Welcome, Guest. Please login or register.

Username: Password:

Author Topic: Character Planning Thread, #10  (Read 8408 times)

daemonschile

  • Administrator
  • The Forum Ate My Soul
  • *****
  • Offline Offline
  • Posts: 3,153
    • View Profile
Re: Character Planning Thread, #10
« Reply #15 on: March 10, 2010, 06:09:54 PM »

Doink  Mar 7 2006, 04:02 PM Post #314

 Here are Lacre and Alraune's revised profiles:

Full Name: Lacre Almasy
Species: Male Raccoon (EG creation)
Age: 7 (looks 19)
Type: Student
Function: ? (literature related)
Quote: ?Read, dummy!?
How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.? I am currently leading an RP thread on the DMFA forum, as well as participating in a Tales of the Questor RP and playing as two avatars on MZDM.

What is your character's personality? Lacre possesses a rational, analytical mindset and views life with an attitude of quiet, yet optimistic acceptance. He appears to act in a very laid-back fashion and almost never gets upset, except when confronted with irredeemable jackasses. He has a subtle sense of humor, and while he doesn?t go for pulling practical jokes like he did when he was younger, he can still enjoy a good one from a distance (and sometimes if he?s the target). He takes good care of his appearance, and habitually gets up early and exercises to keep in shape. He writes down, on a daily basis, his thoughts and experiences to use as material. He doesn't like to swear, even when quoting other people.
What things does s/he like? Lacre enjoys many things at least a little bit, but among the top of his list is reading, modern music, cooking, gymnastics, shopping, and of course reading (he enjoys philosophical works and satirical fiction above other books). He also enjoys eating fruit (sweet and tart plants).
Dislike? Lacre doesn?t like social customs very much, viewing many of them (the fox?s caste system and the rabbit?s marriage customs, for example) as an elaborate joke, but plays along with whichever of the less drastic ones apply to his current situation, simply to keep out of trouble. Lacre is at odds with people who take things too seriously and seem to be incapable of having fun, as well as people who stubbornly resist change. He also dislikes angst, prejudice, whiners, and hatred, along with vegetables (bitter plants) and boredom.
What are the strong points of your character? Lacre has an indomitable spirit and never stays depressed for long. He also excels at cheering others up, as well as relieving boredom and breaking hard truths.
Weak points? One thing that people notice about Lacre is that he never shuts up. He will prattle on about almost anything, and he normally won?t let up unless he runs out of steam on his own (or is distracted by shinies). He also has a tendency to overthink things most people take for granted. Lastly, his grooming and high self-esteem will sometimes resemble vanity and narcissism.
Name one thing your character would never do and why.Take someone else's word for it. Lacre likes to keep an open mind, and he does not accept any idea as the gospel truth, simply because it might turn out to be completely wrong.
How does s/he interact with others? Lacre is calm, subtle, and polite when dealing with other people, although he?s usually dividing his attention with a book or text on his datapad. When in the company of friends, he likes to do whatever they enjoy while holding an involved conversation.
What are their abilities, hobbies, things they're good at? Lacre is a decent singer and dancer, as well as being well versed in literature and philosophy. He is capable of incredibly deep theoretical thinking and can easily initiate a discussion that continues to provoke thought units after it ends.
MENTION if they carry some sort of weapon. Nope. Lacre?s a lover, not a fighter.

Give an example description of your character.
Height: 6?5?
Weight: 160 lbs.

Lacre?s muscles are small and ropy, and he barely has any fat on him at all. He?s only slightly underweight for his size, but he looks much thinner than he really is, especially when combined with his taste in fashion. His fur is colored with a white and grey pattern, except for his knee-length, silky smooth, jet-black hair. His face is mostly white, except for a grey mask around his eyes. His fur is grey on his back, and the back of his arms and legs, and white on his belly, and the rest of his limbs. He?s a snappy dresser, usually wearing well-designed clothes that look much more expensive than they really are. His favorite colors are white and lilac.

Why is it essential to your character to be here in the Mars Academy? Lacre would enjoy Mars Academy because of its proximity to Earth and the wide variety of people living there, because a new world equals new stuff to write about.
What are their qualifications? Lacre speaks Khazi, Cyanzian, English, and Japanese, and has studied Cyantian literature.
What traits do they have that are useful to the future colony? Lacre would provide a voice that would point out the flaws in society, and generally just provide entertainment.
What are their goals in being here? Lacre just wants to have fun, make new friends, think new thoughts, and maybe crank out a few novels in the process.

What is your characters nature and thoughts on others of his/her species? Lacre doesn?t like or dislike raccoons and Siracs any more than other species. He doesn?t really see enough of them to form much more of an opinion.

What is his or her view on other species? Lacre generally likes everyone no matter what they look like. He doesn?t even hold a grudge against the foxes of Exotica Genoworks. As far as his writing goes, he considers non-foxes ?kinda boring?, because they?re relatively low on flaws that he can poke fun at. He hopes that Terran humans will give him more material.

Please answer the following in a couple paragraphs: What is your character's history? Who is or was your characters family? What were the important events of your characters past? What kind of life did they have before they arrived at the academy?

Lacre Almasy was created at an Exotica Genoworks facility in Avistary to become ?Living Art,? as a result of a project overseen by the reluctant scientist Majo Almasy. Majo had been pidgeonholed into his job at Genoworks by his father-in-law upon marrying his wife, Kisa, and had slipped into a deep depression when Kisa died giving birth to his son, Kijo. When Lacre was first created, he was an inquisitive youth who didn?t fit in well with his peers, and over time he formed a slight friendship with Majo.

One day Majo decided that he, Kijo, and Lacre needed to get out of the cage Genoworks had built around them. He called on his brother-in-law, Malphas, an ambitious Genoworks executive eager to cut them out of his father?s will, to sneak them out of the facility and pay for Lacre?s contract. Once they arrived at Centralis, Majo revoked Lacre?s contract and adopted him. This was a big shock for Lacre, who had grown to accept his fate as a Genoworks biounit. However, once he was how good life was on the outside, he quickly changed his mind.

The Almasies lived peacefully in Centralis. Lacre became addicted to literature, reading hundreds of books every rot, and began to keep a journal, in order to keep note of every possible inspiration, so that one day he, too, may write a great Cyantian novel.

After graduating, he heard about Mars Academy and deduced that it would be a much better way to learn about Earth and get material for his writing. He said his goodbyes to Majo and Kijo and left for Mars.

-----

Full Name: Alraune Belmora

Species: Red Vixen

Age: 20

Type: Student

Function: Security

Quote: "I don't believe in luck.?

How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.? Several video game RPGs, ownership of many D&D books, and well versed in the Cyantian Chronicles comic strips. Note, however, that this is my very first attempt to roleplay online.

What is your character?s personality? Alraune is headstrong and slightly impatient, and has a fiery attitude, although her temper is mostly hamrless if she?s not in heat. She takes her job and/or studies quite seriously and is not easily motivated to turn down work. She is self-sufficient and frequently expects others to solve their own problems as much as possible, and as such she rarely helps others if the problem they present is relatively minor. She is a pessimist and has a bit of a morbid streak to her. She tends to give people who offend of insult her (Insults directed at females count, but insults against foxes sometimes do not,) a slap on the arm (or the face, if she can reach it).

What things does s/he like? She loves physical activity, especially unarmed combat, and reading, mostly tragedies and black comedies. She also enjoys herbal tea, as well as bitter and spicy foods.

Dislike? Alraune cannot stand sweet food, freeloaders, and perverts. But most of all she loathes the fox caste system, as it has caused her parents much pain and she was raised to dislike it. As such, she tends to distance herself from other elements of fox culture, although she doesn?t take offense to it directly.

What are the strong points of your character? Alraune is very stubborn and tends to stay on her course no matter what distractions come her way. She is also very honest, almost painfully so, and refuses to coddle anyone.

Weak points? Alraune comes off as a very unsympathetic person, and her brazen attitude is likely to alienate some people. Her temper may also prove problematic; while she is careful not to actually injure the people she hits, it may still be enough to get her in trouble. Lastly, she tends to swear when angry, using some vulgar Khazi phrases, which wouldn?t help her social standings if anyone understood her.

Name one thing your character would never do and why. Alraune will never let anyone push her around. The only exception to this rule is taking orders from a superior.

How does s/he interact with others? When on duty, she is as professional as she can possibly be, extending favors to absolutely no one, not even other security personnel. Otherwise, she tends to be opinionated and cynical in conversation, and if an opinion is asked, it will be given without any sugarcoating whatsoever.

What are her abilities, hobbies, things they?re good at? Rots of exercise have kept Alraune at the peak of physical condition, and she is quite good at hand-to-hand combat. She also is a powerful speaker, if only because of how emotionally charged her rants tend to be.

MENTION if they carry some sort of weapon. None. Alraune has not received any weapons training.

Give an example description of your character.
Height: 4'6"
Weight: 90 pounds
Alraune she seems to look even shorter than she actually is. Her fur is mostly red, with some orange on the tips of her ears and tail. She wears a form-fitting leater suit with gloves and boots, almost completely hiding her body fur. She has a sharp, beautiful face with an eerie quality nobody can place. Her eyes are of the deepest shade of blue, and usually contorted into a piercing gaze. Her hair is fiery orange and wavy, hanging down the sides of her head.

Why is it essential that your character be here at Mars Academy? She'll live in an environment she actually enjoys.

What are their qualifications? Alraune is an accomplished martial artist, is capable of great focus, and graduated from Transitional school near the top of her class.

What traits do they have that would be useful to the future colony?
Hey, someone has to be in the armed forces, and Alraune has the perfect attitude for the job.

What are their goals in being here? For now, Alraune wishes to excel at her studies and push herself as much as possible. She also wants to make some good friends, and maybe find a mate and have some kits down the line.

What is your character?s nature and thoughts on others of his/her species? Collectively, her response to her own kind is rather contemptuous. Individually, she?s willing to give other foxes the benefit of the doubt

What is his or her view on other species? Most species are a mystery to Alraune, because she never met a non-fox until she was twelve. She admires wolves (especially the Akaelaes) and owes her allegiance to the city-state of Centralis. She's slightly curious about Terran society, and might be sociable towards people from Earth.

Please answer in a couple of paragraphs: What is your character?s history? Who is or was your character?s family? What were the important events of your character?s past? What kind of life did they lead before they arrived at the academy?

Alraune?s parents, Tallik and Raelis Belmora, were disgraced shipping magnates who became gouttouve and were forced to live in the slums of Vixinte. Raelis, left with fragile feelings after their fall, had a brief affair with a red fox named Gale Monoroe, who, unbeknownst to her, was the leader of the Bloodletters, a small gang of anarchists dedicated to tormenting non-gouttouves. Although the affair was ended by mutual agreement after a few cycles, Raelis was impregnated by Monoroe and gave birth to Alraune six months later (She and her husband never discovered that she was Monoroe?s child.)

When Alraune was four, Monoroe and the Bloodletters assisted Alraune?s brother Jeice, who was 16 at the time, in starting a new business in Centralis. Although Jeice was grateful for Monoroe?s help, he refused to start a front for the Bloodletters in Centralis. Monoroe was disappointed, and decided to break the news to his parents, who remained unaware of their son?s location.

When he got to their home, he was saddened to find both of them had been killed by a burglar. He scared the burglar away before Alraune could be hurt, and decided to look after her until he could find another home for her. His mind was changed, however, when it was determined that the two of them were related, and he decided to raise her as a Bloodletter.

Her time with the Bloodletters was not particularly harrowing. Monoroe had strict rules preventing drug use and sexual fetishes that were obeyed to the letter. All she had to deal with were acts of deviancy and vandalism they committed and the occasional fistfight between members (used for training. no one was seriously hurt.). A constant theme that was taught to her was that the fox empire was incredibly corrupt, and deserved every blow that the Bloodletters dealt to it.

But Alraune never got completely comfortable with her life. When she was twelve, she stole Monoroe?s chit card and ran away to Centralis. The fox plague broke out a few days later. She was placed in the care of social services briefly until Jeice found her. He had been tipped off that she was here by an anonymous source, who had also left a package for Alraune.

When she opened the package, she was surprised to find many of Monoroe?s possessions inside, as well as a suicide note from him. Monoroe had left for Centralis on Alraune?s heels, but lost his nerve when he heard about the fox plague. He was heartbroken because the plague alone had managed to hurt the empire much more than he ever could, and because the rest of the Bloodletters, his only friends, had died horribly. He sent his meager belongings to Jeice, instructing that they be given to Alraune, and left, presumably to kill himself.

After a couple of rots of counseling and private education, Jeice deemed Alraune ready for transitional school. After she graduated, he gave her a job as a postmaster for his company, but it didn?t take long for her to become bored with her work. As an alternative, she decided to enroll at Mars Academy.


raptor  Mar 8 2006, 06:04 AM Post #315 

 Lacre:

Quote
Age: 7 (looks 19)

I would like to remind you to keep in mind he would have the mentality of a seven years old. Though EG speeds up their aging process, it doesnt speed up the mentality.

Quote
Dislike? Lacre doesn?t like social customs very much, viewing many of them (the fox?s caste system and the rabbit?s marriage customs, for example) as an elaborate joke, but plays along with whichever of the less drastic ones apply to his current situation, simply to keep out of trouble. Lacre is at odds with people who take things too seriously and seem to be incapable of having fun, as well as people who stubbornly resist change. He also dislikes angst, prejudice, whiners, and hatred, along with vegetables (bitter plants) and boredom.

Because he is an EG, and could be sold to anyone, one thing they would teach him is tolerance towards cultures. Why didnt he learn that trade?

Quote
...he enjoys philosophical works ...

What kind of philosophy? Last time I knew, philosophy is about keeping an open mind and talk things through. Lacre does not seem though to read that kind of philosophy, as noted before.

Quote
He is capable of incredibly deep theoretical thinking and can easily initiate a discussion that continues to provoke thought units after it ends.

I just remembered, should a kid even be learning philosophy at his age?

Quote
What are their qualifications? Lacre speaks Khazi, Cyanzian, English, and Japanese, and has studied Cyantian literature.

When a seven years old kid knows that many languages, the kid is either not right in the brain or the parents are just too gorran elitists. And he only learned Khasi in EG, so he learned those other languages within two years? The poor boy never had a free time for himself.

