…going to get you for this!"
How much experience do you have with roleplaying?A few years paper & pencil, plus a few months here as…someone else.

What is your character's personality? Usually tries to stay focused while on the job. However, he suffers from a slight case of passive aggressiveness. Doesn't hold up to pressure well.
What things does he like? Those who just let him do his job without causing altercations.
Dislike? Those who seem to delight in causing mischief and/or pain for him. Special assignments that take him away from his normal rounds. Female shops.
What are the strong points of your character? Usually tried to maintain a professional atmosphere when doing his job. Sometimes, though, things can get a bit too much for him.
Name one thing your character would never do and why. Disobey an order from a superior - unless he was desperate.
How does he interact with others? If you haven't caused problems for him, keeps a prefessional attitude. Otherwise, he will make the occasional idle threat, though he comes off as somewhat less-than-threatining.
MENTION if they carry some sort of weapon. Normal security gear. Though he doesn't carry it on him, he recently aquired a black market .45 plasma rifle.
Give an example description of your character. Stands at about 5 feet, slightly shorter than the average fox. Took the assignment at the Academy since he figured that, seeing how most of the population would be made of students, that it would be an easy assignment. Things have since proven otherwise.
Why is it essential that your character be here in the Mars Academy? (Comic relief, punching bag) Does various security jobs, from customs to personnel escorting.
What is your characters nature and thoughts on others of his species? As long as they don't cause trouble, everything's okay.
What is his view on other species?He has recently had several altercations with humans, most of which ended with him in medical. As a result, he thinks less of them than he could.
 
Posted by Vedoo (Member # 1111) on 03-02-2002 02:24 AM:
 
forgot I only linked to this, and several layers down at that.

Thought I had put up Vix's profile here.

Full Name:
VX-II ("Vedoo")
Species: Black Vixen
Age: 20
Type: Student
Function: Security
Division: Second Year (Equiv)
Quote: "Just as long as the shirts aren't red, Rayne... on second
thought, gold would be bad as well."


Time roleplaying? Limited
Time on MU*s none


Personality:
Vedoo prefers to call herself sociable, Dataran calls her "nosy"... The truth lies somewhere in between. She enjoys chitchat, gossip to an extent and is willing to take a chance on anybody for a friend.


Like:
Partial to firepower and power plants. "Ooh! Is that a handheld microfusion generator? Can I see? You know, this would make a really good gift for insert upcoming holiday here."


Dislike:
Hurting people at close range... having an empathic neural interface does that.


Strong Points:
Lightly empathic (read: as much as I the typist am able to read emotions) and concerned for the well-being of her commanding staff/instructors. Has a tendency to know when Dataran is plotting something even if she doesn't know what (also works on incoming technomage teleports and like, so she can't be sure).
example:
Rayne: OK.. this is a stick. It is sharp and pointy. You all still with me on
this?
Vedoo: Um, sir?
R: Yes, Vedoo? I wasn't expecting a question from you on this.
V: I feel a disturbance... like a plot is being raised against us.
R: Huh?
A small water balloon appears shooting for the end of the stick, it explodes
over Rayne.
V: That would be it.
R: &$*@ technomages.


Never do:
Streak. What? You expected something in depth... her nanos prevent her from coming under the effects of intoxicating beverages, and protect her from tranqs and sleepy potions in drinks, so it's hard to get her do do something against
her judgement.


Interact
Somewhat talkative, although my point of reference may be skewed. Doesn't like being just part of the crowd, she likes to have her say on things important to her. Willing to take orders, however, and keeps her trap shut when appropriate.

Hobbies:
She enjoys collecting swords. Rapiers to grav-sabers. It's a hobby to her, not a collection; a such she is lacking a great catalog, only the pieces that came with info have any.


Weapons:
None external. Her bots were built for combat, and just that; none of this sissy manufacturing stuff like Dataran's. She has at her command heavy armor and an ion-beam tazer (a modification of a multi-beam ion cannon that only delivers a stunning electrical charge), with a normal multi-beam ion cannon for stuff that doesn't go down to your everyday electric charge (heavy lifts, master lifts, etc). Other weapons available, but she doesn't like them.


Heavy weapons are only available when in combat mode, otherwise she uses a rather effective weapon known as a sharp pointy stick. Very handy, very dandy... simple operation: poke something with it, repeat. Normally used as an interrogation tool.


Example Description
Vedoo stands at about 5'3", has black fur and blue hair/points. As Genoworks needed the elite genes for the nanorobotics experiment, and she was designed at a time when black foxes were not welcomed, they needed a rather obvious tell-tale. A color combination that would be hard in nature was decided on and thus she has royal blue hair and sky blue eyes.


She wears an open coat that reaches to her waist, with a grayish shirt and black cargo pants Often with a black cap that hides her short hair. On duty, standard uniform... whatever that is. When armored, the majority of her surface is black, with blue trim.


Why essential?
Would you rather have her here where Rayne can watch her, or elsewhere? Seriously though, she wants to help out, and is committed to the ideas behind the acad.


Useful traits:
Member of a sex capable of full body searching females without being considered perverted little fox-boys. At same time, slightly harder for larger opponents to take down than they would estimate. capable of introducing herself to the other Genoworks projects in a way that would make them a little bit more comfortable.


recruiting class:
I still haven't seen an explanation of this one


Goals
Be good at what she does, but not the best. Way too much pressure being number one, you are expected to keep it up day and night. Make friends, and have fun are in there as well.


Views on other Foxes:
Willing to give them a shot, be it a chance at friendship, or a particle blast is really dependant on the other fox. Feels the past is the past, and just wants to get on to the present and the future.


Views on other species
see above, but replace all instances of the word fox with the name of the other species.


background:
Vedoo was the second of the VX series, VX-I was built for recon, VX-III was made with diplomacy in mind. Vedoo was designed/built with combat in mind. Perhaps due to an overload of information, VX-I set off the explosion that destroyed the lab, and only a handful of scientists and VX-II escaped. After that, trapped in deep wilderness without any communicatons, and having seperated from Genoworks much earlier than the explosion due to conflicts of interest amongst the Nano-robotics researchers ("You did what to the roos? We're outta here!" The group started relying on her defensive skills to survive against hungry scythtails and acid wisps until they made it to the nearest habitation: a wolf outpost. Vedoo was practically leading the group by that time, but they did come right out and say that she had been an experiment... mostly to explain her hair. None of the remaining researchers had any loyalty whatsoever to Genoworks, and most integrated well into wolf society, finding places in medical areas and helping our Genoworks refugees. Vedoo went to the Acad on the colony ship, being able to help with the initial offloadng.


Also has some Psych training, a little more descreet about helping with problems than Muerte.

Addendums forgotten about:
Voice is alto, with a metallic ring during normal conversation.
 
Posted by Vixaria Malonis (Member # 1366) on 03-02-2002 02:39 AM:
 
*shrug*

Name: Vixaria Malonis
Species: Vixen, Gold
Age: 22
Type: security student
Function: Depends on assignment, can be guard duty, but often desk work... cause that is what she knows.
Division: Squad Leader.
Quote: "OOOHHH!! A Black! Where's my gun? ... Cool... that one hit the ceiling."

Experience: not much, but learning fast. Like using Word to compose my posts for spelling issues.

Personality:
Sick, twisted, and demented; did I mention sick? I have a sense of humor that, well� has to be seen to be believed. I like hugs.

Likes:
I feel like I�m writing a personals� jeesh� sorry. Black things. Any black thing� Black Foxes get hugged on sight. (Can you tell I�m gunning for someone?)
Oh, yea� weapons of mass destruction in a small package whirling around in an arena knocking the carp out of each other.

Dislikes:
Needles� I can�t stand the sight of one. Polymorphs are another thing� they weird me out. Fortunately, I don�t deal with them that much

Never do:
Actually Shoot an Elite Fox. They are just too cute, in my mind. I did a lot of desk work before Kiet took power, trying to avoid hunts. Considered a lousy shot by my fellow hunters, I am actually a very good sniper.

Interact:
I accept hugs from others, and am somewhat erratic about giving them. I like to think that I do well with others, but my fascination with black fur has gotten me in trouble a few times. I�ll never forget the look Silver gave me when I met Rayne. Eventually I did manage to convince her that it was a� compulsive behavior. I don�t have a clue what Rayne thinks of this still. I�m just at a loss for what will happen if more than the classmates I already know are black, or have a lot of black on them. Hoping I don�t get sprayed by a Skunk.

Hobbies:
I enjoy making people uncomfortable, random acts of malevolence, and keeping the peace. Yes, I can do all three.

Weapons:
WHAT! No guns? You mean to say that Rayne doesn�t trust me, a perfectly nice Vixen, with a gun? Well� when you put it that way, he does have a point
I carry a retractable pointy stick, about 2 meters long when fully extended, 10cm retracted. It is fully stable at all lengths, but much denser when short.

Example Description:
I stand at five foot three, have short hair (comes with the job) and a beautiful gold fur coat� isn�t it just lovely? Solidly built, but not by any means heavy, I enjoy watching things being blown up, get cut up, and other things that are followed by up, notably those that start with �F�. You can count on me to� well� if it�s black, or a lot of black, and breathing, I�ll hug it.

Why essential?
Who else is going to help arrest perpetrators, keep a vigilant eye, and hug anything black in the Acad?

Qualifications?
Quiet and reserved for my entire time as a Hunter, never brought back anything that didn�t deserve to be brought back. �Botched� a few jobs that went against my own ethics. That good enough?

Useful Traits:
Shooting things, spreading the love, making a certain Fox very uncomfortable.

Goals:
Make a name for myself, show my parents I�m not a total F&*#-up. And, should I ever work up the courage, try the mystery meat� god help me.

Thoughts on her species:
Golds: Genocidal Whackos
Blacks: CUTE!!!
Silvers: Only know one�
Whites: Eh� used to be ruling class, would be still if not for a group of Genocidal Whackos.
Reds: bunch of rather normal fox�
Blues: Um� you guys got any restraint?
Orange: Yes� and?
Gouttouve: I don�t even acknowledge that this is a class. It�s a stupid way of making people stick with genetics for their job.

Others:
Wolves: Do they make black Wolves? Just a joke� geh. I�m fine with them, considering they are a large reason I have a chance to do this� make something for myself.
Misc: Yea.. I�ll judge you when I meet you. Ok� a few seconds before the first words come out of your mouth, but still when I meet you, and not a second before� unless somebody tells me something about you.

Author�s Notes:
Mentally touched� I think you got that from the Black hugging. Other than that, she�s fine. Has a mind that understands golds, cause she is one. As such, she gets suspicious of any overly helpful gold. She has never seen Earth TV, but would love this �BattleBots�.
 
Posted by Shivan (Member # 1745) on 03-12-2002 02:27 PM:
 
Since I don't have a website (and are too busy to make one right now) I'll just post Shivans info here and link it later

Full Name: Shivan Ursus
Species: polar bear
Age: 24

Description of your character.
Shivan is an 8 Foot 11 inch, 850 lb, and strongly built. His fur is snow white with the exception of an odd shaped patch around his left eye which is gray.His eyes are the colour of polar ice and his general features are the same as any polar bear. His usual garb is that of the mechanic, but on occasions will wear normal cloths. During importain occations he will wear a perfectly sized 3 piece suit. The only other things he wears are a pair of dog tags and a carefully engraved silver bracelet.

Shivan is the oldest of three cubs. He was raised in the spire city of (insert northern city name as I dont know any, will change when I know one). His father was a renound hunter and his mother was a cook for one of the wealthier families. His family was well off enough that even with later additions to the family they were never in need. The first few years of Shivans life were some of the happiest he can remember.

It was in his 6th year that the trouble started. Shivan had developed a love for technology in a place where it was, more or less, dismissed as tools for the weak, but for Shivan they were puzzles to unlock. This attitude led to his isolation from the surounding people and even his own family. Though he was one of the biggest and strongest of his generation, he was denied access to the schools and was forced to school at home.

This continued for years untill he could no longer handle the constant whispering behind his back and the disgraced looks his family wore whenever he was around. So come his 16 year, Shivan enlisted with the northern patrol. It was here that he met the two people who would change his life forever Shala and Caiger. Shala was a 17 year old arctic fox and Caiger a 16 year old timber wolf. These three became fast friends and spent the next 2 years traning and learning together.

Upon finishing their training the three were assigned to the 132 patrol. The three stayed together and had quite a few adventures over the course of the next 6 years. In the 6th year with the patrol Shala and Caiger were killed while on duty. Though Shivan tried his hardest to do his job his was given an honorable discharge and for the second time in his life found himself with no future.

Knowing that he couldn't go home Shivan setout to look for other possiblitys and that is when he encountered a recruter for the Mars Acad. A few days later he was on his way to mars and possibly a new future.

The rest is a tale yet to be told.

I think that about sums him up. I will add more as I think of it.
 
Posted by Labyrinth D'dalus (Member # 2479) on 03-22-2002 08:50 PM:
 
Full Name: Labyrinth Daedalus (shortened to D'dalus because he hates the irony that comes from strange parents)
Species: Black Wolf
Age: 25
Type: Staff/Instructor
Function: NetSec/Instructor
Division: Security Admin/100&200 level instructor.
Quote: "You want access to that? I'll have to run it past Rayne, perhaps Darius, first."

How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.?
ick. little more than 6 months, most of it here.

What is your character's personality?
EVIL!!!! wait� that's not it� Mildly sadistic, annoyed by the high-responsibility/low-authority position he is in.

What things does he like?
Luser Attitude Re-adjustment Tools (LARTs), popcorn, sending people's security requests to Darius written in crayon on toilet paper.

Dislike?
Crackers (the not-so-edible kind that you have to shoot first), network outages, Celina.

What are the strong points of your character?
Do I have to have strong points? Ok� he's a good programmer, treats those who respect the system with respect.

Weaknesses:
Has a soft-spot for hurting intruders.

Name one thing your character would never do and why.
Pee on a server. I think this is self-explanatory.

How does s/he interact with others?
Depends, who are you? Most will get along fine with him, although some will have problems.

What are their abilities, hobbies, things they're good at?
Good programmer, modeling for a hobby.

MENTION if they carry some sort of weapon.
Plasma Blade, set for fiber-optics.

Give an example description of your character.
Labyrinth went through much of his childhood being called "Laby"� he didn't like it. For his project in school he managed to lock those who teased him the most out of the systems, even if they used someone else's login. It took the networking instructors several days to figure out just how he had linked the sensors and security systems together without a major performance hit on logins.

After that he focused on security, becoming a network security major and quickly a teacher. When he got to the Academy he was instrumental in the creation of DARC.

Has tolerance for hackers; although not the mainstream definition of the word. The hackers I'm thinking of are the type who would come up with this or perhaps this. Crackers are treated with less respect and more enthusiasm than a hockey puck.

Why is it essential that your character be here in the Mars Academy? What are their qualifications? Traits useful to the future colony? Recruiting class? Goals in being here?
He�s a network admin, see previous, see previous, dunno, see first response.

What is your characters nature and thoughts on others of his/her species? What is his/her view on other species?
Fairly typical on both, he doesn�t judge by species.
 
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Shyssa Wynd/19/Jilaic/Human Studies

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Re: Character Index
« Reply #6 on: March 26, 2012, 01:52:26 PM »

Posted by Kiki and Amber (Member # 2498) on 03-23-2002 07:03 PM:
 
Public Profile
(for more information, see Their Registration

Full Name:
Kika and Anka Krioka

Species: Neefla

Age:
Physical - 21
Human equivalent - 28

Type:
Graduate Student

Function:
Medical Student,

Division:
First year student, medical.

Quote:
Anka: Kika, Kika! I finally got it to work!
Kika: Ohh? Whets it do?
Anka: Ummmm.... Don't know, want some?
Kika: shrug Sure.

How much experience do you have with role-playing?
~18 years.

How much time have you spent on MUSHs/MUXs/etc?
The last ~2 years.

Give an example description of your character:
Kika and Anka are twin Neefla, they are tall for Neefla, and incredibly thin for their species. Kika's actions are generally slow and smooth, where Anka doesn't ever seem to sit still. This is the primary way to tell them appart as they ae otherwise completely identical.
They emerged from the ocean one day, and applied to Mars Academy. As they possessed a somewhat impressive list of credentials, as well as scoring outstanding scores on the entrance exams, they were allowed in. They're application was helped by the fact that as well as being medical students, and therefore eventually helpful to the colony as doctors, and skilled at the creation of Biostructs, (effectively bacterial nanites) .

What is your character's personality?
Anka is always excited about everything. There is nothing that doesn't remind her of something else. She tends to be a little careless, secure in the knowledge that her phenomenal physical reflexes will save her in any situation, be it social, or physical. Kika is the opposite. Every thing she does is thought out, preplanned, she almost always acts after careful deliberation, lacking her sister's faster reflexes, and she is forced to rely more on her fast wits. Both use a sort of laid back, detached mock stupidity as camouflage, as they have found that most people respond to this by underestimating them. This gives them a feeling of safety, yet they find themselves annoyed that no one takes them seriously at times.

What things does s/he like?
They like excitement, drama. They are actually fascinated with the chemical processes of the body, and the brain. They are both intensely interested in pharmaceuticals. They are never happier than when they are playing in the lab, inventing new biostructs.

What things does s/he dislike?
Pain, either their own or other peoples. They will quite willingly inflict pain, but only if they are convinced that that is the only way to avoid more pain for someone. They cannot stand anybody or anything that would willingly inflict pain on another for the sole purpose of causing pain. They don't like people who assume they are stupid, even though they frequently act less intelligent than they are. They have a phobia of intrusive medical probing. They hate being touched or injected by any medic.

What are the strong points of your character?
A real and driving desire to learn all they can.
An almost obsessive interest in Bio chem, toxicology, and a genius for engineering Biostructs.
Kika and Anka seem to have an impressive immunity to drugs.

Name one thing your character would never do and why:
Never give drugs to anyone else who did not need them for strictly medical reasons. The twins are fully aware that their physiologies are no longer normal, and while they may take advantage of this to indulge themselves, they would never dispense a drug to someone that would harm that person. (Exception, the twins are firm believers in the tactics of Chemical warfare. They have no compunctions against using drugs against someone they regard as their enemy.)

How does s/he interact with others?
Anka is friendly, happy amiable, quick to make friends.
Kika is standoffish, distant, almost disconnected.
Both tend to throw up multiple false facades...Appearing vague, ditzy and unconnected with reality.

What are their abilities, hobbies, and things they're good at?
They are both brilliant Bioconstruct engineers and toxicologists, and have an encyclopedic knowledge of most every toxin native to Cyantia, as well as counteragents and side effects. Many of these substances they have experimented with on themselves. Both carry a supply of cigarette sized cylinders in silver cigarette cases. The cylinders contain a catalyst agent in a special tab on one end. Break the tab, and the catalyst converts the powder inside slowly into a gas. They use these in the place of cigarettes.

Recruiting class:
(I'm not sure what belongs here.)

Goals in being here:
Complete a medical degree, have fun, learn more about Human toxicology and Pharmacology. And their ongoing quest... develop the perfect "stuff" (K&A refer to all recreational pharmaceuticals and Biostructs as "stuff")

What is your characters nature and thoughts on others of his/her species:
K&A find most Neefla to be slightly humorless. This is scary considering that Neefla are one of the more laid back and jocular species. But other than that K&A move well amongst their kind.

What is his/her view on other species:
K&A have not had much interaction with other species, they are cautious of Craith, but not quite to the point of paranoia.
 
Posted by Hank Valpanix (Member # 2512) on 03-23-2002 07:08 PM:
 
Name: Hank Valpanix
Species: Fox, Orange
Age: 24
Type: Student / Fur Technician
Division: First-year / new guy
Quote: "We're studying human relations today in class and what better way to study than to watch humans relating!"
"You know, I could have a much better mental image of you if you'd just tell me what your real fur color is� but it's your call."

Time: eh. the life of this RPG� it's me DataBank for crying out loud. (Note: the nick DataBank is now solely the player)

Personality: Inquisitive, too much so for his own good. A typical fox, basically!

Likes: Humans, Styling fur� etc.

Dislike: Burnt fur, shavings, smelly chemicals.

Strong points: His points are very well-defined, nice and strong. Oh, you mean personality� he's inquisitive, willing to learn, and artistic.

Weak points: Sucker for a smile. Too inquisitive.

Never do: I'll have to go with kill or not feel bad when he screws up.

Interact: outgoing. says his mind.

Abilities: talking. matching colors. embarrasing humans.

Weapon: perhaps a pair of scissors or a trimmer if he's at work, but other than that no.

Description: Standing at 5'2", his hair at first appears a bit messy, until you realize it's held there with meticlious care. Beign a "fur technician" he must pride himself on his own appearance, and thus keeps himself at "show quality" all the time.

Unfortunately, this care for apearance does not translate into an accurate sense of time, and he is usually late for any event except his human relations classes. Studying the activities of humans is high on his list of priorities, and at any social event he will be taking down at least a few notes.

Sample activity: Hank darts into "The Mane"� he's late for work again. His tardiness does not impact his work, however, and his efforts are up to the high standard that all employees rise to. During the lulls, he chatters with his co-workers, gleaning as much information off of them as possible. More than likely he will cross a sore subject, but he backs off after some resistance. After all, sometimes when people say no, they mean they don�t think you�re interested enough, right? His home life is a more boring one, given to studying and experiments with colorings. Actually, it isn�t all that boring, considering that he knows how to change someone�s color from, say, black to, say, gold without any trace of them ever having been black-furred in the first place.

Why essential: A male to style fur, should someone be uncomfortable with Camie or Sym doing it�

Qualifications: he's a first-year student, he needs qualifications?

Goals: Learn, find his life, find someone to give lots and lots of gifts to.

Views on Fox: "Fox� we're a rather diverse group. I think that abolishing the caste system is a good thing, and Kiet should be applauded for it. It's nice to know that the hunted colors survived, to some extent. I'd like to know what happened to Tira's eyes."

Views on others: "I bet they'd look good in this," he says, holding a bottle of fur dye. One can't make out the color exactly.
 
Posted by Hu Li (Member # 2466) on 03-24-2002 05:45 AM:
 
Full Name: Hu Li AKA 'Julie'

Species: Red Fox

Age: 17

Type: Student

Function: Eh... To Be Determined

Division: ditto

Quote: "Don't do that."

How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.?
Pretty darn little. But.. recently quite a bit on the boards, and sometimes in chats, which are always fun. Used to play around on MUSHes and IRC for a while.. couple months at most.

What is your character's personality?
Usually pretty silent. Prefers to keep a low profile and view the surroundings rather than interact. However, this is not due to fear, or an overly introverted mind. Rather, she believes that she does not need to talk to other people until benefiting the situation. She is very independant; usually refusing help or not welcoming it. She also rarely asks for help, and would rather solve her own problems, feeling that asking for help is a sign of weakness. She is proud and haughty, and disrespectful to her peers and superiors alike, believing once again that inferiority or submission is a sign of weakness, that other people can use to take advantage of her. Has a rather short fuse, and shows it violently.
On a nicer note, she becomes extremely tolerant, granting and defensive to the people she considers her friends.

She dislikes using technology, and will try to do things in a very neanderthalistic way.

What things does she like?
She likes gifts a lot, and will repay them with other gifts or favours. She finds herself more at home with nature, likes silence, and enjoys aromatherapy.

Dislike?
Those uncomfortable things people wear called 'clothes'. A lot of mechanical things confuse her and bother her rather than becoming assets.

What are the strong points of your character?
Uh..... pass.

Name one thing your character would never do and why.
She will never hurt children, 'cause it's.. bad.

How does s/he interact with others?
Lots of hand gestures. Less talk. Preferably not at all.

What are their abilities, hobbies, things they're good at?
She has hightened reflexes, endurance, speed, strength, senses and is a happy martial artist.
Her hobby is making little tiny thingies out of wood blocks.

MENTION if they carry some sort of weapon.
Well.. everything is a weapon. Sort of. She'll essentially beat people with anything that's not nailed down.

Give an example description of your character.
She is a red fox, very lean and slender, and not very tall. Her fur is a muddish red all over, with the exception of her ears, tailtip and 'gloves', which are black, and the traditional white patch running down from her chin to the inside of her legs, except that hers is thinner than others'.
Her fur is incredibly messy, and feels she has no need to make it neat in any way. She has a head full of spiky, messy (but long) black hair, that cascades randomly around her body to around her waist.

She perfers not wearing any clothing, when she can. But when in areas where she must, she limits what she wears to merely a totally black cheongsam (those traditional full body chinese wraparound thingies).

She also has sharp claws and fangs, which she uses to scale trees or hurt people.

Height: 5'3"
Weight: Um.. *cough*
Eye colour: Black

Why is it essential that your character be here in the Mars Academy?
Because she's got no place else to go... ;_;

What are their qualifications?
I don't think she's got any.

Traits useful to the future colony?
Knows Chinese, and can defend the place from threats.. if necessary. Is also a good hunter/tracker.

Recruiting class?
Um... sure...

Goals in being here?
None

What is your characters nature and thoughts on others of his/her species?
Excited to meet others of her own kind. (But does not show it) Does not know about the caste system.

What is his/her view on other species?
Generally the same.

A Little History

Well, I don't know if this will work or not. So basically I'm posting it for the comments and suggestions of the kind people here at MARPG. (Created with the kind help of some prominent MARPG people)

When she was only 3, she was sent to earth by her sad Red Fox parents, in hopes that she will have a better life. She somehow ended up in some simple and small community in the middle of China, where they mistook her for a Kitsune spirit. Being thus, she was brought up by the people in that community, and was assigned the task of defending the area in exchange for rice and gifts and stuff. Among the various things she learnt, she was taught how to speak Chinese, and she learnt martial arts from the old but expertised local instructor. Beyond that, she developed her own skills. Being boosted to a feared and revered status, she became very prissy and hoity toity, and lived alone in the nearby forests for the next 12 or so years of her life. A few years back, she defended the village against a whole horde of crazy triad members, who popped 'round to extort money from the village. This, plus her surroundings, finally shaped her to a mean fighting machine, and made her very important in her own eyes. For the next few years, she continued doing the same thing.. general protection, help and aid in return for food.

One day, when she was 17, a scouting party from Mars Academy came around and picked her up after explaining to the villagers who she really was. They figured they were lucky to get her before those ebil AMIB dudes did, and brought her back to the Academy, where she now resides. She cannot speak any other language save some Chinese, and has to rely on the translator collars for her to communicate. Her name, Hu Li, (fox in Chinese, and what those villagers referred to her as) was mistranslated as 'Julie'.

She does not know her real name, nor her parents. She has no clues to her past before the village, and being discovered by the scouting party was a big shock to her. She now lives at the Academy because she has no other home, and since she's there, she might as well learn something.

She might get a job.. eventually, or maybe not.

Well.. that's it.
 
Posted by Gryphon_2 (Member # 1372) on 04-04-2002 10:19 PM:
 
Lets try this mod and see if it flies... I've changed the character description, made him a student that needs to work on the little nooks and cranies of his profession and he's a whole new person. So... What do you think?

Full Name: Yeomon "Grief" Striken (Pronounced Stri ken)
Species: Genetically Avisterian Falcon. Registered as Cyantian Wolf
Age: 18 earth. Acts way older.
Type: Burned out student/Subversive
Function: Reality Engineer/Quantum Mechanic/Nanotech operator
Division: Dataspinner
Quote: "Screw it, next time there is an error with the universe I'm hitting Fail."

How much experience do you have with roleplaying? 10 years as both player and DM/Fate/GM
How much time have you spent on MUSHs/MUXs/etc.? Gave a try but not enough time on the net.

What is your character's personality? To put it bluntly, he's a specialist. If it has anything to do with his field of experience he can talk till the cows come home, eat themselves to oblivion and then explode. Messily. Outside of it he hasn't a clue. And if he does, its all book learning. No real experience probably. After being something of a pariah for most of his development years, he is stuck at an odd state. The natural instinct to hide his deformities and the urge to interact with another sentient being. So he tends to nose into things he really shouldn't...

What things does s/he like? To have things straight and simple. All the necessary materials by his side. To be with his pack of friends again.

Dislike? Those whom break the rules of reality for their own gain. With no thought of the consequences to those poor fools who pay the price.

What are the strong points of your character? Computers. If its hooked up to one, integrated or merely designed by one, he has some idea of what to do. Further specialization into the computer field of reality engineering means he's pretty good at designing stuff. Or at least theoretical designs. If you want it actually built you better hire a real engineer.

Name one thing your character would never do and why: Never mix water into acid. Always acid into water. Why? Look what happened during the last runaway chemical reaction.

How does s/he interact with others? Looks at them as potential allies and teammates. After all, most of the jobs he has done so far were cooperative ventures. If he weren't a people person, he'd be fired. Not to mention getting into trouble isn't always a bad thing. He got a security job that way once.

MENTION if they carry some sort of weapon: Nope. Definitely not. No weapon. Not even a fork. If the job requires it, he can be issued one though. Although if a threat attacks him on the job, he pretty much is screwed anyway. He's a support character. If the enemy get through the front line, thats all she wrote.

Give an example description of your character.

6 foot Avisterian with a metallic hawks hood on. You know the one used to put them into a relaxed mode to sleep. Around where the eyes should be are two opaque slits to allow sight. The loose edges are tucked into his collar so that no sign of flesh or feather can be seen. His favorite outfit is a confining COMC (Coat of Many Colors) that covers almost the entire top half of his body. If he had to settle on a single color, he would go around in black tinted with the darkest of blues. But since he has read up on color xenopsychology, he tends to set it up as appropriate for the occasion.

To go with this matching ensemble, he wears dataentry gloves to facilitate his job. The thinness of surgical steel and just as metallic. A mere touch is just as effective as opening up a info jack cord between his implants and the computer terminal. They don't glow but they do shimmer in the light like butterfly wings.

Finally, to go along with his ideal of total body coverage, rough army pants. The ones that have more pockets than a room full of people and are heavy and tough enough to act as an anchor for a boat. Or serve as armor in the worst case scenario. If he has the choice, they're filled with everything from currently brewing nanotech samples to books to tonights dinner.

The fact that is utterly inappropriate considering the fact that he has wings is the fact he's wearing a coat over them. From an Avisterian standpoint, the type of coat he wears prevents him from flying. The fact that he does so doesn't concern him one tiny bit. But he does get a bit testy if people point this out. Repeatedly. Annoyingly.

Ah, probably should put this in. If anyone absolutely need a feather description his birth picture is white with malar brown. And its utterly, despicably cute. the kind of photo kids would burn at the first chance they got and vehemently deny any existence thereof. However today, he doesn't give any signs what color his feathers are OR if he has any feathers to begin with now. He really consideres himself a wolf now and it shows. He walks and acts with a wolfen manner enough that he has caused people to forget he was an Avisterian in the first place. So much so that his own body language is utterly alien to an Avisterian.

History

One haunting experience can be called up to explain his clothing. At a rather young age, an industrial "accident" swept up Gryphon and his parents. Both parents were killed and Gryphon suffered extensive damage. At least 85% of his body was covered in 3rd degree burns. It is unknown how much was damaged by chemical intake. So as a result, most of his senses have also been... impaired to say the least. It could be said that Yeomon died on that day and that Grief was born. Then fate decided that all of these misfortunes had to have a positive effect.

She cybered him up enough to walk again. Even though he can't taste rust, much less his cooking, he still does so anyway because he can taste it by proxy from others. His sight may have degenerated but cybernetic links allow him to see over the entire globe via the networks if need be. Although he may weep at the loss of the scent of a rose, you can stuff him into a garbage dumpster for safety and it wont bother him in the slightest.

Upon first coming out of his coma in a hospitals healing tank, he found himself with two options. Get sent to the Avisterian clans to be adopted by one of his own type or... Be adopted by a wolf as his apprentice in his trade. His trade? Put into the most promising light, a 'hero' for hire. The worst of view points? An assassin. If he went back to his own, he could attain a relatively normal life as an orphan. If he stayed, he might one day find the person and the organiztion which set up this little 'accident' that took everyone dear to him. The answer was easy.

After spending two years in a recuperation tank, Grief took up the cause and learned how to be 'normal' to society. All the while searching, seeking and remaining hidden in plain sight. A rather pleasant character once you get to know him. Rather proud of the fact that he is a Reality Engineer. Has had 16 legal jobs in the last 4 years. Each one has a recommendation from his supervisor. Each one was completely different from all the others. Some on the straight and narrow and some... well the less said the better. But the one consistent dream he has had was to be a Reality Engineer. Someone who can create digital worlds and given the proper tools and equipment make it real...

But this year it all changed. In a duel between teacher and student, where two being but one must end, he walked out alive. To finish his education he came to Mars academy and this is where his story truly begins.


Items:

COMC: Coat of Many Colors: A normal jacket with a high gloss surface that has been specially treated to change colors. Allows someone to live in the same clothing for days and still looks like they change frequently, sometimes even in the middle of a work shift.

Inside the hawks hood: The ultimate in geek ware. Allows wireless net connection, playing of MP8's and all of the essential computer options. If he was unethical, in class he could watch movies, listen to music and go to sleep...

Creepy and Crawly: Two sensor spiders earned on a security tour at a space station. Programmed to act 'real' life like. Almost always in contact with Grief.


Why is it essential that your character be here in the Mars Academy? As the saying goes "Better on your side than the enemies side eh?" Besides, cheap, effective labor is always needed. One with security experience doubly so. Read qualifications for further points.

What are their qualifications? 4 years as a CIS programmer. 16 different jobs. Among which are Sanitation engineer, Volunteer Medical tech, Security and Paralegal. The security job was a bit of an accident really. One day, moving around the net, he came across some live feed monitors. There was a small bit of protection but it was just a couple passwords. No biggie. It was... rather entertaining in a nonthreatening sort of way. Just watch people going along with their normal lives. Jogging up corridors, running down people and walking around in circles. The long and short of it was he was spending more time watching the monitors than the paid security force. The facility needed more security and fast! That was when they discovered him, became mildly outraged, then intrigued and finally the proposition.

Traits useful to the future colony? After creating the underlying laws of reality for a virtual world, anything lower on the programming scale is an easy break. Which means things like programming nanobots to accomplish building an item is much easier. After all, one does not tell a group of nanobots to create an supporting frame here and a windshield there. What we CAN do is to describe the underlying fractal pattern that can assemble the item. However, he is missing the neccessary classes to do advanced structures and biological entities.

Also, he is pretty good at monitoring the status of an entire city block. Just plug him into the security mainframe and he can isolate and detain any criminal. If the system is unable to stop the person, he can coordinate and direct security forces effectively. At the worst, he is simply someone else a hacker would have to run over to mess with the system.

Recruiting class? Is piss poor a class?

Goals in being here? Finish off his major. He's taken his 400 level courses and now he's going to complete his requirements here.

Credits already taken towards his major: Physics 101. Quantum Physics 102. Superstring theorum 201. Grand unification 301 and finally Reality engineering 402. Also on side has Ecological engineering 313 and Applied relativity 415.
Needs to learn: Singularity mechanics 512, Probability Mechanics 516, Murphies Laws 517, Photon/wave mechanics 518. Nanominiaturization 608. Nanometallurgy 609. Matter compression computation 611.
Wants to learn but probably will never get security clearance for: Temporal mechanics theory 714, Matter editation 812, Graviton theory 711

What is your characters nature and thoughts on others of his/her species? He finds them alien to him. Living so long amongst the wolves so its undestandable that he's quite nervous around members of the opposite sex. He isn't quite presentable enough to go out and start skydancing with a potential mate. And among the males he is considered to be quite a runt. The only soft spot in his body is with children. They are to be protected as much as they can. After all, this world only needs one person such as him.

What is his/her view on other species? More tolerable and lenient. After all, every last one of them can't be a complete expert on his species. So he doesn't have to completely reserved when meeting such a person. Besides, he considers himself to be one of those other species.

Story background.

Grief breathed in and out slowly as Graum pulled him away from the crowd, the heat and the noise. Into a quieter, more secluded space. Entering into a meditative, semihypnotic trance, he closed his eyes one last time on Graum...

And opened it into the past.

"I... I see... a family. One male, one female, one kid. In what looks to be a processing plant." Grief said as a voice cried out.

"I got the door! Get our child out now!" A male Avisterian said. Elsewhere in the room, a hauntingly familiar figure swept up her chick and ran for the opposite exit. The male, withdrawing a gun, aimed it at the door. Unexpectedly when he fired it, instead of a projectile, a burningly bright liquid splashed forth.