My suggestion. If you are going to keep that elitist kid who is reads philosophy and is still completly intolerant of customs different than those he thinks is right, make him a language major, because, well, he learned three languages within two years. Language major also includes creativity, last time I knew, english major in US college makes their students read Brave New World, Catch-22 and those of the like and discuss them.

I do have few things about Alrune, but I do not have the time.


Shippou-chan  Mar 8 2006, 12:23 PM Post #316 

 I don't know enough about EG products to make comments, so I shall refrain for the mean time on commenting on Lacre, because the most difficult thing with him will be those areas related to EG products.

My only comment on Rystall is that he is still linked to Taera, and this may present problems for him (acceptance-wise). This is, however, only a comment, and not anything I will press. (For the record, I still find it hard to believe someone can overcome mental blocks like cowardice without help, however, this doesn't impede roleplay at all, and is potentially possible.)

On to Alraune Belmora..

Her personality seems a bit abrasive. Combine that with a bit of a temper and a fairly large number of issues she may or may not have resolved, expert knowledge of martial arts, and an interest in security, and the possibilities could be dire.

Mars Academy staff would want to make certain any security staff would be level-headed and fair in their way of handling things. Also note that security is a powerful position, and as such, MARPG members judge potential security characters more harshly than normal characters.

Monoroe isn't really at issue anymore, given he's now a generic Fox, but the Bloodletter ties as a part of her upbringing could be.

One thing that I would like to know is what was accomplished in counselling, and what issues were resolved and methods learned for Alraune to deal with a tragic past. For now, we don't know how effective the counselling was, or how it affected Alraune.

My last question is 'what if she goes into heat?' Do give these things some thoughts.

One more thing that crossed my mind. The Fox Plague broke out about 8-9 years prior to the current MARPG. That would make Alraune 20 or 21 if she fled at 12 just before it struck. I will check for a firm placement of this event, because I have heard it was up to 10 years ago.


Darius Fan  Mar 8 2006, 12:36 PM Post #317

 How's this for his confidence?

Full Name: Rystall Humlee
Species: Wolf
Age: 17
Type: Student.
Function: Creative Arts and Writing
Quote: "I was not luring vixens into the bushes! Honest!"
How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.?
I've spent about 5 years playing D&D, and more recently, I've played on some online RPG's. I even run my own mini-RPing board. It's great fun, but not many people there.

What is your character's personality?
Rystall is somewhat nervous and jumpy, but as he grew up, he learned to suppress those qualities when he was determined. He has several nervous habits, but they only surface when he is really pushing himself or is experiencing extreme emotions (Terror, anger, etc.). He used to be a coward, but he saw many lost opportunities when he did that, and coached himself into a state of confidence. It's still somewhat fragile, though, and a great shock might break him.

What things does he like?
He likes having friends to fall back on. He spent most of his childhood alone, and had no one his age to turn to for support when the others taunted him. He loves poetry and when he's when he's feeling depressed, he writes his own. Hardly anyone reads it, because he is reluctant to show the poetry, afraid that someone would make fun of it. He also likes simple things, like good food and a warm bed.

Dislike?
Rystall dislikes people who try and take advantage of him. He used to be the one who was the butt of many jokes, the favorite bully-magnet of the "bigger kids". He has gained confidence since then, despite his constantly nervous appearance. Trying to intimidate him right now would most likely earn you a harsh lecture, or if all else fails, a cuff.

What are the strong points of your character?
Despite his jumpy nature, he has great focus, and when he sets his mind on something, he seldom fails to see it done. His resolve has gained strength as his confidence built up, and now he seem to the casual observer to be almost fearless when determined. He was born with dual gift and curse of a hypersensitive nose, and has an amazingly strong sense of smell. He tries to keep this secret though, because, being in an academy, he can just imagine someone slipping a smelly object (garlic comes to mind ) into his bed.

Weak points?
Rystall is rather clumsy, and often fumbles up whatever he is working on. He has no lack of patience, though, and will try again until success. He also has several repressed and annoying (to himself and others) habits that he spent years training himself to get rid of. Nevertheless, they sometimes surface when he is stressed, pushing himself, or experiencing strong emotions. Most notable is the habit of stuttering, and this comes out most often when he is angry or afraid. He also has a habit of adding an almost subconscious (he is aware of it if he's paying attention) whine to his speech. This is not to say that he speaks in a whiny voice, but that his words are accompanied or followed by a faint whine that is rather annoying, especially to other canid, who's ears pick it up better. Think of it as a kind of lupine "lisp". This surfaces most often when he is excited or exhausted.

Name one thing your character would never do and why.
Rystall would never refuse an offer that would challenge his courage and self esteem (as long as it's not really stupid or sucidal - For example, jettisoning himself into space or attacking Rayne). He forces himself to do it, hating being a weak, skittish creature. That doesn't stop him from being terrified though. He just suppresses it.

How does she interact with others?
As part of his self-coaching in confidence, he tries to force himself to speak to new people. Unfortunately, this often manifests in a gush of verbal assault. Even those who are patient or polite enough to wait for him to finished eventually tune him out, their eyes glazing over. But most just find some excuse to leave, or just leave period. He is trying to be friendly though.

What are their abilities, hobbies, things they're good at?
Rystall enjoys writing poetry in his free time, especially when he is depressed. He will sometimes sit down for hours and just pour out his thoughts into his poetry journal, where he also jots down notable daily events. He's also a fairly good cook, but there's little time or ability to do that in the academy.

MENTION if they carry some sort of weapon.
Rystall carries no weapons, as he's worried he might hurt himself with them. He's awfully clumsy...

Give an example description of your character.
A pale gray male wolf sat semi-hidden in a patch of bushes, a journal in his hands. He wrote into it slowly, taking his time and obviously savoring what he was writing from the small smile on his face. He looked up, and a pair of deep, soulful golden-brown eyes were revealed. His loose two-piece tunic ruffled softly in the wind, and he sniffed the air experimentally, his smile fading. Seeming satisfied with whatever he sensed, he put his head down and began writing in the journal once more, his long gray hair drifting loosely across his shoulders in the faint breeze.

Why is it essential to your character to be here in the Mars Academy?
It will provide him with one of the best educations he can afford. Also, he wants to be somewhere relatively isolated, where he won't be forced to remember his past failings.

What are their qualifications?
His poetry is nothing to be scoffed at, and he is a great writer too, thought he still focuses mostly on poetry.

What traits do they have that are useful to the future colony?
He is determined and focused when he needs to be, and that is quite an achievement for anyone. If he sets his mind to something, he seldom fails to finish it.

What are their goals in being here?
Rystall wants to have a place where he can challenge himself, and earn confidence, while not have old "friends" nearby to remind him of past failures.

What is your characters nature and thoughts on others of her species?
Rystall is a friendly wolf, and despite his annoying habits, he makes friends fairly easily, because he is so honest. He has no favor over one gender or the other, and being male, he might glance ay a pretty female with passing interest, but usually not much farther than that. That is not to say he will never choose a mate or anything, just that he is not currently looking.

What is his or her view on other species?
Rystall has no prejudices over any species, and reserves judgment for all of them until he actually meets them. But he does have views on some of them. Skunks, for instance, are nice and all (most of them) but they hurt his oversensitive nose. He is extra polite around them, not quite realizing that they aren't as volatile as he seems to think they are. He's too nice to irritate them that much anyway. Humans fascinate him, though he has seen very little of them before. That is another of the reasons he's coming to the Mars Academy.

Please answer the following in a couple paragraphs: What is your character's history? Who is or was your characters family? What were the important events of your characters past? What kind of life did they have before they arrived at the academy?

Rystall was born into a poor wolf family in a relatively small seaside city. Life was difficult for his whole family, and they barely enough food to survive. His family was offered financial aid several times, but he remembers his parents, particularly his father, harshly turning away such offers, saying they would "never stoop so low as to accept charity". He later became rather adept as fishing, and that provided some food for his family.
Rystall was a nervous, shy child, and seldom made friends, because he had a habit of running away (with his tail between his legs ) whenever someone confronted him.
In addition, because he was somewhat malnourished, his growth spurts came late. He stayed at around four feet tall from the age of 6 until he was 13. His involuntary stutters and whining lisp didn't help much, and he was a bully magnet, as the saying goes. His small stature, his stuttering, and his habit of fleeing earned him the title "Stutterbug" from the less... kind... wolves in his community. His only "friend" was his brother, who was ten years younger than him, and not very good company for someone his age.
The catalyst that caused him to change his attitude was a young wolf girl named Taera. She found him huddled in some bushes one day, covered in old food debris (the other wolves had dumped some trash on him and he ran away... ). She helped him up and got tried cleaned up, despite his terror and protests. When he got desperate and tried to bite her, she got impatient and snapped at him, telling him to stop and that she was just trying to help.
And so he stopped squirming and she finished cleaning him off, and offered to have lunch with him. After that, they started to see each other more often, and they both became fond of each other. But then everything went wrong. He was walking home from school one day when he was accosted by an adult who claimed to be wolf's mother, and ordered him to stay away from her daughter. When he protested, she struck him repeatedly. He ran home, terrified of the appearently insane wolf. He avoided Taera for almost two weeks, though she tried to reach him many times. He was about to finally go see her again and explain to her what had happened when his family declared that they were going to move - to Centralis. Disappointed, but submissive, he went along with them and helped them pack. He quickly scribbled a short letter of apology to her, hoping she would understand, but the letter was later intercepted by her mother and quietly destroyed. He assumed she got the letter, but he never saw her again, so couldn't prove it.
The result of this was positive, eventually. Resolved not to let such an event happen again, he worked on boosting his confidence and self-esteem.
In Centralis, his family had more success, and he started to grow in size too. His parents had another cub, whom they named Ramahl. By the age of 14, he had caught up with his peers, and the taunting dwindled to only periodical bouts. He was confident enough to stand up to bullies most of of time by 15. But because he was alone in gaining his confidence, it never was was complete and steadfast, and would often give out at too much pressure.
Finally, at the age of 17, he entered the Mars Academy under a Creative Arts and Writing major. He recieved financial aid both from a money pool his parents had been gathering since he was five for just this occasion, and to his fathers distaste, a scholarship. There was an long argument, but not particularly violent arguement between Rystall and his father about whether he should just choose a "perfectly respectable academy here in Centralis", rather than "some fancy, expensive school several solar systems away". Finally, his father just refused to speak with him during the last week before he left. Meals during that week were rather uncomfortable, as his father would refuse to look at him and stab his food viciously. Sometimes his younger brother would ask what was wrong, and his father would soften slightly, and tell him "Nothing to worry about." Finally, he left, and even though his father was still angry, he did bid him good luck.


Shippou-chan  Mar 8 2006, 02:11 PM Post #318 

 After some consultation, I've come up with the following understand of the timeline as it pertains to the Fox Plague and Mars Academy.

Year 894 - Fox Plague breaks out.
Year 901 - Founding of Mars Academy
Year 902 - Events of Satin & Silk, and the earliest MARPG could be set.
Year 902, Semester 2 - Current time in MARPG.

This puts the outbreak of Fox Plague about 8 and a half years ago, and Mars Academy is still in its second year. If this is incorrect, please advise me.


Doink  Mar 8 2006, 03:17 PM Post #319

 Lacre:
Actually, he's more interested in Sociology and Psychology than Philosophy. But mostly he just wants to write about how people act.

Elitist? That's an odd interpretation. That part of his personality means that he chafes a bit under social restrictions, and wouldn't do well in a formal setting, and that racist and sexist customs are even worse in his eyes, seeming like some sort of bad joke. I'm sorry if I phrased that badly, but Lacre is not an elitist.

As for languages, I'm going to cut Japanese, and make it so that he's currently learning English, instead of having learned it already
(It might be funny to have him mispronounce Terran words every so often.). A question I have, though, is which languages EG teaches their creations. I had assumed they only taught him Khazi, and that he learned Cyanzian soon after moving to Centralis, and English right before he goes to MA.

Alraune
Changed her age to twenty. Thanks for pointing that out.

Perhaps if I toned her down to merely being cynical and reserved? Saved the ranting and raving for 'spring cleaning?'

I wouldn't exactly call her martial arts technique 'expert.' She started learning it by watching the Bloodletter's fistfights, then teaching herself using books. Also, I was under the impression that Alraune was being a student with a Security major, not getting the job just yet. If she is a personnel member, does this mean that she can't room with the other students?

And regarding the counseling, she had about two rots of some of the best therapy money can buy. She's pretty much come to terms with her past, while still having learned a lesson from her early years.


daemonschile  Mar 9 2006, 05:08 PM Post #320 

 Lacre:

He might not see fox customs as a joke as he would have been raised thinking them perfectly normal until he went to Centralis... and any opinions he has otherwise would probably be more recently formed and not fully engrained...

Laid back and quiet - yet likes to sing, dance, have fun, and talk non-stop? 

He never takes someone else's word for something? Never? So he won't believe the sky is blue until he sees it himself?


Alraune:

Might be better to list her as a security student rather than security (which makes it sound like she has the job already).

Are you planning on having her come into heat that you mention it?

Is she in anything to learn to control her temper? Security people get insulted - and her hauling off and whacking someone for insulting her while on the job isn't going to be approved of...

And security isn't the same thing as the armed forces. 


Rystall:

Has he had any encounters with skunks yet to have an opinion on them?


Darius Fan  Mar 9 2006, 05:18 PM Post #321 

Quote
QUOTE(daemonschile @ Mar 9 2006, 02:08 PM)
Rystall:
Has he had any encounters with skunks yet to have an opinion on them?

Once, very briefly. And he/she didn't smell like peaches or strawberries. Or cedar.

Thus, he has very little experience.


Doink  Mar 9 2006, 09:23 PM Post #322 

Quote
QUOTE(daemonschile @ Mar 9 2006, 05:08 PM)
Lacre:
He might not see fox customs as a joke as he would have been raised thinking them perfectly normal until he went to Centralis... and any opinions he has otherwise would probably be more recently formed and not fully engrained...

Ah. I guess no one's that bright, eh? Perhaps he could just be opening his eyes to the system's flaws?


Quote
QUOTE(daemonschile @ Mar 9 2006, 05:08 PM)
Laid back and quiet - yet likes to sing, dance, have fun, and talk non-stop? 

Okay, I guess the talking can go. He does enjoy entertaining activities, but he generally just tags along with others. And he does sing, but it's more like singing in the shower than drunken karaoke.  That reminds me; would he be trained to sing and dance by EG?