"There is a guy... Someone whose name is on the tip of my tongue... I know him somehow. He's using a plasma pistol to weld the door shut." Grief continued speaking softly.

Finishing the weld job, the guy turned the settings back to combat norms. Meanwhile, at the far end of the floor, both mother and chick were about to ascend to a different floor.

"His feather color... Predominantly brown with splotches of white. Familiar colors... Comforting colors..." Grief murmured.

"Why do I know this guy? I stayed away from my race ever since... ever since... the accident. No! GET AWAY FROM THE DOOR! GET-" Grief yelled as the door grew holes the size of quarters.

In the middle of the floor, the guy was sent flying backwards. Landing on his tail, his feathers became crimson. And then, Grief knew.

"Bai-Pa!" Both Grief and the chick screamed at the same time. "Bai-Pa!"

"What the?! Somethings... Tugging on me. Pulling me away. No! I have to know! Who!?" Grief sobbed as the door collapsed under its own weight. Out of the light came a figure... a figure with a gun. Struggling, straining against the forces of the universe, Grief tried to stay a second longer... The moment he could no longer see his father, one final shot rang out.

Upstairs mom was desperately looking for a way out amidst the maze of tanks and containers. There was ways and there were means of escape. But only for adults... Not mothers and their too young kids.

Then a voice sounded out. "Ah! Thought I would find you here. How far have you fallen since you had a child hm? Years ago you two were unstopable. But now? Pathetic."

Grief continued sounding out "I can remember names, numbers and the smell of everything around me. But I can't remember what that killers face was. It's all a blur. A spot of indecisiveness amidst clarity."

"Ah ah ah... I wouldn't recommend moving if I were you. You recognize this weapon? It's a solenoid rifle. No matter how fast you are, unless you can outrun mach three its all in vain." The murderer said finally noticing the kid.

Crouching and holding a hand out that invited someone to come up and grab hold of it.

"Hey kid. I'm your mom's killer tonight." he says in a voice he would use to calm an upset kid. "If you come over here I can take you away from all this. At least one of you will survive."

At this moment the chick dug even deeper into his mothers hide.

Grief continued his narative. "Mom moved away from me after stashing me down behind a tank. As per her orders I started loping away as quietly as I could. I guess to cover up any slight sound she started talking. 'Tell me this at least. How close were we to the truth? Those aren't chemicals in all these tanks are there? Who are they for?! What were they bred for!?'"

"Meanwhile I was just across from an air vent I thought I could scramble through. Problem was, I would be in plain sight for a second. I never was good at running but I sure could scramble. So I took a gamble and made a break for it. Too bad I rolled snake eyes."

"That my dear is something that'll haunt you for the rest of your existence. Speaking of which I was ordered to let no intruder survive. Guess he could resist my magnetic personality after all."

"I never expected what happened next to happen. Mom took a flying leap for me in the time the guy aimed and shot the gun. I froze for a second as my mom looked about ready to crash into me. But she shuddered to a stop about an inch away. Her talons clasped in front of her... with an inch of steel protruding through both wrists."

"Looking back on it, one normal layer of armor wouldn't stop a solenoid round. But multiple layers of armor folded and her body... That was enough. Enough to save my life but not hers."

"That was her last, greatest gift for me. How fitting was it that it was given on resolution day?"

As the guy left I heard him speak into the air. "Burn this place to the ground. I don't want a speck of evidence left of our activities."

"All the while I was trying to keep my mother standing. ButI was too young at the time and I couldn't hold her up. So she fell on me. Her last words I'll always remember..."

"Hey honey... Come on. Don't cry... Gryphon please... Listen to me. I'm dying. You're too young to understand. But promise me this anyway..."

In the background, the first of the tanks caught fire...

"Promise me you'll stay alive until you know... what life really is. You just concentrate on living... No matter what happens. You're too young to have to choose to die for someone. Swear to me... Swear to me on this holiday..."

"I swear... I swear... Just... Don't... Leave me..."

A faint grin appeared on her face. "I'll... always be here..." She said, hugging me tight for the last time. Around us the fire was growing larger and larger. Tanks were exploding left and right. Yet, amidst the chaos and destruction. I felt safe."

"The next time I awoke it was a year later in a bacta tank. Staring at a wolf who became my guardian."
 
Posted by Nom De Destiny (Member # 2530) on 04-04-2002 10:25 PM:
 
NPC ALERT NPC ALERT!Full Name: Nom De "Rigger" Destiny
AKA: De "Beast". Nom "The Rigger"
Species: Mounty. Lion.
Age: 20.5 earth. Jaded beyond her years
Type: The Driver.
Function: Mechanical genius/NPC foil
Division: Rigger.
Quote: "Most peole don't understand us Riggers. Not many can really. You just have to 'feel' it. The adrenaline rush as you fly through the asteroid fields while maintaining max allowed sublight drive as you avoid pursuers. Feel the cold void rip through your veins as hot plasma licks upon your hull as an enemy splatters himself on a trick he or she shouldn't do. But I can... There really isn't a way to describe it in mere words."

What is your character's personality? Outside of a vehicle, she is the quiet, sober type for the most part. Diplomacy and tact for her associates. A bit warm and loving for those even closer than that. As she puts it, "On the ground on my own two feet, I know I have to take up the back seat. Cause I am not the one driving then." Shes not weaker per say or more hesitant on the ground. Its just that she knows she can do a lot more with skin of plassteel and a hyperdrive purring beneath her.

But behind the wheel, she proves her true worth. Then and only then can she show you the true meaning of being 'The Driver'. She pushes vehicles to the max and then pulls stunts off to show her true immagination and spirit. Things people never dream of doing are her daily bread and butter. She truly is one with the machine.

What things does she like? A smooth as silk ride with a buddy riding shotgun at her side. Snuggling with buddies in a cozy bed. Getting under peoples armor. Sweet, sweet missions.

Dislike? Breakdowns in any one of her machines. Its like a sore tooth that you can't touch. You know its there and it really hurts but you can't yank it.

What are the strong points of your character? If it has a drivers seat and a place to integrate herself into its systems, she can operate it. She is after all, a mech wizard.

Name one thing your character would never do and why: Transport Drugs or Slave Dolls. Why below.

How does s/he interact with others? Sometimes more trouble than they are worth. A few however... Those few she gladly opens herself up to.

MENTION if they carry some sort of weapon: In the right machine, she IS the weapon.

Give an example description of your character.

Six feet, three inches of pure feline dexterity. One of the few rare pure melinistic lions, her fur is a pure black. Whether she has no mane or she constantly keeps it short, she's not telling. But this fact commonly makes people mistake her for a panther. Not that she's complaining of course. Dresses in comfortable clothing because she might need to stay in the saddle for hours if not days for a job. Has the standard Rigger jacks that allow her to integrate herself to any machine in her neck. Normal enough so far.

But hidden under her clothing, where her shoulder blades are located, two biological looking tentacles lay coiled and hidden. The tips are rough for gripping purposes but also serve as data jacks for difficult to reach rigger ports. Or if she has to duck down and engage the vehicle from outside the safety of the drivers seat. The relative strength of the tentacles allows her to pick up and carry her own body weight plus a little extra.

If she has to go outside the vehicle for a mission, she commonly wears a black market military holographic unit suit. This suit helps conceal her true position and at the same time projects her image somewhere in an area around her with a range of about five feet. It helps keep her safe when attackers don't know what to shoot at.


History

Unlike most people, Nom was born wealthy. Relatively at least. Everyone is wealthy. But when that wealth is split up into a family of twenty... Eh... You get the picture. Naturally, as all kids are wont to do, they want to buy items. Toys, trinkets, food or other interesting things. Not many sweat the details but Nom did. As she grew older and wiser, Nom began to plan and realize her dreams. So began her relative introduction into a life of crime...

She didn't go out and whack people. Nor did she deal in drugs. The thing she was best at was being a courier. With her distinctive looks and skills, she could get anything to anyplace in the world. Even if that place didn't want anything in the first place. Later, as she grew skilled and sleek in her craft and her crafts, she could get anything and anybody anywhere. And it was all because she was a Rigger.

Anybody can be a rigger actually. Get the proper cybernetic implants, the training and they can drive one vehicle. However a TRUE Rigger not only drives a machine. They actually become one WITH the machine. They trade their senses for the input of a cybernetic linkup. Jacked in, the revving engine is her heartbeat and the flow of fuel her blood. Yet, at the end of the run, she can disconnect and walk away without giving it another thought.

All was fine. All was good. Nom grew big, sleek and wealthy just like she always wanted. A small fleet of cars, hovercycles, ships and star cruisers were stashed all around the galaxy for her own perusal. And all her runs ran smooth like silk. It was her golden age... Till they arrived.

One teenage falcon who considered himself a wolf and his teacher. Grief, as was his name, frankly disapproved of her transporting genowork dolls and the drugs for them. So... It all came down to a wager. She would bet part of her lifestyle against his military solenoid rifle. If he could stop the convoy destined for Genoworks, she swore she would never fly for them again.

It was a duel for the ages but not for the books. The tricks and the traps... The moves and the maneuvers are too complicated to tell here. But in the very end, they both suceeded. She delivered her goods on time to the receiving agent and Grief saw the delivery convoy burn. However, since the goods never reached the market, Grief won the both the bet and Nom's respect. So with that, Nom refused runs for Genoworks and now runs with Grief's small pack...

Ship:
The Inconceivable: Details unknown.

Why is it essential that your character be here in the Mars Academy? She's an NPC, dark side character. She'll be around for people to bounce things off of. Plus she's part of Grief's small posse.

What are their qualifications? Although not wanted by the police (no evidence you see.) she is quite well known in the underworld. Flying for ten years straight with a almost perfect record will do that for you.

Traits useful to the future colony? If it needs a pilot, she'll be around to ferry people.

Recruiting class? Medium high on the wealth factor.

Goals in being here? Make money, find new ships, see Grief.

What is your characters nature and thoughts on others of his/her species? They're cute but quite a few are either so dense it isn't funny or not the most acceptive of her lifestyle. Otherwise she sees them as business partners and one day, she wants to snare some male of her very own. Or at least controlling interest.

What is his/her view on other species? They are better for her as a whole. A lot more accepting and none of the intrinsic crap that plagues most relationships. After all, she knowingly runs with a wolf and an Avisterian.
 
Posted by Javia M'Van (Member # 2628) on 04-30-2002 07:22 PM:
 
Full Name: Javia "Tagger" M'Van
Species: Fox, brown-orange vixen
Age: 30
Type: Staff/Instructor
Function: NetSec/CovOps Instructor
Division: Data Encryption Specialist/Decryption Instructor
Quote: "With current technology, nothing is safe. My job is to try to get close enough... finding ways around security is part of it."

Experience: Since Late October-Early September 2001.

Personality: Bubbly by nature, but cultivated professionalism. Tries for a direct-assertive conflict resolution style, but defaults to passive-agressive often. This is part of who she is; as a short (4'4") vixen she is physically endangered by standing up in a physical confrontation, so she relys on getting at you in a way that you can't catch until it's too late. As such, she is the first to summon a security detachment when threatened.

Whacked sense of humor.

Likes: Updrafts, flunkies, cult movies/musicals.

Dislike: Fighting, pain, loud noises, downdrafts, criminal intrusion.

Strong points: Can balance pen on nose, extremely dexterious.

Weak points: Physically weak, size limits her recognition among some.

Interact: Evaluative and deliberate. Has a slight "mine" response.

Abilities: telling computers how to make sense out of encrypted stuff, and make nonsense out of plain text. Balancing things.

Weapons: Foam ball used in classroom: otherwise calls for backup.

Description: Diminutive is one word people use to describe this vixen. At first glance she woudl seem so, and also when you talk to her. At first that is. Being the smallest of her extended family, she has often had to out-think her siblings to get back at them. Part of this involves maintaining relations with those who support her: her oldest brother Makin was, and still is, her biggest supporter. It was through him that her nigh-on-instinctive habit of calling for massive reinforcemtnes came to pass. Although only 4 years seperate the two, Makin found himself rapidly out-classed by his sister in math, computer sciences, and almost everything that the little vixen deemed important. She was not afraid to share her knowlege, and cemented his friendship with it.

As she progressed through life, she found hernatural distantness to be both an asset and a liability. As a liability, it kept her from easily forming bonds. As an asset, it kept those she did form strong.

Now, she uses her skills in teaching classes and maintaining the integrity of the systems' encryption schema. often this means searching for records of encrypted data being accessed, often by using packet analyzers on the main fiber-optic lines.

She teaches both advanced NetSec courses, and CovOps courses. Primarily 300 and 400, although she can teach the 100 and 200 level.

Essential: She's a teacher, staff, and cute. What more do you need?

Qualifications: I think I've gone over these... and my mind's giving out...

Traits: ooh! pen balancing.

Goals: get someone to acknowlege that the plant in that corner is hers.

Views on Fox: disregards some of the traditional caste system, but still follows most of it.

Views on others: they had better not mistake height for power... I'll do them one good. When they aren't looking that is...
 
Posted by SnowStorm (Member # 968) on 04-30-2002 11:39 PM:
 
Well since I’ve blown up my first critters form, here’s another. This is different as my hard drive died and took everything with it.

Full Name: Kabeck Family of dewdrops shinning in the morning sun. (Approximate translation.)
Species: Fitizoid: cat skunk?
Age: 16 to 40 approximately. Long lived.
Type: Exchange student.
Function: There thinking is if you do something well you should be doing it.
Division: These are given by his people as a show of love and trust.
Quote: Ea? And that looked painful.

How much experience do you have with roleplaying? Owner of the box set of D&D the cheep dice with grease pen. Ring World and others.

How much time have you spent on MUSH’s ect. This is my 2nd attempt on a magnetic ink RPG.

What is your character’s personality? Vary social. Yep he’ll get right up on your lap to be petted. Enjoys music and dancing. Likes to take apart things and make them into something else. Like a computer into a taffy maker. One of the few thins he does in alone. Gullible, there's one born every minute and he’s it.

Dislike’s: Being alone. A deception, one of the things he is to find out is what is a lie.

What are the strong points of your character? Vary gifted with languages, he has accidentally cracked passwords thinking it was just a strange language.

Name one thing your character would never do and why. Never tell an untruth he’s peoples minds are not wired for it. Though confusion will abound.

How doe’s She, He interact with others? His people are vary contact orientated, a closet will sleep twelve. Though he will learn quickly this is not normal here.

What are their abilities, hobbies, things they’re good at? Kabeck is vary strong, fast, and can see in the dark up to 5 meters. Can, translate languages. Likes to tinker with things. Plays a device called a Star walker or dream walker, the translations are different each time. He does not have it. That device is something only the Game Orientation Director Dictator Essences System Sysop only can allow.

Mention if they carry some sort of weapon: Strength, speed and claw, fighting I guess would be the equivalent of a second degree black belt for a cat fight. That’s mostly just speed. CANN his voice translator would be I guess the bad guy. The Game Orientation Director Dictator Essences System Sysop will be running it. (Would you like to buy insurance?)

Give an example description of your character.
Standing at 5’ 2 inches at over 250lb’s. With a stark white face fur, head and shoulders going down to a V at the navel and mid back where black and white striped fur like a skunk then begins. The tail is as wide as his shoulders and 50% longer then his body. Thick furred for a cold environment (Gravity is 42meeters per second squared, our sun is 70 or 80 I forget, where earth is 10.) he could be described as fluffy. The ears are wide, long and on the top of the head, tufted with long strands of fur in and outside them. The fur is black inside the ear. His eyes are black with no visual pupils and glow silver in total darkness. Long thick black fur abounds around the end of the arms and feet much like mukluks, natures snowshoes, and a left over from when they walked on all fours. The chest fur all but bursts out from his shirt. From a cold high gravity world where the weather makes any landing an adventure they are burrows by survival. Blunt claws are able to find handholds where there are none and able to crack rock. The skeletal structure is over 40% of his body weight. The eyes use aggressive electromagnetism to see in the dark. (More medical data as needed.) There language is of scent and emotion. They make bloodhounds look nose dead. (In the dark being able to change your scent is in effect camouflage.) They do have some words but so few as to be none. Kabeck will be seen in a yellow brown parka, pants and boots, gloves with the hood pulled over the head and partly coving the face. (It’s just too hot.) Kabeck is in a gravweb which allows him to function normally in a low gravity environment the power needed is in excess of 2.2G watts. He had three but one on the scout ship needed one to live well so he has two now. The cool suit needs 1.1G watts, he has two of those. In testing it was found that his education is barley above Earth norm. Yet in language knowledge he is off the scales.

Why is it essential that your character be here in the Mars academy? None.

What are there qualifications? Extraterrestrial, first contact.

Traits useful to the future colony? His people are not interested in a warm low gravity world and a lot of humans around would be uncomfortable too them.

Recruiting class? Ea?

Goals in being here. Personably? To spread fun, and controlled confusion.

What is your characters nature and thoughts on others of His or her species?
Ohhh kkkay, you asked for it. (Where did this come from?)

Here in this frozen place the Stranger who carries great age and respect and those who existed floating in the radiant image built their place of communion. The far drifting the stranger fell inward to the flame. Voice mounds built upon the world of sea and life were the dark creatures slept in the open wounds of rock. Voice mounds buried on the wind and dead world, haunting. Sounds of star spirits fill the stranger with longing for the memory that sings from the incubations rocks, swift passage of wind through the bones of hills watching until the time of hiding before the stranger grows and melts together so that one who floats may be born at last, sweetness of birth and parting sorrow. The desolate young seeking entry to the heart grave. Ghosts sing from the cold rocks in the void as the floating passes spreads to fill the radiant glory of the sphere. Death calls to life, the desire of spirit to fly. Mooncrystal, starflame, combined to burn the dark between, to the soft vault of rest.

What is his, her view on other species?
To Kabeck everyone moves in slow motion, they bounce slightly in the low gravity, they do not touch and all seem to avoid contact, barely stirring the electromagnetic fields which surround all living things. The bright light and heat is oppressive, the air thin. The scents and sounds assault him as to become a white noise, they say one thing and smell says another. They are mammals all. A treasure at the vary least.

How Kabeck came to be here.
(This is short and blunt.)

A long range scout of seeker class with a crew of six was detoured in rout from commencing a system survey by strange energy signatures. What they found was a partly destroyed vessel on a collision course with the systems primary. They tried to contact the craft with no response, scan showed no life on board. They drew close and experienced a sharp power loss which then stabilized at less then twenty percent of normal power. The caption had energy enough to bring the ship to safety but declined, concluding that something was in fact alive on the mauled ship. Then it began to move and gain in mass, the hull seemed to flow together. By opening there air lock the two ships docked in orbit of a sun. The inside they found creatures never seen before, they clustered in clumps in the cold dark ship, eyes glowing and fires still burning in sections with none making attempts to put them out. The difficult task of communication began. A small one cracked the language somewhat. There seemed to be an argument with some roaring as beasts in the wild and the one who translated stood forward and rubbed against the caption. The leader of the aliens pointed to there smallest and said. “That, to exchange, us to teach.” Then another stood forward, seemed to just spout gibberish with the translator and they save one were all but shoved off the ship. Moments latter the strange ship seemed to vanish from all scanners though it could still be seen. Then it was gone, just disappeared. A shifting map of some kind had been given. A white line on it and a massage of living death if crossed.

Problems:
Fitizoids are insanely advanced.
 
Posted by Izara Laitae (Member # 2852) on 05-02-2002 10:54 AM:
 
*** OOC - I'm real! I live!***

Full Name: Izara Laitae
Species: Gold Fox (officially, anyway)
Age: 16
Type: Unwilling Student
Function: Undeclared Major
Division: 1st Year Student
Quote: �That�s what servants are for.�

What is your character's personality?
Complex. A shrink�s dream. Outwardly, she�s a spoiled rotten rich kid, an overgrown brat. To the world, she shows an attitude of �she doesn�t think she�s superior to most others, she knows she�s superior to most others - and don�t bother trying to convince her otherwise�. Deep inside, however, she knows she�s really inferior, lowest-of-the-low, because of her mixed blood. Since she�s constantly trying to hide her �inferior, tainted blood�, she has a tendency to over-compensate (to put it mildly). The result? She usually treats those she was taught were her inferiors as if they were slightly better than dirt. At the same time, she desperately wishes she had friends who liked her for herself � in spite of her �bad blood� � and not for who / what they thought she was. Trouble is, her actions are more likely to alienate the very ones who would be her friends � bad blood & all.

What things does she like?
To All Appearances : Making & spending money, power, servants, status, being pampered, designing software.

In Reality : �Tinkering� � taking apart electrical & mechanical gizmos, seeing how they work, putting them back together better than before. Especially fond of doing this to computers and other electronics. Kept carefully suppressed as she was punished for doing �servant�s work� as a child. Sublimated this into software design � which, while it wasn�t approved of, was at least tolerated.

Dislike?
To All Appearances : Doing �servants� work�, not being able (or permitted) to do (or have) whatever her heart desires.

In Reality : Mostly, herself. Being told since infancy that she�s inferior, has �tainted blood�, is a visible sign of her mother�s disgrace, etc. really trashed her sense of self-worth. Problem is, she overcompensates for it in the way she treats those she was taught were �inferior.�

What are the strong points of your character?
On the surface, she doesn�t have many. She�s a genius at designing software & investing for the greatest return. She�s honest � the closest she comes to lying is keeping silent or agreeing with something said by someone she feels is her superior, even when she doesn�t really agree with them.

She does have several hidden strong points � some deeply hidden. She has an intuitive understanding of and natural talent for anything dealing with electronics � which, of course, she�s never been allowed to use. She�s fiercely loyal to anyone who actually likes & accepts her for herself � only a handful & none since childhood, when those few were taken away by her grandmother. She�s actually good with young children � likes them, enjoys being around them, likes taking care of them (yet another thing she�s been punished for � babysitting is �servants� work�, ya know.) She�s also very good at keeping secrets.

Name one thing your character would never do and why.
Willingly and knowingly act against her own best interests � problem is, she�s not always accurate in determining what her best interests are. She also would never knowingly hurt someone she saw as weaker or smaller than herself � not realizing that words can be weapons that hurt as much as blows.

How does s/he interact with others?
With those she considers her equals or superiors, quite well, actually. With those she considers her inferiors, quite poorly.

What are their abilities, hobbies, things they're good at?
(see above @ �Strong Points�)

MENTION if they carry some sort of weapon.
�A weapon? You think I would carry a weapon! But�but that�s what bodyguards are for!�

Give an example description of your character.
5� 4� � gold fur, hair dyed black � brilliant blue eyes. Normal expression is kind of a mask � often petulant or completely expressionless.

Why is it essential that your character be here in the Mars Academy?
The Academy would probably be better off without her, but her attendance was the only way she could get her folks to continue her allowance � at the level she was used to. Also, though Izara isn�t aware of it, her parents gave a substantial donation to the Academy � contingent on her acceptance as a student. They specified that the donation was to be used for scholarships for deserving-but-poor students from the �servants class� � the very ones Izara would least like to have to associate with.

What are their qualifications?
highly intelligent (in spite of blatant blind spots) � efficiency expert � software design

Traits useful to the future colony?
see above

Recruiting class?
N/A

Goals in being here?
since she�s here against her will, her only goals are to put up with it, and get as much for herself as she can � and with any luck, make her good ole granny turn over in her grave.

What is your characters nature and thoughts on others of her species?
Strongly based on & influenced by the caste system. However, she does think that the wholesale slaughter done by the Golden Fox 26 years earlier was the stupidest thing ever done.

What is her view on other species?
In most cases, depends on the individual�s rank, status, financial situation, etc. However, Ole Granny overlooked a loophole in her brainwashing � there are some Cyantian races that Granny never mentioned. Now, what Granny meant of course was that these people were the lowest of the low, too inferior to be mentioned. However, what Izara got was that these people were neither superiors nor were they inferiors - which leaves equals.

This (admittedly short) list is:
1 - native Cyantians (including the undersea ones)
2 - Fennec Foxes
3 � (understandably) sentient wildlife

Anyone who falls into one of those categories would be subconsciously seen by Izara as an equal. She would be much more relaxed, open, and honest with them. She would also be seeing them as individuals rather than as the racial / species stereotypes Ole Granny taught her. So she would react positively to Kika & Anka, Owen & Lenisa (once she realized they weren't animals), Glitch, etc. Unfortunately, they may have great difficulties in their reactions to her because of what they may have seen or heard before they actually meet her.

BACKGROUND :
Izara is a mixed blood fox � her mother is from a family of wealthy gold fox, her father the only child of a family of extremely wealthy red fox merchants. In fact, the wealth of her father�s family (and the fact that he inherited everything when his parents died a few months before the wedding) is the only reason her mother was allowed to marry him and not be disowned. However, Izara�s maternal grandmother � who was vehemently against it � got her revenge through Izara.

Izara�s grandmother had been very high up in Exotica Genoworks before her retirement. She retired with honor shortly after the creation of the C-Group Skunks, around the time Izara was born.

Izara was their first child and was as gold as her mother � except for a head of red hair. Her parents were delighted, for she was an adorable baby, sweet-tempered and happy. Granny was delighted, too, but for a very different reason.
Izara�s parents had to travel frequently because of her father�s position, as well as all of the things that he had to look into, take care of, etc. after the death of his parents. Granny suspected (but had no proof) that they used those trips to work against the current system, which she knew they felt was corrupt and out-dated. She used those trips as a way of getting Izara into her care � officially wanting to make sure her infant granddaughter was safe (�It�s no trouble at all, dear, I�ve plenty of time on my hands now that I�m retired. And it will be one less thing for you to worry about during all those business trips you have to make�). In reality, she planned on using Izara to punish her daughter for �disgracing the family� by marrying beneath her caste.

The ploy worked and Izara�s grandmother was allowed to raise her grandchild. However, unknown to her parents, Izara�s grandmother raised her with a strong emphasis on the caste system, rank, status, etc. Izara was also raised with a large amount of emotional abuse and brainwashing.

On the surface, Izara was spoiled rotten. Anything she wanted, she was given � with the impression that it was her right to have it. She was taught that she was superior to most others because of her mother�s family and that her father�s family was far inferior. She learned that her mother had disgraced the family by marrying so far beneath her and that her father�s wealth was his only redeeming virtue. In short, she was trained to be a stuck-up, snobby, spoiled brat.

In reality, she was severely emotionally abused from the time she came into her grandmother�s custody. The abuse took many forms, some less severe than others, but it was unrelenting. She was constantly told that her blood was �tainted�, that her mother�s marriage was shameful & brought disgrace to the family, that her own value lay only in the fact that she looked like a gold. She was forced to dye her hair so that no one could �see the red in her�. Any time she showed any fondness for one of the servants (such as her nanny), that servant was promptly removed. Any time she indicated an interest in anything that could make her independent (such as learning to cook or mend clothes), she was berated for wanting to �do servants� work.� The servant in question would then be severely punished (while Izara was forced to watch) for �teaching my granddaughter to act below her class�.

Before she was 8, Izara had learned to bury her feelings, to never let anyone know what she was thinking. She�d learned that anything she really wanted or cared about would be taken from her and destroyed. She�d learned she was worthless, but that she could �pass� as someone worthwhile because of her color. And she�d learned that because of her �tainted blood�, no one would ever � or could ever � care about her as a person, only for what she could do or get for them.

The only friends she was allowed to have were a dozen or so pure blood golds � though Granny constantly told her how inferior she really was to them because of he
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Re: Character Index
« Reply #7 on: March 26, 2012, 01:54:01 PM »

Posted by Izara Laitae (Member # 2852) on 05-02-2002 10:54 AM:
 
*** OOC - I'm real! I live!***

Full Name: Izara Laitae
Species: Gold Fox (officially, anyway)
Age: 16
Type: Unwilling Student
Function: Undeclared Major
Division: 1st Year Student
Quote: �That�s what servants are for.�

What is your character's personality?
Complex. A shrink�s dream. Outwardly, she�s a spoiled rotten rich kid, an overgrown brat. To the world, she shows an attitude of �she doesn�t think she�s superior to most others, she knows she�s superior to most others - and don�t bother trying to convince her otherwise�. Deep inside, however, she knows she�s really inferior, lowest-of-the-low, because of her mixed blood. Since she�s constantly trying to hide her �inferior, tainted blood�, she has a tendency to over-compensate (to put it mildly). The result? She usually treats those she was taught were her inferiors as if they were slightly better than dirt. At the same time, she desperately wishes she had friends who liked her for herself � in spite of her �bad blood� � and not for who / what they thought she was. Trouble is, her actions are more likely to alienate the very ones who would be her friends � bad blood & all.

What things does she like?
To All Appearances : Making & spending money, power, servants, status, being pampered, designing software.

In Reality : �Tinkering� � taking apart electrical & mechanical gizmos, seeing how they work, putting them back together better than before. Especially fond of doing this to computers and other electronics. Kept carefully suppressed as she was punished for doing �servant�s work� as a child. Sublimated this into software design � which, while it wasn�t approved of, was at least tolerated.

Dislike?
To All Appearances : Doing �servants� work�, not being able (or permitted) to do (or have) whatever her heart desires.

In Reality : Mostly, herself. Being told since infancy that she�s inferior, has �tainted blood�, is a visible sign of her mother�s disgrace, etc. really trashed her sense of self-worth. Problem is, she overcompensates for it in the way she treats those she was taught were �inferior.�

What are the strong points of your character?
On the surface, she doesn�t have many. She�s a genius at designing software & investing for the greatest return. She�s honest � the closest she comes to lying is keeping silent or agreeing with something said by someone she feels is her superior, even when she doesn�t really agree with them.

She does have several hidden strong points � some deeply hidden. She has an intuitive understanding of and natural talent for anything dealing with electronics � which, of course, she�s never been allowed to use. She�s fiercely loyal to anyone who actually likes & accepts her for herself � only a handful & none since childhood, when those few were taken away by her grandmother. She�s actually good with young children � likes them, enjoys being around them, likes taking care of them (yet another thing she�s been punished for � babysitting is �servants� work�, ya know.) She�s also very good at keeping secrets.

Name one thing your character would never do and why.
Willingly and knowingly act against her own best interests � problem is, she�s not always accurate in determining what her best interests are. She also would never knowingly hurt someone she saw as weaker or smaller than herself � not realizing that words can be weapons that hurt as much as blows.

How does s/he interact with others?
With those she considers her equals or superiors, quite well, actually. With those she considers her inferiors, quite poorly.

What are their abilities, hobbies, things they're good at?
(see above @ �Strong Points�)

MENTION if they carry some sort of weapon.
�A weapon? You think I would carry a weapon! But�but that�s what bodyguards are for!�

Give an example description of your character.
5� 4� � gold fur, hair dyed black � brilliant blue eyes. Normal expression is kind of a mask � often petulant or completely expressionless.

Why is it essential that your character be here in the Mars Academy?
The Academy would probably be better off without her, but her attendance was the only way she could get her folks to continue her allowance � at the level she was used to. Also, though Izara isn�t aware of it, her parents gave a substantial donation to the Academy � contingent on her acceptance as a student. They specified that the donation was to be used for scholarships for deserving-but-poor students from the �servants class� � the very ones Izara would least like to have to associate with.

What are their qualifications?
highly intelligent (in spite of blatant blind spots) � efficiency expert � software design

Traits useful to the future colony?
see above

Recruiting class?
N/A

Goals in being here?
since she�s here against her will, her only goals are to put up with it, and get as much for herself as she can � and with any luck, make her good ole granny turn over in her grave.

What is your characters nature and thoughts on others of her species?
Strongly based on & influenced by the caste system. However, she does think that the wholesale slaughter done by the Golden Fox 26 years earlier was the stupidest thing ever done.

What is her view on other species?
In most cases, depends on the individual�s rank, status, financial situation, etc. However, Ole Granny overlooked a loophole in her brainwashing � there are some Cyantian races that Granny never mentioned. Now, what Granny meant of course was that these people were the lowest of the low, too inferior to be mentioned. However, what Izara got was that these people were neither superiors nor were they inferiors - which leaves equals.

This (admittedly short) list is:
1 - native Cyantians (including the undersea ones)
2 - Fennec Foxes
3 � (understandably) sentient wildlife

Anyone who falls into one of those categories would be subconsciously seen by Izara as an equal. She would be much more relaxed, open, and honest with them. She would also be seeing them as individuals rather than as the racial / species stereotypes Ole Granny taught her. So she would react positively to Kika & Anka, Owen & Lenisa (once she realized they weren't animals), Glitch, etc. Unfortunately, they may have great difficulties in their reactions to her because of what they may have seen or heard before they actually meet her.

BACKGROUND :
Izara is a mixed blood fox � her mother is from a family of wealthy gold fox, her father the only child of a family of extremely wealthy red fox merchants. In fact, the wealth of her father�s family (and the fact that he inherited everything when his parents died a few months before the wedding) is the only reason her mother was allowed to marry him and not be disowned. However, Izara�s maternal grandmother � who was vehemently against it � got her revenge through Izara.

Izara�s grandmother had been very high up in Exotica Genoworks before her retirement. She retired with honor shortly after the creation of the C-Group Skunks, around the time Izara was born.

Izara was their first child and was as gold as her mother � except for a head of red hair. Her parents were delighted, for she was an adorable baby, sweet-tempered and happy. Granny was delighted, too, but for a very different reason.
Izara�s parents had to travel frequently because of her father�s position, as well as all of the things that he had to look into, take care of, etc. after the death of his parents. Granny suspected (but had no proof) that they used those trips to work against the current system, which she knew they felt was corrupt and out-dated. She used those trips as a way of getting Izara into her care � officially wanting to make sure her infant granddaughter was safe (�It�s no trouble at all, dear, I�ve plenty of time on my hands now that I�m retired. And it will be one less thing for you to worry about during all those business trips you have to make�). In reality, she planned on using Izara to punish her daughter for �disgracing the family� by marrying beneath her caste.

The ploy worked and Izara�s grandmother was allowed to raise her grandchild. However, unknown to her parents, Izara�s grandmother raised her with a strong emphasis on the caste system, rank, status, etc. Izara was also raised with a large amount of emotional abuse and brainwashing.

On the surface, Izara was spoiled rotten. Anything she wanted, she was given � with the impression that it was her right to have it. She was taught that she was superior to most others because of her mother�s family and that her father�s family was far inferior. She learned that her mother had disgraced the family by marrying so far beneath her and that her father�s wealth was his only redeeming virtue. In short, she was trained to be a stuck-up, snobby, spoiled brat.

In reality, she was severely emotionally abused from the time she came into her grandmother�s custody. The abuse took many forms, some less severe than others, but it was unrelenting. She was constantly told that her blood was �tainted�, that her mother�s marriage was shameful & brought disgrace to the family, that her own value lay only in the fact that she looked like a gold. She was forced to dye her hair so that no one could �see the red in her�. Any time she showed any fondness for one of the servants (such as her nanny), that servant was promptly removed. Any time she indicated an interest in anything that could make her independent (such as learning to cook or mend clothes), she was berated for wanting to �do servants� work.� The servant in question would then be severely punished (while Izara was forced to watch) for �teaching my granddaughter to act below her class�.

Before she was 8, Izara had learned to bury her feelings, to never let anyone know what she was thinking. She�d learned that anything she really wanted or cared about would be taken from her and destroyed. She�d learned she was worthless, but that she could �pass� as someone worthwhile because of her color. And she�d learned that because of her �tainted blood�, no one would ever � or could ever � care about her as a person, only for what she could do or get for them.

The only friends she was allowed to have were a dozen or so pure blood golds � though Granny constantly told her how inferior she really was to them because of her father�s blood. These golds were the most shallow ones that Granny knew of � guaranteed to judge by appearances only � thus reinforcing what Granny wanted.

Izara was 8 when the plague came, followed by Prince Kiet�s�umm�reorganization of things. With things improving, Izara�s parents wanted their daughter back. Grandmother did an excellent imitation of a �Jewish Grandmother�s Guilt Trip� on her daughter. (�That�s right, take away the only comfort of my old age. All my friends are dead, I�m old & infirm, she�s the one bright spot in my bleak existence, but what do you care? Take her where I�ll never see her again�just leave me to die here alone�.� I�m sure you get the idea.) (And yes, I know that it�s not just Jewish grandmothers who are like that, but that�s the stereotype. My own Catholic grandmother could lay a guilt trip on you like you never saw before.)
Izara�s parents fell for it. Izara was allowed to remain with her grandmother until the old vixen�s death a little over a year ago. By that time, Izara was pretty well brainwashed into her grandmother�s way of thinking. When she returned to her parents and her two younger siblings, the reunion was not one of the happiest. The kindest thing her brother & sister call her is �Miss Prissy Pup�. What Izara thinks of them is better left unspoken. Her parents were appalled at what Granny had wrought.

On the surface, Izara doesn�t feel any resentment towards her parents for leaving her with her grandmother for all those years, and is, in fact, grateful to them for her �superior opportunities.� In reality, she is full of buried resentment. She resents her parents for �abandoning� her, for not loving her enough to keep her with them � as they did with her two siblings. Since her siblings look exactly like their father, she takes this as further proof that she was unwanted. She resents her brother & sister for being wanted, for having their parents� love. Izara resents her grandmother for not having loved her, for all the petty cruelties she suffered at Granny�s hands. All of these resentments are buried, hidden even from herself � she was told too many times how grateful she should be, how lucky she was, how Granny was doing it for her own good, etc.

Izara�s parents spent the past year trying their best to undo the damage & integrate her into the family � all to no avail. (Not really their fault � they aren�t trained counselors, nor are they empaths able to read what�s below the surface.) Sending her to Mars Academy is a last ditch effort to reform their first-born�s thinking. Even though Izara�s grandmother left her the majority of her wealth, it was left in trust until Izara turns 25. Her parents are the trustees, but they can�t touch it themselves � not even to provide for Izara. The most they can do is dole out an allowance for Izara from it � but they get to determine the amount of said allowance. (Yes, Granny was a nasty minded, vindictive, power-hungry sort � who did her best to ensure Izara would never be happy, fall in love, or have any real friends. She also left a nice little letter for Izara � to the effect that all this money might make her acceptable as a mate for some proper gold.)

So, Izara is wealthy, but can�t touch it for another 9 years. Financially, she�s at her parents mercy � after years of being given whatever she wanted � as long as it was something �appropriate�. Her parents are using this to strike a deal with her: she attends Mars Academy for the next 5 years or she gets no allowance at all. The amount of allowance she will receive while at the Academy is totally dependent on her performance while there � scholastic and personal. They are hoping that being forced to live, study, and deal with a wide mixture of races, species, and castes will teach her about equality. The better she behaves, the bigger her monthly allowance will be.

Not surprisingly, Izara resents this strongly. She sees her parents� actions as yet more proof that she�s basically worthless, and that no one really cares about her for herself, just for what she does / has / looks like. She resents suddenly being �punished� for behavior & attitudes that for over 14 years she was rewarded for. She hates being at the Academy, but she�s going to go through with the deal her parents have made because she doesn�t see any other option. She�s sent off to the Academy with a group of other golds � which includes some of her friends. The only bright spot she sees in the whole situation is the possibility of being able to make Granny spin in her grave, as it were, by doing things she knows Granny would never approve of.

While she�s a decent person at heart, like the Grinch�s, her heart is �3 sizes too small� � and it�s buried pretty deep. She�s not totally ruined as a decent person (yet) but pretty darn close to it. She�s a bundle of resentments, lacks any sense of self-worth, is full of insecurities, is terribly lonely without the slightest idea on how to make real friends.

ADDED SIDE NOTE :
To all who have Exotica Genoworks characters: Yes, Izara will normally recognize an EG creation � her grandmother has told her a lot of stories. However, she won�t do anything to any of them, try to turn them in, etc. She sees them as servants, nothing more. She�ll look down her nose at them, snub them, maybe make snide comments about them, but she won�t harass them, hurt them, etc.
 

Posted by C. Prime/T. Prasm (Member # 2425) on 05-09-2002 01:40 AM:
 
Profile for Theodore Prasm is available here.
 
Full Name: Theodore Prasm

Species: Black Koyoti

Age: 31

Type: Staff

Function: Teacher, Theater Director

Division: Fine Arts/Performing Arts

Quote: "To Be or not to be,... what was the question?"

How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.?

~1.5 years on FurryMUCK, ~1 month elsewhere on the Nice, some acting, other things.

What is your character's personality? Friendly, but a slightly inflated ego (from too many encores). Outgoing.

What things does s/he like? Enjoys the fine arts.

Dislike? Has a slight dislike of computers and technology, but can deal with them.

What are the strong points of your character? Always willing to give tips to a newcomer, especially one interested in the arts.

Name one thing your character would never do and why. Never play pranks on the cast or crew of a show. See history.

How does s/he interact with others? Tends to be helpful if someone is having a problem, but occasionally brags too much. Likes to talk. However, if circumstances require it, he is a good listener.

What are their abilities, hobbies, things they're good at? Abilities include acting (obviously), makeup/furdying, and masks/costumes. Hobbies are reading, memorizing random monologues, watching plays/movies, script writing.

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety.

None under normal circumstances, uses prop weapons on stage.

(This question should really be the bulk of the application; this is considered to be the most important question in the entire form, as it tells us about your character - it's a window to the soul, so make it as detailed and clear as possible.)

Give an example description of your character.

Theodore is a 5'6" tall Koyoti. The most striking aspect about his appearance is his fur color. It is a dark, almost midnight black. His eyes are a gray color, and tend to appear on the vacant side. The reason for this is because he's always thinking about something. His choice of clothing depends on the situation he's in. His normal outfit is a leather tunic and belt. If he's involved in set construction, his outfit of choice is jeans (or the Cyantian version there of) and a tee-shirt. For run crew purposes, it's black jeans and a black tee-shirt. And of course, formal situations dictate the use a tuxedo.

Why is it essential that your character be here in the Mars Academy? The Academy tends to have a technical focus, however the fine arts are an important part of any culture, and some is needed to teach those arts to assist with that understanding.

What are their qualifications? Professional touring actor, has a degree in teaching, has experience dealing with multiple cultures.

Traits useful to the future colony? Has experience with cultural exchange programs (he has participated in two already).

Recruiting class? ?

Goals in being here? Steady Job, teaching potential actors/actresses, learning about earth theater.

What is your characters nature and thoughts on others of his/her species? What is his/her view on other species? Please do not fall into a stereotype. The creatures of CyantiaMUSH are NOT bound by human views of how each species should interact. They are not bound from birth to be good or evil, the decisions they make in life lead them down one road or the other.

Usually accepting of other koyoti. Sometimes wonders about their isolationistic tendencies, but appreciates traditions. Gets along well with most wolves. Has a somewhat hidden soft spot for the EG creations. Occasionally wonders about the sanity of the foxes as a species, but is open minded about most other creatures. Slightly nervous about technomages.
History

Theodore grew up in a border Koyoti settlement. Because of the settlement's position, the children who grew up there became somewhat familiar with modern technology. The schools in this settlement were a strange combination of the past and the present. The students were taught skills that historically came in useful, although in a less than traditional environment. However, they also learned about the rest of the world, although not to the same degree that a cub in a wolf city would learn. They learned how to use computers at school, but rarely moved past the understanding of how to do basic tasks.

Theodore was recognized as a talented actor when he was 10. When he was 16, he became involved in a cultural exchange program. The program enabled talented artists and artisans from the boarder koyoti settlements to tour wolf cities with their works. In exchange, similar groups from wolf cities visit the settlements. The purpose of the exchange program is to broaden the cultural horizons for both groups. The tour that he participated in lasted about 6 months, with the group staying in each wolf city that they visited for about a week.

Near the end of the tour, one of the guides for the group brought the group together to talk about their plans for after the tour was over. The guide mentioned that auditions were being held for a wolf touring theater troupe the next day. A few of the actors from the group, including Theodore, participated in the audition. To the surprise of everyone in the tour group, including the guide, he was called back for another audition the day before they left. After that audition, something even more surprising happened. He was offered a medium sized roll in the show. He decided to accept the roll, and the other members of his settlement who were with the group returned home with the news.

After a year with that show, he decided to take a break and return home. He stayed there for a month, before auditioning for a different show. He was accepted into that show, and he toured with them for another year before breaking for another month. He continued this pattern for the next few years. During his time touring, he picked up a college education. After having toured for over 15 years, he decided to try to settle down. When he saw that the Mars Academy was looking for a theater teacher, he applied and was pleasantly surprised to get the job.

During his years touring, two life shaping events occurred. The first event helped to fuel his distrust of technology, and the second shaped his attitude towards the EG products. Although he did learn about modern wolf technology in school, he always treated it as a kind of black art.

To begin the explanations, some background is required. Professional touring theater groups are common on both earth and within and between the planets of the Cyantia Chronicles universe. In both regions, the company is typically composed of the actors for the show, a small group of technicians, and the set and costumes for the show. On earth, the sets are composed of flats and welded structures that are easy to disassemble and reassemble. In contrast, the sets used by off-earth tour groups are solid holographs. (See the survival class for an example of solid holography in use.) This saves on packing space, time, and money. In addition, it is easier to adapt holographic sets to different stages and deal with the unexpected, when the change is just a click of a button away. However, disadvantages exist, as will be shown below.

During a production on his 2nd tour, a power surge caused the main breaker for the theater to trip. Such an occurrence during a show is never a good thing. In addition to the stage going dark, the solid holographs failed because the projectors no longer had power. Normally, this wouldn't have been a problem. However, Theodore was on a platform that was being projected, and when the power failed, he fell 10 feet down to the ground. He was able to finish the play, but was slightly sore as a result of the fall. He continued the tour with no problems, but he became somewhat more suspicious of technology as a result.

The other lasting impression occurred on a latter tour. This tour was another cultural exchange program, this time between the wolves and the foxes. The day before the production opened, a local political figure hosted a welcome party for the troupe. No upper-class party would be complete without skunk cookies, and this party was no exception in that manner. However, a surprising thing happened. Nobody at the party got the stink cookie, even with all the cookies being eaten. The visitors didn't know about skunk cookies when they had attended the party, so they didn't know that something was out of the ordinary.

On opening night, the members of the troupe learned about the skunk cookie tradition and where the stink cookie had gone. The stage manager put on his headset just before the show started and the stink packet exploded in his ear. The local crewmembers that had been at the welcome party quickly figured out what had happened and informed the tour group about the skunk cookie tradition. A prankster on the local crew got the stink cookie and had decided to play a practical joke on the visiting group.

During the week at that theater, Theodore noticed a disturbing trend. Anytime something went wrong, the local crew always blamed it on one of the stranger members of the crew. The being in question was a black colored bat-like creature. On one occasion he observed a different member of the crew making a mistake, but the mistake was still blamed on the creature. After the company had left that theater, Theodore learned about Exotica Genoworks and their myriad of creations.

Posted by Azure Lares (Member # 2949) on 05-09-2002 07:17 PM:
 
!!!! Extremely Ecstatic Turquoise Vixen Here !!!!

Full Name: Azure Lares
Species: Blue Fox � a bright turquoise blue, in fact
Gender: female
Age: 23
Type: student // faculty
Function: History & anthropology/sociology student // History TA
Division: 1st year anthropology/sociology student // History grad student & TA
Quote:

How much experience do you have with roleplaying? several years

How much time have you spent on MUSHs/MUXs/etc.? none

What is your character's personality? Studious, inquisitive, can be reserved in new situations, friendly, good sense of humour

What things does she like? Books, music, history, people & people watching, new experiences, good food, and parties (which she sees as perfect places to �people watch�)

Dislike? Lies, cruelty, negative prejudice, cottage cheese, narrow-minded people, and the Fox caste system

What are the strong points of your character? friendly, loyal to her friends, open-minded, honest, intelligent

Name one thing your character would never do and why. lie or distort the truth in any fashion � because it�s just wrong.

How does s/he interact with others? fairly well over-all

What are their abilities, hobbies, things they're good at? History, research, cooking, giving parties

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety. No weapons

(This question should really be the bulk of the application; this is considered to be the most important question in the entire form, as it tells us about your character - it�s a window to the soul, so make it as detailed and clear as possible.)

Give an example description of your character. 5� 4� tall, weight average for vixen of that height // fur is a bright turquoise blue, shading to a dark turquoise on hands, feet, and hair // eyes are dark blue // usually has at least 1 book with her // often found �doing research� (i.e.: people watching) while reading

Why is it essential that your character be here in the Mars Academy? Someone has to teach HIS-101: An Overview of Known Galactic History

What are their qualifications? As far as knowledge is concerned, she�s well qualified to teach; she just doesn�t have her degree yet

Traits useful to the future colony? Teaching, knowledge of and interest in people, open-minded, willingness to work & learn

Recruiting class? N/A

Goals in being here? To learn as much as she can, get her degree, meet new people (and maybe find some nice intelligent todd who�s not turned off by the fact that she�s bright turquoise � and will probably have turquoise kits)

What is your characters nature and thoughts on others of her species? Fairly positive over-all // thinks the genocidal attitudes of some of the Golds is appalling, but since she�s known several Golds who didn�t agree with that policy she doesn�t assume that all Golds are like that

What is his/her view on other species? Again, over-all positive // prefers to judge people as individuals rather than species/racial stereotypes

+++++++++++++++++++

Except for her color, Azure is a perfectly normal vixen, born into a perfectly normal family of blue Foxes. When she was born, she had light blue eyes and fur. However, soon her eyes began to darken and her fur color shifted ((in much the same way a blue-eyed blonde newborn human�s coloring can shift)).

By the time she was 2, she had reached her present coloration. Her parents were understandably concerned and took her to a variety of doctors. Unfortunately, all the specialists could come up with was �mutation of unknown origin�. It was obviously harmless and limited to the genes that determine color. Her parents were also warned that there were strong indications that this mutation (harmless though it was) would be passed on to any kits Azure had. She was completely healthy and, in every other respect, normal.

Azure is the youngest of 4 kits and the only girl, her brothers being 5, 8, & 11 yrs older. Their mother is an engineer & their father teaches at the local school. Being the �baby of the family�, as well as the only girl, she came in for a little bit of spoiling � but no more than normal. Her family had no problem with her unusual coloring &, once assured that it was a harmless mutation, stopped worrying about it. Azure grew up in the midst of a kind, open-minded, loving family & had a marvelously happy childhood.

Since she grew up in a small, slightly isolated, old-fashioned community ((think �small-town stereotype�)), she might have had problems with others, but because her family was an old, well-respected, upper-middle class family no one actually snubbed her or put her down. Any teasing or harassment she might have encountered at school was quickly squelched by the existence of 3 older brothers, all of whom were more than willing to protect their sister from such.

Being smart, friendly, & of �good family�, Azure never lacked for friends. She participated in all of the activities normal for her age group & species and was an above-average student � especially in history. She never really thought much about her color & neither did most of those who knew her. She believed that she would get her degree in history, go home to teach at the same school her father did, find a nice young todd, settle down and raise her own family.

A touch of a bitter reality came when she reached her middle-teens. In spite of the respect in which her family was held, in spite of the fact that everyone agreed that she was a very nice vixen, none of the parents of courting-age todds wanted to run the risk of ending up with bright turquoise grandchildren. Her mother was incensed, but Azure resigned herself to the situation. She knew from her studies how difficult it is to change peoples� attitudes and decided that if they felt that way, then she wasn�t sure she wanted any of them as in-laws anyway.

While she was still adjusting to this, Azure received a second emotional blow � the Plague. Even though her town was not as hard hit as other more centrally located and heavily populated areas, no family remained completely untouched. In her own family, there was only one death � but that death hit her hard. Ykarys, her mother�s youngest brother, was not only a much-beloved uncle, but also Azure�s mentor and inspiration in her study of history. His death, coming so soon after the other, was devastating.

Not knowing any other way to deal with her grief, she buried herself in her studies & graduated with honors. She went away to college and, determined to honor her uncle�s memory, quickly reached the top of her class. Unfortunately, her social life remained about the same as before � many friends, lots of group activities and �girls� nights out�, but no romance. She had resigned herself to a life as an �old-maid scholar/teacher� when her mother had a brilliant idea. (Well, her mother thought it was brilliant.)

Her mother, who had no problem with the idea of bright turquoise grandchildren (and who privately thought Azure had been the cutest of her kits), pointed out that the new colony/academy on Mars would be a perfect place for Azure to go. She could easily complete her graduate studies there, take some of those anthropology and sociology classes she�d been talking about, and indulge her desire to see new places & people. Best of all (from mother�s point of view, anyway), she had a better chance of �meeting some nice young todd who didn�t have some silly hang-up about fur color.�

While Azure doesn�t hold out much hope of finding a life-partner on Mars, she does agree with the rest of her mother�s logic. And she agrees that in an environment that includes not only Cyantians of all types & colors, but also some of those furless humans from Earth she does have a better chance of finding romance, if not a mate.
 
Posted by Gabri L. (Member # 2967) on 05-13-2002 02:02 PM:
 
Name: Gabri(hard "g", long "a", short "i") Loranthus
Gender: Male
Species: White Mouse
Age: 16
Type: Student. Engineering, specifically Structural Engineering.
Quote: "I'd love to go out, but I've got tons of work tonight. Literally. You free tomorrow? ...no? D***." or "Sweeeeeeeet!" or "That crate isn't going to move itself, you know."

Experience with roleplaying: A little bit here, a little bit there, going back a few years(but see next item).

On MU*'s: Pretty much solid, for about two years now.

Character's personality: Best summed up by the phrase "Work hard, play hard". When he works, he's completely dedicated to his task to the point that people get tired just looking at him - but in his off-time he winds down completely and is, generally, easy company.

Likes: Books. Models. Loose women(ie, those willing to go farther than most - though not necessarily THAT far - without permanent attachment; he's still used to being subordinate to them). Fine food. Being active(his "books" are often in the form of heads-up readouts to page through during a bout of exercise, for instance).

Dislikes: Laziness. Preachiness. Fussiness on trivial matters(perfection on the job is NOT included here). Carelessness(where it most definitely IS). Also, he hates to fail, and especially hates to have been powerless to prevent that failure - deep down, he's terrified by the notion that his best effort might not be good enough.

Strong points: Excellent spatial perception, lightning calculator, and a good memory. Fairly dexterous, too - and, for his size(male Mice not being all that big), bloody tough. Excellent endurance, high pain threshold, and a general refusal to die when he should.

Wouldn't do: Cut corners on the job. (See his history.)

Interaction: Varies. On the job he's a little bit terse, since he's always in a rush to get things done, but he doesn't brush people off if he can help it. Once that's done, he's much more easygoing, and likes meeting new people. (See "Likes" for just one of the reasons... )

Abilities: Nothing exceptional. He's Just Another Student(tm) for the most part. However, he is a good one, at that. When it comes to architecture and structural engineering, he's always got the latest info(and subscribes to a couple journals to be sure of it).

Hobbies: Mostly what's mentioned in his "likes". Reading stuff, building stuff, doing stuff, and stuff best left off the board.

Weapon: Not as such, but sometimes has armoured gloves to keep from hurting his hand with a tool. These gloves serve as passable cesti - they give his hands a LOT more heft than they'd normally have, while keeping him from breaking his fingers at the same time.

Qualifications: High marks(though not QUITE the highest) in his class... and he's a demonstrated survivor.

Useful traits: For a budding colony, it definitely helps to have someone who knows how to build. And he can relax and party when the day's work is done, too, which doesn't hurt.

Recruiting class: ...has this ever been explained?

Goals: To become the best architect he possibly can.

Nature: An odd blending of near-workaholic and party animal, all mixed together under the grand umbrella of "survivor".

Views on his others: Whether Mice or otherwise, he tends to like people who work for a living(said "work" need not be manual labour, they just have to be doing something useful). Contrariwise, people who see themselves as above that sort of thing are likely to get on his nerves rather quickly.

Background: Né Gabri Varin. One of eight children in a hard-working Mouse family. His life was fairly normal up until he was six... Then, when he was out at play, an electrical fire started in the building where his family lived. The fire itself was in the utility area, and people would have had time to get out... but it weakened support columns and the building came down. Only a handful had time to escape; everyone inside - including Gabri's parents, an aunt, an uncle, a number of cousins, and all of his siblings - was killed.

Gabri spent the next little while as a homeless street kid, but he tried so hard to do something about his state - burying his grief in the process - that he ended up succeeding. He attracted the attention of a fairly successful Rabbit merchant, who took him in and cared for him. When going through the paper(?)work to adopt him formally, his real identity finally came to light(previously he'd just gone by his first name), and his relatives were contacted, but they decided it was just as well to maintain the status quo, and Gabri's name officially was changed to Loranthus.

This merchant wasn't so well-off that he wasn't kept busy by his work, but he still made sure of Gabri's well-being, setting aside some time each day for him. Gabri came to value that time, but also gained an appreciation for his guardian's work ethic - not just working, as his parents had believed, but working well. His guardian supplied him a generous allowance, but beyond that, Gabri worked for other luxuries himself - at the time, he did mostly physical work, the dirty, the dangerous, the things other people didn't want to do; and while he got hurt a few times, it was never [edit reason=player_stupidity]serious lasting(though it was sometimes serious, to the point that he wasn't expected to live, much less recover fully)[/edit], and it was never the result of his own inattention.

As he grew, he became determined to see to it that nobody else would suffer the same fate as his family and all the other people who had died with them. He wanted to make sure that whatever was built stayed up. As it turned out, he had just the talents it took to go into the field, too - so while he wasn't the brightest student in the class, he made up for it with dedication.

That dedication also earned him a referral to Mars Academy.

Description: Stands 4'6", but a bit more sturdily built than most male Mice. He favours durable clothing that will last him for a while, and often what he's wearing has been patched a number of times. The rather dirty nature of work on a construction site or the like means that he's often got a substantial amount of dust or other grime on him, but once he's off the job, the first thing he does is clean up, so he's clean - if generally somewhat unkempt - when off-duty. He has a number of scars under his fur; the only plainly visible sign of old injury is a notch in the back of his right ear, made by a stone shard as the result of a misfiring explosive charge. The left ear, in about the same place, bears three small silver rings, which are the extent of his ornamentation.
 
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Re: Character Index
« Reply #8 on: March 26, 2012, 01:54:33 PM »

Posted by Diamond (Member # 2826) on 05-26-2002 12:45 PM:
 
{a name="diamond"}{/a}

Full Name: (Character's full name.) Diamond

Species: Black wolf (with white diamond in center of forehead)

Age: (IC Age) 21

Type: (Students, Faculty, Staff, etc) Student

Function: (Character's IC Job/position) ?

Division: (Character's IC rank in function) 2nd year Freshman

Quote: (Your character's motto, etc.) "Don't worry, I don't bite unless bitten first." "And your point is?" Myself

How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.? 0

What is your character's personality? When My character is around friends he is pretty out going, unless depressed with life. When he's in big crowds of people he doesn't know he is rather up tight and withdrawn. A good friend to know since he likes to be there and listen to their problems and then take them out and have a good time so it might help that person feel better. Has a good sense of humor but can get angry very quickly and take a couple of days to get over it. He also has a tendancy to be happy go lucky one minute and offended in a split second.

What things does s/he like? He likes to listen to human country music really loud to the point of annoyance too others. Cooking (especially Bar-b-qued chicken), going fast, and just partying. Also likes to sleep alot on the weekends. Likes to joke with his friends and try to dance

Dislike? My character hates when people try to play head games, and when people are just rude. Dislikes gettingup early for class and rude people. Doesn't like it when people pop up (like Muerte) unexpectedly.

What are the strong points of your character? Puts his friends first above anything else. A good cook(especially Bar-b-qued Chicken). Doesn't want to see any friends being hurt or hurting others in any way. Has a basic to extensive knowledge of anything mechanical.

Name one thing your character would never do and why. One thing my character would never do is to try to make someone like him. He feels that everyone is entitled to their own opinion.

How does s/he interact with others? My character gets along with everyone really. Only if someone hurts him or his friends in any way does he not get along with them. Has a playful streak and a determined one that sometimes gets him into trouble back at home.

What are their abilities, hobbies, things they're good at? He is fairly good at mechanical engineering, and some other recreational activities. Thinks of himself as a good cook and a gentleman (eventhough he is far from a gentleman)

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety. Only his own fists and feet.

(This question should really be the bulk of the application; this is considered to be the most important question in the entire form, as it tells us about your character - it’s a window to the soul, so make it as detailed and clear as possible.)

Give an example description of your character.
Height: 6'10"
Weight: 190lbs.

All black with a white Diamond in center of forehead, amber orange eyes, isn't the most muscular but quite stocky and stronger than he appears.

Why is it essential that your character be here in the Mars Academy? Well the reason he came to the academy is that he couldn't stand his family for his dad always tried to get him to figure out what he wanted to do for a career.

What are their qualifications? Well he really doesn't have any except for his last job of a delivery driver for a fruit company back on Cyantia.

Traits useful to the future colony? A very laid back gentle wolf, that also has very quick reflexes.

Recruiting class? ? don't really know?

Goals in being here? Hopes to figure out what he is going to do for a career, and hope fully finds a life long mate.

What is your characters nature and thoughts on others of his/her species? He really thinks that his species is doing the right thing in starting the colony and trying to help the other species in better education.

What is his/her view on other species? Please do not fall into a stereotype. The creatures of CyantiaMUSH are NOT bound by human views of how each species should interact. They are not bound from birth to be good or evil, the decisions they make in life lead them down one road or the other. He really hasn't thought of the other species in any other way then extended family and very close friends.
 
Posted by Darthen Wulf (Member # 2876) on 05-28-2002 10:07 AM:
 
Here he is! Zacharine has finally be approved!

Full name: Zacharine Spiderhawk
Species:Jet black wolf
Type:Student
Quote:"... Awww, you really look worried. Well, tell me..."

21 years old. Ex-profiler. Has given up because something has gone really wrong due to an error of profile interpretation. Big trauma, now avoid as possible to make contact with others. Like helping others, though. Can slightly guess what the others feel or think. Wears black clothes, for functinality. Not fashion concerned. Worship friendship above all. Hard to make contact with him, but his friendship is granted for life. A bit manic-depressive: can swing from a deep depressive state, to normal behavior (actually HIS normal behavior...), to a jumpy and overjoyed state. Normally, he is a bit maniac concerning daily rituals: Eating precisely at noon, waking with some verses of Baudelaire, doing jogging precisely at 7:00, and so on... Will welcome anyone, but won't usually make the first step, unless case of especially visible sorrow from the other.

Well, that's all I guess. For the moment, though...

*Additional Data!*

Zacharine is a bit taller than the average for a wolf, but slim, almost thin. But, years of dance training made him well-defined, instead of skinny. Really clumsy normaly, but when he 'connects' to music, it's as if he is forgetting his clumsiness... On Khaloa, his native planet, he used to dance with his mate, while helping local police department from time to time. When he finally graduated, the Police hired him as a profiler.
Zacharine has bright pale green eyes, dislikes fresh meat (he prefers synthetic one), is able to perform a bit of Origami (His mate's prefered hobby...), and is truly fond of Baudelaire, Earth culture (collecting data on it) and dance. Has chosen to quit dance training for a while, though... Might want to continue sooner or later.
 
Posted by Ilfar Drachadi (Member # 2720) on 06-05-2002 10:26 PM:
 
I exist!

Full Name: Ilfar Drachadi
Species: Raiey
Age: 19
Type: Student (Or Faculty if position available for programming tutor)
Function: Programmer
Division: Highly Advanced/Expert (Knows what he's doing, practically dreams in code)
Quote: "What day is it again?"

5'11" tall, blue skin, usually seen wearing a skinsuit.

Ilfar's info hides in here somewhere
 
Posted by Steven Clark (Member # 3115) on 06-05-2002 11:16 PM:
 
Now that I'm approved I'll just post the link here .

Since this is running on my own server though I'll do a quick paste-in for the sake of redundancy:

Full Name: Jharin Khandros

Species: Margay

Age: 17

Type: student/staff

Function: Communications infrastructure repair and maintenance

Division: niche position, fairly low, only one who can fit in some of the tunnels

Quote:"There is nothing in the universe quite so terrifying as an engineer
enjoying himself."

How much experience do you have with roleplaying?

A little here or there,
beginning campaigns D&D, computer roleplaying since the days of Ultima7 and
Eye of the Beholder. Work on several of my own storylines mostly in background
and character development. How much time have you spent on MUSHs/MUXs/etc.? None
really, though I have done some online chat free-form roleplaying, about a year.

What is your character's personality?

Fairly outgoing and VERY curious,
sometimes to the point of obnoxiousness. If he has taken an interest in
something he WILL find out about it, though sometimes his means of digging into
something border on amateur espionage. Often coming across as a snoop he really
can't help it and apologizes (when appropriate) when he learns something he
shouldn't. His temperament heads towards two extremes: hyperactive geek on a
permanent caffeine high, and laid-back perched feline (think a domesticated cat
who has found the sunny spot), due to his feline metabolism (and associated
sleep patterns).

What things does s/he like?

Gadgetry, computers etc.. Trees, elevated
walkways, scaffolding, and other high places. Relaxing among plants when he
needs a break.

Dislike?

Large people who don't watch where their going. Whatever heck it is
that keeps nibbling through the cable runs. People who don't really want or try
to learn, but ask anyway. Useless dishonesty solely for the sake of politeness
(being considerate is another thing entirely). People who make fun of his size.

What are the strong points of your character?

He is very cheerful and
considerate of others (except for his troubles with the concept of privacy). He
can be very dedicated (when the mood strikes him) and once started on a project
he will either take it to completion or to the point where he can prove that he
can't complete it.

Name one thing your character would never do and why.

Intentionally hurt a
child, as some of the few people smaller than him he kinda has a soft spot for
kids.

How does s/he interact with others?

Cheerful and inquisitive, sometimes
irritably so, he always wants to know what's going on and seems to have no fear
of asking. On the other side of the coin he is a good listener when someone
needs an ear, his desire for knowledge also extending into a desire to the
people themselves. While only really an expert in his chosen field he has a good
memory, which, combined with his curiosity, has given him a very large base of
random knowledge about a variety of fields. He knows just enough to try to butt
into almost any conversation of a non-personal nature. He has something of a
soft-spot for kids and doesn't particularly mind being volunteered as part of
one of their games as long as he has the time. He takes personal offense at
comments about his size from all but the best of friends, but knows better than
to start a fight, instead letting it smolder.

What are their abilities, hobbies, things they're good at?

While not anything
of a technical genius (He could not pull of the Cesilee design-
a-shield-generator-in-your-sleep stunt) he is pretty intelligent and good with
computers and electronics (or whatever alien equivalent). Where he truly shines
is as a trouble-shooter, finding the small problem that causes the big problem
and fixing it. When it comes to fixing broken equipment in remote, difficult to
reach locations, such as crawlspaces and the interior edge of environmental domes, he is without peer thanks to his small size and tree-climber instincts.
As hobbies go he loves to tinker with all devices digital and electrical and
most of his tools, those not of a purely mechanical nature at least, he either
built or rebuilt himself. Most of his tools are multifunction and capable of
doing things well beyond the spec's normally required of that tool.

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian
to have some sort of weapon, usually not high powered ones though and most
likely for ornamentation. They also have to have permission to carry them. No
guns. They make Rayne fidgety.

Being somewhat small, even for his own species,
Jharin prefers to run rather than fight if at all possible. He does not
intentionally carry weapons but some of his tools can be used as weapons if necessary. Most notable is the signal generator he uses for line-testing. Like
all of his tools it is capable of things well-beyond the normal specs for such a
device, in this case this extends to being able to produce several thousand
volts of high-frequency current, so If necessary it may be used as a stun
weapon. Most of the other potential weapons would take significant effort to
reconfigure for the purpose and can't really be considered for actual combat.

(This question should really be the bulk of the application; this is
considered to be the most important question in the entire form, as it tells us
about your character - it�s a window to the soul, so make it as detailed and
clear as possible.)

Give an example description of your character.

Height: 4'6"

Weight: 70lbs

Fur: natural coloration (leopard/ocelot pattern)

Eyes: blue

Small and mistaken for a child at a distance, his facial features mark him as
an adult. The runt of the litter of a family from a particularly small line his
size is periodically the subject of insults which he has grown to hate. Fairly
laid back, and always ready to fix something, he is normally dressed in the
Cyantian equivalent of jeans and a t-shirt (Cyantian fashion seems to run along
different lines from human) with various tools hanging from his belt. He does
not need glasses, but often wears his diagnostic overlay which he uses in his
work and in place of a datapad (a clear plate head-mounted display over one eye,
with a computer in the headband), as well as a combined communications/input
device which he wears on his wrist that is linked to the overlay. He enjoys
climbing and heights and can be seen running through the trees or on rooftops
about as often as walking on normal pedestrian routes.

Why is it essential that your character be here in the Mars Academy?

He knows
how these kind of systems work, and is one of the few people both small enough
to fit in all the crawlspaces etc. and qualified to do the repairs. He feels
constrained on Cyantia where everything is already built and there is little
need for tinkering with what is already there. He likes the idea of working on a
new world with little established structure to fight against.

What are their qualifications? Traits useful to the future colony?

He scores
very high marks in electrical and mechanical areas of engineering. He has
practical experience in the field and a reputation for good work. As the colony
expands the infrastructure will have to expand with it and those with his kind
of background will become even more important than they already are.

Recruiting class?
Does anyone know what this is?

Goals in being here?

To learn, and to be able to work on something where he
can get some personal credit rather than being just another drone in a very
large workforce.

What is your characters nature and thoughts on others of his/her species?

They're fun and make pleasant company.

What is his/her view on other species?

Most other Cyantian species are
interesting, but a lot of them need to loosen up a little, the wolves
especially. Humans are funny and interesting. You have to admit there's something
unusual about a species that can stockpile nuclear weapons, and yet resist the
desire to push the red button.

  Posted by Hania, Kyna, & Nadie (Member # 3094) on 06-05-2002 11:37 PM:
 
Three Fold Jubulations!!!
WE ARE ALIVE!!!

Full Name: Kyna Nereus
Species: female Wolf
Age: 16
Type: student
Function: CovOps major with communication research minor
Division: 1st yr.

What is your character's personality?
The outgoing one. Worded politely, she has an inquiring mind. To put it not-so-politely, she�s nosy as all get-out.

What things does s/he like?
Information. All kinds of Information � big, little, useful, total trivia. She is a big-time, hard-core, info junkie. As far as she�s concerned there is no such thing as �useless info.� People-watching & places/situations that are good for people-watching like parties & bars (an easy way to get info ) Solving (& making) puzzles.

Dislike?
Secrets (unless she�s the one keeping them); lies; prejudice; cruelty; bullies; falsifying facts for personal gain

What are the strong points of your character?
she�s very, very good at finding out things � even (or especially ) things you would really rather she hadn�t found out. She�s also very loyal to her friends, has a strong ethical code, knows when to keep her mouth shut, and is as good at keeping secrets as she is at finding them out in the first place. She doesn�t use the info she collects to harm (in any fashion) innocent people � and she only blackmails those who truly deserve it.

Name one thing your character would never do and why.
Well, there�s more than one thing, but they�re sort of linked. She can�t abide bullies or cruelty � won�t stand by & let it happen on the grounds that the victim isn�t someone she knows. She won�t violate her code of ethics. She won�t intentionally hurt someone that doesn�t deserve it. As to why � she�d have trouble sleeping at night.

How does s/he interact with others?
Depends. She does not interact with bullies very well at all. People who find out about her �addiction� and who have certain types of secrets�well, let�s just say that Kyna makes them nervous.

What are their abilities, hobbies, and things they're good at?
She�s good at finding out things � especially secrets�or things that someone wants to keep secret. Makes jigsaw puzzles as a hobby.

MENTION if they carry some sort of weapon. No guns. They make Rayne fidgety.
Guns make her fidgety! Umm�some people say that in her hands a datapad is a dangerous weapon, others point out she doesn�t need a datapad � her brain is trouble enough. But no weapons as most people think of them.

Give an example description of your character.
short for female Wolf, slender build, black fur, white hair, blue eyes

Why is it essential that your character be here in the Mars Academy?
It�s an unparalleled opportunity to pursue her primary interests�. Let�s be honest � she�s nosy.

What are their qualifications?
high enough marks in school on Cyantia to get in with no problem

Goals in being here?
learn as much as she can about all this wonderful new stuff

What is your characters nature and thoughts on others of his/her species? What is his/her view on other species?
in both cases it depends on the person involved. She judges people by what they are, regardless of such (to her) minor details as species, race, planet of origin, chemical composition�. She does wonder if Gold Foxes have a genetic tendency towards insanity given their tendency towards genocide; however, since she knows several Golds who themselves wonder about the sanity of their leaders she�s willing to suspend judgement until she knows the individual.

++++++++++++++++++++++

Full Name: Hania Cheveyo
Species: female Coryi {Puma Concolor Coryi}
Age: 16
Type: student
Function: Language major / theater minor (would prefer it the other way around, but figures a linguist will be more useful to the colony)
Division: 1st yr.