Quote
QUOTE(daemonschile @ Mar 9 2006, 05:08 PM)
He never takes someone else's word for something? Never? So he won't believe the sky is blue until he sees it himself?

Tempting...

But no. I guess that's a bit of an exaggeration on my part. He just leaves some of the more abstract, intangible concepts open to change (not something that can be proven easily). I suppose I'll need something else for the 'never do' category.


Quote
QUOTE(daemonschile @ Mar 9 2006, 05:08 PM)
Alraune:
Might be better to list her as a security student rather than security (which makes it sound like she has the job already).

I thought I did.


Quote
QUOTE(daemonschile @ Mar 9 2006, 05:08 PM)
Are you planning on having her come into heat that you mention it?

If you don't want it, it's gone.


Quote
QUOTE(daemonschile @ Mar 9 2006, 05:08 PM)
Is she in anything to learn to control her temper? Security people get insulted - and her hauling off and whacking someone for insulting her while on the job isn't going to be approved of...

Ah. Well, if she is a student, then she has time to learn to keep a cool head. Alraune has recently spent time in wolf territory, and I was under the impression that it was acceptable to slap someone if they annoy you back there.


Quote
QUOTE(daemonschile @ Mar 9 2006, 05:08 PM)
And security isn't the same thing as the armed forces. 

Care to elaborate on that?


Darius Fan  Mar 10 2006, 10:11 AM Post #323 

 I know Taera going to go into heat eventually.  Watching Sheana was too much fun to pass up the chance to do my own thing.


raptor  Mar 10 2006, 03:19 PM Post #324 

 Actually, how one reacts in heat depends on the individual.

Sheana reacted that way because she got more concerned over if she would even have cubs. If she didn't meet Darius in the beginning, she would just be more open towards other males and being overaffectionate towards them. If there might have been other wolvness instead of Sheana, she might have tried to secure the relationship better with Darius, promish him stuff and off him herself. ("Honey, how about we try something new?")

When thinking about having your characters in heat, think about their martial relationship at the moment (single, seeing someone, steady, married) and how their personality is. Do not copy the comic, and try to be origional.


daemonschile  Mar 10 2006, 05:06 PM Post #325

Quote
QUOTE(Doink @ Mar 9 2006, 09:23 PM)
That reminds me; would he be trained to sing and dance by EG?

Most likely have at least some training if he was living art.


Quote
Quote
Might be better to list her as a security student rather than security (which makes it sound like she has the job already).
I thought I did.

yeah - see you changed it now to student - though you might want to still add what she's a student of...


Quote
Ah. Well, if she is a student, then she has time to learn to keep a cool head. Alraune has recently spent time in wolf territory, and I was under the impression that it was acceptable to slap someone if they annoy you back there.

But she's going to be expected to control herself better in security... expecially on duty when she may have a lift or armament. You don't see Rayne or Khaelis striking back (at least while on duty) despite what they have to face...


Quote
Quote
QUOTE(daemonschile @ Mar 9 2006, 05:08 PM)
And security isn't the same thing as the armed forces. 

Care to elaborate on that?

Security here is more of being a member of the police than a member of the army.


Doink  Mar 11 2006, 10:47 AM Post #326 

 Full Name: Lacre Almasy
Species: Male Raccoon (EG creation)
Age: 12 (looks 19)
Type: Student
Function: Creative Arts and Writing
Quote: ?Read any good books lately??
How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.? I am currently leading an RP thread on the DMFA forum, as well as participating in a Tales of the Questor RP and playing as two avatars on MZDM.

What is your character's personality? Lacre possesses a rational, analytical mindset and views life with an attitude of quiet, yet optimistic acceptance. He appears to act in a very laid-back fashion and almost never gets upset, even when confronted with irredeemable jackasses. He has a subtle sense of humor, and while he doesn?t go for pulling practical jokes like some people, he can still enjoy a good one from a distance (and sometimes if he?s the target). He takes good care of his appearance, and habitually gets up early and exercises to keep in shape. He writes down, on a daily basis, his thoughts and experiences to use as material. He likes to keep an open mind and leave the abstract concepts in his mind open to change. Until he came to Centralis, he was perfectly okay with the idea of a caste system, but now he?d prefer to avoid that sort of thing if possible.

What things does s/he like? Lacre enjoys many things at least a little bit, but among the top of his list is reading, modern music, cooking, gymnastics, shopping, and of course reading (he enjoys philosophical works and satirical fiction above other books). He also enjoys eating fruit (sweet and tart plants).

Dislike? Lacre is at odds with people who take things too seriously and seem to be incapable of having fun, as well as people who stubbornly resist change. He also dislikes angst, prejudice, whining, and hatred, along with vegetables (bitter plants) and boredom.

What are the strong points of your character? Lacre has an indomitable spirit and never stays depressed for long. He also excels at cheering others up, as well as relieving boredom and breaking hard truths.

Weak points? Lacre, being a mostly sedentary person, has trouble taking sudden actions, and his muted expression of emotions might be interpreted as a lack of empathy by others. He also has a tendency to overthink things most people take for granted. Lastly, his grooming and high self-esteem will sometimes resemble vanity and narcissism.

Name one thing your character would never do and why. Let his emotions get the best of him. It?s awfully hard to make yourself understood when you?re throwing a fit, after all.

How does s/he interact with others? Lacre is calm, subtle, and polite when dealing with other people, although he?s usually dividing his attention with a book or text on his datapad. When in the company of friends, he likes to do whatever they enjoy while holding a conversation.

What are their abilities, hobbies, things they're good at? Lacre is a decent singer and dancer, as well as being well versed in literature and philosophy.

MENTION if they carry some sort of weapon. Nope. Lacre?s a lover, not a fighter.

Give an example description of your character.
Height: 6?5?
Weight: 160 lbs.

Lacre?s muscles are small and ropy, and he barely has any fat on him at all. He?s only slightly underweight for his size, but he looks much thinner than he really is, especially when combined with his taste in fashion. His fur is colored with a white and grey pattern, except for his knee-length, silky smooth, jet-black hair. His face is mostly white, except for a grey mask around his eyes. His fur is grey on his back, and the back of his arms and legs, and white on his belly, and the rest of his limbs. He?s a snappy dresser, usually wearing well-designed clothes that look much more expensive than they really are. His favorite colors are white and lilac.

Why is it essential to your character to be here in the Mars Academy? Lacre would enjoy Mars Academy because of its proximity to Earth and the wide variety of people living there, because a new world equals new stuff to write about.
What are their qualifications? Lacre speaks Khazi, Cyanzian, English, and Japanese, and has studied Cyantian literature.
What traits do they have that are useful to the future colony? Lacre would provide a voice that would point out the flaws in society, and generally just provide entertainment.
What are their goals in being here? Lacre just wants to have fun, make new friends, think new thoughts, and maybe crank out a few novels in the process.

What is your characters nature and thoughts on others of his/her species? Lacre doesn?t like or dislike raccoons and Siracs any more than other species. He doesn?t really see enough of them to form much more of an opinion.

What is his or her view on other species? Lacre generally likes everyone no matter what they look like. He doesn?t even hold a grudge against the foxes of Exotica Genoworks. As far as his writing goes, he considers non-foxes ?kinda boring?, because they?re relatively low on flaws that he can poke fun at. He hopes that Terran humans will give him more material.

Please answer the following in a couple paragraphs: What is your character's history? Who is or was your characters family? What were the important events of your characters past? What kind of life did they have before they arrived at the academy?

Lacre Almasy was created at an Exotica Genoworks facility in Avistary to become ?Living Art,? as a result of a project overseen by the reluctant scientist Majo Almasy. Majo had been pidgeonholed into his job at Genoworks by his father-in-law upon marrying his wife, Kisa, and had slipped into a deep depression when Kisa died giving birth to his son, Kijo. When Lacre was first created, he was an inquisitive youth who didn?t fit in well with his peers, and over time he formed a slight friendship with Majo.

One day Majo decided that he, Kijo, and Lacre needed to get out of the cage Genoworks had built around them. He called on his brother-in-law, Malphas, an ambitious Genoworks executive eager to cut them out of his father?s will, to sneak them out of the facility and pay for Lacre?s contract. Once they arrived at Centralis, Majo revoked Lacre?s contract and adopted him. This was a big shock for Lacre, who had grown to accept his fate as a Genoworks biounit. However, once he was how good life was on the outside, he quickly changed his mind.

The Almasies lived somewhat peacefully in Centralis. Lacre became addicted to literature, reading hundreds of books every rot, and began to keep a journal, in order to keep note of every possible inspiration, so that one day he, too, may write a great Cyantian novel.

After graduating, he heard about Mars Academy and deduced that it would be a much better way to learn about Earth and get material for his writing. He said his goodbyes to Majo and Kijo and left for Mars.

-----

Full Name: Alraune Belmora
Species: Red Vixen
Age: 18
Type: Student
Function: Security
Quote: "I don't believe in luck.?

How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.? Several video game RPGs, ownership of many D&D books, and well versed in the Cyantian Chronicles comic strips. Note, however, that this is my very first attempt to roleplay online.

What is your character?s personality? Alraune has a reserved, cynical personality, expecting and preparing for the worst possible circumstances. She takes her studies quite seriously and is not easily motivated to turn down work. She is self-sufficient and frequently expects others to solve their own problems as much as possible, and as such she rarely helps others if the problem they present is relatively minor and they?re capable of solving it themselves. She is a pessimist and has a bit of a morbid streak to her. She tends to give people who offend of insult her (Insults directed at females count, but insults against foxes sometimes do not,) a slap on the arm (or the face, if she can reach it).

What things does s/he like? She loves physical activity, especially unarmed combat, and reading, mostly tragedies and black comedies. She also enjoys herbal tea, as well as bitter and spicy foods.

Dislike? Alraune cannot stand sweet food, freeloaders, and perverts. But most of all she loathes the fox caste system, as it has caused her parents much pain and she was raised to dislike it. As such, she tends to distance herself from other elements of fox culture, although she doesn?t take offense to it directly.

What are the strong points of your character? Alraune is very dedicated and tends to stay on her course no matter what distractions come her way. She is also very honest, almost painfully so, and refuses to coddle anyone.

Weak points? Alraune comes off as a very unsympathetic person, and her coldness is likely to alienate some people.

Name one thing your character would never do and why. Alraune will never let anyone push her around. The only exception to this rule is taking instructions from her professor.

How does s/he interact with others? When working in her classes, she has an unbreakable work ethic, preferring to work on assignments instead of socializing. When she?s free, though, she tends to be opinionated and cynical in conversation, and if an opinion is asked, it will be given without any sugarcoating whatsoever.

What are her abilities, hobbies, things they?re good at? Rots of exercise have kept Alraune at the peak of physical condition, and she is quite good at hand-to-hand combat.

MENTION if they carry some sort of weapon. None. Alraune has not received any weapons training.

Give an example description of your character.
Height: 4'6"
Weight: 90 pounds
Alraune she seems to look even shorter than she actually is. Her fur is mostly red, with some orange on the tips of her ears and tail. She wears a form-fitting leater suit with gloves and boots, almost completely hiding her body fur. She has a sharp, beautiful face with an eerie quality nobody can place. Her eyes are of the deepest shade of blue, and usually contorted into a piercing gaze. Her hair is fiery orange and wavy, hanging down the sides of her head.

Why is it essential that your character be here at Mars Academy? She'll live in an environment she actually enjoys.

What are their qualifications? Alraune is an accomplished martial artist, is capable of great focus, and graduated from Transitional school near the top of her class.

What traits do they have that would be useful to the future colony?
Hey, someone has to keep the peace, and Alraune has the perfect attitude for the job.

What are their goals in being here? For now, Alraune wishes to excel at her studies and push herself as much as possible. She also wants to make some good friends, and maybe find a mate and have some kits down the line.

What is your character?s nature and thoughts on others of his/her species? Collectively, her response to her own kind is rather contemptuous. Individually, she?s willing to give other foxes the benefit of the doubt

What is his or her view on other species? Most species are a mystery to Alraune, because she never met a non-fox until she was twelve. She admires wolves (especially the Akaelaes) and owes her allegiance to the city-state of Centralis. She's slightly curious about Terran society, and might be sociable towards people from Earth.

Please answer in a couple of paragraphs: What is your character?s history? Who is or was your character?s family? What were the important events of your character?s past? What kind of life did they lead before they arrived at the academy?

Alraune?s parents, Tallik and Raelis Belmora, were disgraced shipping magnates who became gouttouve and were forced to live in the slums of Vixinte. Raelis, left with fragile feelings after their fall, had a brief affair with a red fox named Gale Monoroe, who, unbeknownst to her, was the leader of the Bloodletters, a small gang of anarchists dedicated to tormenting non-gouttouves. Although the affair was ended by mutual agreement after a few cycles, Raelis was impregnated by Monoroe and gave birth to Alraune six months later (She and her husband never discovered that she was Monoroe?s child.)

When Alraune was four, Monoroe and the Bloodletters assisted Alraune?s brother Jeice, who was 16 at the time, in starting a new business in Centralis. Although Jeice was grateful for Monoroe?s help, he refused to start a front for the Bloodletters in Centralis. Monoroe was disappointed, and decided to break the news to his parents, who remained unaware of their son?s location.

When he got to their home, he was saddened to find both of them had been killed by a burglar. He scared the burglar away before Alraune could be hurt, and decided to look after her until he could find another home for her. His mind was changed, however, when it was determined that the two of them were related, and he decided to raise her as a Bloodletter.

Her time with the Bloodletters was not particularly harrowing. Monoroe had strict rules preventing drug use and sexual fetishes that were obeyed to the letter. All she had to deal with were acts of deviancy and vandalism they committed and the occasional fistfight between members (used for training. no one was seriously hurt.). A constant theme that was taught to her was that the fox empire was incredibly corrupt, and deserved every blow that the Bloodletters dealt to it.

But Alraune never got completely comfortable with her life. When she was twelve, she stole Monoroe?s chit card and ran away to Centralis. The fox plague broke out a few days later. She was placed in the care of social services briefly until Jeice found her. He had been tipped off that she was here by an anonymous source, who had also left a package for Alraune.

When she opened the package, she was surprised to find many of Monoroe?s possessions inside, as well as a suicide note from him. Monoroe had left for Centralis on Alraune?s heels, but lost his nerve when he heard about the fox plague. He was heartbroken because the plague alone had managed to hurt the empire much more than he ever could, and because the rest of the Bloodletters, his only friends, had died horribly. He sent his meager belongings to Jeice, instructing that they be given to Alraune, and left, presumably to kill himself.