What is your character's personality?
The quiet one. She�s not shy, just prefers to be the observer in most situations. Often won�t even speak up in class unless called on � unless she�s on stage. Very intelligent, but prefers that those that don�t know her well underestimate her.

What things does s/he like?
learning new languages; anything to do with the theater, including dance; performing a role so well that others think it�s real; cooking; chocolate (once she�s introduced to it on Mars )

Dislike?
Bullies, intentional cruelty, prejudice; people who falsify a translation to suit their own purposes; those who endanger others by cutting corners or ignoring safety procedures to line their own pockets; shoddy workmanship; alcohol (makes her sick)

What are the strong points of your character?
Extremely loyal to friends; natural linguist � languages come easily to her; very good at playing roles; good ethical code

Name one thing your character would never do and why.
betray a friend or intentionally hurt someone who didn�t deserve it

How does s/he interact with others?
Depends on the person

What are their abilities, hobbies, and things they're good at?
languages; theater stuff; cooking; sewing

MENTION if they carry some sort of weapon. No guns. They make Rayne fidgety.
Standard belt dagger � which she can use very well, thank you.

Give an example description of your character.
average height for coryi, average build, black fur, white hair, and violet eyes

Why is it essential that your character be here in the Mars Academy?
new world, new languages, new people - & her �sisters� are here.

What are their qualifications?
academically excellent

Traits useful to the future colony?
linguist

Goals in being here?
learn all she can & have fun

What is your characters nature and thoughts on others of his/her species? What is his/her view on other species?
Judges others as individuals not stereotypes

++++++++++++++++++++++

Full Name: Nadie Igasho
Species: female Mouse
Age: 16
Type: student
Function: Medical
Division: 1st yr.

What is your character's personality?
The studious one. Helpful, protective, �Little Mother of All in Need� tendencies

What things does s/he like?
healing; helping others; gardening; herbalism

Dislike?
intentional cruelty, abuse, bullies, etc.; tendency of Mice to overpopulation; liars & lies; guns

What are the strong points of your character?
Natural talent for the Healing Arts; strong loyalty; compassion for those in trouble

Name one thing your character would never do and why.
Needlessly extend or increase someone�s suffering (and yes, this does mean that in certain circumstances she would be willing to give mercy � though she has not been called on to do so yet.)

How does s/he interact with others?
Depends on person & situation � though if you�re hurting someone else (especially if it�s someone who can�t defend themselves)�well, medical studies teach you all sorts of interesting ways to stop such anti-social behavior

What are their abilities, hobbies, and things they're good at?
healing; gardening; herbalism

MENTION if they carry some sort of weapon. No guns. They make Rayne fidgety.
She likes guns (of any kind) even less than Rayne. Doesn�t carry weapons as such, but in defense of herself or another she can turn almost anything into a weapon.

Give an example description of your character.
Very tall for a female Mouse (not counting the ears she�s at the maximum height for a female Mouse); average build (though looks more slender than she is because of her height); black fur, white hair, green eyes

Why is it essential that your character be here in the Mars Academy?
Medical studies � and besides, a new colony never has too many trained medical personnel (and it really looks like Dr. Angel could use some help�!)

What are their qualifications?
High marks in classes; top marks in classes dealing with healing

Traits useful to the future colony?
already has emergency med-tech certification & is studying to complete medical education

Goals in being here?
continue medical studies, decide on specialty, and stay with �sisters�

What is your characters nature and thoughts on others of his/her species? What is his/her view on other species?
depends on person & situation � doesn�t judge by species, color, or other superficials

++++++++++++++++++++++
++++++++++++++++++++++

Yes, there are a lot of surface similarities between the three of them. But since they are �triplets,� they pretty much have the same background, so the differences between them show up in details. For example, all three like to cook � but you don�t want to eat what Kyna or Nadie fix unless you feel really, really adventurous. If Nadie was from Earth, she�d be called a �health nut� � she�s the kind that sticks the Cyantian version of tofu & soy in everything. Kyna, on the other hand, likes experimenting � she�d put cayenne pepper in the sugar cookies �just to see what happened.� (Be very glad that Kyna isn�t the one in Medical!) Another example: All three of them detest bullies, but they react to them differently. If the situation is of an immediate nature (someone is currently being harmed or in danger) all three are pretty straightforward about removing the bully from the victim by whatever means are handy. If there�s time to plot & plan � Kyna will find the information needed to�convince�said bully to turn over a new leaf; Hania will become the �perfect victim�, then turn the tables; Nadie will demonstrate the advantages of a good, solid grounding in comparative anatomy & pharmaceuticals � unless the bully is male Mouse, in which case she just makes him very sorry that he was born. (I�m sure you can imagine what happens if all three of them go after the same bully. )

++++++++++++++++++++++
++++++++++++++++++++++

Basic Background:

Each of the three is the oldest child of her parents (Nadie is the 1st-born of her mother�s 1st litter). Their parents were neighbors in a good-sized mixed-species community & their mothers gave birth at the same time (as in within half an hour) so they grew up together. For whatever reason, from the beginning the three acted like sisters � in fact, as if they were triplets.

The black bodyfur/white headfur combination on all three is intentional on their part. Two of the three were born normal black-furred females. However, the third�s bodyfur was severely piebald and her headfur was solid white. Now, this bothered the three not one bit � until they entered school at age 5. A group of bullies decided that the piebald one was fair game for all sorts of teasing & harassment. The other two did their best to defend their �sister�, but by the end of a week the main result was for them to be in trouble for fighting. Putting their heads together they came up with what they thought was the perfect solution�.

They would dye the piebald one�s bodyfur black & the headfur of the other two white so that they would all look alike.

Unfortunately, they were only five so the dyes they used were paint & bleach � not the best of choices. I leave it up to you to picture the reactions of their respective mothers. Once the shouting calmed down and the 6 parents heard the entire story, it was decided to let them have their way�just properly done. So the three were taken to the local stylist and �dyed to match.�

(The next week, the collective parents also went and had a long talk with the school officials � which put an abrupt end to the harassment. The children, however, took this as proof as to the effectiveness of their ploy.)

The three have continued the matching look ever since � to the point that outside themselves & their families nobody remembers which one is the piebald one. (And, to be honest, half the time their families forget.) They reinforce the �sister-look� by dressing in one of three ways � identical outfits in identical colors; identical outfits in different (but harmonious) colors; or different outfits in identical colors.

This early incident is the foundation of their mutual dislike of bullies, harassment, cruelty, etc.

As they grew older, the �triplet� aspects of their relationship became even stronger � to the point that it does appear that they have the same type of psychic bond that true triplets (at least human ones on Earth) so often have. Whether their bond is truly of a psychic nature is unknown � it only works between the three of them & may be nothing more esoteric than 16 yrs. of familiarity with each other.

However, between their natural tendencies towards�umm, imaginative�solutions to problems and the apparent psychic bond, all three sets of parents daily thank their respective Deities for not having given any of them more than one of the three.

(The closeness of the three was strong enough that when Nadie�s mother had her second litter, they enlarged the house they were in rather than move elsewhere. They were aided in this by the parents of the other two since none of the six wanted to even think about what trouble the three could get into if they were having to cross the city to see each other every day.)

When the Mars Academy & colony were started the three applied and were accepted as soon as they turned 16. All of them are intending to not only finish their education there, but to also qualify as permanent colonists. (Which is why Hania is a Linguistics major & Theater Arts minor instead of the other way around.)
 
Posted by Skitty (Member # 3096) on 06-15-2002 03:35 AM:
 
Since I'm takin' classes I thought I should move this here


Full Name: (Character's full name.) Skiae Silens (pronounced Skee-ah-hey Sil-een-es) - Just call me Skitty...it's easier

Species: Mountie (Snow Leopard)

Age: 19

Type: Student

Function:? Ummmmm student? (pilot trainee, licensed for orbital flights in shuttles)

Division: (Character's IC rank in function) 3rd year pilot-trainee (Transfer student from avistary acad)

Quote: If it's stupid an it works, it aint stupid

How much experience do you have with roleplaying? Too much (over 20 years ;P)

How much time have you spent on MUSHs/MUXs/etc.? 6 years

What is your character's personality? Very confident. Has th' occasional "blonde" moment. Likes to have fun.

What things does she like? Small cute pet-type thingies, good books, and quiet times and places hiking.

Dislike? Loud clubs, obnoxious leches.

What are the strong points of your character? She's a LOT smarter than she appears, has good Kineasthesia (always knows where she in in relation to other objects in her vicinity...including judgements on relative velocities and vectors). Excellent balance and reflexes. Works well alone, with a team, or in leadership positions. Good General background skills.

Name one thing your character would never do and why. Leave someone in trouble if she could help. As for why? Well lets just say it goes back to her childhood an leave it at that.

How does she interact with others? Quite well on the surface. She's happy interacting with anyone, but only lets a few people get really close to her.

What are their abilities, hobbies, things they're good at? Eiditic Memory. Piloting, astral navigation skills - (good enough to wrangle pilots license if she wanted to fly freighters for the rest of her life ;P) Can sing and play the small harp, also the cyantian equivalent of the guitar. Strong wilderness survival skills. Practioner of the cyantian equivelents of Chi-Kung and Reikki (healing arts) and has a strong knowledge of "primitive" medicine. Trained paramedic. Also botany hobbiest. Archaeology Enthusiast. Draws and practices calligraphy (both poorly). Was a member of the Avistary Gymnastics club, also their climbing club, and experimental aircraft association. Likes to quilt when she has the time.

Weapon: Likes to wear tungsten claw sheaths. Does that count?

Give an example description of your character.

5'2" (1.6m)in height.
Approximately 175lbs (77.3kg) "in the fur."

Skitty is one of those furs who seems to be in motion even when she's sitting still. Her build is solid, athletic rather than waifish. Arms and legs are long and slim, hands graceful and expressive.

Large sapphire eyes tilt at an intriguing angle and her smile is subtle and constant. She wears her hair in a long (waist length) braid during school hours and when flying but likes it brushed out the rest of the time.

Preferred clothing is either day-robes, or flight suits. Both in the deepest shades of blue she can find...indigo's that are in the near-black range are her fave colors.

Why is it essential that your character be here in the Mars Academy? She HAD to transfer somewhere. She did something stupidly heroic involving an orbital rescue over the summer. She had to "Borrow" one of the school shuttles to so, which irritated the Faculty )including the flight instructor), but saved enough lives that kicking her out of the academy would have caused a public relation problem. They figured that Mars Acad already had a reputation for taking the "wilder" students and figured she would fit in.

What are their qualifications? Good Pilot and Generalist.

Traits useful to the future colony? Strong piloting and nav skills. Adventurous spirit. Inquisitive nature. Oh yeah, photographic memory doesn't hurt either.

Recruiting class? ummmmmm?

Goals in being here? To finish her pilots training. Would like to see herself as the pilot/captain of a long-range scout vessel, preferably working with exploratary and archaeological teams to increase our knowledge of this corner of space.

What is your characters nature and thoughts on others of his/her species? She's never really thought about it...mounties being such a mixed-bag already. She tends to take everyone on an individual basis.

What is his/her view on other species? Please do not fall into a stereotype. See remarks regarding own species.
 
Posted by Tansija & Vanor (Member # 3284) on 06-16-2002 12:48 PM:
 
Full Name: Tansija (tahn-SEE-yah)
Species: female Koyoti
Age: 25
Type: faculty
Function: teacher � dance: basic & advanced
Division: Fine Arts/Performing Arts
Quote:

How much experience do you have with roleplaying? Not much � maybe all of 2 months, all tabletop. (I know � I�m a silly little newbie. Sorry.)

How much time have you spent on MUSHs/MUXs/etc.? None

What is your character's personality? Outside of dancing is shy & unsure of herself. Basically friendly and open, but not really sure how to make friends or deal with people/situations outside of dancing.

What things does she like? Dancing. Learning new dances. Reading about dances, dancing, & dancers. Teaching dancing. Choreographing new dances. (Yes, she is a bit single-minded.) Challenges. Traveling. Theodore Prasm.

Dislike? Not being able to dance. People who think that dancing (or any other performing art) is easy or an unimportant frivolity. Being thought weak or stupid because she dances. Being teased/made fun of because of her shyness outside of dancing. Being teased/made fun of because of her respect & admiration for Theodore Prasm. Advanced technology.

What are the strong points of your character? Probably her strongest point is one shared by any top-rank professional dancer: the willingness & ability to do whatever it takes to achieve her goals � constant work & study; working long, hard hours with the resulting lack of a social life; dance with bleeding feet & cramping muscles; etc. Unlike many of her rank, she is not totally self-focused � she willingly turns this level of dedication to areas outside her own personal goals (such as helping someone else achieve his/her goals). Also, if someone she admires/respects (such as Darius or Theodore) asks her to do something outside of her field, she will point out all the reasons she�s not the right person to ask�and then go and do her very best at the job.

Name one thing your character would never do and why. Willingly cancel a performance � if people have paid money, taken time off, whatever, to see her perform, then she�s going to be there performing her best. In fact, since she achieved her current rank (therefore having some say in whether or not a show got canceled), only once has a performance of hers been canceled � and that against her wishes. ((She�d gotten injured & the medics said if she danced she could cripple herself. She said the strongest Cyantian version of �nonsense, it�s not that bad� � medics drugged her, tucked her in a hospital bed, and put an armed guard at the door�just in case the drug didn�t hold her still long enough.))

How does s/he interact with others? Depends on person & circumstances.

What are their abilities, hobbies, things they're good at? Dancing & anything related to dancing.

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high-powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety. Carries no weapons � she is (or can be) a weapon. (To those who question this � think about a top-rank human ballerina. Think about how strong her legs have to be to perform as she does. Think about some of those full-extension leaps & kicks. Think about her doing one of those kicks � with all of that leg-strength behind it � into your throat or groin.)

Give an example description of your character. Smoke-gray Koyoti � charcoal gray hair � blue eyes � 5� 2� � slender build

Why is it essential that your character be here in the Mars Academy? To teach Basic & Advanced Dance

What are their qualifications? One of the top-rank Cyantian dancers � and one of the handful of that level able & willing to teach.

Traits useful to the future colony? Her abilities as a dancer & teacher, along with her interest in & desire to learn human dances � all of which will be very useful in the future with the Diplomatic Corps and cultural exchange groups

Recruiting class? (I haven�t seen a definition/explanation of this, so� �Say what?� is all I can say)

Goals in being here? To learn more about human cultures and dances; to teach; to do the best she can; to try and get over at least some of her shyness

What is your characters nature and thoughts on others of his/her species? What is his/her view on other species? Thoughts on individuals depends on the individual in question. Her thoughts on species as a whole (her own or others) looks kind of simplistic on the surface and seems to boil down to �Your people have music and dances? Wonderful! I�ll teach you mine if you�ll teach me yours!�

BACKGROUND:
Grew up in same border town as Theodore Prasm, but because of difference in their ages is sure he has no idea who she is. Began dancing at age 3. Her abilities as a dancer qualified her for a position on the 1st cultural exchange tour � but at 10 she was considered too young, so was left behind. She claims that this early disappointment is the reason for her severe case of wanderlust as an adult. Saw Theodore perform several times & considers him her role model. His success in the outside world has encouraged her to strive for equal success in the world away from her homeland. Is rather nervous about technology, but accepts it � though more with an attitude of �it hasn�t killed me yet, so maybe it won�t kill me today� than anything else.

Outside of the Dance is shy & unsure of herself � is only confident of her abilities in dancing & feels lacking in other areas. In a way, her lack of confidence is justified, but more from lack of experience in other areas then anything else. She was such a good dancer at such an early age that her parents encouraged her to focus her energies on the Dance. The result was pretty forgone � at 25 she�s one of the top dancers in Cyantian space, but she has very little idea of how to deal with people & situations outside her profession.

Has always been curious about & interested in interested in Earth culture � especially dance � and has learned everything she could about it. Saw the position at the Mars Academy as an unparalleled opportunity & applied as soon as opening was announced. Is unaware that Theodore is also teaching there.

Is believed by some to be an empathic sender � but she has never been tested for empathy & it might be nothing more than a sign of how good a dancer she is.
 
Posted by Ace (Member # 3186) on 06-26-2002 08:53 PM:
 
Full Name: Hawke Fremen
Species: Fox
Age: 16
Type: Student
Function: Pilot Trainee
Division: 1st. year
Qoute: This thing's got two speeds. Fast, and Whoa what was that?!

How much roleplaying experience?
A small amount of table D&D, online is absolutely zero.

What's your character's personality?
Active and fun, likes to do exciting stuff. Always lets someone else make the first move, unless it's important that he goes first. He's kind of hard to get to know well, and is slightly nervous around girls. Sometimes he likes to be a real wildcard. Has a high tolerance for insults and teasing, but he can only hold back for so long...

Likes:
Nice people, big guns, flashy effects, an adrenaline rush, and pizza.

Dislikes:
boredom and mean people.

Strong points:
Smart, quick reflexes, a generous sense of humor, and can keep his cool.

Name one thing your character would never do and why.
Backstab a friend, his conscience would never allow it.

How does he interact with others?
Likes to stay on the outside of a conversation, jumping in when he has something to say. He likes his friends and hates his enemies.

What are their abilities/hobbies/skills?
Intelligent and a quick learner. Likes to build and fiddle with things. Good at things that require a sense of logic and/or organization. (has a multi-purpose storage unit/datapad to that effect)

Weapons:
An old plasma sword for self defence.
The data pad can't be used as a weapon.

Character Description:
Medium Build, About 6'1" in height. Short Orange-Gold fur, a white underbelly and lower jaw, and jet black hair (Short & Spiky). Blue/Green eyes.

Why is it essential that your character be here in the Mars Academy?
It's a family tradition to be sent into higher learning when a member reaches maturity. Mars Academy was his choice due to the fact that it had good classes and his mechanical skills would be handy.

Qualifications:
Small amounts of piloting experience and knowledge in mechanical fields. (Maintenance, repair, ect...)

Useful traits:
He likes to tinker and fix things, therefore making him an ideal mechanic.

Recruiting Class:
What is this?

Goals:
To be the best and help others to follow.

What are your characters views on his species? On other species?
It depends. He doesn't associate with ignorant people, fox or otherwise. Likes to be liked, but is shy around females from his own race.

Background:
While Hawke was young, he never slowed down. Always finding something to do, he never liked to sit down and do nothing for any amount of time. As he grew older he showed a keen grasp of understanding how things worked. Finally, just before he left for Mars Academy, his father taught him the basics of piloting ships. He loved it, and always strove to become better. As well as pull off the most nausiating stunts.
 
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Shyssa Wynd/19/Jilaic/Human Studies

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Re: Character Index
« Reply #9 on: March 26, 2012, 01:55:05 PM »

Posted by Djinnet (Member # 2263) on 07-01-2002 01:15 AM:
 
I have been putting off putting off copying this over here for far to long.

Full Name: Djinnet (nick name: Scotch Guard)
Species: Azure leopardess
Age: 30
Type: Student
Function: Communication Technologies, Applications, and Development
Quote: Yes, I understand but … (for the dozenth time to the voice at the other end of the communicator line)
How much experience do you have with roleplaying?
It sometimes feels as though I pretend to be someone who I am not every single day .

What is your character's personality? What things does s/he like? Dislike? What are the strong points of your character? Name one thing your character would never do and why. How does s/he interact with others? What are their abilities, hobbies, things they're good at?
A decidedly wry sense of humor. She isn't really evil just misunderstood and possibly misguided. She likes learning about pretty much everything. There is no such thing as useless information and no such thing as a failed objective. Even in failure, you discover new things that you can use later (assuming you survive it). She hates having no control over a situation and much prefers analyzing a situation than playing it by ear. She would never trust anyone that she doesn’t fully understand to her own satisfaction with anything even remotely important. These control and trust issues tend to give her the impression of having a cold personality

What are their abilities, hobbies, things they're good at?
She enjoys games. Strategy, luck, action, brute strength, it doesn’t matter. She will spend hours studying and comparing tactics for any given game. This is closely related to her obsession with strategic and tactical military histories and theory.

MENTION if they carry some sort of weapon.
She is designing 'the screamer', a non-lethal defense tool for her senior project. It uses multi-range sirens to deafen hearing from sub to ultra sonic, multi-spectrum flash bursts to blind anyone who can see anywhere from ultraviolet to infrared, and an oscillating electromagnetic/temperature scattering field to throw off target locks. And a powerful EMP pulse to disrupt up to moderitly shielded electronics. After she increases the battery life longer than a minute, she will try and sell it to the military or other interested buyer.

Give an example description of your character.
Sultry and graceful. She takes the poise and grace of a cat to almost artificial extremes. In a Russian movie she would be the perfect Natasha. She prefers to wear the more subdued grand colors: Emerald green, Royal blue, Imperial purple, Silver gray, etc. And yes, her spots go ALL the way up and down >:3

Why is it essential that your character be here in the Mars Academy? What are their qualifications? Traits useful to the future colony? Recruiting class? Goals in being here?
She works with the communications staff but money is not a problem for her so she volunteers much of her time. She helps out in medical, baby-sitting, clean up duties, meeting and greeting newcomers, she even helps out in a soup kitchen. She also actually enjoys graveyard shift communications monitoring and the drudge work of maintaining the endless miles of communication lines and equipment and is a familiar sight in nearly every part of the academy.

What is your characters nature and thoughts on others of his/her species? What is his/her view on other species? Please do not fall into a stereotype.
She considers other Mounties to be useful in the right situations. She considers other Cyantians to be useful in the right situations. She considers humans to be useful in the right situations. She considers other all other alien species to be useful in the right situations.
 
Posted by Kren (Member # 3296) on 07-02-2002 11:57 PM:
 
Full Name: Diego Wokani
Gender: Male
Species: Red Wolf
Age: 21
Type: Student/pilot
Funtion: First year/Light to heavy craft
Quote: "Are ya going to finish that?" or "Why are ya staring at me hand?" or "Keep ya hand off me bear..."

Personality:
Diego is an alofe kind of guy, never really focused in on things, and rarely can keep his atteation on something for more the a few minutes, but he wil note a tiny speck of dust while in flight. He have a huge appetite and will eat things that are left alone for more then two minutes, and that is not a joke. He really runs the gaunlet of personalities, he is just a little messed up in the mind, one sign of this is the fact he will some times walks around with a teddy bear on one shoulder and will offen talk with, but most of the time, he keeps it away in his room, or walks around with it just as a decrotive piece.

Likes/dislikes:
He likes, really likes food, any thing of food, you name it, he will enjoy it. What he dislikes is when people stare at him funny, he is just a normal every day wolf, with a teddy bear on one shoulder which he talks to some times.... But besides that. He enjoys target practice with his dart gun and sometimes likes to twich with computers and elecrantic systems. His greatest dislike is when some one touchs the bear, no one touchs the bear, not even teachers or secrity, no one touchs the bear....

Strong Points(Pesonaliy):
He is friendly, funny and will do his best to lighten the mood, and most of the time, he can. He may be insane, but when it's time to be in control, he is calm, collective, and will be dependable.
(Physical strong points)
He may be small, but he is wiry, if he flexed his muscles, you could count the strands, ad he is fast, really fast in body.
(Weak Points, Personality)
In normal times, he is alittle insane, he will talk to his shoulder bear and will growl at people who touch the bear. And he is alof, so he have a very short atteantion span.
(Weak Points, Physical)
Cause he is small, he is easy to send flying, but he is fast enough to land saftly, but he will still get hurt pretty badly agasint larger guys who can land hits on him

Something he will never do:
Well, there are two things, First, he will never let another person touch the bear without his premision. Another thing is, he will never back down from a fight, so he avoids them at all costs.

Intreacts with others:
Most keep a good distance, they sometimes see him with his bear, or when he is talking to himself, but some just pass that and find him funny, but a little seriuos when it comes to his past.

Hobbies, skills, etc...:
Diego is well versed in many skills, he is a jack-of-all-trades kind of guy, but he is best in computers, hand to hand fighting, and basic piloting, He is same what good in first aid, but not good enough, as he is also in engineering, like I said, he is a jack-of-all-trades, so he is skilled in many things, but not good enough in all of them, but h is suprisenly good in target practice, beening able to hit 3" targets at a hundred yards, without scope, making him good for sharp shooting, if the need ever arrives. A few of his hobbies are, target practice, clay(Or the matrial close to it) scuplting, and sometimes, writing and telling stories, or tinkering with his fake hand, he always like to see it crawl across the floor like a spider

Any Weapons?:
Well, he carrys around a low power dart gun, trac darts mostly(If you play paintball, think PGP)best way to prevent a fight, knock the other guy out. Another would be his robotic left hand(So what, its explained in his history) its soild metal, and can get attachments, one of them a tazer.

Exsample Description:
He is short, about 5'1, and has a rusty red coat, with one real eye, a deep blue color, and a artifacl one, like a target retical(Reason also in history). He sometimes has a light gray teddy bear on his left shoulder, giving him that total insane look, along with his slightly torn and heavily worn cloths,his favorite, the trenchcoat that he worn when he came to the academy, and random symbles and pharses drawn onto his fur and cloths, things such as, "9 out of 10 cannibals agree, vegitarians taste better" and such(Random things will be given at random times, got it from my brother) . He also dyes his hair when he feels like it, his favoirte color, neon pink

His History:
He was born and raised till the age of 10 on a simple fring planet, enjoying a simple life like most do, but saddly, it had to come to a sudden, and very ugly end. One day, a sudden astroid storm bombbarged the planet, lasting for only a few minutes, but leaving a life time of work o change. In the storm, Diego had lost his parents to the storm, leaving him alone until rescue ships came and evactated the living, and almost dead. He had seen his parents dead, twisted body's bfore he had left, and that is what started the fracture in his sanity. He did not ecsape the storms fury either, his house was crushed and he had lost his left hand, and a large piece of sharpantal had cut his right eye to ribbions, thus, he had to get replacements, and had been given his robotic eye and hand, which he treats like he would his real ones, but looks around offen for atttaments for them, his false eye is even a 1.5x scope

Until the age of 15, he had lived in a small Wolf city, barely making a living alone, and was in need of money, very badly, so he took what little creds he had, and found himself a teacher, a kind, old gray wolf, who helped him learn his many skills and his piloting, but like all good things, they must end. On his 16 birth day, the old gray wolf thathad tought him much in a very short time, pasted on, and thus, he was lft alone again. But one day, while looking around in a cheap clothing store, he found "The Bear" and his already trammatived mind could not stand to be alone for much longer and thus, he started to talk to the bear as if it was a real person, and his mind started to have it talk back.

He sold his skills to any who could pay, or even feed him, and he made a fair amount of money working like that, but still, he had only a handful of skills to give, and the city was getting harder and harder to live in. Using the few piloting skills he had learnd, he found a transpot company, and applied for a job there, and to his luck, he was given one, one that paid good, but was to travel though hazardes space, but seeing how he was insane, lonly, and in desprat need of money, he took any job that they gave him. He lived happily most of that time, but still, he wanted to learn more, and this long supply runs were good times to learn them. On most of the trips, and to give alittle security, the pilots on this runs were all given a stun pistol, low power, but enough to make a normal guy to fall to the ground, and seeing how the ships were very long, there was plenty of room to practice his target practice.

At the age of 19, again life turns for the worst. He was fired, and the crack that was filled by this simple, but satifing job, was spilt open, twice as wide, and he need something tohelp fill that gap. Well, he was in fairly good shape, but still was falbby around the middle, and so, he spent what pay he had after he was fired, and bought secobnd had exersiving gear, and kept some for his food. Daily, he would spend hours on end lifting weights, running laps, streching, and swimming when he could, each lift, each step in front of the last, he thought of his life, and the total he** it was, but he found pleasure in working out, sometimes till the point that he would pass out, but he would contuine right after he woke, he was hell bent to change his life.

He had been working day to day, making barely enough to feed himself, and most of the places that he could have made fair money on, did not like the fact that he had no school education, and the school there, would not let him enroll, seeing him as a threat, as he was seen as insane, and most thought he would snap at any moment, as he had lived a life that was full of failure and endless working, never relaxation. He wondered about aimlessly in the city one day, his stuffed bear friend on his shoulder silent, and there he stood, wearing a worn and torn trechcoat, then dipping a his fake hand into a pocket, he fished out a form, and a smile spread onto his normaly sad face, it was a travel advertismet, and one of them, was Mars, and he knew the place, he had made a few supply runs there, and last time he was there, he heard about the academy, and well, he guessed it could not hurt, well it might hurt what left he had to spend, but still, why not?

Why Mars Academy?:
Well, it is were he thinks he could relax for once in his ife, and also, it was the best and only choice for him.

Qualfiactons:
He is a jack-of-all-trades, and he is able in piloting, sharp shoting, and survival, seeing how he lived a few years on the streets of a Wolf city

Goal in being here:
TO get the education he needs to prove that he can work and do things right, also, to relax, really relax

Views on others of his species:
He thinks they are normal and sometimes, pretty boring, but still, what can you expect from a slightly insane one?

Views on Other species:
Not much different really, we are all living things right....I'm not......Shut up Bear...
 
Posted by Caffi Naderi (Member # 3295) on 07-03-2002 10:47 AM:
 
Full Name: Caffi Naderi
Species: Raiey
Age: 21
Type: Student.
Function: Lift Pilot (Major), Lift Design (Minor)
Division: Third Year (transfer student, this is her first year at Mars Acad. Prior two years at Centralis.)
Quote: Have you met my pet?

How much experience do you have with roleplaying? 10+ years table top
How much time have you spent on MUSHs/MUXs/etc.? 2 years online

What is your character's personality?
Caffi is fairly laid back most of the time, even while piloting her lift in combat scenarios, she seems relaxed and confident. She misses the professional/social network she was a part of on Cyantia, and is reaching out, trying to find new friends/partners. She is a perfectionist, constantly tinkering with everything, trying to get it that little bit *more* perfect.

What things does s/he like? Dislike?
She loves flying, and once she discovers grav boards, she�ll love those too. She hopes to discover a modification to lift design or lift training so perfect that it will be included in all future Raiey Lifts. She hates being reminded of the �point of diminishing returns.� She is extremely nervous around any Craih. (She�s frankly not real sure about wolves either, or bears, especially when they �smile.� *shudders* All those teeth!) She considers this a failure on her part, and doesn�t like being reminded of it.

What are the strong points of your character?
She is a fairly good lift pilot, though she is restricted to Raiey designs, (all two of them.) She is a perfectionist, and is stubborn enough to often achieve her goals. She is fairly strong for a Raiey, and highly athletic, both in and out of water.

Name one thing your character would never do and why.
She would never, ever knowingly submit sloppy work. She would rather submit nothing at all than to submit less than she was capable of.

How does s/he interact with others?
When not involved in a project, she is friendly and sociable, though she does avoid large crowds if they include Craih, Wolf, Bears, or other large, predatory species. (Fox is about the maximum size for a decent predator in her opinion.)

What are their abilities, hobbies, things they're good at?
She hasn�t discovered Grav boards yet, but once she does, she will probably be fascinated. She also enjoys the holodome, considering it a form of training.

MENTION if they carry some sort of weapon.
She doesn�t carry any weapons on her, though, as with all lift engineers, several of the tools in her workshop would make good blunt instruments. And she has the Raiey Tail spines. She does have a light and a medium lift, both currently in pocket space. While she does not have a traditional Cyanthian implant, her metal tattoos and nerve sheathes (see below) allow her to summon and control a lift almost as well. While both Lifts would normally have guns, they have been removed, and training mock ups have been substituted. (ie, shell with a simple targeting laser to simulate �hits� in practice.) The lifts Do have monomolecular edged Tail spines.

Give an example description of your character.
Caffi is at first glance a typical Raiey with some strange tattoos. The tattoos are metallic and highly regular, accenting most parts of her body. A great deal of effort has been put in to make the tattoos both beautiful as well as functional, and their curling abstract forms do draw the eye. The real purpose of the tattoos is to provide an alignment guide for her lift, when it warps in from pocket space. Since Raiey do not have �interface chips� this is the best way they found to get the lift to position itself reliably. In addition to the tattoos, several of her major nerves have been sheathed with inductive relays, to more reliably control the Lift once it is in position. Her natural coloring is blue with stripes of purple.

Why is it essential that your character be here in the Mars Academy?
Her people want, and need, to learn more about lift piloting and design, especially in atmosphere. She studied for a while at Centralis, but after two years she couldn�t take the stress of being around nothing but wolves. She knew intellectually that they werent going to eat her, she even made friends with a number of them. But every time one of them smiled, it brought back a several thousand years of memories of her folk being devoured by Craih, and reminded her that she was fundamentally a lone prey animal in a city of carnivores. She hopes that the more multispecies Mars Academy won�t provoke that reaction, even if it does mean she has to be near Craih. (just wait till she finds out about Angel and Paddock�) Even if she has problems here, she doesn�t really know of anywhere else she can go, and the only other option would be to return home in disgrace.

What are their qualifications?
She really is a very good lift pilot, especially when flying. She spent much of her life in a coastal Raiey town, and spent as much time in the water as out of it. Her lift is designed such that it doesn�t so much fly as swim through the air, using counter grav and Magnetic repulsion.

Traits useful to the future colony?
She would become more useful as the terraforming process continued, as she could help greatly with underwater construction and maintenance.

Goals in being here?
Learn to be the best Lift pilot around, develop some modification that would be so perfect as to be incorporated into all future lifts.

What is your characters nature and thoughts on others of his/her species?
Most Raiey are civilised, friendly, and happy. After all, I have thousands of years of memory dealing with people like that. I mean, sure, there are the occasional exception, but no one I know deals with them much. On the other hand we have been a bit too timid, but then, we�ve had to be.

What is his/her view on other species?
Most other species are fine, the Neefla are friendly, and a lot of fun, if at times a little less serious then they probably should be. The fox, the rabbits, the rams and the mice seem to be good folk, even if some of the fox are a bit standoffish. (remember, neither she, nor her ancestors has had much dealing with any of the land animals except the wolf or mounties.) The mounties are fine, as long as it�s the little ones, the big ones make her a little nervous. Wolf and Bear are nice enough, except when they smile. Then they look a little too much like hungry Craih. The Craih are getting much better. At least they have said they are going to stop eating us. We�ll see how long that lasts�

Her Lifts:
Caffi�s lifts are built using Raiey technology, with some pointers by Wolf science. (mainly the counter grav and the Magnetic repulsion. They look like large Raiey, and have no visible openings. They contain biomechanical �brains� that are little more than animal reflex centers. Caffi treats them like pets, and they seem to respond like them. However the brains can be shut down, and she typically does this when storing them in pocket space, or when trying out new improvements. The brains are not aware of the shut down process or of time spent while shut down. She does have to spend at least part of every day maintaining them.

Chela � Light Lift,
Chela, when awake is playful and happy. She has an almost catlike personality, easily distracted, she usually only sit still for maintenance, otherwise she wants to play.

Shogra � Medium Lift.
Shogra is more dignified, and slower, she considers maintenance cycles her rightful due, and resents any interruptions of such.
 
Posted by Zjon Metajava (Member # 2772) on 07-04-2002 04:49 AM:
 
OOC: I thought I did this a while ago, but I guess I just never bothered to check... Oh well, here it is.

Name:
Zjon Metajava

Species:
Red Wolf

Age:
20

Type:
Student

Function:
Student of Genetics, Psychology, Teran History major, Teran History Teachers Aid.

Quote:
�Sometimes you need someone, sometimes you just want to be left alone.�

How much experience do you have roleplaying:
16 years

On MUSH�s, MUX�s, etc...:
21/2 years VERY light playing

What is the character�s personality:
Zjon is quiet, and rather reclusive, he had just had to much mental abuse while growing up, and seen to much through his memories(Only so many times you can be tortured and still keep a outgoing personality), the letter from home was the final straw. He does however, see himself as a defender of the weak, and others who can�t defend themselves.

What things does he like:
Good books, working out, meeting nice people, and learning new things, Dulcimer music... Oh, and he also likes to write, but he doesn't think he is very good at it.

Now name some things you dislike:
Bigots, racists, cruelty, alteration and experimentation on unwilling subjects. And he also really dislikes close minded people.

Name one thing you will never do, and why?
He can not say definitely on a lot of things, but he will never start a war.

How do you interact with others:
He does try to judge by the individual, but his bad memories keep clouding through, he now secretly believes that everyone will betray him at some point, especially females(That was one of the parts that got cut out, but I�ll tell it sometime) It doesn't mean he will act different around them, it just means he believes that they will at some point. The only people that he will be himself around are #0250208, #0250304, and the few humans he met on earth, because they went through a lot together, and he respects them for that.

Name your abilities and other thing you are good at.

His strength, courtesy of his stay on earth. He also has better than average knowledge in Psychology, Genetics, and far better knowledge in Teran History, thanks to the memories. Also, thanks to the memories, He can at least somewhat understand the major spoken languages on earth:
Things He is good at... well, there is the above, plus he is a good listener.

Will you be carrying a weapon while at Mars Academy:
A Very old stonework spear. Under lock and key in his room.

Give a sample description of your character:
Zjon is short for a wolf, at 6� 11/2� feet tall, he has the muscle build of someone who works out often, perhaps daily(he doesn't, that is just left over from his trip to earth). His fur is a brownish red on what you can see of his arms, legs, and head, changing to a light reddish-ornge at the tips of his ears.
He is never seen anywhere without his black leather poncho, a gift from a friend on Earth(He wares it to hide the discoloration on his stomach, chest, and back, from the plates put in while he was on earth, which he is deeply ashamed of. And, if you could see them, they would be a dark hunter green), Also he wears a thick belt at the waist, on the outside of the poncho,(officially to hang things from, but unofficially to keep his poncho from ever flying up and showing the discoloration) and a pair of jeans with slits running up each side of each leg to allow for greater freedom of movement, again, from Earth.
If you look at his face you see that he looks average for a wolf his age, until he frowns, then deep lines cross his face that weren't there before.
For those who look farther, into his eyes, when he is not doing anything else, they flash between staring, fear, and remembrance as some memory or other pops into his head. Otherwise, they have a look of total concentration, it appears he is trying totally to block everything from the outside... and from the in.

Why is it essential that you be here at Mars Academy:
Zjon has a excellent knowledge of almost all of human history, in fact, the only area he does not have enough knowledge to pass a class without studying is recent history. Everything he knows about Earth, from the day he was born onward, he learned after arriving in the Solar system, which leaves vast gaps when trying to converse with anyone from earth who is younger then him.
He also wishes to stay on Mars Academy to prove he is not crazy(To himself, if not anyone else).

Do you have any traits that would be useful to the future colony:
His above average strength, knowledge in Psychology, Genetics, and Teran History/Culture, the fact that he can understand pretty much all the major verbal, and written languages without a translator... Um... Well, and his ship, but that will not be his much longer.

Goals in being here:
To learn everything he doesn't know about Earth. Prove he is not crazy. Promote cooperation between Cyantians and Humans. To become a Historian, maybe a diplomat. Settle down, hopefully have a family. The usual.

What are your feeling on your own race:
As a race Wolves can be snide, cruel, petty, vindictive, and downright mean... As individuals, they are mostly snide, cruel, petty, vindictive, and downright mean, but with just enough good in them to keep them from being a total write off.

Your view on other races:
Judge by the individual... Actually he knows he should say that about Wolves as well, but he has not had to many good experiences with others of his kind.

History:
This is the abriged version. If you want to read the original, it is in the Charctor planing#1, Page seven. It is in two parts, both of which are verry long, the reason they are not being reprinted here
Zjon Metajava was born, under the name Rallek Meterson, to a very well-to-do, VERY snobish, Wolven Fammly a little over twenty years ago. From the start he was unhappy with the unfair treatment he receved from his parents, due to the fact that as long as he could remember he has had memorys of things that never happened to him.
After ten years of insisting the memorys were true, and almost ten years of unsussessfull therapy on the part of his parents. They, his parents, decided to ship him off to a private school, where, if he did not loose the memorys, he at least be out of their hair, they recconed.
At private school things, if anything, got worse for Rallek. While he was at home his fammly had social reasons to keep from resurting to phisicial abuse, while at school, as long as mommy and daddy continued to make large grants to the institution, there was nothing the facuialty could do to convince the shareholders to remove the bullys from the school. This is when he started to work out as a past time, and, by the time he was almost ready to graduate(with five years of Genetics and Psycolgy under his belt) he was deffintly no slouch in the strength department.
Three days before graduation, the bottom droped out of Rallek�s world, a letter arived from his parents. A letter that, he hoped, would be a ticket home. The letter had a mere seven words written on it, and said: �Here is some money, don�t come back.� Thies seven words hurt Rallek more than the years of mental abuse ever had.
Soon after graduation he learned that there was a ship being sold on planet that he could afford. So he took almost all the money his parents left him(Quite a large sum by the way) bought the ship, changed his name, and, after outfitting it with supplys to last the journey, he set out to go to the world where he knew the creatures from his memorys lived. A place called Earth.
When he arived in this solar system he went immeaditly to Earth, to prove his memorys true, instead of reporting to the local Cyantian government on Mars. So, as a result, no one on Mars knew it when he went missing for fore month, inside of a labratory, the escape, which he has yet to give anyone a full account of, or of the exestence of number�s 0250208 or 0250304 untill they arived on station in Zjon�s ship a little over a month ago.

Oh, and B.T.W. If you are a sirac, wandering around Zjon�s dreams is definitely a bad idea.

One last note: Zjon has seen a lot in his life, and somewhere along the way, something has caused a glitch in his mind. While it is not serious yet, it has given his mind two views of the world, the �I do not wish to do anything that would hurt anyone� way of thinking, and the �the ends justify the means� way of thinking. While he doesn�t let either show(Probably not the best decision he has ever made), he is worried about it, and will be seeking some help for it soon.
 
Posted by Jahiera (Member # 1818) on 07-04-2002 09:27 PM:
 
Full Name: Jahiera Chitraka
Gender: female
Species: cheetah
Age: 19
Type: ambassador
Funtion: student
Quote:
RPG Expericne: No paper and pencil RPG experience, just the Baulder's Gate and Icewindale PC games.

Personality: She is quiet and a little reserved at times but when she feels comfortable she can be friendly and a little silly.

Like/Dislike: Likes to run, the outdoors, reading. She likes to read human books when she can find them becase she finds them interesting and feels that it gives her some insight on their thoughts and feelings. She dislikes bullies and slavery. When she was small she didn't think slavery was wrong untill she found some human stories about slavery; now she hates the thought of people being made slaves.

Strong Point: She is a good loyal friend and is very caring about others feelings.

Something She will never do: Intentionaly hurt somone unless to protect herself or a friend.

Intreacts with others: She is friendly and polite to others. When somone is being rude she will ignore them so they will get bored and go away and won't have reason to bother her again but will loose her temper if they go too far.

Hobbies, skill, such and such: Drawing and is good with using a spear but she didn't bring it with her.

Weapons: none, if she has to she will use her claws and teeth.

Example Description: She is 6' tall with a slender build. Her fur going from light yellow to a golden tan along her spine. She has five rings on the end of her tail, white from throught and chest to the inside of uper arms and inner thighs. Her eyes are emerald green and her hair is black and cut ito a short bob just short of shoulder length. She likes to wear Cyantian style T-shirts and shorts so she won't have any restrictions when she runs.

A brief History: She grew up as the youngest of four children and had a hard time getting their parents attention and her siblings usually pushed her around because she was smaller so she spent a lot of her time alone with her drawing when she wasn't helping get mercandise ready for sale. Her family spent much of the year traveling with their wares so festival time was the only time she got to see other young cheetahs. She enjoyed playing with the other kits and watching the older males compete for mates. At the age of sixteen she started to get prettier than her group of friends so when they met up again at festival time some of the males her friends were interested in started paying more attention to her. In a fit of jelousy they beat her up and told her never to come back so when her parents suggested sending her to Mars she accepted, hopeing to find some true friends.
Her parents are middle class merchants who hope to get ahead of their compettitors by sending their daughter to learn about the humans so they will have the advantage once trade is establised.
On the flight to mars, she asked some of the people on the ship with her about the acadamy and what she would need. A mounty pasenger informed her that she would need a datapad and when she asked what one was the mounty showed her his and how to operate it. She thanked him and spent the rest of the trip daydreaming about what she would see.

Why Mars Academy: She hopes to learn about humans so she can act as ambassador for her people when trade is astablised with Earth.

Qualifactions: Her calm nature could make her a great ambassador one day.

Useful Skills: She can keep her cool under most situations and would make a good negotiator.

Views on her own species: She is proud of her people but does not agree with their view on slavery.

Views on other species: She curious about other species, since the Cheetah are isolated from them except for the Fennic and she has no set oppinions on them.
 
Posted by Christoph (Member # 1209) on 07-13-2002 04:25 AM:
 
This is an updated profile for C.A. Adam

Full Name: Christoph Axel Adam
Age: 21
Origin: USA, Earth
Language: German, English
Species: Halfling - Human/Western Grey Kangaroo
Occupation: CoManager of The Docking Bays.
Education: Universal Sattelite Communications.
Weight: 275 (with braces)
Height: 5' 9"(w/o braces)
Hair: Black/Brown
Eyes: Blue
Fur: Black/Brown/White
Aids: Contacts, Special Corrective Balance Gear, Translation Collar

What is a Halfling?

"Halfling", loosely referes to humans bearing a shared DNA structure of another creature. This is the result of early genetic-based treatments for various conditions. Because Earth scientists have no way to accurately and safely test it on non sentient beings, voluntary (and maybe non-voluntary) humans are required. Some of the various results have ended in a genetic restructing of the subject to resemble both the human subject and the creature from which the DNA sample was derived. In some cases they are mistaken for Cyantians or Hybrids. There are two on the Mars Academy and an unknown number on Earth as most of these experiments are kept secret because they are in most countries, illegal.


Physical Description:

His muzzle is only 3/4 the length of a Cyantian Kangaroo and he has no tail yet. Black furs run from the top of his muzzle all the way to his head and behind his ears. The inside of his ears are white. The rest of his face which is round his eyes and each side of his face, is covered in brown. His body is also brown with random shades of black all over except his chest which is dirty a white. This leaves his hands and feet which are all tipped black. Christoph does have claws on both his hands and his feet are almost like real kangaroos which only have four toes on each.. Because of that he wears special braces that wrap around his shins, ankles, and feet to correct his offset balance.

Physical Background:

Christoph, around the age of 3, was given a genetic treatment to repair the damage done by Dr. Nick Bryant using a previous treatment to cure him of ADHD however, contrary to its intention, it in turn, damaged several vital areas of his brain including his immune system. Unable to use a human sample, because the current treatment in place would just destroy it again, he had to take it from another creature with a much different system so that it could stay its place against the treatment. Christoph lived through the ordeal but Dr. Bryant fled.

Christoph grew up looking like everyone else until the age of 12 when certain details started sprouting. At age 14, his parents got very worried. Going out in public to go to school was getting harder. After he became too inhuman to walk in public, he had to take home school clases and courses. He never attended his graduation ceremony. As Christoph's frustrations grew, so did his parents. They did not want to lock him away just because he was not human. The only friends Christoph had then, were his friends over the internet. This friendship formed into a group called The Satellite Circle.

Just before the age of 19, Christoph was found by a cyantian skunk who goes by the alias, "Angel". Angel, with the permission of his parents took him from Earth to enroll in a Sattelite Com course on the Lunar Academy located on the dark side of the moon where he found Dr. Nick. Dr. Nick designed the braces to correct his balance due to his changing feet. At age 20, Christoph completed his education in Satellite Communications and was hired on to do a private satellite repair operation in a sector near Mars. During the operation while everyone was resting, the sleeping quarters ship was suddenly attacked and destroyed by an unknown source. Only Christoph, out of a crew of 5, survived.

The distress signal was heard by the locals and he was brought onto Mars. For 3 months however, Christoph was in deep emmotional depression over the loss of the crew including his best friend, Mike McCleare. 5 months after being on Mars he developed fur with the markings of a sooted western grey kangaroo, making him hard to see in the dark. He now exists as the CoManager of the Docking Bays since the Manager is always away to and from Cyantia.

Personality:

Christoph is usually very quiet around strangers but extremely social towards friends and relatives. In most cases he is gentle and sensitive but he also bears an explosive temper which can be set off by specific factors. Despite his intelligence, he is brute in his methods. When problems arrive, he goes straight to the source and despite his good intentions he often ends up using too much force. Miscief? Yes! He loves to pick on Securty/Investigations except Raine. Anyone who works under him is fair game because they seem to act like know-it-alls all the time. He doesn't talk around Darius because he can never when he is serious or not or even if he actually knows the tricks he does. Second on his list are the popular students. Why? Because every vote he enters in the polls are flooded about by votes for all the popular students like the Wintergreen Party. Note: Chrome is on his list. Children are his soft spot and he would never strike one out of anger. There are days when he acts like a zombie and doesn't move around much. Those are the days of which his body is developing due to the DNA restructing. It is extremely painfull and almost too much to bare sometimes. He constantly cramps at random times and becomes incapacitated. In these moments, it is impossible to talk to him. Along with these side effects come primal urges such as devouring random plants and licking his arms.

Education & Goals:

Christoph is a master of Satellite Communication. In fact, just after he graduated from the Lunar Academy, he was offered a job as an Intel Officer but he turned it down. He has the capacity to spy on people at great distances using sattelites and can organize strategy and information as it comes in. His planning-ahead skills are a bit shoddy though. As far as Cyantians and their technology go, he knows very little of what they can do. Technomages and Nanites are a foreign concept to him but he is not too concerned about it. Other than his normal work around the Academy, he tracks satellites and their movement. As a project, when one of them goes down, he does everything he can to go down there to investigate and bring it back up. In order to do that though, he needs to find a ship of some kind to get down there. The purpose being, he wants to discover the cause or reason his vessel was destroyed. He has pieces of the old satellite somewhere in the Docking Bays away from plain site of the officials and elite, not like they really care.

Christoph is one of the original members of a group called the "Satellite Circle" which was formed between him and individuals from Cyantia and neighboring planets who had access to the satellite network (Christoph knew how to use them before going to college and stumbled upon them by accident in an open standard chatroom. He had assumed they were just people from other countries and Cyantia was the name of a city according to their own language). The group is alive and well today, though Christoph has been absent for 2 years. Their activities include an online sport modeled after a game made on Earth called "One Must Fall". They also collect random bits of information that comes through the networks. As such, some people like the Fox, find them a serious threat to their privacy. Christoph will soon get back in touch with them.

Lastly, Christoph wants to find out about any other halflings in existance on Earth but the AMIB has other ideas. He narrowly escaped their detection thanks to the help of a friend posing as an AMIB agent, allowing him to leave the planet... coming back in though, will be a problem.


Interaction


Females: Christoph gets nervous around some females because they never seem to make their intentions clear. Some seem to smile first before snapping at him while others may genuinly be trying to get to know him. Because of this confusion though, he remains quiet and shy. The thought of a female ever wanting an intimate relationship with him has never crossed his mind before so he really doesnt know how to handle it.

Males: Being one who doesn't know his full strength, he views all other guys equally...... in strength.... which can be a problem if you are actually not. Don't get to close while he is working. Don't play aggressive with him while he is carting things down the hallways. He has the load and needs the road. If you don't like to share, you will be his next bumper sticker. He does give fair warning. Outside of that ethic, he has no problems. That is unless, if you are a smarty-pants officer or something... then you are fair game.

Defenses

Christoph bears the claws of your normal kangaroo. Though fine tuned for grooming, they can be used to slash. His consitutious build, strength, and high pain tolerance are another factor. He can endure many types of melee attacks and strike back with full force. He has two defensives styles. One is an ample knowledge of Mui Thai however, his most brutal defense is grapling/wrestling. In his heavy stance of grapling, he fights much like Hugo from SFIIITS enduring many blows and returning with crushing blows and stunning throws. In normal stance, he fights like Mary Blue from the KOF series putting his opponent into painfull locks and dizzying throws. In light stance, he uses his fists and feet much like Cody from SFAIII... quick solid punches and basic kicks as he can not get his feet that high. His jumping power is more in distance than height which allows him to quickly lunge himself at people for the grab. Rarely does he use his claws. He normally prefers to use melee attacks instead of weapons to proove what a coward the attacker is using a weapon against someone who doesnt. For the persistant ones though, he prefers to use a metal bat or club. He also has a special brace for his right hand called a "push". It allows the wearer to propell items or people away with tremendous force in either several short bursts or one huge burst. After that, it must recharge and it takes a while.

Vulnerabilites

Christoph is extremely affected by gasses and strong fumes. He is also near sided and his balance is a little akward. Take away his braces and mobility becomes a problem. He tends to wear out quickly sometimes when fighting heavy. He has lost the ability to digest sugar like most humans can. Anything over a 12oz can of root beer will make him vomit.


Other Hobbies (in no particular order):

Music: Everything as long as it makes sence.... Instruments: Vocal, Trumpet, and Piano... Arts: Satellites, Networks, Picking on Security, Sewing, Baking. Sports: Hover Flatbed Boarding and Laser Tag Food: Croisants!!!, Random Plants, and Root Beer. Misc: Other Halflings.
 
Posted by leafriser (Member # 2523) on 07-17-2002 07:34 PM:
 
good now I can do this
My Spelling is Very Bad

Full Name: Maken �LeafRiser� Kodiak
Species: Cyantian Kodiak Bear
Age: (18)
Type: Students, Starship Architecture 3th year
Function: (polit)
Division: (flight)
Quote: (�Why are all the Doors too short.�)
How much experience do you have with roleplaying? From early 80s
How much time have you spent on MUSHs/MUXs/etc.? Some
What is your character's personality? Slow to Anger. But when angry he will lash out at the source of his anger. Calm most of the Time
What things does he like? Flying and dezing ships
Dislike? people picking on other person
What are the strong points of your character? Family
Name one thing your character would never do and why. Pick on some one
How does he interact with others? Good
What are their abilities, hobbies, things they're good at? Ship Board Manits and operation,
Weapons. May carry a Two handed sword �It is about the size of a Long Sword for him�
Give an example description of your character. He is a 8" 11' tall Kodiak Bear and tall for his species, VERY Strong. �He is From the Kodiak Clan which build and operate freighters� he was born on Kodiak�s Pride which 3Gs is normal. He will arrived on �Kodiak�s Pride.� the Only ship of the Clan
Why is it essential that your character be here in the Mars Academy? Change of Pace
What are their qualifications? Know about ship board operations
Traits useful to the future colony? Building ships for mining that astrades
Recruiting class?
Goals in being here? Get Up dated on his schooling
What is your characters nature and thoughts on others of his/her species? As Relatives
What is his/her view on other species? Friendly


Bio

His grandfather rejected his race on tecknogy and went to school and got a degree in space eng.
When in school he meet his wife who was leaning to be a Pilot. After school he build one of the first ship yards after a few year of this they had a family 4 set of twins 4 males and 4 females in the order of 1f-1m, 2m,* 2f, 1m-1f, and own one of the largest civen shipyards The no. 2 son was Maken�s father. All the Cubs went into Space as ether, a pilot or ship building. Maken�s father worked as a pilot where he meet Maken�s mother on board his ship.

His Grandfather on his mother�s side was an owner of a chain of stores

His grandparents on his mother�s are bessnest bears
his father is a Captain on the freighter � Kodiak�s Pride� and His mother is a Master Merchant
He lived on Kodiak�s Pride for the last 10 years working first as a cabin boy then as a deck Hand got his piloting license third class at the age of 14 and just got his Piloting license first class at 16, and just got his master�s license just before coming here
he is use to high Gs

I will be updating this as I go along
 
Posted by Tarsus Nugari (Member # 3506) on 07-17-2002 10:21 PM:
 
Full Name: Tarsus Nugari
Species: Wolf
Age: 43
Type: Faculty
Function: Intructor, Theory of Techno Magic.
Division: Junior instructor.
Quote: There ain't no such thing as a free lunch, but you'll be amazed how much lunch you can get for a penny!

How much experience do you have with roleplaying?
10+ years table top

How much time have you spent on MUSHs/MUXs/etc.?
~1 year.

What is your character's personality?
Tarsus is a honestly riendly and easy going person out side of class, allways happy to see a student, and enjoys talking with them about whatever problems they might have. Inside class he rides the class hard, pushing to make sure they understand the theory he is teaching.

What things does he like?
He loves techno magic, he will sit there studying it all day if he can. He has invented more devices in attempts to measure and categorise how techno magic works than anyone else, even the technomages.

What things does he Dislike?
He dislikes anyone who even sugguests that you can get by on talent alone.

What are the strong points of your character?
He is tremendously supportive of his students, and even when he is extremely tough on them in class, he is never intentionally cruel or hurtful.

Name one thing your character would never do and why.
He would never, ever, intentionaly destroy a student's self confidence. And he would never sugguest that someone should not become a technomage, even if it becomes obvious they are unfit for it. That is just one of his blind spots, he wishes he could become a techno mage himself, but he knows he is too old. He can't bring himself to take that away from someone else.

How does s/he interact with others?
With his students he is always a good listener, and happy to help out. with anyone else, he is quite willing to talk to them, provided they want to talk about magic, otherwise his attention tends to wander.

What are their abilities, hobbies, things they're good at?
He is extremely good at understanding and teaching the theories behind techno magic, as well as it's limitations. He possesses an extensive libary, as well as a small workshop devoted to attempting to measure and disect technomagic. He is competent at technofamiliar mainenance and has picked up a fair bit of information on the care and feeding of pre transformation familiars as well.

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety.

He does carry an ornamental knife, more because it is expected then because he has a great use for it anywhere besides table.

Give an example description of your character.
Tarsus is a somewhat older wolf, going prematurely grey arround the temples, but otherwise black. He is somewhat thick around the waist from to much sitting around studying and devising experiments. He grew up in Centralis, and studied at the Wolf university, he tested for admission into the techno mage program, but did not have the neccisary creativity and his other scores were not high enough to compensate. He petitioned for admitance to study magic anyway, along side the Technomagic students, and was granted permission. He rode out the friendly ribbing he recieved from the other students, and excelled in all the classes save the practical aplication classes (which he couldn't participate in anyways, having no interface chip.) The instructors even insisted that he raise his own familiar, and he did so. That familiar (a mini gryphon) lived a long time and on it's death, he convinced a mechanic to perform the transformation, porting it's mind into a technofamiliar body, although one without the powerful generator required for actual technomagic. The generator's place is taken by a number of highly sophisticated intrument packages.

He also has the standard elite interface chip, allowing him to access subspace, much in the same fashion Chatin does. He enjoys playing with that, as it is the closest he will ever get to casting magic. He has developed some rather impressive incantations for accessing and arranging items in there.

The ultimate irony is that living so long among technomages, he has actually developed the creativity that he lacked all those years ago when he tested origionally. Were he to retest, he would easily pass, but he is now too old for his mind to accept the changes necissary to accomadate the full Technomage interface. He is fortunately unaware of this.

Why is it essential that your character be here in the Mars Academy?
MA is the center for techno mage instruction, with Cyanthia's two leading technomages, Zimae and Tira, as instructors. Where else would he go?

What are their qualifications?
He is very useful in instructing budding techno mages, allowing Tira and Zimae more time to deal with the practical side of the training process.

Traits useful to the future colony?
see above.

Recruiting class?
Syke, would you please explain what this is?

Goals in being here?
Learn more about the science of magic, study Tira and Zimae to find out what exactly makes them so effective, and train more technomages.

What is your characters nature and thoughts on others of his/her species? What is his/ her view on other species?
He tends to view people more in terms of their qualifications as technomages, than on skin type, but for all of that he is a little suspicious about any fox scientists, and has proven reluctant to teach or discuss theory to any fox who is NOT a technomage.
 
Posted by Camby (Member # 3518) on 07-27-2002 06:35 PM:
 
Full Name: (Character's full name.) Cambius "Camby" Silvian
Species: Wolf-type Cyantian
Age: (IC Age) 30
Type: (Students, Faculty, Staff, etc) teacher
Function: (Character's IC Job/position) Terran History & Terran Geography teacher

Quote: "On the Internet, no one knows you're a Cyantian."

How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.? several years/total time of less than a year

What is your character's personality? Generally friendly and easygoing, though occasionally seems slightly depressed.

What things does s/he like? A good (but not dry) history book or CD/shard, watching reenactments, riding motorbikes.

Dislike? People who refuse to use their brains, or other talents.

What are the strong points of your character? paitence, a good researcher.

Name one thing your character would never do and why. Act with cruelty.

How does s/he interact with others? He interacts well with others, willing to listen, and more than happy to answer any questions related to his two favotire subjects.

What are their abilities, hobbies, things they're good at? Besides History and Geography, Camby's a fair cook and gardner (he still keeps a small garden in his room). Back on Earth, he loved riding his motorcycle, and is working towards a similar Cyantian vehicle.

MENTION if they carry some sort of weapon. Camby carries with him a pocket knife given to him by a Terran friend. He has a small but growing collection of archaic weapons in his quarters (any old firearms he has are presumably either in Security or back on Cyantia).

Give an example description of your character.
Camby is 6'3" tall, still not having gone through his final growth phase. He has long black hair and a grayish coat. His taste in clothes typically leans to low-key grays and browns.

Why is it essential that your character be here in the Mars Academy? The need for history teachers.
What are their qualifications? His time on Earth.

Traits useful to the future colony? Knows a lot about Terran history & Geography and works well with humans.

Goals in being here? To help in instructing the next generation of Cyantians about Terrans.

What is your characters nature and thoughts on others of his/her species? He takes pride in his peoples' tradition of research and learning.

What is his/her view on other species? Camby's basic ideology is that all obviously intelligent beings are equal.

Humans are the race besides his that he knows the most about. Considering "they've spent the majority of their history living with the threat of famine," he feels they've done well. He feels their biggest problem is the AMIB and other secret organisations which have the potential to not only permanently scar Cyantian/Terran relations, but corrupt their democratic governments and possibly start a war with some other spacefarring race that might not show as much restraint to having it's scouts attacked as the Cyantians.

Of other Cyantian societies, he's cautiously optomistic about the Cyantian Foxes (much like Americans were about the Russians after the Cold War), though may be a little suspicious about Golds, especially those who act brash. He likes the Mounties, considering their people long-time friends of his own. While he's never met a Cyantian Rabbit-type he disliked, he feels their society needs to treat the women better.

Background: Camby was the only child of a merchant, Vargyr Silvian. In his youth, he was into stories and books and read quite a bit. Humans particuarly interested him. His society's language had been one of theirs. Plus, they were the most similar aliens to Cyantians, but weren't gene-enginered and given technology by others, they apparently evolved and entirely on their own developed a technological civilization.

In Camby's late teens, Vargyr finally invested in a tradeship and Camby accompanied him on some of the trips. Although he liked helping his father, what interested him most was coming in personal contact with some of the civilizations he read about, and was uncertain about whether or not to follow in his father's footsteps as a trader or turn his history hobby into a career. In the late 1980's, Vargyr managed to get a permit to do some limited trading with an Earth contact whom lived in the US area. Camby naturally accompanied him, happy to see Earth first hand. Eventually Camby got an offer for a three week stay with someone the contact knew, John Barrow. Barrow lived in the countryside on the outskirts of a small town, so there was plenty of privacy. And like Camby he had a strong interest in history. It was an opportunity the young Cyantian couldn't pass up, so he went.

The "three weeks" turned into ten years.

The first signs of trouble were when the contact couldn't be reached nor did his other friends know where he was. Vargyr never returned either, so he was stuck where he was. He made the most of things, helping out Barrow maintain the house, watching TV and reading, and studying a plethoria of Terran history information unavailable on Cyantia.

Time went on, and Camby witnessed some history himself through the television. He had arrived in the waining days of the Cold War, and saw the collapse of East European Communism and the Fall of the Berlin Wall. Then the attempted coup in the Soviet Union, followed by its breaking apart. Then the "spread of Freedom" hit a snag when Yugoslavia dissolved into civil war, and nobody seemed to be able to know what to do about it. With that and Somolia, America seemed to lose interest it had in the world in the Cold War years, and was more preoccupied with events at home.

To keep Camby from feeling too confined, Barrow eventually told a friend with a sizable peice of property close by about him. He finally had plenty of room to hike around in, but what he really loved was when he had a chance to ride a motorcycle around the private roads. Eventually, he got a bike of his own, and his own suit to keep his apperance hidden when on public roads, complete with a "extended faceplate" helmet and a fanny pack to conceal the tail. Concealing his semi-digigrade feet was a problem, and it had to be delt with by boots and bell-bottom pants, the latter which drew a few snickers from his closer friends, "Thank God for retro-fashion trends."

The people in the town slowly came to know about Camby, noticing Barrow was getting too many groceries for one person, etc, so he made up a story about a man with "Werewolf syndrome" staying for a while. This worked for a while, but eventually people began to figure out this wasn't it. By the time they found out what he was, they were satisfied he didn't want trouble and accepted his presence.

Barrow eventually got a computer (Civilization being among the games for it), and not long afterwards an online service. Later on came access to the Internet, and a whole new world was opned up to Camby, both in researching history and other subjects, and interacting with others with no need to worry about what he was, "On the Internet, no one knows you're a Cyantian."

Barrow frequently attended a number of historical reenactments, of which Camby watched the VCR tapes with interest. Eventually, Barrow let him come along (in his motorcycle suit) and after a few trips carefully let some friends know about Camby. Attending was a little easier, and entertaining, after that. His favorite one was a WW2 re-enactment in which he got a chance to actualy participate - as a Sherman tank crewman hidden from view to everyone else. He needed extra-good earplugs for that as firing those things was LOUD.

Wanting to help out Barrow financially, Camby did an article for a history magazine, and ended up doing one reguarly for a few bucks. The magazine never did know they were getting history from an alien's point of view. Someone suggested half-seriously to Camby he pass on a Cyantian story as science fiction. Instead, Camby did a small novel taking place durring World War 2 and one of Cyantia's Ridge Wars. In it, a ragtag group of Americans and Philipinos stumble across a portal, followed shortly by their Japanese pursuers, and both end up with more than they bargined for. Although his friends liked it, no publisher would take it.

The year 1999 brought in a complication when some survivalists moved into the county not far from the town and the Barrow residence. Although a few of the bunch were slightly overly-paranoid, the real danger was the Federals that staked out the town to keep an eye on things, and Camby had to go back to his low profile. It helped him that the townfolk were suspicious of the Federals and said little to them, at least it helped at first. Eventually, 2000 came, and a few days after the day Camby spent glued to the TV broadcasts of the world-wide party, the Survivalists packed up and went their seperate ways. The Feds then left. Unfortunetly, among their surveilence tapes was one about some kids talking about Camby.

Several weeks later, "after the Y2K anxiety gave way to Internet optimism" as Camby put it, the AMIB made a move on them, but they were warned by the town police and managed to slip away. Then came a surprise, a Cyantian scoutship came by and landed. It had detected the AMIB's precense, looked around to see what they were after, and detected Camby. The AMIB moved to intercept, but by the time they got there, the scoutship was up and away.

As it turned out, his father's ship had been ambushed by pirates and was destroyed. Broadcast recordings suggested there was a human aboard, Vargyr's con
Logged
Prenna D'tella/17/Calico/Veterinary Student
Shyssa Wynd/19/Jilaic/Human Studies

daemonschile

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Re: Character Index
« Reply #10 on: March 26, 2012, 01:55:57 PM »

Posted by Camby (Member # 3518) on 07-27-2002 06:35 PM:
 
Full Name: (Character's full name.) Cambius "Camby" Silvian
Species: Wolf-type Cyantian
Age: (IC Age) 30
Type: (Students, Faculty, Staff, etc) teacher
Function: (Character's IC Job/position) Terran History & Terran Geography teacher

Quote: "On the Internet, no one knows you're a Cyantian."

How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.? several years/total time of less than a year

What is your character's personality? Generally friendly and easygoing, though occasionally seems slightly depressed.

What things does s/he like? A good (but not dry) history book or CD/shard, watching reenactments, riding motorbikes.

Dislike? People who refuse to use their brains, or other talents.

What are the strong points of your character? paitence, a good researcher.

Name one thing your character would never do and why. Act with cruelty.

How does s/he interact with others? He interacts well with others, willing to listen, and more than happy to answer any questions related to his two favotire subjects.

What are their abilities, hobbies, things they're good at? Besides History and Geography, Camby's a fair cook and gardner (he still keeps a small garden in his room). Back on Earth, he loved riding his motorcycle, and is working towards a similar Cyantian vehicle.

MENTION if they carry some sort of weapon. Camby carries with him a pocket knife given to him by a Terran friend. He has a small but growing collection of archaic weapons in his quarters (any old firearms he has are presumably either in Security or back on Cyantia).

Give an example description of your character.
Camby is 6'3" tall, still not having gone through his final growth phase. He has long black hair and a grayish coat. His taste in clothes typically leans to low-key grays and browns.

Why is it essential that your character be here in the Mars Academy? The need for history teachers.
What are their qualifications? His time on Earth.

Traits useful to the future colony? Knows a lot about Terran history & Geography and works well with humans.

Goals in being here? To help in instructing the next generation of Cyantians about Terrans.

What is your characters nature and thoughts on others of his/her species? He takes pride in his peoples' tradition of research and learning.

What is his/her view on other species? Camby's basic ideology is that all obviously intelligent beings are equal.

Humans are the race besides his that he knows the most about. Considering "they've spent the majority of their history living with the threat of famine," he feels they've done well. He feels their biggest problem is the AMIB and other secret organisations which have the potential to not only permanently scar Cyantian/Terran relations, but corrupt their democratic governments and possibly start a war with some other spacefarring race that might not show as much restraint to having it's scouts attacked as the Cyantians.

Of other Cyantian societies, he's cautiously optomistic about the Cyantian Foxes (much like Americans were about the Russians after the Cold War), though may be a little suspicious about Golds, especially those who act brash. He likes the Mounties, considering their people long-time friends of his own. While he's never met a Cyantian Rabbit-type he disliked, he feels their society needs to treat the women better.

Background: Camby was the only child of a merchant, Vargyr Silvian. In his youth, he was into stories and books and read quite a bit. Humans particuarly interested him. His society's language had been one of theirs. Plus, they were the most similar aliens to Cyantians, but weren't gene-enginered and given technology by others, they apparently evolved and entirely on their own developed a technological civilization.

In Camby's late teens, Vargyr finally invested in a tradeship and Camby accompanied him on some of the trips. Although he liked helping his father, what interested him most was coming in personal contact with some of the civilizations he read about, and was uncertain about whether or not to follow in his father's footsteps as a trader or turn his history hobby into a career. In the late 1980's, Vargyr managed to get a permit to do some limited trading with an Earth contact whom lived in the US area. Camby naturally accompanied him, happy to see Earth first hand. Eventually Camby got an offer for a three week stay with someone the contact knew, John Barrow. Barrow lived in the countryside on the outskirts of a small town, so there was plenty of privacy. And like Camby he had a strong interest in history. It was an opportunity the young Cyantian couldn't pass up, so he went.

The "three weeks" turned into ten years.

The first signs of trouble were when the contact couldn't be reached nor did his other friends know where he was. Vargyr never returned either, so he was stuck where he was. He made the most of things, helping out Barrow maintain the house, watching TV and reading, and studying a plethoria of Terran history information unavailable on Cyantia.

Time went on, and Camby witnessed some history himself through the television. He had arrived in the waining days of the Cold War, and saw the collapse of East European Communism and the Fall of the Berlin Wall. Then the attempted coup in the Soviet Union, followed by its breaking apart. Then the "spread of Freedom" hit a snag when Yugoslavia dissolved into civil war, and nobody seemed to be able to know what to do about it. With that and Somolia, America seemed to lose interest it had in the world in the Cold War years, and was more preoccupied with events at home.

To keep Camby from feeling too confined, Barrow eventually told a friend with a sizable peice of property close by about him. He finally had plenty of room to hike around in, but what he really loved was when he had a chance to ride a motorcycle around the private roads. Eventually, he got a bike of his own, and his own suit to keep his apperance hidden when on public roads, complete with a "extended faceplate" helmet and a fanny pack to conceal the tail. Concealing his semi-digigrade feet was a problem, and it had to be delt with by boots and bell-bottom pants, the latter which drew a few snickers from his closer friends, "Thank God for retro-fashion trends."

The people in the town slowly came to know about Camby, noticing Barrow was getting too many groceries for one person, etc, so he made up a story about a man with "Werewolf syndrome" staying for a while. This worked for a while, but eventually people began to figure out this wasn't it. By the time they found out what he was, they were satisfied he didn't want trouble and accepted his presence.

Barrow eventually got a computer (Civilization being among the games for it), and not long afterwards an online service. Later on came access to the Internet, and a whole new world was opned up to Camby, both in researching history and other subjects, and interacting with others with no need to worry about what he was, "On the Internet, no one knows you're a Cyantian."