After a couple of rots of counseling and private education, Jeice deemed Alraune ready for transitional school. After she graduated, he gave her a job as a postmaster for his company, but it didn?t take long for her to become bored with her work. As an alternative, she decided to enroll at Mars Academy.


Shippou-chan  Mar 11 2006, 12:31 PM Post #327 

 Lacre Almasy
* Needs a better reason he does not get emotional. Reasons could be related to either his laidback nature or his logical mindset. This is one of those things that most people must purposefully train themselves not to do, as it tends to be an automatic otherwise.

"Lacre would never get emotional with others, because he is naturally laid back, and his rationality and optimism allows him to take things as they come without the need for overreacting to it."

* Needs to offer some solid skills and contributions. Anyone can point out flaws, it the people who can fix them that matter most. Might I suggest that Lacre could inspire others to better themselves with his writing? His writing may also serve to enlighten the thinking of others as well. That attachs practical value to what Lacre does best.

* Does Lacre have any long term goals? Is the process of education here a part of his goals?

* Minor nit - I would replaced deduced with either concluded or reasoned. They fit better, because there is likely to be inductive elements in his reasoning to that conclusion. (You deduce a fact, not a future action which is inherently uncertain.)

Alraune Belmora
* I have just one question now. How will her gang-related past affect her thoughts where rules are concerned? The main purposes of security are to see rules are followed, and to ensure the student's safety. (She has to be willing to go along with the rules set, although some bending might be allowed.)

* Still some concern over her enjoyment of fighting. Would this be sparring only, or does she enjoy genuine fights as well? (It would be a good thing to explicitly state that she will restrain herself when given a chance and motive to fight someone else, especially if she will be in security.) Also keep in mind, most player-controlled characters don't have any particular fondness for combat, and little need to practice it.


raptor  Mar 11 2006, 12:50 PM Post #328 

 
Quote
[18:40] Elizar: I dont get it how stupid people are, to think that fully enabled security division required to return alot would hire ex-gangsters instead of hiring trained professional, most likely ex-marines
[18:41] Elizar: personally, if I was the hiring officer, I would return the application with "Join the army if you are looking for a cheap fight"
[18:41] Misha: heheh
[18:41] Misha: true that
[18:42] Elizar: I cant see MA providing a 'security course' when it is much cheaper, and better choice to join services for two years. That way you get the training you actually need, the disipline and the knowledge to avoid fights. Yes, that is one of the things that is pressed in every army. Talk sooner than fight
[18:44] Elizar: when you learn to kill a person using only your body, you also need to learn disipline, so that when people prod you on the shoulder, you wont iniciate your training and kill the said person

Lacre also still knows how to speak japanese, I though that was going to be dropped in our last discussion about languages.


raptor  Mar 11 2006, 02:01 PM Post #329 

 Full Name: Sarena of the Mial clan
Species: Utahraptor
Age: 16
Type: Student
Function: Culinary / Architecture
Quote: ?I?ll cook!?
How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.? Been here for some time, been elsewhere for longer in a lesser RP, more violent orientated.

What is your character's personality?
Sarena is most of the time talkative or busy reading. She is able to catch interest in conversation, even though it does not involve food or swimming. When she is preparing food or having food, she is overly chatty and chipper, but when she is studying, she is able to block anything going around her as she is trying to sketch up a building or reading upon how to properly prepare a meat and at the same time avoid bacteria sneaking into the meat. When she is reading, she is mostly in good mood, enjoying her book, and is rarely able to lift her head to join in the conversation. She is though not able to continue reading a book if she has been bothered in any way before. She is not withdrawn in any way, as it proved difficult when one of the few Utahraptors in Centralis.

What things does s/he like?
Being a typical Utahraptor, she likes food, especially seafood. She enjoys cooking, though it is not entirely apparent as she seems pretty serious when cooking. She also likes computer, but not to the point where she spends over fifteen hours in front of them. She would be more in the holo-dome rather than in front of a computer screen. That is one of the major reasons why she is not in comp-sci.

Dislike?
People who don?t try anything new, food or not. She also has a dislike for people who say they ?understand? her situation, as she has a completely different outlook on slavery than one would think for an ex-slave.

What are the strong points of your character?
As most Utahraptors, she can go long without food, though she would be extremely tempted if there is food around her. She has though willpower to resist taking a bite, needed for her culinary studies and general cooking. Would you like a cook who steals bites off your cake?

Weak points?
She can?t focus on most things that are not food, drawing or conversation related. She manages though for that to pull through most of the classes, though she has been known to fall asleep in ?boring classes that teaches things you don?t need? in her opinion.

Name one thing your character would never do and why.
She would never turn down a breakfast/brunch/lunch/teatime/dinner offer. In her mind, any kind of offer involving food is just something between friends. She wouldn?t think of it as some kind of courting ritual, it?s just incomprehensible in her mind that it could be. She would think of it as some meeting with some friends, and nothing more.

How does s/he interact with others?
She is a good listener, and is willing to listen to people rambling about their problems, and then give them her kind of advices, most of them would involve her giving them chance to recover over lunch, which she would make. She is outgoing, friendly, and reliable. She wouldn?t point and laugh at someone?s demise, unless it was someone who really crossed the line with her.

What are their abilities, hobbies, things they're good at?
She is agile, and a good cook. She would whip up something quickly, even though people would give vague descriptions of how they would like their meals prepared. She is a good swimmer, and can hold her breath up to three and half minutes. She is also a good listener, and willing to listen to other people?s problem, though her advices on the problems might not be good all the time.

MENTION if they carry some sort of weapon.
None. But back home, she had a speargun she used to hunt fishes from shore diving. The fish usually ended up as her or her family?s lunch.

Give an example description of your character.
Her overall color is pale grey, but she has three dark grey stripes on her, running along her back. One along her spine and the other two even by on her side, situated above her legs and get parser near the tail end. The all of the stripes go from the base of her neck to the end of the tail. She has thick black wavy hair which is grown to just below her shoulders. She wears comfortable clothing, nothing restraining in particular, just baggy clothes with many pockets. One of her trademark wear is a pendant she has all the time with exception of when she sleeps or when she showers. It?s clear blue stone, obviously cheap gl
Logged
Prenna D'tella/17/Calico/Veterinary Student
Shyssa Wynd/19/Jilaic/Human Studies

daemonschile

  • Administrator
  • The Forum Ate My Soul
  • *****
  • Offline Offline
  • Posts: 3,153
    • View Profile
Re: Character Planning Thread, #10
« Reply #16 on: March 10, 2010, 06:10:32 PM »

raptor  Mar 11 2006, 02:01 PM Post #329 

 Full Name: Sarena of the Mial clan
Species: Utahraptor
Age: 16
Type: Student
Function: Culinary / Architecture
Quote: ?I?ll cook!?
How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.? Been here for some time, been elsewhere for longer in a lesser RP, more violent orientated.

What is your character's personality?
Sarena is most of the time talkative or busy reading. She is able to catch interest in conversation, even though it does not involve food or swimming. When she is preparing food or having food, she is overly chatty and chipper, but when she is studying, she is able to block anything going around her as she is trying to sketch up a building or reading upon how to properly prepare a meat and at the same time avoid bacteria sneaking into the meat. When she is reading, she is mostly in good mood, enjoying her book, and is rarely able to lift her head to join in the conversation. She is though not able to continue reading a book if she has been bothered in any way before. She is not withdrawn in any way, as it proved difficult when one of the few Utahraptors in Centralis.

What things does s/he like?
Being a typical Utahraptor, she likes food, especially seafood. She enjoys cooking, though it is not entirely apparent as she seems pretty serious when cooking. She also likes computer, but not to the point where she spends over fifteen hours in front of them. She would be more in the holo-dome rather than in front of a computer screen. That is one of the major reasons why she is not in comp-sci.

Dislike?
People who don?t try anything new, food or not. She also has a dislike for people who say they ?understand? her situation, as she has a completely different outlook on slavery than one would think for an ex-slave.

What are the strong points of your character?
As most Utahraptors, she can go long without food, though she would be extremely tempted if there is food around her. She has though willpower to resist taking a bite, needed for her culinary studies and general cooking. Would you like a cook who steals bites off your cake?

Weak points?
She can?t focus on most things that are not food, drawing or conversation related. She manages though for that to pull through most of the classes, though she has been known to fall asleep in ?boring classes that teaches things you don?t need? in her opinion.

Name one thing your character would never do and why.
She would never turn down a breakfast/brunch/lunch/teatime/dinner offer. In her mind, any kind of offer involving food is just something between friends. She wouldn?t think of it as some kind of courting ritual, it?s just incomprehensible in her mind that it could be. She would think of it as some meeting with some friends, and nothing more.

How does s/he interact with others?
She is a good listener, and is willing to listen to people rambling about their problems, and then give them her kind of advices, most of them would involve her giving them chance to recover over lunch, which she would make. She is outgoing, friendly, and reliable. She wouldn?t point and laugh at someone?s demise, unless it was someone who really crossed the line with her.

What are their abilities, hobbies, things they're good at?
She is agile, and a good cook. She would whip up something quickly, even though people would give vague descriptions of how they would like their meals prepared. She is a good swimmer, and can hold her breath up to three and half minutes. She is also a good listener, and willing to listen to other people?s problem, though her advices on the problems might not be good all the time.

MENTION if they carry some sort of weapon.
None. But back home, she had a speargun she used to hunt fishes from shore diving. The fish usually ended up as her or her family?s lunch.

Give an example description of your character.
Her overall color is pale grey, but she has three dark grey stripes on her, running along her back. One along her spine and the other two even by on her side, situated above her legs and get parser near the tail end. The all of the stripes go from the base of her neck to the end of the tail. She has thick black wavy hair which is grown to just below her shoulders. She wears comfortable clothing, nothing restraining in particular, just baggy clothes with many pockets. One of her trademark wear is a pendant she has all the time with exception of when she sleeps or when she showers. It?s clear blue stone, obviously cheap glass jewelry, and hangs in a silver chain, but it?s her favorite thing, and she doesn?t want to lose it for any reason.

Why is it essential to your character to be here in the Mars Academy?
She got curious, and figured if she wanted to know more about the planet Earth, she would have to go as close to it as possible. The thought of another alien world besides those she has gone amuses her, so she figured it would be worth it to go to Mars.

What are their qualifications?
While she managed to take naps in classes, she got through the basics with great scores, mostly because she realizes she has to keep up if she was to go anywhere. Bad grades wouldn?t allow her to pursue her career in the culinary arts.

What traits do they have that are useful to the future colony?
She is a good drawer, but figured that being an artist wouldn?t make it for her, so she went for the next best thing, that is in the architecture. She is amazing at drawing straight lines, and rarely uses any computer aid or aid of any kind at drawing. She rarely draws though anything else than of architecture type.

What are their goals in being here?
Be a good cook, the kind which learns its skills over course of long time. She doesn?t want to be just an average cook that can make something pretty, but a good one that could later on be known for cooking skills.

What is your characters nature and thoughts on others of his/her species?
She is bit of neutral towards them, more one would expect her to be. She is still ok with them, and not ashamed to be an utahraptor. That is because they are just starting to stand by themselves and know they will not serve anyone from birth. They have mixed feeling about how it is, and she has mixed feelings towards them. That is one of the reasons why she chose to be at Mars Academy.

What is his or her view on other species?
She likes every species, be it her own or others. She is particularly interested in the aquatic species, as she is good swimmer, and generally laughs off those who ask her why she isn?t mad at foxes for creating ?living art?. Even for EG, she likes the foxes more than one would expect from an ex-slave.

Please answer the following in a couple paragraphs: What is your character's history? Who is or was your characters family? What were the important events of your characters past? What kind of life did they have before they arrived at the academy?
The Mial clan was owned by agriculture farm, which specialized in several kinds of fruit and some normal crops. It had been said that because of utahraptor?s constant fondness for food, to have them work at a farm would be impossible. The company proved that misconception wrong by starting to train the young when they grew any sense. It proved worthwhile their efforts, and after few generations, they were the most successful agriculture company in the Creaton Empire. Training began when the slaves were around two years old. Training methods were mostly psychological abuse, and physical for the harder cases. It was all to prevent them to have a sneak meal of the fruits and the crops.
Sarena was no exception of this. It took her relatively short time to learn not to eat while working, and is that still one of her dominant traits. She began working on the field when she was four, put in jobs that suited her age.
The Mial clan got well known over the Creaton Empire for their trained resistance against their nature to get any food they see. As there were times there was no products coming, members of the clan were either sold or simply rented to people who needed obedient and reliable workers in their kitchens or work as servants in lunch or dinner meetings.
When Sarena was eight, she and the Mial clan were simply ?relieved of their duties? towards the Creaton Empire, and became free members of a slave-race. There was no lie that complications followed, as they had no planet to call home, and couldn?t be in the Creaton Empire. So the Mial clan set off to Cyantzium.
The Mial clan settled on the Casiom Islands, finding the tropical settings comfortable and good to live in. Sarena?s family settled near the beach, but still inland enough to avoid storms. Nearly every day, Sarena went swimming and hunting in the waters, catching food for herself and her siblings. She came from a clutch of nine. Early on, she was given a speargun to hunt fishes efficiently, but she eventually learned to catch the fish with her hands or mouth.
As Sarena was around ten, a wolf couple made an offer to her parents. They would continue to bring her up and three other of her siblings and provide her with important education and one of the better ones on Cyantzium. Sarena?s parents agreed to the deal, finding that she and her siblings deserved it than to live like a tribe in the Islands regions.
Sarena, Gizel, Tealk and Jarina were in that way adopted into the wolf family, and they were for the first time taught how to read and write the Cyantzium language. The day she arrived to Centralis with the wolf family, Mitcha and Kalek Elsam, she got her trademark pendant.
Sarena often assisted with cooking and preparing the food, finding it a good way to remember her former life, which she never looked at in negative light, even after she got freed.
Though she entered school late, she managed to catch up on a decent rate, catching up with her wolven peers when she was fifteen. She had found a pleasure at drawing architecture and the culinary arts, because of the two facts that she was an utahraptor and trained not to eat food whenever she saw it. As the last year in the transitional school passed, she heard about Mars Academy. She was curious about Earth, and the supposed contact Cyantians would make to it, though she knew that Utahraptors were not one of Rumuah creations. She applied for the first semester, but was rejected due to bad grades in few courses. She used then the time she had to study harder and retake the tests in those courses, and also learn English, the required spoken language in Mars Academy. After the hard work of that semester, she resubmitted again for culinary and architecture course, and got accepted.