Barrow frequently attended a number of historical reenactments, of which Camby watched the VCR tapes with interest. Eventually, Barrow let him come along (in his motorcycle suit) and after a few trips carefully let some friends know about Camby. Attending was a little easier, and entertaining, after that. His favorite one was a WW2 re-enactment in which he got a chance to actualy participate - as a Sherman tank crewman hidden from view to everyone else. He needed extra-good earplugs for that as firing those things was LOUD.

Wanting to help out Barrow financially, Camby did an article for a history magazine, and ended up doing one reguarly for a few bucks. The magazine never did know they were getting history from an alien's point of view. Someone suggested half-seriously to Camby he pass on a Cyantian story as science fiction. Instead, Camby did a small novel taking place durring World War 2 and one of Cyantia's Ridge Wars. In it, a ragtag group of Americans and Philipinos stumble across a portal, followed shortly by their Japanese pursuers, and both end up with more than they bargined for. Although his friends liked it, no publisher would take it.

The year 1999 brought in a complication when some survivalists moved into the county not far from the town and the Barrow residence. Although a few of the bunch were slightly overly-paranoid, the real danger was the Federals that staked out the town to keep an eye on things, and Camby had to go back to his low profile. It helped him that the townfolk were suspicious of the Federals and said little to them, at least it helped at first. Eventually, 2000 came, and a few days after the day Camby spent glued to the TV broadcasts of the world-wide party, the Survivalists packed up and went their seperate ways. The Feds then left. Unfortunetly, among their surveilence tapes was one about some kids talking about Camby.

Several weeks later, "after the Y2K anxiety gave way to Internet optimism" as Camby put it, the AMIB made a move on them, but they were warned by the town police and managed to slip away. Then came a surprise, a Cyantian scoutship came by and landed. It had detected the AMIB's precense, looked around to see what they were after, and detected Camby. The AMIB moved to intercept, but by the time they got there, the scoutship was up and away.

As it turned out, his father's ship had been ambushed by pirates and was destroyed. Broadcast recordings suggested there was a human aboard, Vargyr's contact. There was no record Camby would be on Earth, let alone where, and the contact was dead, so the case had been closed.

Camby returned to a Cyantia that had changed even more than Earth had. Alpha Alkalee, the heroic old figure whom had been around for centuries, had died. The Khasi, the Cyantian Foxes, had suffered a devastating Pandemic that brought their Gold coup and their rivalry with the Wolven City-States to an end. Cyantia's own "Cold War" was over, hopefully for good. Contact had been made with previously undiscovered races from the seas. Of his family, the news for Camby was tragic. His Mother and closest aunts and uncles had died in the Centralis War. Those in his family who survived he barely knew.

For a few months, the only real meaning to Camby's life was making reports and discussing about what he witnessed on Earth. Then he heard about job offers for teachers on Mars Academy, and voulenteered. Despite his lack of experience actually teaching classes, he was accepted. Camby invited Barrow to join him, but his old friend stayed on Cyantia. He didn't want to be "so close, and yet so far" to home.

And so, the young teacher went to Mars...
 
Posted by Adara (Member # 3525) on 08-13-2002 02:10 PM:
 
Full Name: Adara
Species: Humanoid Rat
Age: 16
Type: Student
Function: Medical student
Division: First Year
Quote: �Um, Um... uh, hi?"

How much experience do you have with role-playing? How much time have you
spent on MUSHs/MUXs/etc?
I was in alleria for a while... but all the plot confining rules made me mad, so I spontaneously combusted by character (which was against the rules too.) �and I've been using role playing for writing longer dialogue passages in my books. (5 years!)


What is your character's personality? Quiet, Was caught in high school for being the ringleader in a series of jello related vandalisms, Very analytical, She has perfect pitch but she�ll tell you it�s more of a burden than a blessing. Alarms and buzzers make her cry.

What things does s/he like? She likes quiet, small groups of friends and vegetables.
Dislike? Loud fanfare and jubilant chorals. Crowd Noise. Arrogance.

What are the strong points of your character? She�s very self sufficient, but understands that other people aren�t. She gives good advice and is always there for a friend in need.

Name one thing your character would never do and why: Adara is painfully shy around people she doesn�t know and would never openly flirt.

How does s/he interact with others? She doesn�t interact well at all. She has a T-shirt that says �Doesn�t play well with others� but she�s way to shy to wear it in public.

What are their abilities, hobbies, things they're good at? Adara likes to read, and write, she�s pretty good at it but you wouldn�t hear it from her.
BTW :She doesn�t need a weapon, rats are quite dangerous enough as it is. Very sharp claws. But I�d like it if I could have the equivalent to a light saber.

Give an example description of your character.
Standing 5 feet, Adara is an albino rat. She always wears long skirts and big boots. It's a culture thing. Her long white hair is braided. Some people say she�s pretty cute, most people can only see the cover of the book she�s reading.

Why is it essential that your character be here in the Mars Academy? Um, she needs an education?

What are their qualifications? Fairly quick learner, excellent science knowledge, took all sciences in high school,

Traits useful to the future colony? Writer, Poet, Future Doctor, comfortable in small places

Goals in being here? Get an education? Avoid getting noticed doing anything else.

What is your characters nature and thoughts on others of his/her species? Adara is a typical rat, quiet, docile, unfamiliar at first, then quite friendly and loyal.
What is his/her view on other species? She grew up in an area with lots of other rodents, cats make her slightly nervous.
 
Posted by Beya 'Beman' Mannix (Member # 3774) on 08-19-2002 01:56 PM:
 
You want to know about me?

Full Name: Beya "Beman" Mannix
Species: White Mouse
Age: 16
Type: Student
Function: Relations/Diplomacy Student
Division: N/A
Quote: "You are the MOST BEAUTIFUL PERSON I'VE SEEN..... today!"
How much experience do you have with roleplaying? Couple scant years =3
How much time have you spent on MUSHs/MUXs/etc.? On and off.

What is your character's personality?
Beya is a strange, eccentric fellow, with exaggerated speech and actions. He CAN sit still, though, but he likes attention.. especially from the laaadies. He enjoys a good debate; fueled by his natural linear way of thinking and his love to say anything that comes to mind. Of course, this makes him a bit inflexible when it comes to thought, although it is just because of not considering other factors; not stubbornness. He is generally outgoing and all too friendly, and is willing to try new things... if you have the right reasons.

What things does he like?
Girls, Cheese, and acting weird to throw off other men.

Dislike?
People who just.. won't.. listen to reason. People who can't take a joke. But he tries to like them anyway.

What are the strong points of your character?
He can break up arguments and stuff; and defuse testy situations. Just something about his presence that makes people more comfortable.. that kind of thing some people just seem to have. He is also very good at relations and debate, due to his forceful methods of imposing his way of thinking on other people. However, on the other side of the spectrum, sometimes his love for the ladies gets his mouth running a bit too much, which causes some very questionable things to spew out when he's distracted by pretty women.

Name one thing your character would never do and why.
In a situation he knows is serious, that will take precedence and override everything else. He suddenly becomes focused and intent on the task at hand, and he would never let anything else jeopardize the mission at hand. Although sometimes he needs people to tell him when a situation is serious or not. Good luck at that, though.

How does he interact with others?
Overly friendly, but sincere. You can smell the sincerity evaporating off his ears.

What are their abilities, hobbies, things they're good at?
As stated before, an excellent negotiator. Some sort of strange aura that he has that makes people want to agree with him. It's not magical; perhaps it is personality. Perhaps it is something else. Who knows? But irregardless, he can use this to turn the heads of girls and people whom are in negotiations. Helps a lot when shopping.

MENTION if they carry some sort of weapon.
A pencil, for prodding people with.
Nah. He's not a fighter.

Give an example description of your character.
He is a little bit on the skinnyish side, around 5'5" tall, and has dangly hair that falls down all over. He may be mistaken for a female at first sight, but he does have a rather toned body under all his clothes, which is anything he felt like wearing that day. (Bishi!!!) His clothes change incredibly frequently, since, as a diplomacy guy, the clothes must fit the situation. He is white furred, with slightly pinkish ears. His tail is also white, though. He has a cheeky, cute grin, which is slightly alluring and annoying at the same time. He also insists everyone call him 'Beman'. ("B-man")

Why is it essential that your character be here in the Mars Academy?
Everyone needs someone to give a little love.
And also, negotiations may be important for all sorts of situations!

What are their qualifications?
Since young, he.. argued a lot. And put that to good use. For the most, it was natural gifted talent mixed in with that flare that he has.

Traits useful to the future colony?
Yes.

Recruiting class?
Still don't know what goes here...

Goals in being here?
To finally engage in an IMPORTANT negotiation.. and to find a few dozen pretty ladies.

What is your characters nature and thoughts on others of his/her species and other species?
He is bubbly like heck toward everyone. Always eager to meet new people, and always trying to profile everyone he meets. He is generally more attracted to other mice, of course, but he's not picky. =3
He likes talking to everyone, too.
 
Posted by Chronographer (Member # 3714) on 08-19-2002 04:38 PM:
 
Chronographer's profile can be found here.

Please note that Chronographer is an out of character, and his posts aren't visible to the PCs and NPCs of the academy, but they are visible to the PGs of those characters.
 
Posted by Ryan (Member # 3819) on 09-03-2002 01:10 AM:
 
Mrs. Syke gave me permission to exist

Full Name Ryan the Lion (won't admit to a last name)
Species Mounty (Spotted Lion)
Age 11-13 (when asked he just say's - "I'm old enough")
Type Child
Function Rug rat doing Odd jobs for hire
Division commercial
Quote I'm old enough!
How much experience do you have with roleplaying? Are you kidding, you should see me pretending to be innocent! I do it all the time.

What is your character's personality? You just know that he's up to something he shouldn't

What things does he like? Scoring a cool job and taking advantage of people thinking that he is just "soooo cute"

What things does he dislike? People who just assume that older means smarter

What are the strong points of your character? He is outgoing, clever, and prides his own ingenuity.

Name one thing your character would never do and why. Turn down a good gig ... I mean job.

How does s/he interact with others? Excellent, he knows the value of making friends young

What are their abilities, hobbies, things they're good at? Multitasking. He isn't great at any one thing but he can easily be doing any number of low talent odd jobs at any given time.

MENTION if they carry some sort of weapon. A utility multi-tool and a wrist rocket (most people mistakenly call them sling shots)

Give an example description of your character. Standing 5' even it is obvious that he still has a lot of growing to do. He is Usually wearing Cyantian camaflouse pants and a pseudo-kaki short sleeve shirt both of which shows signs of heavy use and alteration as he restitched it to fit him after each recent growth spurt. He has a lot of pockets that he keeps filled with useless junk specifically in case someone wants to search him.

Why is it essential that your character be here in the Mars Academy? What are their qualifications? Traits useful to the future colony?Goals in being here? He is a young lion who is willing to do whatever odd jobs he can find in the commercial district. He is perfectly happy doing the odd little things that make life easier for other people.

recruiting class AV42 - #2354

What is your characters nature and thoughts on others of his/her species? What is his/her view on other species? He is eager to see and meet other races and spends much time in the docking bays.

Background Ryan lived with his father aboard a small cargo ship that had gotten a contract hauling to a newly explored part of space to a freshly started colony named 'Mars Academy'. On the fifth run, his father died from a heart attack. With no other family at home to return to, a female maintainance worker that had been close to Ryan's father officially signed papers adopting him. She has little time for raising him but makes certain that he has a place to eat and sleep as well as attend appropriate classes for his age group. For several years now he has had the run of the commercial district and docks as long as he didn't cause to much trouble. Since then he has been a young, 'Jack of all trades but master of none'. He was strong enough that he could either lift and move whatever needed moving or smart enough to work the automated equipment that still needed someone to keep an eye on it. He is good friends with most maintanance and janitorial workers as well as several shop owners who usually see that he has plenty of food and a place to sleep.

Warning, he is very outgoing and likely to show up in any thread at any time taking place in the commercial district.
 
Posted by Evon Sans (Member # 3864) on 09-03-2002 03:08 AM:
 
[And thus I prepare for my entrance. See you after the jump.]

Full Name: Evon Kisten Sans
Species: Blue Fox [Gouttouve]
Age: 19
Type: Student
Function: Lift Pilot
Division: Second year
Quote: "Try me."
How much experience do you have with role-playing?
2 yrs. Online RPG
How much time have you spent on MUSHs/MUXs/etc.?
1yr. Online MUDD, 10 months approx. MZDM message boards.
What is your character's personality? What things does s/he like? Dislike? What are the strong points of your character? Name one thing your character would never do and why. How does s/he interact with others? What are their abilities, hobbies, things they're good at?
Evon isn't the shy type. After running from home he began to develop an extroverted attitude, covering up his own feelings of inadequacy left from his caste upbringing. He enjoys talking with others and having fun. Mostly so he can get lost in the moment. Although he does try to keep conversations going he's sometimes at a loss as to what he should say.

He enjoys hanging out with people, and generally being accepted. Sometimes causing him to seem a bit over affectionate at times. Being shunned is one of his greatest worries in fact. And having so done to him is considered great punishment personally. In fact, he will never intentionally ignore someone without great reason to do so.

He's an able lift pilot and has a strong understanding of the frames themselves from his engineering background. This gives him an idea of each lift's limits and abilities.

MENTION if they carry some sort of weapon.
He carries a small beam knife.

Brief Description of character
A 4'9" blue-gray fox. His hair is white, cut generally short around the back; his bangs are long with one black streak in the bangs across his right cheek. He's got a light, muscular build. He normally enjoys wearing a pair of camo cargo pants and muscle tee when not in uniform for classes. He wears a small watch on his right hand, a pair of digit-grade combat boots, and a black nylon strap belt.

Why is it essential that your character is here in the Mars Academy?
He wishes to prove that he can live beyond his caste. And because of the wolves that were kind enough to send him there he owes them to succeed. It's essential he be there because it is essential he succeed in his training.

What are their qualifications?
Transfer student, grades were excellent in his previous school.

Traits useful to the future colony?
He's a capable lift pilot, and eager to get along in a new society. He'd work well with others and be a valued helper.

What is your characters nature and thoughts on others of his/her species?
He doesn't particularly like the caste system, but with the news of the changing system he hopes to return someday. However, he has no qualms with any of the actual people.

What is his/her view on other species?
Because of his history with the wolves he likes them very much, and finds himself more open to appreciating the habits of other cultures as well.

Background:
In his youth Evon was bound by the ways of the caste. He'd often work with his father, a tech, on various lifts. It wasn't the engineering that caught his eyes though. Young Evon wanted more than anything else to actually pilot a lift.

According to caste however, this would never be for him, it was for this reason he fled the society of his birth. Making way across the borders till he arrived in the wolf city-states, at the age of 8. There he was taken in by the wolves, and raised in a society free of the caste.

Then he was given the greatest honor of his life; the wolves gave him sponsorship to attend the academy. Now he works not only to prove his worth as a lift pilot, beyond the confines of caste, but also to repay the faith shown to him by the wolves.

And now more than ever, with news of the changing fox society, he hopes to be able to return home and show his worth to the rest of his people.
 
Posted by Punk Rock Messiah (Member # 3220) on 09-08-2002 11:35 PM:
 
My MARPG profile

Now to establish the Club...
 
Posted by Adelle Sparks (Member # 3921) on 09-24-2002 01:28 AM:
 
Full Name: Adelle "Addie" Sparks
Species: Human
Age: 21
Gender: female
Type: Student
Function: Language Major
Division: Fourth year
Quote: "What he said."
How much experience do you have with roleplaying?
Approximately one year online boards.
How much time have you spent on MUSHs/MUXs/etc.?
None.
What is your character's personality?
She's usually outgoing and friendly. She trusts people pretty easily, and likes to be trusted herself.

What things does she like?
Listening to people's lives, conversation, learning a new tongue, and being around people.

Dislikes?
Violence, rudeness, and hearing half of a conversation.

What are the strong points of your character?
Despite being blind, she never lets herself fall into any kind of self-pity. A strong personality and a solid bit of determination keep her up and going all the time.

Name one thing your character would never do and why.
She'd never poke fun at anyone who couldn't do something.

How does he interact with others?
That depends solely on how they act to her. For the most part, she listens with an attentive ear, and works at solving their problems. Rarely without a smile, she's always up for some fun.

What are their abilities/things they're good at?
Her hearing jumped up a notch or two when she lost her sight, along with her sense of smell, touch, and taste. She's a polygot, already fluent in three languages: English, Latin, and Fox. She's currently working on Japanese and Spanish.

What are their hobbies?
A small bit of exercise here and there, and practicing her speech. Nothing big, really.

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety.
Addie carries a tapper cane, but it couldn't do much damage by itself. She DOES have a sight replacement device, given to her when she came to the Acad, but she says it gives her an extreme headache, and she only uses it when she really needs sight. It's solid enough to be used to beat someone over the head, but much to expensive.

Give an example description of your character.
An average African-American female, standing about 5'4 and around 145 pounds. She wears Cyantian clothing most of the time, having a large wardrobe of it. She's had her hair straightened into long loose curls and bleached with a few blond streaks, just to have fun with it. Her eyes are covered with milky white cataracts, only a hint of a brown iris showing through them.

Why is it essential that your character be here in the Mars Academy?
Four letters. AMIB. She's been living with the Cyantians since she was sixteen, and she knows the dangers of going back. Besides, Mars Academy has some of the best credentials around!

What are their qualifications?
A sparkling school record. *chuckle*

Traits useful to the future colony?
She'd make a perfect translator and inter-species ambassador.

Recruiting class?
Already in for four years!

Goals in being here?
Learn, live, and maybe even enjoy it!

What is your characters nature and thoughts on others of his species?
She sees them as other humans. What's not to like?

What is his view on other species?
They're fun to pet, if they let her! *grin*

Adelle's parents were part of a splinter group that supported a Cyantian/ Earth contact. They hid this well from their daughter, Adelle, until one night, when she was about thirteen, she snuck out to follow her parents, and found out the hard way what they were doing.

She confronted them about it when they got back, and they were left with no choice but to explain the situation and try to get her to understand the importance of keeping quiet.

Luckily, Adelle was quite the repositor of secrets, and agreed, if they would let her join them from then on. Thus, she became friends with a good number of Cyantians without ever leaving home.

When she was fourteen, she was in an accident at school wherein a piece of wood shattered in a power-planer while she was at eye-level, somewhere she should not have been. The wood chips were launched into her eyes, shredding the lenses. She was permanently blinded by Earth medical standards, and even Cyantian methods can't repair her totally.

She learned to live blinded, and actually completed her schooling requirements at home by the time she was sixteen. The night she finished the final course, she was told by her parents that they had a surprise in store for her. They'd asked that she be given a chance to continue her schooling with the Cyantians, and the request had gone through.

Adelle accepted with no small amount of elation, and one month later, she was on Cyantia, studying for a major on Language and Culture, two major requirements for ambassadors. After her third year on Cyantia, she transferred to Mars Academy, half because of its credentials, and half because she wanted a little more contact with her own kind.

And there you have it.
 
Posted by Sylvain Maddox (Member # 2542) on 10-01-2002 01:15 AM:
 
Name: Sylvain "Blake" Maddox
Age: 21
Species: Siberian Tiger
Type: Student (4th Year)
Function: Graphic Arts/Communications Major
Division: huh?
Quote: "Um, yeah. I'll just be over here..."

Personality: Shy around almost everyone. Keeps kinda quiet, but he's not a loner by any standards. Is very concerned with his appearance, but nowhere near the point of being Narcissistic.

Likes: Drawing, painting, and watching life in general.

Dislikes: Predjudice and misplaced aggression.

Strong Points: Er... I dunno. He's a nice guy?

Weak points: He's too shy. Especially around any female he finds attractive.

One thing he'd never do: "Break someone." Meaning, he'd never criticize someone for making honest mistakes, he'd just tell them how to fix 'em if they want, and move on.

How does he interact: Okay... that's tough. He's the proverbial "Mr. Nice Guy." You know, give you the shirt off his back? Only to a point though. Even HE has his limits. He likes to talk to people, but he has a lot of trouble getting comfortable around them at first.

Weapon?: "Nah."

Description: 7'4, 440 lbs. Pretty lean. Bright blue eyes, white fur with black tigerstriping. Usually wears anything from Cyantian Formal to Terran Punk, and makes it look good somehow.

Why is it essential that he be at Mars Acad?:
"I need a reason for higher education?"

Qualifications?: Good art skills, but he's always looking to improve.


Goals in being here?: "To learn. To see. Eh, that's about it."

Thoughts on his species: "What about 'em? Nothing special that I can see..."

Thoughts on other species?: "Heh, I've grown up with just about every species there is at one point or another. They're all the same, really. 'Cept for those humans... Are they ALWAYS that twitchy, or is it just me?"
 
Posted by Marti Nikyan (Member # 3815) on 10-02-2002 11:50 AM:
 
Full Name: Marti Nikyan
Species: Mounty (female white tiger)
Age: 23
Type: Student
Function: Diplomatic Arts major; Textile Arts minor
Division: 4th year
Quote:

How much experience do you have with roleplaying?
none

How much time have you spent on MUSHs/MUXs/etc.?
none

What is your character's personality?
She is very reserved and very proper, attempting at all times to observe the correct forms of behavior � especially in social and business situations.

What things does s/he like?
Peace and quiet. Harmony and balance. Intelligence and common sense. Being as far away from her family as possible. Good food. Meditation. Cool temperatures. Casual comfort. Textiles in all their many forms, from fiber to fabric; using them, manipulating them, making beautiful things out of them.

Dislike?
Her family � collectively and individually. Hot, stuffy rooms. Excessive formality. Arguing, fighting, screaming, and other sounds and signs of conflict. A lack of peace, quiet, harmony, balance, intelligence, and/or common sense.

What are the strong points of your character?
Able to keep her temper (at least in all situations she has so far encountered).

Name one thing your character would never do and why.
Attack or harm someone who is weaker than she is or helpless � unless, of course, there was a very good reason to do so.

How does s/he interact with others?
She is reserved and formal, always polite, always striving to be the perfect diplomat.

What are their abilities, hobbies, things they're good at?
Her only true �hobby� is one she secretly hopes to someday make her profession � designing and using textiles.

MENTION if they carry some sort of weapon.
She only carries the standard belt knife. She views other weapons as evidence that diplomacy and common sense have failed.

Give an example description of your character.
7� 2� tall, female white tiger � slender for species and gender � markings standard for species � hair: black, with silver-gray highlights � eyes: midnight blue

Why is it essential that your character be here in the Mars Academy?
Officially, she is here to finish her education and as a representative of the Nikyan Trade Clan to the future colony and Earth.

What are their qualifications?
She was in the top 5% in her classes at the Avistarian Academy.

Traits useful to the future colony?
Skilled in arts of diplomacy. As a result of upbringing can put own feelings aside and view an issue dispassionately, arriving at a decision that will achieve the greatest good for all involved.

Recruiting class?
I�m sorry, but I do not understand this question.

Goals in being here?
The goals her family had in permitting her to attend Mars Academy are her official reasons for being here. Publicly, she is to finish her education and be the representative of the Nikyan Trade Clan to both Mars Colony and Earth. Privately, she is to observe and to plan for future clan operations on both planets, doing her utmost to insure � by whatever means necessary � that the Nikyan Clan will have the best advantage.

Her personal goals are a closely held secret and include the hope that Mars is far enough away from the Clan heads that she will be able to break free of the family mold. This will enable her to finally be her own person, rather than a pawn in family and Clan power struggles. She would also like to establish a cutting edge clothing design establishment in the new colony.

What is your characters nature and thoughts on others of his/her species? What is his/her view on other species?
She does not discriminate against any member of any species � she is wary and holds a measure of distrust towards all equally. The only exception to this attitude is found in her feelings towards members of her own family and clan � those she heartily dislikes and completely distrusts.


I have been informed that some amount of the character�s personal history is also looked for. I hope that what I have worked out so far is sufficient.

Marti Nikyan is a member of the powerful Nikyan Trading Clan. The clan as a whole holds to the belief that power � in whatever form � is the ultimate goal, and indeed is the only worthwhile goal. Her family views morals to be the attitudes of weaklings and that one must always seek the greatest advantage � for oneself, one�s family, and one�s clan. Their ethics consist of only those that can advance the interests of family and clan. They can be considered a cross between the Borgias, Machiavelli, and (I find myself suddenly forgetting the name of the family � I believe the show was called *Dallas* and one of it�s members was �J. R.� He would have fit into Marti�s family and the Nikyan Clan perfectly).

At an early age Marti learned that too often the open hand of friendship and goodwill was extended for the sole purpose of distracting one from the dagger held in the other hand. She also learned that the dagger was as likely to be held by one�s nearest and dearest as by a stranger. She learned these lessons � and the others her family taught � very well.

When she was 18, her father began negotiations for an advantageous (for the family) marriage for her. Not being in favor of any of the prospective suitors, she pointed out that � as the only unwed daughter of marriageable age � her father was putting far too low a value on her. She then pointed out that � if her father was only wise enough to take the long view � she had a plan that would increase her value to the family by a considerable amount in a few years. In this manner, she convinced her father to permit her to attend the Academy at Avistary as a Diplomatic Arts major. In a similar fashion she convinced him to allow her to have Textile Arts as a minor.

At Avistary, she discovered an unexpected benefit to her determination to be a top student � a convenient and legitimate reason to avoid many of the family and clan social functions that she secretly found extremely tedious. (�I�m *very* sorry, Mother, but I won�t be able to attend Great-Aunt Matilda�s 100th birthday tea. I must study for midterms, you know. It would *never* do to have a Nikyan score lower than a [insert name of rival].�)

However, also at Avistary were several of her cousins � all determined to gain some advantage over her, use her to further their own plans, or one of the other delightful little power games her family and clan were so fond of. With the opening of the Academy on Mars, she saw her best chance to finally escape her family and to become something other than a mere pawn in their power plays.
 
Posted by Big_Jake (Member # 3922) on 10-08-2002 02:06 PM:
 
Full Name: Jacob Micheal Broom (Big Jake)
Species:Human
Age: 26
Type: Student, Unoffical instuctor
Function: 1st year(?) Lift engineering student
Division: Lift engineering
Quote: One crisis at a time, please
How much experience do you have with roleplaying? 16 years and counting
How much time have you spent on MUSHs/MUXs/etc.? 4 years or so

What is your character's personality?: Quiet most of the time, freindly to those he does
like, cool and somewhat distant to those he doesn't. Bad temper if someone succeds at
pissing him off, but one would have to work very hard at that.

What are the strong points of your character?: Skilled survial expert in practicaly all of
Earth's climates, Intelligent but knows his limits in knowlege, and he's an almost halfway
decent guitar player.
Name one thing your character would never do and why.: He would never murder in cold blood,
he will go through great pains to incapacitate an enemy. Jake was a soldier in the US Army
for eight years and has been seen combat and friends dying in front of him. It is not
something he wants to repeat.
How does s/he interact with others?: He's all business when in class and out in the 'Field'
But will relax around others when he has free time.
What are their abilities, hobbies, things they're good at?: Jake plays guitar, likes to read
,(he has an extensive collection of ebooks, regular books, and comics/mangas), rockclimbing,
camping, hiking, gaming. Jake is a skilled technician, cyantian technology is something
he's picked up pretty quickly. He is also good with a hatchet and long knife
MENTION if they carry some sort of weapon.: Jake carries a Muti-tool on him. He keeps his
hatchet and long knife in his room when he's not out camping.

Background: Jake is 6', 215 lbs. Brown hair, green on brown eyes, semi pale skin that
darkens quick enough when exposed to sunlight for a day or two.
Jake is what one might call a mutt, ethic wise, he has ancestry from most parts of the world
Though his dominat traits are Apache, Dutch, and German. Born an Military brat for the first
few years of his life, Jake traveled from one end of the US to the next. His father got out
when he was 3 and his family settled in Oregon. He learned how to survive off the land at an
early age. At 19, he joined the Army where he further honed his skills, first as an Infantry
-man, then as an electronic technician. He was honorably discharged and went back to Oregon
to look for work. Then one night when camping, he happened upon a crashed Cyantian ship. He
nursed the pilot back to health, a female fox named Shron. When the AMIB came calling, they
escaped out into the backwoods until help finally arrived. They were taken back to Mars
Acadamy. There Jake was offered the chance to attend. He tested out for the Lift Engineering
program. When it was also found out that he was a highly skilled outdoorsman, folks started
coming to him for instruction.

Species veiw: Jake's view on species is pretty simple. He belives folks can get along with
patience and understanding. Everyone's entitled to their opinions and beliefs, but if folks
start forcing those on others, he starts to get intolerant.

Call him Jake, everyone does.
 
Posted by Owen, Sally, Adonis, and Tippy (Member # 2452) on 10-13-2002 07:14 AM:
 
OOPS Forgot to put these people here, there are edit marks to show changes that have happened while they were/are being played

Full Name: Owen
Species: Shivae
Age: 17
Type: Staff
Function: Secratery
Division: Admin
Quote: are you sure, I had a pet that looked an awful lot like you once

How much experience do you have with roleplaying? 9 years Ad&d and world of darkness as both player and DM/Storyteller

How much time have you spent on MUSHs/MUXs/etc.? none

What is your character's personality? Light hearted goof ball [edit: he's goten all somber and cranky]

What things does s/he like? flying, cooking, singing, sports of all sorts, pets

Dislike? people who think he's dumb or a pet, rampent stupidity and/or prejudice

What are the strong points of your character? types quickly, almost 24 hour activity cycle, is a sentient beings sentient

being (a people person when there are more than one type of people)

Name one thing your character would never do and why. hurt people unless they deserved it

How does s/he interact with others? open and gragarious he has a smile for almost everyone, he sometimes does the comical pet

thing but thats only with friends

What are their abilities, hobbies, things they're good at?
Abilites: flight, does office work quickly, speaks a large number of languages
Hobbies: sports, video games, napping
Things: sports, making people laugh, cooking deserts and pastries

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high

powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make

Rayne fidgety.

Weapons: claws, teeth (they're kind of attached)

(This question should really be the bulk of the application; this is considered to be the most important question in the

entire form, as it tells us about your character - it�s a window to the soul, so make it as detailed and clear as possible.)

Give an example description of your character.

Born in a pet shop he had just started trying to figure out the strains things on the other side of the clear wall when he

was sold to a nice elder avistian woman. Well taken care of he soon discovered the computer and while randomly hitting the

keys discovered an encylcopedia. While the strange squigles didn't mean anything to him the pictures with squigles underthem

seemed to be sort of a this squigle goes with this thing. After a few weeks of carving counter tops labeling various things

with the right squigles his "owner" realized he was more than just a realy smart pet. She walked him over to the computer

typed Avistarian so it showed on the screan and then pointed to herself, thinking this a new game Owen typed Shivae and then

pointed to himself and gigled as little children do. From then on the old lady started teaching him things like how to talk

and how to type she even gave him his own name. The next years were a blur of learning as he went from pet suraget child.

Now old enough to have a job and maybe think of more than haveing the galactic equivalent of a GED he has moved to the

Academy in the hopes that the open minded people here wouldn't be anyouing with the whole "your a shivae you must be a pet"

thing

At around 5'5" 350 lbs. Owen is close to normal for an adolecent Shivae (if thats wrong let me know and tell me where to find

these things out i havent found it so i'm just guessing) He has black plumige with green traces around the feather shafts,

his fore feet/ hands are more like hands then on most of his relatives alowing him to type. Owen usualy wears a

mailbag/sachel to cary things in and a pair of bracers that function like data pads.

Why is it essential that your character be here in the Mars Academy? Because else ware people keep thinking he's a pet
What are their qualifications? 3 years as a doing secratery work for a temp agency
Traits useful to the future colony? eager to learn, helpfull when he can be, speaks a multi-tude of languages, does office

work whenver its need, (see over worked admin staff, see admin staffs heads explode from stress, see secratery lighten office

work load, see admin staffs heads not explode)
Recruiting class? call to get the work done employment agency
Goals in being here? have job, make money, make friends (not nessacerily in that order)

What is your characters nature and thoughts on others of his/her species? realy nice, but dim
What is his/her view on other species? nice and all but NO HE IS NOT A PET
Please do not fall into a stereotype. The creatures of CyantiaMUSH are NOT bound by human views of how each species should

interact. They are not bound from birth to be good or evil, the decisions they make in life lead them down one road or the

other.


Full Name: Sally Taki
Species: Fox
Age: 22
Type: Student
Function: Medical/Councling
Division:
Quote:

How much experience do you have with roleplaying? See Owen

How much time have you spent on MUSHs/MUXs/etc.? See Owen

What is your character's personality? Easy Outgoing Flirtatious

What things does s/he like? boys,girls,men,women,fuzzy animals,nonfuzzy animals, anything not under dislikes

Dislike? pain, suffering, anguish, distress (herself or others on thouse) beings who cause the aformentioned

What are the strong points of your character? always there for people likes helping people an ear to listen a shoulder to cry on a ... er ... she's friendly

Name one thing your character would never do and why. hurt people if she can avoid it

How does s/he interact with others? cheerfully, always looks for the bright side and tries to bring out the best in people

What are their abilities, hobbies, things they're good at? she's good at singing, dancing, talking, er... interpersonal contact across species bariers, bringing out the best in people, soothing emotional and mental wounds (gee that'll be handy here) swims well


MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety.

Weapons: none

(This question should really be the bulk of the application; this is considered to be the most important question in the entire form, as it tells us about your character - it�s a window to the soul, so make it as detailed and clear as possible.)

Give an example description of your character.
5'7" well curved vixen covered in soft pale steel tone, a slightly softer angled muzzle than normal with a floofier tail. Her eyes are a bright blue. Normal dress is low cut but not indecent blouses with just below knee length skirts. Out fit colors always match, usualy there is accent jewlry of a braclet on each wrist a neclace and nice earings

Why is it essential that your character be here in the Mars Academy? to have somebody here be upbeat and nice and help others through their problems while not simultainiously fighting their own
What are their qualifications? peer councler training in high school, internship at a well known psychiatrist
Traits useful to the future colony? see above
Recruiting class? Keeping it fuzzy
Goals in being here? meet new people explore life

What is your characters nature and thoughts on others of his/her species?
What is his/her view on other species?

Sees all sentients as individuals

Full Name: Adonis
Species: Fox
Age: 23
Type: Security member/philosophy student
Function: security grunt/1st year student
Division: lift squad/college of liberal arts
Quote: "Violence is the last option of the warrior and the first of the fool"
"Are you superior to a whip because it can not talk and yet you can?"
How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.? See Owen, See Owen jump, See Owen fly, See Owen eat cheese burgers, See Owen try to pick up pretty

blue scythe-tails, you get the idea

What is your character's personality? starting think security drone, will hopefully blossum into a warm happy healthy

guardien type
What things does s/he like? unsure, the people he liked are all dead and they were the only things he was alowed to get

attached to
Dislike? Unneccecery violence, traitors, threats to the established order, those who give orders for personal gain
What are the strong points of your character? unswervingly loyal, unquestionably fit, everything one could want in a man at

arms
Name one thing your character would never do and why. Not follow orders, question yes dissobey no. Upbringing.
How does s/he interact with others? Is open but not greagarious, some what formal verging on stilted at times
What are their
abilities: trained in most forms of combat, trained in most courtly graces, plays: flute,lyre, harp, gitar
hobbies: none at present
things they're good at: physical activities, keeping head in a crisis, following orders

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian
to have some sort of weapon, usually not high powered ones though and most
likely for ornamentation. They also have to have permission to carry them.
No guns. They make Rayne fidgety.

On person:Matched set fighting sticks consealed in sleaves, knives 1 per boot.
To paraphrase Ted Nudget, the motor city mad man: a knife, a clean hankerchife, some money, and a gun there just

what a man carries
In Room: Fox version of the knights broad sword or samuri's katana, dishido, if allowed revolver in locked box under bed.
In Locker in Security: Cynation M-16, pair autopistols, pair revolvers, shuriken, 2 more katanas, several daggers (2 or 3

braces)
On Lift: standard medium lift weaponry some how grafted onto a light lift

(This question should really be the bulk of the application; this is
considered to be the most important question in the entire form, as it tells
us about your character - it�s a window to the soul, so make it as detailed
and clear as possible.)

Give an example description of your character.

Gold, an almost 2 meter tall golden adonis. Picture the ultimate photogenic poster todd for the marines or the navy seals.