---------------------------------

Feel free to bash.


Doink  Mar 11 2006, 02:51 PM Post #330

 -Lacre wants to write books. His goals here are to learn how write good books and to collect material, especially stuff relating to Earth.

-The Japanese thing was an oversight (I make mistakes more than I care to admit), and has been corrected (on the file on my computer. The online profile will show the change when I next update it.).

-Alraune left Vixinte because she was fed up with the gang's activities. She viewed them as the wrong solution to a serious problem. She's quite a bit more willing to lean on the core concepts of security. Also, she never actually participated in gang activity.

-Sparring only. She'd be quick to stop any real fights with any real chance of injury. Her view on fighting is that it is a necessary evil, so there's no point in ignoring it, and that good people are better off if they know how to defend themselves. To her, this is a hobby, no different from sports like gravball.

-I can't find anything wrong with Sarena. This is probably due to my lack of critiquing skills, though.

-PM for raptor.


Shippou-chan  Mar 11 2006, 07:04 PM Post #331 

 Looking forward to your next post Doink. If you can make clear your responses in the profile, that would be of tremendous help. Mention how she felt during her time with the Bloodletters, the fact she left because she was sick of what they stood for, and her stance on violence (avoid fights if possible, but know how to win if you can't).

Also, don't know what you plan to do in the party thread, but please don't leave Rifa and Thoran waiting.

As for Sarena of the Mial, no big problems catch my eye. I take it you were able to get the background info on the utahraptors you were seeking? (I liked the weapons answer btw.)


raptor  Mar 11 2006, 07:07 PM Post #332 

 no Ship, I didnt get the info I need. I doubt I would even get it when I would still have interest in Sarena.


daemonschile  Mar 11 2006, 07:42 PM Post #333 

 Hmmm...

For Serena, is there any preference to the types of books she reads?

What got her started drawing architecture (not a common hobby - if she's doing the technical style drawings, even as a branch off of art)? While you've mentioned a lot about her interest in the culinary, there's almost nothing on the architecture... if you can expand on that any with it being one of her majors...

And minor note - I'm pretty sure it's Ceraton, not Creaton


raptor  Mar 11 2006, 07:51 PM Post #334 

 She enjoys any books, because she looks at the ability to be able to read as a privlige, and people shouldnt take it for granded.

Hm, I might have overdone that culinary thing. I was though having troubles while deciding what she would be doing, as Culinary just doesnt cut it. I figured she would need another type of course so that she would have a fallback carreer. I will see where I can fit in the architecture.

And you are right  I was wrong about that thing. I thought I had copied the word from the wiki perfectly, but then something might have snapped in my brain and made me forget how it was spelled.


Doink  Mar 12 2006, 05:49 PM Post #335 

 Thanks, Ship. That means a lot. But raptor did raise a point, crudely delivered though it may be. Does the Academy, in fact, have Security classes, and what would Alraune need to qualify for them?


Red Falcon  Mar 12 2006, 09:25 PM Post #336 

 'Ello raptor!

Taking up your offer to 'bash' away at Sarena's profile, see if I can help make it more solid. First I'll just toss up some quotes so everyone knows what areas I'm referring to. Wish I knew how to toss'em up with the exact post date/user name behind them. Ah well, this'll do for now.


Quote
Weak points?
She can?t focus on most things that are not food, drawing or conversation related. She manages though for that to pull through most of the classes, though she has been known to fall asleep in ?boring classes that teaches things you don?t need? in her opinion.

Quote
How does s/he interact with others?
She is a good listener, and is willing to listen to people rambling about their problems, and then give them her kind of advices, most of them would involve her giving them chance to recover over lunch, which she would make. ...

Quote
What are their abilities, hobbies, things they're good at?
... She is also a good listener, and willing to listen to other people?s problem, though her advices on the problems might not be good all the time.

Just wondering how she can be a good listener for people's problems, when the only thing she can focus on pretty much has to be food related. Does this mean she can focus when it's in regards to a person's troubles? Or is it that unless it's food related, then her advice will probably fall under the category of 'not being good all the time?'

Now on a more bizzare note, we have the following!


Quote
How does s/he interact with others?
... She wouldn?t point and laugh at someone?s demise, unless it was someone who really crossed the line with her.

This question's in regard to something that's, not really a big problem I suppose, but I still find it a little disturbing. Did you really mean to say 'demise' there? I mean, if someone really ticks her off and something horrible were to happen to that person, would she really start laughing her head off while pointing at their corpse?

And if so... how badly would someone have to cross her?

That's all for now in regards to that char. Moving on!


'Ello Doink!

Unfortunately, the best I can do at this time is pretty much point out the obvious. Toss out some ideas, or tack together some of the things that have previously been said to see if that helps jog the minds of others. Hopefully pry something loose that could help you. Ah well.

Here I go just the same. Since Mars Academy is pretty much a self-sustaining colony, or at least is working towards being that while expanding out, and all that. (I really need to re-read all the comics... meh.) I would assume they'd have some kind of class/program designed to train more security members, rather then always having to request off world for more personal, if they found their current numbers lacking or something to that effect.

... or would that kind of thing only go so far as to get already trained personal they've brought in, instructed as to how things worked around here? *Stares off into space with a puzzled look* If that would be the case though, then what's with the lift classes? When I first started reading the comics way back when, I thought the lifts were pretty much for doing... what their name suggested! Then ended up regarding them as being training for security personal, or at least a part of said training.

Ah great, now I'm just plain confused. I'm going to go find the comic where Twinky ended up being decked out in the lift armor, and was pretty much drafted during an emergency. See if that helps...


Happy end...?

_____________
Author's Notes: Ok. For those of you who didn't see the insanity I had up when I first posted this, congratulations you missed a headache. For those who might've caught it, I'm sure I saw Shippoue-chan reading the mess I put up, sorry about that.

Not really sure what went wrong there. At first I thought I'd just put up the wrong draft or something to that effect, but when I went to put up the latest one, everything went ta cheese! Hopefully I've fixed whatever the problem was, and if I happen to have made a typo here or there... I don't want to risk fixing it right now. Watching gibberish spread across my post was not a fun thing for me to behold.


Shippou-chan  Mar 12 2006, 09:58 PM Post #337 

 
Quote
QUOTE(Red Falcon @ Mar 12 2006, 08:25 PM)
Just wondering how she can be a good listener for people's problems, when the only thing she can focus on pretty much has to be food related. Does this mean she can focus when it's in regards to a person's troubles? Or is it that unless it's food related, then her advice will probably fall under the category of 'not being good all the time?'

I may be wrong, but I gathered Sarena was able to focus on food, drawing buildings, or conversation with friends and acquaintances (and I would add swimming to that mix). Trying to help friends with their problems would be conversation-related and thus she could keep focused on listening and offering her advice on a matter. That's my take on the her character.


Quote
(raptor)
She wouldn?t point and laugh at someone?s demise, unless it was someone who really crossed the line with her.

A better word would be 'misfortune', which is what I believe she meant.


Red Falcon  Mar 12 2006, 11:10 PM Post #338 

Quote
I may be wrong, but I gathered Sarena was able to focus on food, drawing buildings, or conversation with friends and acquaintances (and I would add swimming to that mix). Trying to help friends with their problems would be conversation-related and thus she could keep focused on listening and offering her advice on a matter. That's my take on the her character.

Wow! Thanks Shippoue-chan, I'm not entirely sure how I missed that. I guess my brain is out to lunch today, making mistakes like crazy. I think I interpreted the line of 'She can?t focus on most things that are not food, drawing or conversation related.' as if it had a typo in it or, something. Saying that she couldn't focus on things not food related, even if the subject was written out or spoken directly to her.

Note to self. Even if you think there's a mistake, don't assume there is one until you check with the author!  Well that was embarrassing! On the upside, that effectively trounced the first query I had so there's less to worry about. Hope the second 'problem' is just a matter of the wrong word being used though, because otherwise... the char sounds a little sadistic if you cross her.


On another note. Between this post and my previous one, I browsed the comic/s I spoke about. As everyone probably already knows, but I feel like repeating. Twinky was suited for lift armor, and when all hell was breaking loose as the whole 'tapper' incident occured, he was pretty much drafted with the security detail. I remembered the poor guy almost getting squashed... forget his armor went to pieces afterwards though.

If the Academy is willing to use someone who has effectively zero training. I have to wonder just how picky they really are in terms of training/recruiting security members.


Shippou-chan  Mar 12 2006, 11:19 PM Post #339 

 Twinky was a special case in many ways, and the armor was to protect him from Cilke.. heheh..


raptor  Mar 13 2006, 02:29 AM Post #340

 Darius had never encountered a Cil hybrid before, and he wanted to know how Twinky got his energy to shift. He had been really surprized when Twinky had been able to throw Collin away like a ragdoll, so he, in his insane irresponsible way, outfitted Twinky with an armor with the cover story that Cilke would be the one he needed protection for.

As for Sarena, here is the basic list of repairs to the profile, I will mark with in each post what issue has been tackled on.
What books does she mostly read. - Fixed
Tone down culinary interest. - Fixed
Add drawing ability and reason for architecture - Fixed
Replace words (demise, Creaton) - Fixed
Put down her borderline. - Fixed

When all issues in the list has been adressed, I will repost the profile. You just get to see that I am actually working on it.


raptor  Mar 13 2006, 03:12 AM Post #341

 I was kinda lucky, the teacher for the first course today didnt show up today for some reason. It gave me time to edit the issues adressed to.
------------------------

Full Name: Sarena of the Mial clan
Species: Utahraptor
Age: 16
Type: Student
Function: Culinary / Architecture
Quote: ?I?ll cook!?
How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.? Been here for some time, been elsewhere for longer in a lesser RP, more violent orientated.

What is your character's personality?
Sarena is most of the time talkative or busy reading. She is able to catch interest in conversation, even when it does not involve food or swimming. When she is preparing food or having food, she is overly chatty and chipper, but when she is studying, she is able to block anything going around her as she is trying to sketch up a building or reading upon how to properly prepare a meat and at the same time avoid bacteria sneaking into the meat. When she is reading, she is mostly in good mood, enjoying her book, and is rarely able to lift her head to join in the conversation. She is though not able to continue reading a book if she has been bothered in any way before. She is not withdrawn in any way, as it proved difficult when one of the few Utahraptors in Centralis.

What things does s/he like?
Being a typical Utahraptor, she likes food, especially seafood. She enjoys cooking, though it is not entirely apparent as she seems pretty serious when cooking. She also likes computer, but not to the point where she spends over fifteen hours in front of them. She would be more in the holo-dome rather than in front of a computer screen. That is one of the major reasons why she is not in comp-sci. She loves reading, and regards the ability to read a privilege and not something for granted, as she learned to read when she was ten. She enjoys Cyantian fictional work, but she can read any book she can get her hands on, it does though not mean she would remember the contents if she finds the subject itself boring. For instance, she would read a book about land-walker biology, but when she would finish, she would remember just the main basis of it, as biology does not interest her.

Dislike?
People who don?t try anything new, food or not. She also has a dislike for people who say they ?understand? her situation, as she has a completely different outlook on slavery than one would think for an ex-slave.

What are the strong points of your character?
As most Utahraptors, she can go long without food, though she would be extremely tempted if there is food around her. She has though willpower to resist taking a bite, needed for her culinary studies and general cooking. Would you like a cook who steals bites off your cake?

Weak points?
She can?t focus on most things that are not food, drawing or conversation related. She manages though for that to pull through most of the classes, though she has been known to fall asleep in ?boring classes that teaches things you don?t need? in her opinion.

Name one thing your character would never do and why.
She would never turn down a breakfast/brunch/lunch/teatime/dinner offer. In her mind, any kind of offer involving food is just something between friends. She wouldn?t think of it as some kind of courting ritual, it?s just incomprehensible in her mind that it could be. She would think of it as some meeting with some friends, and nothing more.

How does s/he interact with others?
She is a good listener, and is willing to listen to people rambling about their problems, and give them advices. Her advices are sometimes not that helpful, but they do not hurt either. She is outgoing, friendly, and reliable. She wouldn?t point and laugh at someone?s misfortune, unless it was someone who really crossed the line with her. It takes though a lot to cross the line with her, but the best way to do it would be repeatedly to bash her cooking skills. She is a good cook, but she does realize that people have different tastes. But if someone ever repeatedly says her cooking is bad, no matter how much she tries to please them, she would eventually catch on their act. There are other ways, but those ways would also be enough to cross the line with other normal people.

What are their abilities, hobbies, things they're good at?
She is agile, and a good cook. She is also a good swimmer, and can hold her breath up to three and half minutes. She is also a good listener, and willing to listen to other people?s problem, though her advices on the problems might not be good all the time.

MENTION if they carry some sort of weapon.
None. But back home, she had a speargun she used to hunt fishes from shore diving. The fish usually ended up as her or her family?s lunch.

Give an example description of your character.
Her overall color is pale grey, but she has three dark grey stripes on her, running along her back. One along her spine and the other two even by on her side, situated above her legs and get parser near the tail end. The all of the stripes go from the base of her neck to the end of the tail. She has thick black wavy hair which is grown to just below her shoulders. She wears comfortable clothing, nothing restraining in particular, just baggy clothes with many pockets. They are usually light colored, and she avoids wearing dark clothes which would contrast her light skin. One of her trademark wear is a pendant she has all the time with exception of when she sleeps or when she showers. It?s clear blue stone, obviously cheap glass jewelry, and hangs in a silver chain, but it?s her favorite thing, and she doesn?t want to lose it for any reason.

Why is it essential to your character to be here in the Mars Academy?
She got curious, and figured if she wanted to know more about the planet Earth, she would have to go as close to it as possible. The thought of another alien world besides those she has gone amuses her, so she figured it would be worth it to go to Mars.

What are their qualifications?
While she managed to take naps in classes, she got through the basics with great scores, mostly because she realizes she has to keep up if she was to go anywhere. Bad grades wouldn?t allow her to pursue her career in the culinary arts. She is also a skillful artist, but on those grounds, she rather uses her skills in architecture than to be a regular art monkey.

What traits do they have that are useful to the future colony?
She is a good drawer, but figured that being an artist wouldn?t make it for her, so she went for the next best thing in her mind, that is in the architecture. She is amazing at drawing straight lines, and rarely uses any computer aid or aid of any kind at drawing. She rarely draws though anything else than of architecture type.