Tom Cruise, Bruce Lee, Gohan, Red Hair boy from Utena, and this guy.
Hair: think flint from G I Joe (same hair cut as clark kent) [note hair is gold not blue]
Eyes: blue
Markings: none
Tail: standard issue floofie ness, otherwise all gold just like his fur
Oufits:body: Uniform (casual or dress) if avalible T-shirt, Jeans, and leather jacket if not
Feet: Dress shoes with dress uniforms, boots or bare feet otherwise, does not wear sneakers, wears sandles as needed/ordered

Why is it essential that your character be here in the Mars Academy? For him to grow and learn, for the acad another cute

male and more securtiy
What are their qualifications? equivalent to a life growing up in ancheint sparta, see things he's good at.
Traits useful to the future colony? stoic personality, lack of need beyond neccecities, calm even in crisies
Recruiting class? A Delta Prime (can't type greek charicters)
Goals in being here? phase two of his education

What is your characters nature and thoughts on others of his/her species? they are as they are
What is his/her view on other species? they are as they are

Full Name: Tiphany "Tippy" Nebendi
Species: Tigress
Age: 16
Type: student
Function: lift pilot/designer
Division: 1st year/1st year grad
Quote: "Sorry" "I didn't realize the speed boost would be this good, nifty"
What is your character's personality? Tippy is young and naive, the future spread out before her is an amazing and fun one, so she's out to enjoy life and see that others enjoy life too

What things does s/he like? lifts, music, fashion, some video games, things in tiger colors, and most recently boys
Dislike? mean people and bad things, being board, being underestimated due to her age
What are the strong points of your character? She�s a super genius, some of her work in lift design is now being incorporated into new lift designs and upgrade kits are available, if you see a circuit with the neko smiley >^_^< you know she had a hand in it.
Name one thing your character would never do and why. I�ll get back to you on that one
How does s/he interact with others? As a ridiculously cheerful teenager from a nice home with her own credits she is nice toward everyone and is almost always cheerful
What are their abilities, way too smart knows all there is to know about lifts [literally]
hobbies, lift design, shopping, listening to music, hanging out with friends if she had any, day dreaming
things they're good at? Things involving lifts, random trivia, bargain hunting

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety.

The only weapons she has/caries are those on lifts she wears
Light: none
Medium: rail gun [loaded with paint balls] electrified baton [see Ingram from Pat Labor]
Heavy: Medium + the big gun [a gun designed for use on space transport redesigned to be attached to a lift, her� is the prototype]

Give an example description of your character.
A six foot tall [just under 2 meters] Tigress she hasn�t yet hit full height, with that in mind she is well on her way to becoming a beautiful female. When not at a formal function, asleep, or in the bathroom she is probably wearing a lift. Her hair is a dark brown that comes down to her shoulders in a pageboy and she has sparkling blue eyes.

History [seems to fit right about here]
Tippy is an only child from a middle class family of tigers. By the time she could walk she could talk and was even picking up reading and writing, by the age of 10 she had graduated as valedictorian of her high school class. At about the same time she discovered the wonders of lifts and has studied them intently ever since. While she has been designing lifts commercially under her parents and family friends� guidance she has only recently started being able to use them. Concerned for her safety she was never allowed to don one of her creations. Now at the academy she has decided to �go back� for her lift pilot certification even though she originally came as a lift design grad student.

Why is it essential that your character be here in the Mars Academy? Because she�ll demolish any place else.
What are their qualifications? Ask shiven what some of the best lift designs of the last 2 to 3 years are, she worked on at least half of them.
Traits useful to the future colony? If it�s a lift she can build design or repair it.
Recruiting class? EtaKappaTheta-TauBetaPi
Goals in being here? Learn how to handle a lift, find a boyfriend if she can, have fun
 
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Shyssa Wynd/19/Jilaic/Human Studies

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Re: Character Index
« Reply #11 on: March 26, 2012, 01:56:24 PM »

Posted by Adara (Member # 3525) on 10-13-2002 02:26 PM:
 
Full Name: Karif (Last name to follow)
Species: Rat
Age: 17
Type: Student
Function: Literature/ Programming
Division: 1st year student
Quote: "I'm a bad infuence? How? I get good marks."

How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.? 5 years writing... as before.

What is your character's personality? Did you ever meet someone who annoyed you to death, because you knew they were right? This is him, politically incorrect, prank happy, but serious about classes.

What things does s/he like? He likes hot weather, making a fool of anyone but himself, fast moving vehicles, pranking arts, spicy food and his plasma blade. He's not afraid of crowds but prefers to hang out in small groups.
Dislike? people who call him a bad egg,

What are the strong points of your character? He understands what true love is, and genuinely loves everybody. Even when he wants to kick them.

Name one thing your character would never do and why. Take a prank to the point of mental/emotional or serious physical harm. Bumps and bruises happen.

How does s/he interact with others? Fairly well, but he'll be better when he get's over his prejudices about mice.

What are their abilities, hobbies, things they're good at? Tinkering, Reading, Writing... planning pranks.

MENTION if they carry some sort of weapon.
plasma blade.


Give an example description of your character.
Hair: Brown
Fur: Light Brown
Eyes: Brown/Black
Height: 5'2"
Build: Average
Rarely without his plasma blade (like his sister's wedding and the time it got broken.) he bears a smile that's half I'm-just-happy-to-be-here-with-you, and half I-just-stuck-crazy-glue-on-your-chair. His personal social class is geekish/looser/prankster, but his family social class is fairly high. He comes from the same happy imaginary dustball planet as Adara.

Why is it essential that your character be here in the Mars Academy? For him? Nagging parents, education, etc.
For the acadamy? Erk...
What are their qualifications? Finished basic schooling, self taugh mechanical/programming skills (read: played with a crashed spaceship until it worked again)
Traits useful to the future colony? He's good at flying and can learn to fix all forms of space craft.
Recruiting class? yes?
Goals in being here? Become sucessful writer/programer. Avoid nagging parents. Get an education, Drive Adara to the brink of insanity, find spare parts for his ship.

What is your characters nature and thoughts on others of his/her species? He's docile until a point, at which he becomes a bit territorial. (read: no one insults his friends and gets away without a literal tar and feather)
He thinks everything's a big joke. He's slightly biased about rats being superior to mice.
What is his/her view on other species? He's never heard of 1/2 the species, doesn't formulate opinions on appearances.
 
Posted by Ilfar Drachadi (Member # 2720) on 10-14-2002 12:05 PM:
 
Posted here for Ryalto, since some webfilter where he usually accesses the site seems to think his profile is spawn of evil and should be blocked...

* * * * * * * * *


Full Name: Ryalto 'Redshirt' Trebor
Species: Sirac
Age: in the Earth Year 2000: chrono age is 11, bio age is 19
Type: Student
Function: Physics/Programming Student
Division: Student
Quotes: "Explosions are FUN!"
"Audio/Visual input bus in use. Please attempt to contact me later, like when I'm not working."

How much experience do you have with role-playing? How much time have you
spent on MUSHs/MUXs/etc.?
None. This is my first time, please go easy on me.

What is your character's personality? What things does s/he like? Dislike? What are the strong points of your character?
He is friendly, shy, not out-going, mature towards most subjects, not afraid to talk about something awkward for most (read as taboo subjects like reproduction, death but is awkward about other subjects like his past) and is a bit lazy (read as does most work on time, unless something more interesting or important comes up, and hardly ever cleans own room. When he does, he expects it to stay that way for at least a week). He does not like being alone, but also hates being the centre of attention. Unless he's on a network of some sort, then he's a bit out-going, but still keeps his identity secret. He likes the colour red, and also likes hoverbikes. He hates water (its a phobia that is justly kept - see Masks of Fate) and ignorance. He tries to help out when he can, but is kind of inept at dealing with some people. He also is afraid of rejection, so is not likely to ask any females out on a date.
He's me if I had been born a Sirac, except I prefer blue and my phobia is heights, not water.
Strong points? Well, he is intelligent, but he has trouble articulating his thoughts/knowledge to others. He is also very logical in his thought process, even though it might not seem so at the time. I can give you a stream of what he/I was thinking when he/I post anything, provided it was within 48 hours (maybe more, but don't hold your breath). Has a tendency to act more irrationally when tired, and may appear to be high on something if really tired (could also be magic mushrooms ).

Name one thing your character would never do and why. How does s/he interact with others?
He would never knowingly torment mentally or emotionally another sentient. He knows what that feels like and would not wish it upon anyone. He would play practical jokes, however, as long as they wouldn't be too traumatic to the victim. He reacts nicely and civilly as long as they are civil to him. As soon as they stop, he stops and he has the capacity to be VERY rude if he wants to be. He also will not hesitate to tell someone if he feels they are out of line. Oh, not likely to glomp anyone, but might glomp something cuddly or snuggle-y.

What are their abilities, hobbies, things they're good at? MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety.
He is a Sirac, so has some psy skills: latent tight mental shield, latent augmented strength, latent phase ability. Latent as in he has absolutely no control over them, so he is liable to phase through walls if leaning against them, or break doors off hinges if slamming them. The mental shield makes it so that he can't do that Sirac Mind Talking thingy, and he ain't no telepath/empath, should also protect him from anyone trying to mess with his head telepathically. The augmented strength thing multiplies his normal lifting ability about 2-3x (sometimes more) but leaves him physically wasted afterwards. The higher the multiplier, the more wasted, and anything above 4x will knock him unconscious after a few seconds. It can take anywhere from 30 minutes to several hours for him to recover back to normal. They tend only to appear when he's in emotional or hormonal turmoil. Since he's a level headed guy, they shouldn't appear much at all (read as only if the ability will add comic effect or is necessary, and I will consult anyone in that thread before using them).
He has a knack for explosions, hence the first quote. If you want some fireworks, he could probably rig something up, but don't be suprised if it destroys something.
He has a fox combat knife w/ sheath, kept in his room in a locked steel box, doesn't take it out unless he might need it practically (e.g. camping, going to Earth, making explosives) so he should have permission.
Also, he does have four Red Alert CD's, but doesn't know what they are yet, he keeps them in the box with the knife (protected of course!).

Give an example description of your character.
Uh, go read Masks of Fate or Waking Dreams. Either of them gives an idea of Ryalto's character in action.
Physical characteristics:
Eyes: Hazel Brown
Fur Colour: Hands and feet half way up to knees, black; arms and rest of legs, grey; ears, grey with one (left) tipped black; face, grey except for bridged mask around eyes only that is black; hair on head, dark brown almost black (short, less than an inch longer than his fur); tail, striped grey and black, base stripe is black and tip is black (the tip fur covers last four inches), five grey stripes, all stripes equal width except the tip.
Height: About 6'
Weight: About 65-70 kg
Tail length: Just over 2.5 feet

Why is it essential that your character be here in the Mars Academy? What are their qualifications? Traits useful to the future colony? Recruiting class? Goals in being here?
Essential? No, but might be useful if they need an amateur miner (he could make his own TNT )
He knows a lot of Physics (just over High school level earth equivalent) and is learning to program in two languages, one Cyantian and one Terran (either Delphi/Pascal or Visual Basic, haven't decided which yet)
Not sure what Recruiting class means...
Goals are to get and education and then get a job, hopefully one that pays well. Where he does not care, as long as he doesn't have to fear for his life. Would be an excellent candidate for exchange student to Earth after open contact is established and if any of the Universities their wanted to have him.

What is your characters nature and thoughts on others of his species?
He is paranoid around his species. He isn't prejudiced against them, he just doesn't trust them not to read his thoughts and use them against him. Has to do with a bad experience when he was young (see Masks Of Fate). Of course, he is more open towards the females of his species (expect him to silently worship Muerte/Quinn if he runs into her).

What is his view on other species?
He tries not to be prejudiced towards any species, but then he ain't stupid. He will take what he has heard about other species and act cautiously around them until he knows that particular being. He is particularly cautious around fox (more so around golds) since he is an EG creation. He is most comfortable around Wolves, and is slightly nervous around any of the Cyantian Mice (they remind him of Hedtra - see Masks of Fate chp. 5). He has no memory of skunks when at EG, but has heard rumours about them, and will find them interesting (specially as Hedtra spouted off bio facts about all sorts of Terran creatures to him).

Special Notes:
His growth was not that of a normal Sirac or a normal human. He started life growing at the expected accelerated growth rate of a Sirac, but when his biological age hit 10, he started to slow down. At the biological age of 12, it had slowed down to the normal rate expected of a human or wolf. Hence he is 11 years old, yet has the appearance of a 19 year old.
Also, he is sort of a prototype of a new breed of Sirac (see the Larena series when it's out for more details)
 
Posted by Keflyn (Member # 4213) on 10-15-2002 12:13 PM:
 
He lives.

Full Name: Keflyn "Longshot" Aiwiath
Species: Avistarian (Kestrel Markings)
Age: 30 Earth years
Type: Full time Staff member, working Security. Part time student.
Function: Lift Pilot, Security Officer
Division: Security. He goes out and patrols the places he is told.
Quote: "It takes a rare kind of wisdom to accept change and redemption in another. Many would refuse, seeing only what was, not what is."
How much experience do you have with role-playing?
Hmm, 1 year tabletop
How much time have you spent on MUSHs/MUXs/etc.?
10 years Mucking, Mushing, Muxing and Mudding.
What is your character's personality?
Keflyn is very serious bird. His job is important to him, since it is giving him a chance to catch up on his somewhat lacking education. He is a bit slow to make friends, but he is not actively hostile to anyone. He has a small sense of humor, although it is hardly ever seen, even by the few that might be his friends.
What things does he like? Dislike?
Keflyn loves to read, and loves to learn. He likes, well he has a sweet tooth, one of his favorite snacks being the iced treat called Pop Ice from earth. He enjoys his work, and helping others when he can. His dislikes, well, he is a bit distrustful of humans, merely on a professional level. He watches too much of their TV, news programs and the such, and if humans do that to each other, what would they do to him and other non humans.
What are the strong points of your character?
Keflyn is excellent with nearly every projectile weapon found on Earth, Cyanthia, and his home world of Avistaria. He is a decorated marksman with rifles and pistols. He always sides with the law, and has a good upstanding moral character.
Name one thing your character would never do and why.
Keflyn would never kill anyone in cold blood. He has seen too much killing as it is.
How does he interact with others?
He is usually nice and polite. He rather not make any enemies.
What are their abilities, hobbies, things they're good at?
Once again, he is an excellent marksman. For hobbies, it would be reading and writing. He also has taken a stab a poetry and drawing, but neither is very good. He is also a trained lift pilot, certified for heavy lifts, but he prefers the medium lifts for reasons he never goes into.
I should mention here that Keflyn has a few drawbacks. One, he is not exactly a people person. While he is not rude, tact is not one of his strong points. Also many of the students have more education than he does. He never finished college when he had the chance; he enlisted instead. So while he has a good working knowledge, he doesn�t have much formal education.
MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety.
Keflyn actually has a large assortment of weapons. He served as a solider in Avistaria and Cyanthia, and has picked up several hand pistols, and two Cyanthian long-range rifles. Chances are that Rayne has them all locked up, however, he carries a small blade, about the same length as a short sword, a blade he acquired on the Cyanthia home world. He also has a medium lift, provided by the Academy. When worn, it allows him some limited flight in Mars gravity.
(This question should really be the bulk of the application; this is considered to be the most important question in the entire form, as it tells us about your character - its a window to the soul, so make it as detailed and clear as possible.)
Keflyn was born into middle class society on Avistaria, a middle child in a large family. He was an average student, not really excelling in any studies. When he was old enough, he enlisted, and fought for his homeland and allies. Keflyn was a good solider, performing his duties well, but never advancing in rank. After eight years of fighting and keeping the peace, he was honorably discharged. It was a few years of odd jobs before being hired to work at the Academy. He has seen too many battles, and rather likes being out of the military. At least with this job, he is not expected to kill anyone. He is a registered citizen of Cyanthia Prime, and except for his military service, is quite ordinary.
Give an example description of your character.
He is about six feet tall, his feathers colored in the style of a kestrel. He wears a gray jumpsuit with holes for his wings. It is a standard issue jumpsuit, even has his last name embroidered onto the front. His sword is strapped to a belt that goes around his waist. To offset the blade�s weight, a pouch hangs opposite of it on the belt. The pouch, or belt pack, holds a standard issue security scanner and other items.
His beak looks like polished obsidian, except where it fades at the very top into a light, shiny gray. Above his beak to the curve of her head and down the front of her neck is covered in off white feathers. Two strips of pure black feathers start under his eyes and goes down to his beak. The rest of her head is covered in soft brown feathers marked in dark gray spots. His eyes are large pools of liquid black encompassed in a golden halo.
Why is it essential that your character be here in the Mars Academy?
Essential? Nothing about Keflyn is essential to the academy. He is however, taking the opportunity to study more since he is there, making full use of any employee discounts.
What are their qualifications? Traits useful to the future colony?
Military service, survival training, weapons maintenance and use.
Recruiting class?
Keflyn is a staff member, has he been there long? Maybe, but being staff means he is not noticeable.
Goals in being here?
His goals? Well, he wants to be the best guard he can be, and serve those at the Academy to the best of his abilities. He also would like to get a degree eventually, seeing as he does not have one.
What is your characters nature and thoughts on others of his/her species? What is his/her view on other species? Please do not fall into a stereotype. The creatures of the Mars Academy RPG are NOT bound by human views of how each species should interact. They are not bound from birth to be good or evil, the decisions they make in life lead them down one road or the other.
He is tolerant of everyone, although first impressions might not show that. Part of it is the guardian in him, he is willing to help anyone, but he does not baby anyone.
 
Posted by Pillu 'Pillow' Redchain (Member # 4653) on 12-11-2002 07:57 PM:
 

Full Name: Pillu "Pillow" Redchain
Species: Penguin-type Avistarian
Age: 22
Type: Student
Function: Journalist/ Cub Reporter
Quote: "Freedom of speech? Don't talk to me about freedom of speech. There's not a Cyantian alive qualified to talk to me about freedom of speech.", "'Sir! Scuse me, 'scuse me, sir! Is it true that you ripped off five students last week for the tune of 300 creds? Don't walk away sir! People want to know!"

How much experience do you have with roleplaying?
Lots. In terms of pen and paper, I�ve played just about everything that White-wolf has ever produced, with a special liking for Hunter: the Reckoning. GURPS I enjoy. Online, I�ve done a lot with the Master Zen-Dao Meow board.
How much time have you spent on MUSHs/MUXs/etc.?

What is your character's personality?
�Me against my brother, my brother and I against my uncle, my family and I against my tribe, my tribe and I against the world�. Sounds corny? Well, it�s what Pillow believes in. In the oppressive environment that Pillow has lived under for 22 years, he has grown to rigidly define expanding circles of friendship. Pillow doesn�t give his friendship easily or quickly, although if you can get close enough to him, he�ll stand by you through thick and thin.

Pillu would, should have been a very angry Avistarian. There's something about being searched every time you're about to leave a shop, there's something about a mass transport deliberatly passing you by, because you can't fly that makes the soul either turn in on itself, or rebel wildly. Thankfully, he had good parents, and this rebellion was carefully controlled and nurtured into a strong pride in both himself and his people. Pillu was taught the value of respect through his accomplishments, not the respect from the barrel of a gun.

Pillu doesn't start fights - after all, that's what you'd expect from a clippy, and he knows from hard experience that getting even now only has consequences that spiral upwards into a sudden invasion of police forces that 'maintain order'. He's likely to let insults slide as a result. When he does get started, it's because he's likely to know some dirty little secret and he'll make a big show of it.

Underlying this is an immense sense of curiosity about other people and what they do, coupled with a burning desire to tell the truth. His sensibility around loyalty and friendships don�t counter, but instead fuel this curiosity, as he seeks to define and place people within his world of circles. Pillu strongly believes that although the truth may not set you free, it certainly can mitigate suffering. Again, his bands of friendship act as a filter as to whether or not he goes public with the truth, and it�s a incautious friend that tell Pillu too much, too soon.

On positive/negative thing about Pillu is that he never gives up. Ever. This is what contributes to his sense of grudges, and eventually what may kill him, but the Cyantian hasn�t been born yet that could get him to bite down on his stubborn streak.

What things does he like?
Pillow loves the feel of clothes. He likes to try on new clothes in different styles so he can experience what its like. Pillu likes people, as in people in general. He loves to write up about people, and loves to tell people about what he has written. He likes to tell people about themselves, and he likes to see people excel, so that he can write more things about them. Best of all, he loves to pick up stories that really bring the Truth with a capital T out into the air.

Dislike?
Non penguin Avistarians. The intolerance works both sides of the fence, and Pillu doesn�t forget for a day what he, and other like him had suffered and continue to suffer. Pillu doesn�t like being messed with. He hates being mucked about, and doesn�t suffer being made a fool of. Pillu is something of a neat freak, and it really gets on his manhood when people seem to feel that the world is there to pick up behind them.
What are the strong points of your character?
Like many others in the Academy, Pillow shares the strong urge to survive, and works well with so many other survivalist types. He has a good idea of when to keep his trap shut, and when it�s time to say something. You could land an airplane on his stubborn streak, but his desire not to give up can keep him going when others have faltered. He also is an immense pillar of strength for his friends, and will come through for them time and time again.

Name one thing your character would never do and why.
Pillow wouldn�t let what he thought was an act of oppression drop. Ever. It�s too much of a reminder of what goes on at home.

How does he interact with others?
Pillu tends to be a little guarded around others, and a little quiet. People like to talk about themselves, so why not let them? Smalltalk he can handle deftly, but he�s not that much of a big debater on more serious topics.

What are their abilities, hobbies, things they're good at?
THE COLD DON�T BOTHER ME NONE. Pillow�s species retains the natural resistances his distant cousins have towards harsh, inhospitable cold weather. Although it�s not quite up to standing around naked in Antarctic temperatures, the weather can be decidedly unpleasant for others before Pillu puts on his T-shirt.

Pillow is an excellent, natural swimmer. His flipper-hands still retain a lot of their strength

WRASSLIN�! Like the rest of his family, Pillu loves a good wrassle, and ever since he got a bootleg recording of the WWF, he has practiced long and lovingly some of the more flashy moves and likes to strut. (secretly, Pillu would love to appear on the WWF, and is hoping the day will come when the Penguin Powerhouse will wow the crowds with his signature Ice Of Heaven manoeuver) He�s pretty good at it as well � he can use his weight and strength well, and is practicing so he can take on the big boys every time. To wrestling in the Greek and �American� styles, he�s added other �soft� arts, including Judo to his repertoire

A lot of Penguin-types join the military - both Pillu's brother and sister followed in their mother's footsteps. Pillu wasn't so keen, and like his father, choose instead Community Service. During those two years, he was put to work on a number of civic construction sites as effectivly free labour. Pillu developed a well of stamina from all the fetching, carrying and 18 cycle workdays and has long since lost any fear of heights he may have had, during a spell of tenement block building where his superiors would almost inevitably send the clippy up into the highest parts of the building.

Pillu has trained for a while in the hopes of becoming a fully-fledged journalist, and returning to Avistary to tell the truth and score a few points for his side. He�s learnt how to speak to get the most out of what someone is saying, how to act and how not to act. Where to look for information, and who would likely make a good tipster, and who would be a blowout. He�s good with a camera, and sometime styles himself a �big game hunter; He has also developed strong janitorial skills � his neat freakness comes out to bloom when Pillow is cleanin� the floor!

Give an example description of your character.
(See attached datafile: http://pingu.tokimi.net/PinguBlue.jpg)

Pillow is a big broad beam of a Penguin, cut from the same cloth as his extended family (although to be honest, he�s a tiddler around more than a few other races. Under a thick layer of fat and feathers roil strong muscles formed from hard work, the callouses on his fingers speaking volumes of time spent in factories and backbreaking manual labour. The golden ruff and lines of an emperor penguin run down his front and border the starkly white-and black coloured body. His eyes are a twinkling pastel blue. On his left arm, high up near the shoulder is an army brand he got while drunk during his three years mandatory National Service.

As to what he wears? Well now, he has a taste for the eccentric. On his head is a deep wine-red beret, straight from any 70�s French art film, a gift from his mother. As was the matching scarf, which has a scarlet edge and little tassles. Over a grubby white T-shirt is an equally grubby cameraman�s vest, filled with the stuffed pockets of his trade, although he tend to keep most of the heavy stuff in an old gym bag he �borrowed� from his year-brother before he left for Mars. A pair of army trousers and well-worn, but well cared for army boots complete the ensemble.

In the bag itself are al the important tools of his trade � specialized but commercial bugging equipment, shotgun microphone, low-grade laser mikes, a smash-proof, break proof, get-hurled-off-a-cliff-and-still-work recorder. The quality of recording isn�t so good, but Pillow wanted something that could stand what an irate Cyantian could throw at it. A camera with a rather dangerous x-ray modification that can pierce through thin coverings. The camera is fragile, temperamental, somewhat flighty and has a habit of failing at just the wrong time. �Suzy Q� as he calls it tend to stay in her little palace, while most of his work is done with a high-quality digital camera.

What are their qualifications?
(See abilities)

Why is it essential that your character be here in the Mars Academy?
Traits useful to the future colony?
Recruiting class?
Goals in being here?
What is your characters nature and thoughts on others of his/her species?

(For all the above, the following background is provided)

Someone has to be at the bottom of the heap. Someone has to have the crappy jobs for little pay, someone has to live hand-to-mouth. Someone has to be the loan sharks and the usurers. Someone has to mix the drugs that the indulgent rich partake of, while punishing their suppliers to make sure they know who�s boss. Someone has to exist in tenements designed for rats and built seemingly several millennia ago. Someone has to exist so even the poor can look down on them and think �I�m glad I�m not them�. On Earth, this sad story has repeated itself over and over, with different nationalities playing host to the majorities ire. For example, in Europe up to the 19th century, the favorite target was the Jew, who was supplanted when international slavery really took off

On Avistery, it�s been the flightless bird - not just the penguin, but any flightless bird.. And well. Just look at them, would you? They look a bit like us, walk a bit like us, talk a bit like us, but in the end, they sure as hell aren�t like us. Because they can�t fly. Isn�t that obscene? An Avistarian who should be able to comb the skies is stuck on the ground like those disgusting foxes. Why, I wager those clippys (clipped wings) are in cahoots with god know who or what. So, you can walk into my shop, but you better keep your hands where I can see them. You can spend your dirty money, but I�m going to check twice and if I find any credit fraud, then I�ll have the law down on you. Don�t sit in that seat. Sit where I tell you to.

Oh, there are a few, carefully planned escapes. For penguins, their tough and dependable selves have always been welcomed in the military as grunts and marines. And they�re lauded for it. That�s right. Go fight our wars for us. Go die for us You�ll never make any rank above sergeant (but we won�t tell you that).

Pillow grew up in this environment. He grew up in a family where he�d be expected to break his back for a meager wage, then when given the chance to enter the military, he should have leapt at it. But Pillow wanted more. He saw the cage for what it was, and like other before him, tried in his own clumsy way to tell people that they needed to escape it. He spent time at school studying to be a journalist, eyes bright with the expectation that he�d one day blaze a trail of truth and justice, that all the repressive mechanisms would be brought down by him.

Then he was rejected by the academy on Avistary. A clippy.. err.. penguin? On campus? Don�t be ridiculous. That�s for your betters. Now, isn�t it time for your mandatory service? Off you go now.

Pillu has never forgotten that rejection. Ever. Without the advanced training available on the Academy he�d be at a disadvantage, but more importantly, without access to the contacts and knowhow of others, without the prestige of being Academy trained so that he could get access to the larger periodicals, he�d never develop the skills he needed to be more than just another second stringer journo. He�d end up struggling to make a living, a squeaky crank with a chip on his shoulder, instead of messenger exposing the deep injustices and revealing the truth.

He had to go to Mars. He had to get the training. He had to develop the contacts. On Mars, a future colony was being shaped and formed. They would need to know things, not just simple facts, but they needed stories. They needed the Truth to be born for them. If he could be the premier reporter for Mars, then he could use that power to reveal the truth. People that came and left Mars regularly. If each one went away with his message, then who knows what could happen?

What is his/her view on other species?
Pillu has never met another species outside of Avistarians up to now. This is all very, very new for him.
 
Posted by Blade White (Member # 4731) on 01-06-2003 05:46 PM:
 



Full Name: Blade "Whirl Wind" White Stargazer
Gender: Female
Species: Mounty(Lynx)
Age: (IC Age) 25
Type: Shuttle Pilot
Function: Freelance Owner/Operater shuttle pilot.
Quote: "If it will not fix inside the shuttle then strap it to the outside.", "Don't yell me about flying upside down. I like flying upside down.", "Don't tell me how to load my own shuttle!"

How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.? I have done face/to/face rpg(not done so in a few years), chatroom rpging, and forum rpging like this.

What is your character's personality? She is what you call a "tom boy" and somewhat of a loner. She learned to be loud when growing up around other twice her size. She has lots of energy and is ill-temperd when anyone insults her shuttle or herself.

What things does s/he like? She loves piloting small flying craft. Listsoning to Earth music mostly Rock.

Dislike? Being told how she should dress. Having someone do the "backseat driver" while shes flying her cargo shuttle.

What are the strong points of your character? She works well under pressure. She has very good shuttle piloting even tho she was trained informly

Name one thing your character would never do and why. She wouldn't hurt others unless they give her a reason to.

How does s/he interact with others? She gets along well with others as long as they don't annoy her.

What are their abilities, hobbies, things they're good at? She knows English, Mounty and alittle Wolf. Piloting small flying craft like ship launchs and shuttles. Playing around with and juryrigging old computers.

MENTION if they carry some sort of weapon. It's not uncommon for a Cyantian to have some sort of weapon, usually not high powered ones though and most likely for ornamentation. They also have to have permission to carry them. No guns. They make Rayne fidgety. A nightstick, for self defense. She is a very good shot with most hand gun type weapons, tho she dislikes them alot.

Give an example description of your character. She is a plantigrade Lnyx and stands about 4ft 7" She has the basic lynx markings, but longer then usely ear tuffs about 4" long and go from black to red. She wears urban camo cargo pants, a forest green camo tank top, and black steel toed boots.

Background. (not finshed yet.) She was found in a escape pod at around age 1(give or take a few months) and taken in by a male Lion Mounty shuttle pilot by the name of Esken Stargazer. He gave her the name Blade White Stargazer. When Blade was age 2 Esken's mate Jo gave birth to their son Zoate Stargazer. She showed a instrest in shuttles at age 12. Becouse Esken's son(age7) having shown to intrest in piloting no matter how hard Esken tried. He started training Blade how to pilot. (Jumping ahead a few years will fill this out later.) When she was age 20 she got her first shuttle license and took over part of the shuttle flying from Esken. Esken was badly crippled when a lifter droped a cargo load on his legs. He was forced to give up flying and signed over the shuttle to Blade. His son(Who had shown no intrest in the shuttle intell this time) was outraged by this and tried to use the law to get the shuttle. It was thrown out after Esken himself told the Elders that Zoate didn't know one end of a shuttle from the other. Zoate has been trying to get the shuttle for 5 years. Blade is now 25 and Zoate is 20. She has come to the Mars Academy apon hear that trade may open up soon with earth.

Why is it essential that your character be here in the Mars Academy? What are their qualifications? Traits useful to the future colony? Recruiting class? Goals in being here? Shes here becouse she is hoping that trade will open up with earth soon. Meaning more jobs and money for her. She doing ground to orbit and back shiping right now.

What is your characters nature and thoughts on others of his/her species? What is his/her view on other species? Please do not fall into a stereotype. The creatures of the Mars Academy RPG are NOT bound by human views of how each species should interact. They are not bound from birth to be good or evil, the decisions they make in life lead them down one road or the other. She gets along really well with others, unless they give her a reason not to like them.

Tip: The shuttle is of the cargo carrier class and is basicly a big box with wings and a small forward area for a pilot and 2 passingers.
  Posted by Kylie (Member # 4943) on 01-23-2003 11:09 PM:
 
Full Name: Kylie "Ky" Velune
Species: Female Red Fox
Age: 17
Type: Student
Function: Programming
Division: First Year
Quote: "Just let me finish this page first."

How much experience do you have with roleplaying: Several years of on-and-off D&D, started free-form a few weeks ago, but the board I joined is all but dead.
How much time have you spent on MUSHs/MUXs/etc.? I'm afraid I don't know what those are. No definate answer.

What is your character's personality? Ky is shy, a bookworm who feels uncomfortable around large numbers of people. She is quite introverted, and is more likely to be found in the library than anywhere else.
What things does she like? Ky likes books, poetry, and computers the most.
Dislike? She hates violence, and people who try to lead through it. She also doesn't like crowds, feeling out-of-place when around them.
What are the strong points of your character? Ky is intelligent, and creative. Also, her long hours or reading books has given her a wide base of knowledge on a variety of subjects.
Name one thing your character would never do and why. Public speaking. Ky gets the worst stage fright. The mere mention of it is enough send her off in the opposite direction.
How does she interact with others? Ky tries to be friendly, though if she doesn't know someone, she usually gets so nervous that she winds up making a fool of herself. Amoung friends, she is a charming, if not talkative, individual.
What are their abilities, hobbies, other things they're good at? She enjoys reading, and writing poetry. In her free time, she also writes programs for friends. Living with her aunt has given Ky a basic knowledge of economics, but she rarely uses it.
Weapons: Being a pacifist, Ky carries no weapons.

Description: Ky is petite, being only 4'3". She has shoulder-length deep red hair, and emerald eyes. She prefers to wear loose jeans, and a pale green t-shirt. She usually has one or more datapads attached to her belt.
Background: Ky was taking a visit with her aunt, a successful merchant and owner of a trading ship, when the plague struck. The 12 members aboard survived by remaining in space as much as possible, landing only to repair, resupply, and refeul, and even then avoiding ports frequented by other Foxes (yes, they were quite a ways into debt by the time it was over).
Ky's parents were one of the first to fall to the plague, which left her devestated. While she was grieving, one of the crewmembers gave her one of his books in order to cheer her up a bit. Curiousity sparked, she began reading. Inside she found an escape from the reality that had become too much for her to bear. Over the years, she went deeper and deeper into her books, becoming more and more disinterested in the universe, which held nothing but disappointment and despair for her.
Several years ago, she read a book on computer programming, and has since dove into the topic, seeing computers as much easier to deal with than less predictable people.
Having never actually confronted her feelings about her parents, she has never completely gotten over them, and still tends to lapse into a brooding depression when reminded of them or when overly stressed.

Why is it essential that your character be here in the Mars Academy? Ky wishes to create computer AIs for ships and colonies in the future. She came here so that she could study actual colony systems and program as they do their work, though it will be a long time before she's allowed to do that.
What are their qualifications? Ky submitted an enterance exam along with a simple program (an organization tool). She passed.
Traits useful to the future colony? Ky has been studying the creation of computer AIs that will be neccessary for colonies. Also, she has a keen eye for spotting and fixing bugs in any program.
Goals in being here? Education wise: as above. Recreation wise: she wishes to surround herself with as much information as possible, and this is one of the best places to do just that.

Thoughts on own species: Ky is untrusting of other Foxes, blaming the plague on her entire race in general, though if an individual fox gains her trust, she becomes a much better friend to him/her than to other species.
Thoughts on other species: Ky doesn't like humans very much, due to their penchant for inventing newer and more effective ways of killing each other. She also tends to look down on Bears, thinking that more physical strength equals less mental strength.
 
Posted by Dylar (Member # 1501) on 02-11-2003 09:03 AM:
 
Here's my profile.

  Posted by Kali J. Arnessa (Member # 5143) on 02-19-2003 05:28 PM:
 

Full Name: Kali Jenoa Arnessa
Species: Female Black Wolf
Age: 16
Type: Student
Function: Astrophysics
Division: N/A
Quote: condescendingly: "You mean you didn't know that?"
How much experience do you have with roleplaying?
Have a character on the NCD/GG forums; spent a decent amount of time playing D&D.

How much time have you spent on MUSHs/MUXs/etc.? Three years.

What is your character's personality? She's slightly sarcastic, tends to get irritated easily. Most of the time, though, she's pleasant, if a bit condescending.

What things does s/he like? She does a lot of stargazing, and reading. She also enjoys partaking in the exchange of ideas and information. Spends a little too much time on these, and playing games, and not as much time on work as she should.

Dislike? She doesn't like heavy physical activity. She tends to get tempermental around others that aren't as well studied as her, even though she gets offended at somebody doing the same to her. She also dislikes others that will assume that she doesn't know much, just because of her age, and especially abhors males that will look at the physical in any female before the mental.

What are the strong points of your character? Before, it was mentioned that she tends to skip assignments. However, what she does turn is of phenomenal quality, and she tends to do very well on tests, much to the horror of those that rely on the curved grade.

Name one thing your character would never do and why. Currently, she'd never initiate contact with anybody new, with the probable exception of teachers. She'll reply if someone starts a conversation. This is caused mostly by the elitist nerd reputation she'd earned at her last school.

How does s/he interact with others? Basically summed that up with a few of the different answers above.

What are their abilities, hobbies, things they're good at? She tends to do well in school, and devotes alot of spare time studying astronomy and physics. Math/logic/word puzzles are also a favorite pasttime. Alse, she's not too bad at singing, but not very people know it.

(This question should really be the bulk of the application; this is considered to be the most important question in the entire form, as it tells us about your character - it?s a window to the soul, so make it as detailed and clear as possible.)

Give an example description of your character.

A tall, trim, black female wolf. About 6'4" in height. From her build, it's evident that she exercises regularly, but probably not daily. Her appearance is on the attractive side, especially if she takes the time to look nice. She prefers casual clothing; khakis and sweaters in the darker shades: blue, brown, dark gray, or black. Always wears a wrist watch on her right arm. She wears contacts for her nearsightedness, and wears her hair in a simple ponytail.

Background: Kali has always been a bright girl, quite content to read the latest astronomy and physics periodicals over interacting with others, even at an early age. To this end, she learned one subject the hard way: social status. Soon rejected because of her natural scholastic ability, she gained a sarcastic edge to help cope with the social shunning. She also gained a superiority complex in regards to those who don't appreciate the intellectual side of things.
As she finished up that section of her schooling, she determined that she was going to go to the Mars Academy. Surely, her abilities would be more appreciated there. Hopefully, she'll be able to overcome her past and have meaningful relationships here.

Why is it essential that your character be here in the Mars Academy? Especially for her age, not very many people rival her in the knowledge of astronomy and astrophysics. This also a nice place to be trained in a interesting area of space: A very bland single star with multiple planets.

What are their qualifications? She's scored within the 98th percentile in every standardized test she's ever taken.

Traits useful to the future colony? Knowledge in math and physics will make her useful in engineering, given the right training.

Goals in being here? Further pursue her education, maybe learn to deal with others better, and get a chance to interact extensively with humans.

What is your characters nature and thoughts on others of his/her species? A real hard science whiz, she looks for conversations on facts and not opinions. No particular likes and dislikes when it comes to others in her species, except for what's been mentioned earlier.

What is his/her view on other species? She tries to be understanding towards members of all species, but a few historical notes have predisposed he against humans, with their inclination to use technology to harm others.
 
Posted by Solan (Member # 1213) on 02-19-2003 07:04 PM:
 

  Posted by Marek (Member # 4888) on 05-05-2003 02:01 AM:
 
Well. Finally resolved RL to the point where I'm contemplating playing.

Full name: Marek Alkair
Species: Cyantian polar bear
Age: 17, almost 18
Type: Student, Physics
Function: Maintenance/delivery
Division: Docking bay/Commercial district/High-energy physics
Quote: "Now, don't you worry! I'm pretty sure this'll work." "High intensity laser light. Avert your eyes." "Oh, sorry. Didn't see you down there. I-- is that your foot? Sorry, sorry..."
RP experience: This and that over the years. Nothing too intense, but I've been at it for a while.
Personality: Bon vivant. He loves to enjoy himself. While still a bit of a wallflower - somewhat concerned about damaging property or hurting people due to his mass - he's gradually breaking out of that. He's fond of mild use of intoxicants, just enough to make it easy to de-stress without impairing judgement. He has a fascination with technology, especially at high energy levels where things start to behave rather strangely. Mostly, though, he wants to have fun, and barring specific dislikes, isn't particular about whom it's with or what form it takes, so long as it's fun for all involved.
Likes: Lasers, plasma projectors, and other flashy tech. Railguns/coilguns. Gadgets in general. Spending quality time with people, in public or private encounters.
Dislikes: Homework(the written kind). Prejudice and bigotry. Double standards. Injustice, especially concerning himself or his friends.
Strong points: Physically strong, and long-legged, so despite being bulky he can haul heavy packages about with good speed. Friendly and open, always trying to be easy to talk to. Good with math and physics, on his own right and in helping others with their homework(this helping-out is, actually, not subject to the aforementioned dislike of written assignments). Excellent visual acuity.
Weak points: He can be a little oblivious to things happening too far beneath his height. (Sorry, Nagi, didn't see you there...) He also nurses grudges for quite a long time, though it takes a lot to annoy him to that extent. Sheer mass makes some things awkward or unsafe. He's also not great with colour vision.
Wouldn't do: Knowingly get himself truly intoxicated, or allow a friend to be tricked into being dosed with more than s/he actually wants. As much as he values his fun, it's no longer fun if there are regrets afterward, so keeping good judgement is a must.
Would always do: Lend a listening ear, a shoulder to cry on, or a firm surface to pound(so long as the person in question wouldn't actually do damage by doing so).
Abilities: His colour vision is poor, but that's because he has more rods in his retina than is normal, and they're linked into a finer-than-normal network as well, so his eyes have high resolution and he can make out details at a distance - he can read a computer screen from across a small-to-medium-sized room(though a book being actually held at that distance would be hard to read due to even the smallest shakes of the holder's hands). Also, he has a good head for numbers - while not a lightning calculator, he can keep figures straight and generally work with them pretty fast. Variables, too - actually he's very good with algebra. His own hands are surprisingly dexterous for all their size.
Hobbies: Hiking. Holography. Tinkering.
Good at: Already mentioned - gadgetry and math. And listening.
Weapon: Nil. But except against similarly massive people(against whom his lack of training becomes significant), his fists are pretty potent on their own. He can also apply tools to harmful effect if they're at hand, but does so only in the most extreme of cases. Even then, he'd try not to actually cause harm, but to avert the situation somehow else - e.g. by bringing down a section of ceiling between would-be combatants.
Value to the Academy/Useful traits: Besides being a physicist with good potential, he's also handy. He can fix things, and he can move things from one place to another. He's also a good people-person.
Qualifications: Several years of (remedial) education among the Mounties, during which time he caught up a whole extra year - he's demonstrably a good student when he puts his mind to it.
Goals: To learn about his chosen field. To meet people. To stay away from the conflict that was escalating between his and the neighbouring clan.
Thoughts on own species: While he has reservations about people directly associated with one side or the other of the aforementioned conflict, he tries to meet people with an open mind. He isn't always successful, though, tending to be a bit wary of alpines in general - the question is whether or not he can keep that from showing through.
Thought on other species: Treats them individually for the most part. He's much more hesitant around the smaller ones, though, and thanks to his fairly pleasant time among them, he does show a definite bias toward Mounties.
Description: He's big. Tall, broad, massive, proportionally much thicker-set than any human, and he's still got a bit of growing to do! Not all that much - he's presently 8'6" and 750 lb - but still, a few inches still to come at least, and a fair bit of fleshing out. He tends to favour light clothing as anything else makes him uncomfortably hot(he thins his coat a little, but not too much); going shirtless is a definite option, though he generally does wear a Vest Of Many Pockets(patent pending) to carry stuff around in. Colour-wise, he favours greys or soft primaries. Black serves as an accent but is used sparingly. His eyes are very pale blue, but usually, due to their sensitivity, he has on mirrored lenses(look yellow as light reflects off of them) or tinted sunglasses(look blue-green). Both of these are prescription, as are the deep-blue contacts he rarely wears(when glasses aren't suitable).
 
Posted by Rifalia Mekiska (Member # 5707) on 05-05-2003 10:24 AM:
 
Info about Rifa can be found here
  Posted by Hosh (Member # 3444) on 05-12-2003 02:01 AM:
 
Oh yeah forogt to post this a while back.

Full Name:Hoshket
Species:Ursine(Polar bear)
Age: 38
Type: Priestess
Function: Guardian/Black Opps
Division: Sister
Quote: There are three emotions. Lust, pain, and fulfilment. I painfuly lust to see that there will only be the last where ever I go.

I've roleplayed for a little over 12 years

Likes: Quiet nights of contemplation. Long days of ceasless prayer. And nice cold swims.

Dislikes: The impure. That hard to reach spot that just happens to ich when you can't find a way to scratch it. And foxes.

Strong points: Strong in mind and body. Great at listening if you don't mind being assined penance every now and then.

She would never disobey the will of the spirits for she is a selfless and pure child of the mothers.

She tends to be straight forward and stern but has a softer side to her that most do not understand.

Abilities: Gardening, herbalism, cooking, seamstress, tailor, smith, psycology, socialogy, religion, black opps, martial arts, interigation, and quilting.

Hobbies:Cooking, gardening, interior decorateing, And punishing the wicked.

Weapons: Spirit stave, 7 foot pink rod. Taser rod with built in dart launcher. Viles of condensed pepper( take the hottest pepper you can think of triple then concentrate, also used in food preperation.) Combat blade( 1' long blade with a comfortable grip.)

Equipment: The robes are made out of a tight knit fibre made both to insulate and to lessen kinetic force used against it, won't exactly stop a fireball or high powered rifle shot but can make it so it only does superficial instead of permenent hurt. ) Medkit (not much to say just your standard first aid kit, adjusted for an ursine of course) Extra clip for dart gun. 24 extra darts, Mortar, pestal, miniture distilation kit, a collection of dried and freshly sealed herbs used for multiple purposes.( Cooking, healing, minor drugs that sort of thing........ NO NO NO, NOT those kind of drugs. Just the medicinal kind.) Sewing kit. Grooming kit and fur dye (so what if I am a trained killer, I'm still a woman ), Extra robes. 2 pairs of boots (black steel soled, steel toed, and steel road ) Bracelet( Ivory with jade etchings, given to her by her mother. ALWAYS, always always always worn. Only jewlery she owns not includeing the status beads in her braid.) and a carreing satchel(extra large) Well I think that's everything that I can think of ........ oh wait no no almost forgot the staple of any RPG 50' silk rope and a wet blanket

Physical apearance: Oh I'm rather non-descript, Only a 9'8" tall 986pound Polar bear dressed in an long crushed velvet light blue robe. With a 7' long pink fighting stave strapped to her back. And oh yeah a Crimson braid of hair running down my back for bout 6', with large bone white beads woven in along it. (Note these are the size of the beeds on that thing that budist monks wear you know the rather large ones.) Oh and yes I am muscular with a rather well toned body and nicely proportioned um ahhh busom. Think brunhilde of the bears.

I am here to retieve the infidel Shivan, and his sword.

I can tolerate and even befriend most people. But foxes, especialy the nobles just hit that nerve just right and royaly hack me off.

Ok and to restate yes I have shivans permision. Yes I am going to get everyones permission before I do anything that may interfere with them.

Oh and thanks for the votes of confidence from all those nice people who actualy knew I didn't need to fix the character just that I miss worded a whole lot. Now go teach the others to trust me.

Oh and for all those who don't wuite get it yet I'm only half serious at any given time. Hey if you can't have fun why play.
 
Posted by Kines (Member # 5219) on 05-26-2003 02:30 PM:
 
Full Name: Sina Fai Kines
Species: Cyantian Cheetah
Age: 18
Type: Student
Function: Biologist/Ecologist
Division: First Year
Quote: "Sands shift, people change, rocks weather, nothing is as its seems."


What is your character's personality? Quiet, seemingly distant and always lost in thought. Though once someone knows her she can be an extremely loyal friend, mildly easy to get along with, though she hardly fully trusts anyone without a good reason or a long time of friendship. And if you manage to get through her thoughts at the right moment, beware, when you have created that bond of friendship, you will find the true soul of her inside, a very active and friendly soul, which is why she is usually quiet, lost n her thoughts that are constantly bombarding her and that she has learned to keep to herself. And warning, unless you care for insanity, don�t giver her sugar or caffeine, as side effect from a childhood experience.

What things does she like? She enjoys life and its complex workings. She is fascinated by how natural creatures and systems work. She does enjoy drawing and art and while actually decent at it she never admits that she is anything near good. She also enjoys always being in some activity, specifically if not her work then learning the ancient dessert dances or some of the basic defense training she knows.

Dislike? Mildly against humidity, and cold because she grew up in the warm and dry dessert. Technology slightly because she does not know how to work most of the modern items that most Cyanthians have grown up with, and due to the fact that she swears technology is out to spite her though its really not.

What are the strong points of your character? She is extremely intelligent and creative, though often she is lost in her own world and forgets in her explaining that others are around her. Problem solving is one of her high points.

Name one thing your character would never do and why. She would never tell anyone, possibly even a headmaster a secrete confided in her because to her a secrete should be kept and never told since the person trusted you with it in the first place, no matter the consequences.

How does she interact with others? Due that she is usually lost in her own little world she usually finds herself invisible in crowds, but if she sees someone that interests her she will introduce herself. Likewise, if someone talks to her she will talk back. Once her thoughts have been penetrated she will act like any normal person, though occasionally on the hyper side.

What are their abilities, hobbies, things they're good at? She is good with animals and anything biology related. Everything else comes second to this. While a decent artist due to having to draw specimens for biology and ecology her artwork is not that great but not just standard artwork either. She loves to research her peoples past, find the old ways and cultures in her spare time.

MENTION if they carry some sort of weapon. She has two small white bladed daggers that she carries more out of tradition than for usage. They were gifts given to her by her family so that if ever needed she could prove that she was of the family. They are perfectly balanced for her and her alone with a single jade stone in the hilt of each. They are always concealed on her and she will hardly ever use them.

Give an example description of your character. 6�4", tall for her kind, sand yellow coat with deep black spots, thought the spots are a little more stripe like then they should be for a cheetah (yes I am speaking of the king cheetah mutation). Her eyes are a nearly solid eerie blue that seems to almost glow. Her build is slender though she has speed and strength though she does not use them in any way save when needed or she just needs to waste some energy. Her "hair" is almost a golden shade with one main black stripe down the center and several symmetrical thinner ones on the rest of her head. No spots in hair though. Her hair is mid back on length with shorter strands at the front and curls under just a bit at the ends. She has a few bangs and a longer "strip" of bangs right before each ear. She wears usually a very light, three corter length sleeve to full sleeved, loose fitting shirt, varying colors which are usually quiet vibrate and rich but always of a natural planet or animal based color and either khaki, army green, or indigo blue mildly baggy pants, cargo pants type that fit at the waits but are still loose in the legs. They stop before they reach her "ankle" so she has about a fourth of her legs "bare". She hardly ever wears shoes and if she does they are a desert type boot. Occasionally a tank top will be worn. Humidity will occasionally demand that. And a dress? You had better have some very good reason for her before she will wear a dress. And she is ALWAYS wearing a cloak of a sky blue/sea green laced with a hint of silver but you have to look hard to see that part. Her tail is also tipped in white and quiet long for speed reasons. Running up the length of her right forearm is a single scar, which she usually tries to hide with her fur.

Why is it essential that your character be here in the Mars Academy? What are their qualifications? Traits useful to the future colony? Recruiting class? Goals in being here? Her parents wanted to send a representative of their species so that they could have an extremely educated liaison in their trades. Also she personally wants to be here to learn more in her studies. She is nearly a natural, though she still defiantly has to study at biology, which along with ecology when it comes to terra forming a planet can be quiet useful. Her goal is to because a professional in her studies, maybe even help to build Mars into a suitable planet, though she will be the first to tell you she need a crash coarse in human plants.

What is your characters nature and thoughts on others of her species? She finds many of them confusing and occasionally arrogant. And is always wondering why they don�t emphasize more on learning rather than trading. But nonetheless they are her own and she respects them for that.

What is her view on other species? She sees all species as equal, each with its own strengths and weaknesses. She does not see the individual species as separate but rather as a part of a whole that is maintaining a balance. On a personal level she sees Mounties as her relatives almost and has gotten beyond the predator and prey instincts of her own that my interfere with normal activities. Though ever now and then if she is not careful they may surface, especially if she is playing some sort of game.

Background: She grew up the oldest daughter of her family who are extremely wealthy traders. She had a normal childhood, or as normal as one can have since she was always moving. But she used this and her parents� wealth to her advantage, studying the natural creatures and plant life where ever her family went. She was always trying to be the good little daughter, striving for her parents� approval against two twin boys and another sister (born at different times). Her parents for many a year tried to encourage her attempts at artistry, prized among her people, that they discovered she had as she drew all the plants and creatures around her for her records. But she never would let them say she was a good artist, much ra
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Shyssa Wynd/19/Jilaic/Human Studies

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Re: Character Index
« Reply #12 on: March 26, 2012, 01:56:58 PM »

Posted by Kines (Member # 5219) on 05-26-2003 02:30 PM:
 
Full Name: Sina Fai Kines
Species: Cyantian Cheetah
Age: 18
Type: Student
Function: Biologist/Ecologist
Division: First Year
Quote: "Sands shift, people change, rocks weather, nothing is as its seems."


What is your character's personality? Quiet, seemingly distant and always lost in thought. Though once someone knows her she can be an extremely loyal friend, mildly easy to get along with, though she hardly fully trusts anyone without a good reason or a long time of friendship. And if you manage to get through her thoughts at the right moment, beware, when you have created that bond of friendship, you will find the true soul of her inside, a very active and friendly soul, which is why she is usually quiet, lost n her thoughts that are constantly bombarding her and that she has learned to keep to herself. And warning, unless you care for insanity, don�t giver her sugar or caffeine, as side effect from a childhood experience.

What things does she like? She enjoys life and its complex workings. She is fascinated by how natural creatures and systems work. She does enjoy drawing and art and while actually decent at it she never admits that she is anything near good. She also enjoys always being in some activity, specifically if not her work then learning the ancient dessert dances or some of the basic defense training she knows.

Dislike? Mildly against humidity, and cold because she grew up in the warm and dry dessert. Technology slightly because she does not know how to work most of the modern items that most Cyanthians have grown up with, and due to the fact that she swears technology is out to spite her though its really not.

What are the strong points of your character? She is extremely intelligent and creative, though often she is lost in her own world and forgets in her explaining that others are around her. Problem solving is one of her high points.

Name one thing your character would never do and why. She would never tell anyone, possibly even a headmaster a secrete confided in her because to her a secrete should be kept and never told since the person trusted you with it in the first place, no matter the consequences.

How does she interact with others? Due that she is usually lost in her own little world she usually finds herself invisible in crowds, but if she sees someone that interests her she will introduce herself. Likewise, if someone talks to her she will talk back. Once her thoughts have been penetrated she will act like any normal person, though occasionally on the hyper side.

What are their abilities, hobbies, things they're good at? She is good with animals and anything biology related. Everything else comes second to this. While a decent artist due to having to draw specimens for biology and ecology her artwork is not that great but not just standard artwork either. She loves to research her peoples past, find the old ways and cultures in her spare time.

MENTION if they carry some sort of weapon. She has two small white bladed daggers that she carries more out of tradition than for usage. They were gifts given to her by her family so that if ever needed she could prove that she was of the family. They are perfectly balanced for her and her alone with a single jade stone in the hilt of each. They are always concealed on her and she will hardly ever use them.

Give an example description of your character. 6�4", tall for her kind, sand yellow coat with deep black spots, thought the spots are a little more stripe like then they should be for a cheetah (yes I am speaking of the king cheetah mutation). Her eyes are a nearly solid eerie blue that seems to almost glow. Her build is slender though she has speed and strength though she does not use them in any way save when needed or she just needs to waste some energy. Her "hair" is almost a golden shade with one main black stripe down the center and several symmetrical thinner ones on the rest of her head. No spots in hair though. Her hair is mid back on length with shorter strands at the front and curls under just a bit at the ends. She has a few bangs and a longer "strip" of bangs right before each ear. She wears usually a very light, three corter length sleeve to full sleeved, loose fitting shirt, varying colors which are usually quiet vibrate and rich but always of a natural planet or animal based color and either khaki, army green, or indigo blue mildly baggy pants, cargo pants type that fit at the waits but are still loose in the legs. They stop before they reach her "ankle" so she has about a fourth of her legs "bare". She hardly ever wears shoes and if she does they are a desert type boot. Occasionally a tank top will be worn. Humidity will occasionally demand that. And a dress? You had better have some very good reason for her before she will wear a dress. And she is ALWAYS wearing a cloak of a sky blue/sea green laced with a hint of silver but you have to look hard to see that part. Her tail is also tipped in white and quiet long for speed reasons. Running up the length of her right forearm is a single scar, which she usually tries to hide with her fur.

Why is it essential that your character be here in the Mars Academy? What are their qualifications? Traits useful to the future colony? Recruiting class? Goals in being here? Her parents wanted to send a representative of their species so that they could have an extremely educated liaison in their trades. Also she personally wants to be here to learn more in her studies. She is nearly a natural, though she still defiantly has to study at biology, which along with ecology when it comes to terra forming a planet can be quiet useful. Her goal is to because a professional in her studies, maybe even help to build Mars into a suitable planet, though she will be the first to tell you she need a crash coarse in human plants.

What is your characters nature and thoughts on others of her species? She finds many of them confusing and occasionally arrogant. And is always wondering why they don�t emphasize more on learning rather than trading. But nonetheless they are her own and she respects them for that.

What is her view on other species? She sees all species as equal, each with its own strengths and weaknesses. She does not see the individual species as separate but rather as a part of a whole that is maintaining a balance. On a personal level she sees Mounties as her relatives almost and has gotten beyond the predator and prey instincts of her own that my interfere with normal activities. Though ever now and then if she is not careful they may surface, especially if she is playing some sort of game.

Background: She grew up the oldest daughter of her family who are extremely wealthy traders. She had a normal childhood, or as normal as one can have since she was always moving. But she used this and her parents� wealth to her advantage, studying the natural creatures and plant life where ever her family went. She was always trying to be the good little daughter, striving for her parents� approval against two twin boys and another sister (born at different times). Her parents for many a year tried to encourage her attempts at artistry, prized among her people, that they discovered she had as she drew all the plants and creatures around her for her records. But she never would let them say she was a good artist, much rather gaining praise for her knowledge of plants and animal and her problem solving and negotiating abilities. At a very young age, around 6, she just one day wondered off into the dessert alone leaving her family and parents in utter shock and concern. Nearly a week later she came back, half alive severely dehydrated and poisoned from a dessert plant that everyone, including her, knew was deadly. Somehow she slowly recovered from the poisoning though her already ice blue eyes where left the eerie solid blue they are now. One summer when she was 14, she had her forearm shattered while she was exploring a rocky outcrop, the pain knocking her out. A wondering mounty found her and brought her back to her clan. Her parents eventually had to take her to a large city to have it fixed since the break was so bad. This is where she learned her love of culture and her want to learn more than just her clan could teach. Her parents finally gave in and sent her to a Wolf school, thinking maybe her thirst for knowledge could aid them in there trades. For a while her thirsts where quenched but again around 18 when she came home she wanted to know more. So her parents finally decided to send her to the Academy, planning for her to come back and be their ambassador to other species for training. She herself has a wholly different idea in mind, thinking that maybe she could find her own true calling for once and enjoy what she loved best.
 
Posted by Sairen (Member # 5075) on 05-27-2003 12:49 AM:
 
Heh didn't realize I had to post my profile here ^^()

Full Name: Sairen Kenta Min
Species: Cyantian White Tiger
Age: 17
Type: Student
Function: Artist/Writer
Division: First Year
Marital status: Single
Quote: �Pain builds a barrier after fading on the outside. But it eats away on the inside like acid.�



How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.?

I have about around 5 years or roleplaying, yet each roleplaying atmosphere is different. Rules are different. So are the people. I hope to find it generally the same, I've seen it in other places. MUSHs/MUXs I've never heard of but if they are message boards I have spent some time on others but not this type of boards.

What is your character's personality?

At first glance she seems distant to all. Yet her golden amber eyes reveal her pondering soul and even a glint of a darker side. Socially challenged, she tries her best to blend with her surroundings yet it usually doesn�t work. A natural dreamer she gazes more at the stars and at her canvas than at her studies. Tries to keep focused through meditation and self defense training, such as material arts. Her temper is nearly non existent but when enraged she is someone you want to stay clear of. As she opens up more, she shows her more positive and upbeat side. Especially when sugar is involved, having a low tolerance for its effects.

What things does s/he like?

Water, swimming, technology, art, day dreaming, sugar and human culture.

Dislike :

Lions (bad childhood experience), sand, no humidity, shedding, strict rulings, and people who simply stare at her as if she is growing a horn.

What are the strong points of your character?

Loyal to the friends she makes, and dedicated to goals she is passionate about. When setting sights on something, never tries to let it out of sight. Trains body often to stay in top shape, even if there is no reason to.

Name one thing your character would never do and why.

Betray a friend. Friendship she holds dear to her heart due to not having many and realizing the gift it is to have them. Vows to herself to always stick by her friends.

How does s/he interact with others?

When encountering another, she usual is formal and polite, observing each trait and personality. Trying to slowly creep inside their head to realize what they may be thinking. It�s something she does almost automatically, though most people she can not figure out so easily. She can play well with others usual if a common interest is shared like material arts, writing, drawing, culture, reading and day dreaming. Usual becomes more open when she has recently consumed sugar or caffeine.

What are their abilities, hobbies, things they're good at?

Abilities include self defense, meditation, and technological knack. Hobbies are mostly drawing, writing and listening to music or meditating in any calm forested area. Loves to be outdoors while writing or drawing.

Weapon : She carries around a personal dagger that she was given to her at birth, by her parents. At times, she�ll carry a sword, but rarely since she can find no reason to.

Give an example description of your character.

Her fur, soft, thick and white, is outlined with pure black stripes, creating the classic white tiger pattern. Her black hair flows down to her shoulders, highlighted in a soft gold, like her eyes. Usually leaves her hair flowing she will occasionally tie up her hair when she becomes frustrated with it. Her eyes shinning with amber accented with golden flecks. Standing around 7� 6�, a black robe and cloak surprisingly light with strange designs that look like symbols in laced in gold. Very important to her since a friend of the past, from a dessert a far, gave it to her. At other more occasional times she wears baggy, loose fitting clothing, usually black or dark color. A long jagged scar runs across the left side of her muzzle, a nearly identical scar on the back of her right hand. She seemingly has a much longer whip-like tail, that seems to posses a mind of its own, strangely just like her mother, and her grandmother.

Why is it essential that your character be here in the Mars Academy? What are their qualifications? Traits useful to the future colony? Recruiting class? Goals in being here?

Her main pursuit is art but mostly she has very little place to go with her family gone. Though nothing seems to interest her more than drawing, painting, writing and reading, another main career choice is an Archaeologist (not something she is passionate about but willing and ready to do.) She studied to be one since she was age of two since her mother warned her that the arts may not pull through for her in the long run. A third, but less important option (more of a hobby) is anything with technology, having a natural knack she wishes to invent and pioneer advancements. She can pilot a ship, navigate, repair and operate most machinery. Her main goal is to study human art and human culture to inspire her even more.

What is your characters nature and thoughts on others of his/her species?

On felines in general she sees them to be fairly well rounded. Many can be silly to serious. She has no real complaint though seems to be afraid of lions due to much ordeal with a couple as kit.

What is his/her view on other species?

All species she usual welcomes. An opened minded individual.

Background :

Sairen was born to a good family with no brothers and just one older sister. Her parents where involved in space, yet that is all she can recall, other than them being busy a lot of the time. Her sister was usually busy with her own studies, leaving Sairen to be alone. Her only studies she participated in was Archaeology. Most of the time, she wandered around the mountainous region. Sometimes she wondered far enough down to find networks of caves, and underwater streams. Sairen learned to swim and explore these caves by herself in her free time. Though she loved the caves she longed to be in great forested areas, and dreamed about them daily. The rest of her time she explored drawing and painting things she has seen on her little adventures. During bad weather though she stayed in doors and stared out towards space, always curious about its wonders. So she began to learn about humans, from bugging her elder sister about creatures of space. The females of her family prided themselves in self defensive and meditative life styles. Her sister, her mother and other family female relatives practiced meditation and forms of fighting, and as that family tradition they taught her as well. Her technological ability seems to run through her family as well, though not much just through gender. At an early age her father quietly introduced technology to her, not wanting it to be a big deal to any others of the community. She toyed around with technology the best she could and developed a sense for it. Sairen never involved herself too deeply into technology though, even if her parents greatly encouraged her interests they seemed disappointed in her lack of interest in technology. Though one day seemingly regular day, she returned home from exploring the mountain side a bit ways off, to find her dwellings deserted. Feeling lost and alone she wondered about the house for days not leaving its confines. Then, people came to search the house and she ran away before they knew of her existence. She wandered across the mountains till she was lost and malnourished. By then she was a young kit, of the age of 10, she was found, supposedly abandoned, near a cave far off from any cities. A lone lion found her and decided to use her to be some sort of slave, so he could survive on his own due to his exile from his family. A primitive whip was used as a weapon upon her, to make her submit to his strange requests. This resulted in one of her scares. When she turned of age 13, she realized she was a slave and ran away from the mountains and wandered into the dessert. Barely surviving, she slowly moved across the endless sands. Then she came across a cheetah clan, staying within their housing for awhile to work odd jobs for money. Then wandered from city to city and place to place as if she was on a search for something. Slowly her memory faded of the lion and of her cheetah friends and fears, but the unease never ceased. No one knows of her parents or family except her which remains a dark shadow she tries to hide.

  Posted by Rivare (Member # 5783) on 05-27-2003 01:22 AM:
 
Full Name: Rivare AKA "Fluffy" AKA "Fluff-Bird"
Species: Wild Islander Gryphon. Red with touch of yellow.
Age: 25
Type: "pet"
Function: Mistress of all she surveys, and she who reminds Dat to eat breakfast.
Division: Opportunist
Quote: "Knock it off, you stupid kit. Polly does not want a cracker."

How much experience do you have with roleplaying? How much time have you
spent on MUSHs/MUXs/etc.?
You've seen it all.

What is your character's personality?
Adventerous, yet lazy. Through sheer exposure for about 22 years she's come to tolerate these bipeds, but her opinion is that they are still a young species, and intruders. Fortunately for all involved, she's gotten used to being able to curl up and sleep whenever she wants and not worrying about food.

What things does she like?
Free food, free room, and either clean litter or a toilet that she can flush herself.

Dislike?
Insects. When she was first kicked out of the nest to make her own life, there was a rash of feather-mites in the area. Due to this she was so fluffed up that a group of Fox from Exotica Genoworks, specifically a group including one Tokala Banclave, could catch her despite her protestations.

The second insect incident was when some high-ranking official brought his pet gryphon along, who again had a feather mite infection. This time it grounded her just in time for a group of 2-year-old kits (Vedoo, Kalbam, Vixie, et al.) to find her. She managed to get away from that perhaps only because Dataran found them... the poor girl had a couple broken bones, mostly from Vedoo's rough handling.

Naturally, she associates insects with really bad things happening.

What are the strong points of your character?
She's independant, resourceful, and crafty. Fully fed, she's willing to put up with just about anything. Due to having lived with Cyantians for all of 22 years, she understands, and can speak, Khasi.

Name one thing your character would never do and why.
Let anyone undeserving of knowing that she can talk know. She'll play dumb to the full extent of her abilities. This is mostly because if people know you understand them, they won't say such interesting things around you.

How does she interact with others?
She'll act like a normal Gryphon whenever possible, although isn't above doing little things to help at times. Or pilfering food if she thinks she can.

What are their abilities, hobbies, things they're good at?
Enjoys reading, linguistics, watching Anime in japanese and trying to figure out what they're saying. Learning, basically. Gryphons are curious creatures, and this one's no exception.

MENTION if they carry some sort of weapon.
Beak, claws, that sort of thing, yea. She keeps both sharp.

Give an example description of your character.
About the size of a small housecat, Rivare (meaning ruby thief) lead a fairly ordinary life up until the age of three and a half. She grew up with her brothers and sisters, stole any object that seemed important, and otherwise was a fairly ordianry chick. When she was turned out on her own, she did allright. Managing for herself, finding a nice place to sleep, and finding soft items for her nest were all top priority. Except that she got hit with an infestation of feather mites just before a group of Fox settled down next to her nest in a shuttle.

Unable to fly and knocked out of her nest, Rivare came to almost twenty minutes later looking into the face of a young (and pregnant) blue vixen. The first thing that hit her was that she was captured. The second thing was the dawning realization that she was sedated and covered in some sort of ointment. By the time the sedatives wore off and she could utter a chirp, they were halfway back to the lab.

Once at the lab, Rivare noticed something strange on the ground outside: snow. Once they went outside she realized what this stuff was, and that it was very cold. Being from a tropical region this meant that staying inside was of utmost concern. Fortunately there was a small indoor area that was being used to monitor the eating habits of wild Flurry Gryphons in the area, and Rivare made her way out to talk to them. Since the distance home was far too great for her to manage, or even the distance to the nearest warm area, she decided to stay. She did manage to send a few messages back home, letting them know she's alright.

Over time she got used to being fed, then watched as the small padded area that she had been calling her bed for the past month was treated to a single kit. She didn't really know it at first, but Dataran's sister had died at birth. The little blue bundle was all that the young mother had to give her love to, and she was often called away.

Fluffy would often sing a lullabye that she'd learned in the nest to Dat, and slowly over the course of the year both of them started to learn Khasi. Things didn't stop there, however, as Fluffy would speak to Dataran in Gryphon, and even now there are times people swear that he's chirping to himself under his breath.

Two years down the line, the VX and FX series come around. Fluffy's already mastered the art of playing dumb, there being quite a few short-spans and other lesser reproductions of her pure blood in the area she can watch and mimic. Few in the area outside of the Banclave clan remember that she is wild, can talk, and has voiced her opinion on several matters before.

When these kits reached two to three years old, and Dataran himself had just turned five, a high-ranking official had came by a week ago to inspect the station. His pet Gryphon, as stupid a beast as could be had, was infected with feather mites. Rivare was in full fluff-ball mode for her first introduction to the young kits, and they mobbed the "Fluff-Bird". Vedoo specifically was the roughest handler, and Dataran just managed to break into them seconds after a pair of Rivare's wing bones went snap. Fortunately EG medical science was good enough to repair the wings to the point that only medical can tell they were ever broken, but Rivare still hates Vedoo for it.

Eventually, as the plotline turned, Fluffy as she was now called became more background to the developing kits, although she would still prefer to only talk to Dataran. Even as she plotted with VX-I against VX-II, she never let any of the wingsnappers know anything.

When Dataran began learning English after the explosion, it was only natural that Rivare learn as well. Eventually the two became good at the language, although neither has truely mastered it the way they can speak Khasi. Although Dararan has gotten enough of a grasp on English to not need a translation collar, Rivare's still learning due to a lack of practice.

Why is it essential that your character be here in the Mars Academy?
Who else around Dat is going to do a Kiki impression? "Don't do it, Dat! Stay Good!"

She's also a reliable messenger, as long as there's no food involved.

What are their qualifications?
Flies, talks, eats, sleeps.

Traits useful to the future colony?
See above. A repressed scholar, likes to look into anything she can find. Also has base (but very rusty) knowlege of Shivae, Scythetail, and generic languages.

Goals in being here?
Eat and sleep. Seriously, though, she's mostly along for the ride, and left behind on any of the "short" trips that Dat occasionally has to take.

What is your characters nature and thoughts on others of her species? What is her view on other species?
Pretty muted on Islander Gryphons, actually. she hasn't seen another one for upwards of 14 years, and even that one was a short-span pet.

Other (small, often pet) Gryphons: We are gryphons, we will look cute, be pets, and be stupid. They're not really worth dealing with if they're past the first few months of development.

Other wild Gryphons: Often friends, she tries to keep in touch if she can, but it's pretty hard when you're several star systems away.

"Cyantians": Vermin that should be removed from the universe. Unfortunately, since the chances of this are admittedly small and she's grown a soft spot to the little tummy-scratchers, she has to make do with soft-spoken gryphon obsenities and sleeping.

[edit]Addendum: she's learning English, but has by no means more than enough of a grasp to get the gist of a conversation.[/edit]
 
Posted by Kiylaciani Tyrinal (Member # 6253) on 09-19-2003 09:59 AM:
 
{yoink!... again [Razz] }

Kiylaciani Damiriana Tyrinal
  Posted by Shadallark (Member # 6133) on 09-30-2003 10:59 AM:
 
Forgot to add the link to my character's profile once they were accepted. Just follow the link in my signature to find out about Quindal!

Shadallark
[edit]Fixed typo![/edit]
 
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Prenna D'tella/17/Calico/Veterinary Student
Shyssa Wynd/19/Jilaic/Human Studies