What are their goals in being here?
Be a good cook, the kind which learns its skills over course of long time. She doesn?t want to be just an average cook that can make something pretty, but a good one that could later on be known for cooking skills. She also hopes being known for architecture skills, and be able to provide for herself in those fields as they might look useless to some people.

What is your characters nature and thoughts on others of his/her species?
She is bit of neutral towards them, more one would expect her to be. She is still ok with them, and not ashamed to be an utahraptor. That is because they are just starting to stand by themselves and know they will not serve anyone from birth. They have mixed feeling about how it is, and she has mixed feelings towards them. That is one of the reasons why she chose to be at Mars Academy.

What is his or her view on other species?
She likes every species, be it her own or others. She is particularly interested in the aquatic species, as she is good swimmer, and generally laughs off those who ask her why she isn?t mad at foxes for creating ?living art?. Even for EG, she likes the foxes more than one would expect from an ex-slave.

Please answer the following in a couple paragraphs: What is your character's history? Who is or was your characters family? What were the important events of your characters past? What kind of life did they have before they arrived at the academy?
The Mial clan was owned by agriculture farm, which specialized in several kinds of fruit and some normal crops. It had been said that because of utahraptor?s constant fondness for food, to have them work at a farm would be impossible. The company proved that misconception wrong by starting to train the young when they grew any sense. It proved worthwhile their efforts, and after few generations, they were the most successful agriculture company in the Ceraton Empire. Training began when the slaves were around two years old. Training methods were mostly psychological abuse, and physical for the harder cases. It was all to prevent them to have a sneak meal of the fruits and the crops.
Sarena was no exception of this. It took her relatively short time to learn not to eat while working, and is that still one of her dominant traits. She began working on the field when she was four, put in jobs that suited her age.
The Mial clan got well known over the Ceraton Empire for their trained resistance against their nature to get any food they see. As there were times there was no products coming, members of the clan were either sold or simply rented to people who needed obedient and reliable workers in their kitchens or work as servants in lunch or dinner meetings.
When Sarena was eight, she and the Mial clan were simply ?relieved of their duties? towards the Ceraton Empire, and became free members of a slave-race. There was no lie that complications followed, as they had no planet to call home, and couldn?t be in the Ceraton Empire. So the Mial clan set off to Cyantzium.
The Mial clan settled on the Casiom Islands, finding the tropical settings comfortable and good to live in. Sarena?s family settled near the beach, but still inland enough to avoid storms. Nearly every day, Sarena went swimming and hunting in the waters, catching food for herself and her siblings. She came from a clutch of nine. Early on, she was given a speargun to hunt fishes efficiently, but she eventually learned to catch the fish with her hands or mouth.
As Sarena was around ten, a wolf couple made an offer to her parents. They would continue to bring her up and three other of her siblings and provide her with important education and one of the better ones on Cyantzium. Sarena?s parents agreed to the deal, finding that she and her siblings deserved it than to live like a tribe in the Islands regions.
Sarena, Gizel, Tealk and Jarina were in that way adopted into the wolf family, and they were for the first time taught how to read and write the Cyantzium language. The day she arrived to Centralis with the wolf family, Mitcha and Kalek Elsam, she got her trademark pendant.
Sarena often assisted with cooking and preparing the food, finding it a good way to remember her former life, which she never looked at in negative light, even after she got freed.
Though she entered school late, she managed to catch up on a decent rate, catching up with her wolven peers when she was fifteen. She had early, in between not cooking or eating, trained herself to draw well, as artist skills do not come naturally to one, but it takes times to train them. When she was in the two later years of school in Centralis, the school was offering extra courses, as like preparing them for if they wanted to enter Academy or wanted more experience in some field before entering it. Sarena found out that one of the courses was ?Basic Drawing?, and she applied for that, thinking that there she would learn to draw like a master.
It came as a shock to her that basic drawing what defiantly not what she expected, but it involved rotating objects on paper and draw them from different sides. At first she hated herself not to find out that it was not the course she had been hoping to get into, but after a while, she caught on why that was an important class. Few days later after that discovery, she was able to draw straight lines like nobody?s business, and most of her training assignments were done perfectly. There were of course few errors in her drawings, but that was to be expected. After some research, she found out why that course was important, as a basis for architecture, and as she read more about that profession, she wanted more to enter it.
She still regards though architecture as a profession she can fall back to if being a cook does not work for her.
As the last year in the transitional school passed, she heard about Mars Academy. She was curious about Earth, and the supposed contact Cyantians would make to it, though she knew that Utahraptors were not one of Rumuah creations. She applied for the first semester, but was rejected due to bad grades in few courses. She used then the time she had to study harder and retake the tests in those courses, and also learn English, the required spoken language in Mars Academy. After the hard work of that semester, she resubmitted again for culinary and architecture course, and got accepted.


Darius Fan  Mar 13 2006, 10:34 AM Post #342 

 Looking over Sarena, she looks okay for the most part, but I have a few complaints.

First of all, your general overlay of her past makes it sound like Utahraptors are stupid animals who eat everything they see unless you beat them into submission, then they "learn" not to do it. It is a trademark of intelligent species, no matter how low and how whipped, to rebel on occasion. I find it inconceivable that she didn't occasionally eat something when no one was watching, at the very least.

Second, I was under the impression that wolves had great respect for adopted children, regardless of species... so why do they give her a "obviously cheap glass" pendant, like she's some kind of cat who likes shiny things? I mean, it's not like they should give her a priceless gem, but I'd think they'd invest a wee bit more for a welcome gift than a "obviously cheap glass" pendant.


Vedoo  Mar 13 2006, 01:01 PM Post #343

 
Quote
QUOTE(Doink @ Mar 12 2006, 04:49 PM)
Thanks, Ship. That means a lot. But raptor did raise a point, crudely delivered though it may be. Does the Academy, in fact, have Security classes, and what would Alraune need to qualify for them?


Yes, the Academy does have those classes. I'd assume some degree of profiling would happen for it, as Jules and Marcus were fitted to the divisions they're most suited for. Beyond saying that, I'm not really up to reading enough of this thread to comment further on it.
   

raptor  Mar 13 2006, 01:58 PM Post #344

 DF:

I quote:

Quote
...Training methods were mostly psychological abuse...

Not physical abuse, but psychological. It's the kind where your mom yells at you for peeing your pants. You get scared to death when the authority figure turns to you that way. As of the rebel issue, I think that the Utahraptors has been a slave-race for too long, maybe at least two thousands years. That is one of the questions I asked Syke, but she didnt come back to me on them. Rebel might not even excist, where there wouldnt even be thought of it after so long time as obediant servants to Ceraton Empire.

As of the trinket, the Elsam didnt know if their adopted raptors would even keep jewelry. It was better to buy something cheap instead of something really expensive which would get lost in a week. The amulet was Sarena's first resolution day gift.


Shippou-chan  Mar 13 2006, 02:53 PM Post #345

 I concur with raptor on this point.

A people who live in a certain circumstance slowly become accustomed to their role, and it becomes engrained in their societal views, similar to how most red foxes (laborers) were perfectly willing to accept the role they were born into, and in fact many will defend it fiercely, because that is the system they know.

There isn't anything though which states that the Utahraptor were all accepting of it though, just most of the ones in the Mial clan.

I do wonder though if perhaps the Ceraton were not Fox but rather they were based on the triceratops or similar species. I will find out what I can.


Doink  Mar 14 2006, 09:18 PM Post #346 

 Full Name: Lacre Almasy
Species: Male Raccoon (EG creation)
Age: 12 (looks 19)
Type: Student
Function: Creative Arts and Writing
Quote: ?Read any good books lately??
How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.? I am currently leading an RP thread on the DMFA forum, as well as participating in a Tales of the Questor RP and playing as two avatars on MZDM.

What is your character's personality? Lacre possesses a rational, analytical mindset and views life with an attitude of quiet, yet optimistic acceptance. He appears to act in a very laid-back fashion and almost never gets upset, even when confronted with irredeemable jackasses. He has a subtle sense of humor, and while he doesn?t go for pulling practical jokes like some people, he can still enjoy a good one from a distance (and sometimes if he?s the target). He takes good care of his appearance, and habitually gets up early and exercises to keep in shape. He writes down, on a daily basis, his thoughts and experiences to use as material. He likes to keep an open mind and leave the abstract concepts in his mind open to change. Until he came to Centralis, he was perfectly okay with the idea of a caste system, but now he?d prefer to avoid that sort of thing if possible.

What things does s/he like? Lacre enjoys many things at least a little bit, but among the top of his list is reading, modern music, cooking, gymnastics, shopping, and of course reading (he enjoys philosophical works and satirical fiction above other books). He also enjoys eating fruit (sweet and tart plants).

Dislike? Lacre is at odds with people who take things too seriously and seem to be incapable of having fun, as well as people who stubbornly resist change. He also dislikes angst, prejudice, whining, and hatred, along with vegetables (bitter plants) and boredom.

What are the strong points of your character? Lacre has an indomitable spirit and never stays depressed for long. He also excels at cheering others up, as well as relieving boredom and breaking hard truths.

Weak points? Lacre, being a mostly sedentary person, has trouble taking sudden actions, and his muted expression of emotions might be interpreted as a lack of empathy by others. He also has a tendency to overthink things most people take for granted. Lastly, his grooming and high self-esteem will sometimes resemble vanity and narcissism.

Name one thing your character would never do and why. Let his emotions get the best of him. It?s awfully hard to make yourself understood when you?re throwing a fit, after all. His easy-going nature makes it hard for him to overreact, and his rationality presents a much better alternative, in his opinion.

How does s/he interact with others? Lacre is calm, subtle, and polite when dealing with other people, although he?s usually dividing his attention with a book or text on his datapad. When in the company of friends, he likes to do whatever they enjoy while holding a conversation.

What are their abilities, hobbies, things they're good at? Lacre is a decent singer and dancer, as well as being well versed in literature and philosophy.

MENTION if they carry some sort of weapon. Nope. Lacre?s a lover, not a fighter.

Give an example description of your character.
Height: 6?5?
Weight: 160 lbs.

Lacre?s muscles are small and ropy, and he barely has any fat on him at all. He?s only slightly underweight for his size, but he looks much thinner than he really is, especially when combined with his taste in fashion. His fur is colored with a white and grey pattern, except for his knee-length, silky smooth, jet-black hair. His face is mostly white, except for a grey mask around his eyes. His fur is grey on his back, and the back of his arms and legs, and white on his belly, and the rest of his limbs. He?s a snappy dresser, usually wearing well-designed clothes that look much more expensive than they really are. His favorite colors are white and lilac.

Why is it essential to your character to be here in the Mars Academy? Lacre would enjoy Mars Academy because of its proximity to Earth and the wide variety of people living there, because a new world equals new stuff to write about.
What are their qualifications? Lacre speaks Khazi, Cyanzian, and a smattering of English (he will occasionally mispronounce Terran words), and has studied Cyantian literature.
What traits do they have that are useful to the future colony? Lacre would provide a voice that would point out the flaws in society, and provide entertainment, but most importantly he would serve as a role model, inspiring others to improve and enlightening their thinking.
What are their goals in being here? Lacre just wants to have fun, make new friends, think new thoughts, and maybe crank out a few novels in the process.

What is your characters nature and thoughts on others of his/her species? Lacre doesn?t like or dislike raccoons and Siracs any more than other species. He doesn?t really see enough of them to form much more of an opinion.

What is his or her view on other species? Lacre generally likes everyone no matter what they look like. He doesn?t even hold a grudge against the foxes of Exotica Genoworks. As far as his writing goes, he considers non-foxes ?kinda boring?, because they?re relatively low on flaws that he can poke fun at. He hopes that Terran humans will give him more material.

Please answer the following in a couple paragraphs: What is your character's history? Who is or was your characters family? What were the important events of your characters past? What kind of life did they have before they arrived at the academy?

Lacre Almasy was created at an Exotica Genoworks facility in Avistary to become ?Living Art,? as a result of a project overseen by the reluctant scientist Majo Almasy. Majo had been pidgeonholed into his job at Genoworks by his father-in-law upon marrying his wife, Kisa, and had slipped into a deep depression when Kisa died giving birth to his son, Kijo. When Lacre was first created, he was an inquisitive youth who didn?t fit in well with his peers, and over time he formed a slight friendship with Majo.

One day Majo decided that he, Kijo, and Lacre needed to get out of the cage Genoworks had built around them. He called on his brother-in-law, Malphas, an ambitious Genoworks executive eager to cut them out of his father?s will, to sneak them out of the facility and pay for Lacre?s contract. Once they arrived at Centralis, Majo revoked Lacre?s contract and adopted him. This was a big shock for Lacre, who had grown to accept his fate as a Genoworks biounit. However, once he was how good life was on the outside, he quickly changed his mind.

The Almasies lived somewhat peacefully in Centralis. Lacre became addicted to literature, reading hundreds of books every rot, and began to keep a journal, in order to keep note of every possible inspiration, so that one day he, too, may write a great Cyantian novel.

After graduating, he heard about Mars Academy and guessed that it would be a much better way to learn about Earth and get material for his writing. He said his goodbyes to Majo and Kijo and left for Mars.

-----

Full Name: Alraune Belmora
Species: Red Vixen
Age: 18
Type: Student
Function: Security
Quote: "I don't want to hurt you, but I will if I have to.?

How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.? Several video game RPGs, ownership of many D&D books, and well versed in the Cyantian Chronicles comic strips. Note, however, that this is my very first attempt to roleplay online.

What is your character?s personality? Alraune has a reserved, cynical personality, expecting and preparing for the worst possible circumstances. She takes her studies quite seriously and is not easily motivated to turn down work. She is self-sufficient and frequently expects others to solve their own problems as much as possible, and as such she rarely helps others if the problem they present is relatively minor and they?re capable of solving it themselves. She is a pessimist and has a bit of a morbid streak to her. She tends to give people who offend or insult her a biting comment rather than physical retaliation.

What things does s/he like? She loves physical activity, especially sparring, and reading, mostly tragedies and black comedies. She also enjoys herbal tea, as well as bitter and spicy foods.

Dislike? Alraune cannot stand sweet food, freeloaders, and perverts. She also doesn?t like fighting for the sake of hurting others, and will not allow it to continue in her presence if she can help it. But most of all she loathes the fox caste system, as it has caused her parents much pain and she was raised to dislike it. As such, she tends to distance herself from other elements of fox culture, although she doesn?t take offense to it directly.

What are the strong points of your character? Alraune is very dedicated and tends to stay on her course no matter what distractions come her way. She is also very honest, almost painfully so, and refuses to coddle anyone.

Weak points? Alraune comes off as a very unsympathetic person, and her coldness is likely to alienate some people. While she is not completely unwilling to socialize, and it is quite aparent that she?s one of the good guys, it?s rather difficult to get close to her.

Name one thing your character would never do and why. Alraune will never let anyone push her around. The only exception to this rule is taking instructions from her professors.

How does s/he interact with others? When working in her classes, she has an unbreakable work ethic, preferring to work on assignments instead of socializing. When she?s free, though, she tends to be opinionated and cynical in conversation, and if an opinion is asked, it will be given without any sugarcoating whatsoever.

What are her abilities, hobbies, things they?re good at? Rots of exercise have kept Alraune at the peak of physical condition, and she is quite good at sparring.

MENTION if they carry some sort of weapon. None. Alraune has not received any weapons training.

Give an example description of your character.
Height: 4'6"
Weight: 90 pounds
Alraune she seems to look even shorter than she actually is. Her fur is mostly red, with some orange on the tips of her ears and tail. She wears a form-fitting leater suit with gloves and boots, almost completely hiding her body fur. She has a sharp, beautiful face with an eerie quality nobody can place. Her eyes are of the deepest shade of blue, and usually contorted into a piercing gaze. Her hair is fiery orange and wavy, hanging down the sides of her head.

Why is it essential that your character be here at Mars Academy? She'll live in an environment she actually enjoys.

What are their qualifications? Alraune is an accomplished martial artist, is capable of great focus, and graduated from Transitional school near the top of her class.

What traits do they have that would be useful to the future colony?
Hey, someone has to keep the peace, and Alraune has the perfect attitude for the job.

What are their goals in being here? For now, Alraune wishes to excel at her studies and push herself as much as possible. She also wants to make some good friends, and maybe find a mate and have some kits down the line.

What is your character?s nature and thoughts on others of his/her species? Collectively, her response to her own kind is rather contemptuous. Individually, she?s willing to give other foxes the benefit of the doubt

What is his or her view on other species? Most species are a mystery to Alraune, because she never met a non-fox until she was twelve. She admires wolves (especially the Akaelaes) and owes her allegiance to the city-state of Centralis. She's slightly curious about Terran society, and might be sociable towards people from Earth.

Please answer in a couple of paragraphs: What is your character?s history? Who is or was your character?s family? What were the important events of your character?s past? What kind of life did they lead before they arrived at the academy?

Alraune?s parents, Tallik and Raelis Belmora, were disgraced shipping magnates who became gouttouve and were forced to live in the slums of Vixinte. Raelis, left with fragile feelings after their fall, had a brief affair with a red fox named Gale Monoroe, who, unbeknownst to her, was a high-ranking member of the Bloodletters, a small gang of anarchists dedicated to tormenting non-gouttouves and spreading dissent in Rashon?s fox nation. Although the affair was ended by mutual agreement after a few cycles, Raelis was impregnated by Monoroe and gave birth to Alraune six months later (She and her husband never discovered that she was Monoroe?s child.)

When Alraune was four, Monoroe and the Bloodletters assisted Alraune?s brother Jeice, who was 16 at the time, in starting a new business in Centralis. Although Jeice was grateful for Monoroe?s help, he refused to start a front for the Bloodletters in Centralis. Monoroe was disappointed, and decided to break the news to his parents, who remained unaware of their son?s location.

When he got to their home, he was saddened to find both of them had been killed by a burglar. He scared the burglar away before Alraune could be hurt, and decided to look after her until he could find another home for her. His mind was changed, however, when it was determined that the two of them were related, and he decided to raise her himself.

Monoroe was not exactly an ideal parent. He was honest with her right off the bat, and didn?t let her get her hopes up. He was distant and couldn?t afford to spend much time with her. Eventually she found out about his involvement with the Bloodletters and confronted him about it, and he reluctantly shared his second life with her.

Her time observing the Bloodletters was not particularly harrowing. Monoroe had strict rules preventing drug use and sexual fetishes that were obeyed to the letter. All she had to deal with were acts of deviancy and vandalism they committed (Burning effigies of Rashon was their favorite pastime.) and the occasional fistfight between members (used for training. no one was seriously hurt.). A constant theme that was taught to her was that the fox empire was incredibly corrupt, and deserved every blow that the Bloodletters dealt to it.

But Alraune never got completely comfortable with her life. She viewed the Bloodletters as the wrong solution to a serious problem, and she couldn?t understand why Monoroe was going along with it. Hearing the truth about Monoroe and her mother just clinched it. Soon afterwards, she stole Monoroe?s chit card and ran away to Centralis. The fox plague broke out a few days later. She was placed in the care of social services briefly until Jeice found her. He had been tipped off that she was here by an anonymous source, who had also left a package for Alraune.

When she opened the package, she was surprised to find many of Monoroe?s possessions inside, as well as a suicide note from him. Monoroe had left for Centralis on Alraune?s heels, but lost his nerve when he heard about the fox plague. He was heartbroken because the plague alone had managed to hurt the empire much more than he ever could, and because the rest of the Bloodletters, his only friends, had died horribly. He sent his meager belongings to Jeice, instructing that they be given to Alraune, and left, presumably to kill himself.

After a couple of rots of counseling and private education, Jeice deemed Alraune ready for transitional school. After she graduated, he gave her a job as a postmaster for his company, but it didn?t take long for her to become bored with her work. As an alternative, she decided to enroll at Mars Academy.

-----

Also, if Monoroe isn't a bad guy anymore, do I have to kill him off still?


Darius Fan  Mar 15 2006, 10:09 AM Post #347

 Will Monoroe ever appear again?

That might be an interesting plot addition... but other than that, I'll leave the rest to raptor. She's very... skilled... at finding things that seem odd.


raptor  Mar 15 2006, 11:56 AM Post #348 

 Monoroe is not a good guy. He is still a bad guy. He is a lawbreaker, has no repspect for authority, and is a 'honest-to-god' anarchist. He leads the bloodletters to bring down any kind of structural command.

Also, if there is a chance that he might appear in the MARPG, I doubt the admins would like those chances, no matter how slim. We have had people before bringing their 'own story' to RP at the old tagboard, and that is why you dont know what the tagboard was.


Doink  Mar 15 2006, 12:30 PM Post #349 

 Okay. Thanks for telling me.


Shippou-chan  Mar 15 2006, 01:22 PM Post #350 

 Lacre's personality seems to be a bit hard to read, but it's congealed more than enough that Spaceport should clarify it. Other than that, a cursory glance finds nothing worth holding him back.

For Alraune, it is a bit coincidental she left days before the Fox Plague. (Just a comment.) But she also seems to be in order, and I also see no reason to hold her back.

Also, when I commented on Monoroe, the primary reason having him in the bio was detrimental was that he was an Elite. He is now a regular red Fox and therefore not as big an issue. However, his ties to what amounts to a Fox equivalent of the IRA, or similar terrorist organization, are an issue if it is possible he could show up on Mars Academy. Thus it would be best of Monoroe were dead.

And Alraune isn't affected because she was never a part of the Blood Letters, and would not tolerate it.

 
Doink  Mar 16 2006, 03:39 PM Post #351 

 Alright. Do these comments about Monoroe dying reset the period I have to wait to submit my characters to the registration thread? And how many more registrations have to occur before a race restricted slot opens up?


Shippou-chan  Mar 16 2006, 05:21 PM Post #352 

 I wouldn't think the comments on Monoroe would affect the week timer because nobody has raised it as a point against Alraune, and Alraune has not been modified as a part of the discussion. You simply asked a question and received an answer.

The timer is reset when you post a new bio for a character, and you can post the new character when a full week passes (to the minute) and nobody objects to the character on substantive grounds.


raptor  Mar 16 2006, 05:24 PM Post #353 

 You can post Lacre and Alrune after a week.


daemonschile  Mar 17 2006, 08:51 PM Post #354

 Looks like not counting the character that went back to planning for not addressing all issues or the adopted character, 4 more characters before a restricted.


raptor  Mar 18 2006, 07:18 PM Post #355

 I have to wonder though, should Taera's drastic change in personality, from a manipulator to overy 'blond' character count as new one? Daemonscile, your comment on that?


daemonschile  Mar 18 2006, 08:15 PM Post #356 

 *shrug*

I agree that she has changed so much that she's pretty much a different character than Taera the first - just counted the 2 Taeras as one since Darius Fan seemed to refer to Taera2 as a revamped Taera1...

........ anyone object to the two Taeras being counted as different characters with the same name? If not, that would bring the count down to 3 until a restricted....


Darius Fan  Mar 20 2006, 10:17 AM Post #357 

 Uhm, does this mean Taera didn't pass?


Shippou-chan  Mar 20 2006, 12:12 PM Post #358 

 Characters count toward the number whether they pass or not from what I gather.


raptor  Mar 20 2006, 12:34 PM Post #359 

 Only new characters are counted for the quorium. Resubmitted charactes dont


daemonschile  Mar 21 2006, 06:54 PM Post #360 

 Hmmm  ... ok, characters I counted towards the requirement (16 needed at start of thread due to restoring balance having let in two restricted at once) - having met the requirements to be in registration whether or not passed:

Illora Artura
Ziara Artura
Thoran Dinozzo
Rufe Kaelah
Alraune Belmora
Vage Rewn
Taera Arakkis (version 1)
Rystall Humlee
Rutilus "Ruti" Fidael
Leikki Biegle
Taera Arakkis (version 2)
Cedric Supel
Noiya K'lim Fidael

which makes 13, so 3 to go

and... counting the votes for Taera (oops)


Doink  Mar 21 2006, 09:38 PM Post #361 

 So Lacre is good to go after three more new characters make it to the registration phase?


Shippou-chan  Mar 22 2006, 12:32 AM Post #362 

 Unfortunately, I have no plans to submit characters beyond those already submitted at this time, although I know of two yet to be registered that are planned.


Darius Fan  Mar 22 2006, 10:16 AM Post #363

Quote
Taera Arakkis - failed to make quota (3 abstain) - with the comments that there are glimmers of version 1 peeking through, and whether her stereotype blond act might get old...

Stereotype blond act? Could you be a little more clear, possibly? I'm not sure what consitutes "blondeness".

Also, what did you mean by glimmers of version one peeking through? I'm not challenging you, just want to know how to fix it.


Red Falcon  Mar 22 2006, 10:47 AM Post #364

 'Ello world! I ran out of nickels, so here's my two cents on the matter.


I'd like to remind everyone that just about any act performed by a character, the character concept itself, or events focused around something. Generally anything and everything, can "get old" with enough time. This doesn't necessarily mean whatever in question is too plain or otherwise simplistic, as writing something that's complex can be just as boring if done certain ways.

I'm not saying that everyone should view other ideas as anything goes, but rather that with things that have the potential to become stagnant very quickly. So long as the author knows when to make the character evolve, when to push an event forward to the next stage or know when to end it outright. Then even with things that would be very short lived, you can still weave together an interesting little story.

This might not even be the issue here, but I thought mentioning it could be helpful. So there it is.


Now more directly oriented on the character of Taera. I?d also like to know what the line of ?some of her old version peeking through? was all about. After all, since this is just another version of the same char, I'd think it would be rather expected for some of the old one to be seen. Otherwise it wouldn?t really be the same character, since you?d have cut out everything that was similar to the previous.

Would this be in regards to the whole manipulator part
Logged
Prenna D'tella/17/Calico/Veterinary Student
Shyssa Wynd/19/Jilaic/Human Studies

daemonschile

  • Administrator
  • The Forum Ate My Soul
  • *****
  • Offline Offline
  • Posts: 3,153
    • View Profile
Re: Character Planning Thread, #10
« Reply #17 on: March 10, 2010, 06:11:08 PM »

Red Falcon  Mar 22 2006, 10:47 AM Post #364

 'Ello world! I ran out of nickels, so here's my two cents on the matter.


I'd like to remind everyone that just about any act performed by a character, the character concept itself, or events focused around something. Generally anything and everything, can "get old" with enough time. This doesn't necessarily mean whatever in question is too plain or otherwise simplistic, as writing something that's complex can be just as boring if done certain ways.

I'm not saying that everyone should view other ideas as anything goes, but rather that with things that have the potential to become stagnant very quickly. So long as the author knows when to make the character evolve, when to push an event forward to the next stage or know when to end it outright. Then even with things that would be very short lived, you can still weave together an interesting little story.

This might not even be the issue here, but I thought mentioning it could be helpful. So there it is.


Now more directly oriented on the character of Taera. I?d also like to know what the line of ?some of her old version peeking through? was all about. After all, since this is just another version of the same char, I'd think it would be rather expected for some of the old one to be seen. Otherwise it wouldn?t really be the same character, since you?d have cut out everything that was similar to the previous.

Would this be in regards to the whole manipulator part I heard about?


Shippou-chan  Mar 22 2006, 10:59 AM Post #365 

 The original concept for Taera was much too manipulative for many of the current membership, and could have had negative impact on actual MARPG play. (I still stand by my comment that Taera version 1 was a well made character in the proper setting.)

The current Taera was tentatively deemed to be a wholly different character, because her personality was completely redone, making her different enough to be deemed a new character, even though the name and some parts of her history were the same.

Not sure who said what about Taera (nor would I be allowed to tell if I knew), but I imagine the 'blondeness' would reference a general lack of common sense, or that she has a short attention span with many things (her collections so to speak).

As for the old Taera peeking through, it may have something to do with some of her actions in the Cedric thread, but I don't know for certain.


Red Falcon  Mar 22 2006, 11:23 AM Post #366

 My view of the character is that she has quite the mischievous mind and generally doesn't like topics, or people that are dead set on bringing down the mood. Whether deliberate or not. This is just what comes to me off the top of my hat though, but I'll dwell on those sort of perceptions later. I just remembered a question I wanted to ask!

Alright. Even if a character design isn't being submitted for the sake of getting through the week waiting period, or for corrections regarding their history/personality per se. Would it be alright if I tossed up some character concepts, just for the sake of getting everyone's current feel of the design thus far?

Mmm, I just noticed this makes post number 366 in this thread, which reminds me of another question. Aren't the threads supposed to 'reset' or be moved, after they cross post number 200? I know I read it somewhere, so I?m just checking!


Shippou-chan  Mar 22 2006, 11:31 AM Post #367 

 You are always welcome to post any character, complete or incomplete, to planning. Doing so does not obligate you to register them after a week, or at all even. However, I would advise you only to post a character to planning you think you may eventually submit for approval in one form or another.

If you only have a sketch of the character, you may submit that sketch as a basic description and ask for opinions.


Red Falcon  Mar 22 2006, 11:47 AM Post #368

 You don't need to worry about me randomly tossing up ideas I have no intention of submitting, that?s just not the way I do things. Even if for some reason I choose later on not to try and bring a creation forth, I make a point of recycling as many of the finer or more creative points as I can. This way, even if that specific character wont appear, any work that went into fashioning it wont be wasted and will probably be seen in a later attempt.

Just so you all know. Whereas I had seven to eight characters in play in Dragon Court. The very most I'll ever try and have up and running at once here, will be five. Provided I even think I can handle RPing as that many here later on. Also, I don't plan to so much as submit my third concept for scrutiny for a long time.

*Points at his sig* The second concept on the other hand...


Darius Fan  Mar 22 2006, 11:49 AM Post #369 

 Okay, I'll accept that, and will simply say that I need more time for Taera to bloom.

As for parts of her old self peeking through, well, Taera v1 was manipulative. That was her cardinal trait, and she wasn't much else. She was also played badly and turned out to be a total jerk.

This newer version of Taera was intended to be much more broad-scoped in what she is like, but she can still be manipulative at times. I don't think even the intent behind the action is the same. I really think you should think of her as a separate character, even in she can, at times, act in a way that someone else would.

Basic summary of above: Give me time, and I'm sure she'll turn out okay.

Full Name: Taera Arakkis
Species: Wolf
Age: 16
Type: Student
Function: Majoring in Exploration (?)
Quote: Common greeting: "*yawn* Hello there."
Other: "Hmmm... you should add this... and this... and how about - oh, sorry. Were you busy?"
How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.?
Ahh... good times... I've spent about 5 years playing D&D, and more recently, I've played on some online RPG's. I even run my own mini-RPing board. It's great fun, but not many people there.

What is your character's personality?
Taera is a free spirit, to put it in a simple way. She follows her own tune, sometimes even breaking a few rules, but she is not compusively disobediant. If she feels that doing something she's not supposed to do will advance her or a friend towards a goal, she will most likely attempt it. Her actions are sometimes somewhat erratic, as she often follows her whims, which can on occasion change by the minute. But despite this, she has a good heart. She would not be any more cruel to someone than she felt was necessary.

What things does she like?
Taera likes having a circle of friends that she can trust. She loves to explore new places, especially if no one else has before. Perhaps as a derivitive of this, she likes new tastes and smells too. For instance, she would be more likely to gravitate towards a table of appetizers than a plate with a steak on it, even if she likes that particular kind of steak. However, if she finds something she doesn't like, she usually stays away from it after that. Especially if it's bitter. It should be noted, however, that she sometimes chooses not to try something new - just as a change of pace.

Dislike?
Almost nothing irks her more than people who do something cruel for no other reason than they can, because the subject can't do anything about it. This ranges from cubs who pull the wings off of insects up to belittling someone. It's one thing to acknowlege that they have failed at something, or not met expectations, but to impress relentlessly on someone that they are worthless, stupid, or incompetent. Such thing make her grind her teeth in frustration, at the very least. She firmly belives that people can accomplish almost anything if they set thier heart to it. She also dislike bitter-tasting things. This is not to say she prefers sweet things or some such, but she really doesn't like bitter.

What are the strong points of your character?
Taera is often steadfast in her pursuits of what she deems important, at times almost to the point of being stubborn. When she puts her mind to something, she tries her hardest to stick to it. Sometimes, she may get discouraged, even give up temporarily, but she can regain her confidence and drive with time or by drawing on strength from her friends. Interestingly, she is motivated less from positive encouragement than negative. One of the quickest ways to get her back on track with gusto is for her friends to express dissapointment at her submission.

Weak points?
Some people find Taera to be flighty, and in a way, she is. When something is interesting to her, but not really important, she may focus on it for a time before something else catches her attention, after which she leaves the old thing behind. And when she really does set her mind on something, others may find her at times immensely stubborn and annoying, because she won't relent. She often deprives herself of sleep in pursuit of such goals, and ends up sleepy the next day... or week. She will rarely fall asleep in classes though, because she's cultivated her own tolerance to lack of sleep... meaning after classes are over, she will on occasion flop down and nap, but most of the time she will push aside her sleepiness to focus on more important matters -like taking notes. And when she cannot figure out how solve something, she can fall into depression.

Name one thing your character would never do and why.
You know, there really isn't anything Taera wouldn't do if she really felt it was nessescary. I suppose... the best I could say is that she would never be more cruel then she had to. As an example (though a bit far-fetched), if a friend or loved one was in danger from something very near (that she could to little to protect them from physically) and she needed to get them away now, she might try to drive them away - even if it means sacrificing thier trust in the process, by, telling them something like "If you really loved me, you would do as I say." She would neither relish it nor take it farther than she had to, though.

How does she interact with others?
She doesn't throw herself at every new person she meets. When she meets a new person, if she finds them interesting, or particularly appealing (and not just physically), she will probably try to make friends with them. If they wish to be left alone, she will most likely try for a little longer, but then give up if that yields nothing. But the chances are she will try again later. She does not give up unless she finds something absolutely hopeless. With friends, she is not above a little gentle teasing, but she does not mean harm by it, and stops if asked firmly.

What are their abilities, hobbies, things they're good at?
Taera likes cooking, but in truth, her cooking is... not so good. She does not think she's that bad, but when people try her food, they often mysteriously lose thier appetite. () She really enjoys reading, especially fantasy, and may occationally write her own works... at least until she gets bored of it and moves onto something more interesting. It's not uncommon for her to possess a dozen or so half-finished works that she occasionally goes back to. Taera enjoys exploring new places. Another of her more unusual quirks is that she enjoys pretending to not know about something at person is talking about, when she really does. For unknown reasons, she finds it amusing when people don't know how much she really knows.

MENTION if they carry some sort of weapon.
Taera does not carry weapons.

Give an example description of your character.
A female wolf with rich golden fur and creamy undertones sat on a bench glaring at a small datapad and obviously struggling to stay awake. Occationally she would mutter something like "No, no, no!", or "Not right!" and jab the stylus at the pad. On the occation that someone would ask her if she needed help with anything, she would look up at them and yawn expansively before saying hello and declining. Eventually, she set the pad down on her lap and fumed silently.

Why is it essential to your character to be here in the Mars Academy?
It's a new place, it's a good place to get an education, and it's close to a very big unexplored frontier - Earth. She's looking forward to the day when communications open with the planet.

What are their qualifications?
She is not afraid to delve into the unknown, and has great memory for locations and pathfinding.

What traits do they have that are useful to the future colony?
She is very adaptable, altering her actions to fit almost any situation. While something may surprise her, she would not remain that way for long. Such a trait could prove useful to increased contact with humans.

What are their goals in being here?
She would like to one day explore Earth. She has heard of things such as the massive diversity of its ecosystems, and really wants to see if it's all she's heard it to be.

What is your characters nature and thoughts on others of her species?
Taera likes other wolves as much as she likes anyone else. She has no gender bias, and is just as willing to meet, talk to, or make friends with males as females.

What is his or her view on other species?
Taera is looking forward to meeting the other species. She's not totally sure what to expect, but she is confident she will do fine.

Please answer the following in a couple paragraphs: What is your character's history? Who is or was your characters family? What were the important events of your characters past? What kind of life did they have before they arrived at the academy?

Taera was born in a relatively small seaside wolf city, where she lived with her parents and her brother, who was twelve years older than her. Though she lived in a city near the ocean, she cared little for it. To her, it was little more than a boring pond that was really, really big. Her true passion lied in the forests surrounding the back of the city. As a cub, she wandered off into the woods during a celebration, and promptly fell asleep. When her parents noticed she was gone, they panicked and looked everywhere for her, even going to far as to contact local authorities. Finally, after many tears and much fur pulled loose, a hunter brought back the sleepy cub. Since that day, she would frequently sneak off there, and would continually worry her parents (and be punished). It was a long and stressful journey for her parents.

It began with small things, like not letting her see her friends for a few days, but she didn't really care all that much, because she was very resourceful at finding ways to amuse herself. And as soon as her parents stopped watching her, zip, she was gone. Once they installed a lock in her room and put her there whenever they left. She spent several weeks in house arrest every time they went somewhere, until she figured out through much trail and error how to force the door open (smoke disables the locks... safety precautions are useful ). At one point, they became so irritated with her that they simply tied her up. And then to her bed for good measure. It took her two weeks (and no, I don't mean the left her there the whole time, silly. Just when they couldn't watch her close enough to restrain her themselves.), but she figured out how to escaping from ropes too. They finally gave up in exasperation, figuring if she was that good at getting out of trouble, she could probably take care of herself in a forest. But they never stopped worrying.

She was very close to her older brother, and looked up to him like a god. Often, when she was not off in the forest, she would follow him around. He liked her too, but he did find it annoying to be tailed constantly. For a time, his friends would poke fun at him about it, but that stopped fairly quickly when they realized that Taera wouldn't tolerate it. Young cubs can get away with alot more than the older ones, and Taera was smart enough to know it. She had a very good imagination for getting even with the ones who teased her brother.

As she grew up, she got her own share of teasing about her habit of visiting the forests, mostly from the "upper-class" wolves (there's some snooty people in every city ) telling her that she was being uncivilized and such. Such critisism for the most part bounced off of her, because, after all, they hadn't tried it themselves.

When she was six, her brother set off to join the military, and though she was sad, she didn't try to convince him not to go. She had moved past idol worshipping him, and they were now just close siblings. She did miss him, though.

A year after her brother left, tragedy struck. Her father had been nursing a malignant tumor in his brain, and had been unaware of it. By the time it was discovered, it had progressed to far. Within weeks, he was all but braindead, then slipped into a coma. When she was almost eight, he died. Her mother, even though she had known it was coming, was thrown deep into mourning. She slipped over time into borderline paranoia, and became desperate in some way that seemed logical to her (what if he dies too?) to prevent anyone from pursuing Taera in a relationship. Her daughter finnally discovered this when she chased of a wolf named Rystall, whom Taera had been getting fairly close to. Taera told her mother off in a display of independence that sent the older wolf reeling. She agreed to stop chasing everyone off. But Rystall had already moved away to Centralis, as he said in a note he sent her (which was how she found out).

A few years later, Taera's mother proposed that they move somewhere else. They agreed, as they were both getting tired of this small city, to move to Centralis. Even after they arrived there, Taera did not find Rystall, though she looked quite a bit.

After she graduated from transition school, she decided to enroll in the Mars Academy, seeing it as a golden opportunity to explore an entire new world - Earth.


daemonschile  Mar 22 2006, 03:45 PM Post #370 

 
Quote
QUOTE(Darius Fan @ Mar 22 2006, 10:16 AM)
Quote
Taera Arakkis - failed to make quota (3 abstain) - with the comments that there are glimmers of version 1 peeking through, and whether her stereotype blond act might get old...

Stereotype blond act? Could you be a little more clear, possibly? I'm not sure what consitutes "blondeness".

Also, what did you mean by glimmers of version one peeking through? I'm not challenging you, just want to know how to fix it.


You don't know the blonde stereotype? It's kind of being the giggling bubble-headed scatterbrain... she's been sometimes acting that way... especially in Daydream

and the example of version one peeking in that was given was http://shivae.com/forums/index.php?s=&show...indpost&p=48113


Darius Fan  Mar 22 2006, 06:15 PM Post #371 

 I fail to see how that was manipulative... and I do apologize if I sound rude, not the intention, but you seem to not want her to be constantly bubbly and scatterbrained, but at the same time you complain when she does show a different response.

I'm just a little confused with your input...


daemonschile  Mar 22 2006, 07:33 PM Post #372 

 *sigh*

Like I mentioned elsewhere, there was very little commentary made... you basically got all that was said. The comment made about Taera 1 showing in Taera 2 was made ~a month ago at the start of the voting - so whether or not they still felt it applied at the end of the vote was never challenged...

And while I personally would prefer her not to be scatterbrained all the time... I prefer more that her personality be consistant from thread to thread, so if she is going to be an airhead - she's always an airhead (if you want her to be one), and not an airhead in one and manipulative in another


Darius Fan  Mar 23 2006, 10:14 AM Post #373

 Yuck. I don't want her to be constantly airheaded... so I'll work on her not seeming that way so I don't get stuck.

Thanks anyway.


Red Falcon  Mar 25 2006, 06:30 PM Post #374 

 'Ello world!

A few days ago, I asked if it would be alright to toss up a pre-char design. Not so much to be dissected, as to get everyone's general impression of the character thus far. Since Shippou-chan said it would be alright and I've gotten the design to a point I can show it, I hereby present to you the second creation bound for my roster!

Oh right, I suppose I should mention two things. First that this character is but one of two. Which is to say, the other twin is going to be RPed by someone else, so you're only getting a preview of my side of the lot. Second thing to keep in mind is that this is directly from the draft I was designing primarily for my benefit, meaning that there will be a few things that simply... wont make sense to any of you. So if you see something (in these fellows) and it doesn't refer to anything you know about, don't worry too much about it.



Full Name: Jonai Ketan
Species: Ocelot male. (Mounty)
Age: Sixteen.
Type: Student.
Function: Engineering - Maintenance.
Quote: Caught prematurely to a scheme - "Aww, but I didn't get to do anything!"


How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.?

(They've read the huge chunk I tossed in with Cedric. I'll have to think of a way to refine it, rephrase it, or perhaps I'll just dumb it down to simple numbers. Tell them something like, Dragon Court - 3 years Chat room and 1.5 years forum. Guess I could just copy and paste it if I can't think of any better way of saying it.)


What is your character's personality?

- Mischievous.

- Curious. (Not in the sense that he'd ask gobs of questions. If anything, I think I'll have him avoid doing that sort of thing. More along the lines that he likes to go see new places, or better yet. Get himself over to/into said place. Like the vents!)

- Childish.


What things does he like?

Jonai loves nothing more then to have the undivided attention of people around him, whether it be directly focused on him or cast towards something he's set into motion. Often this translates into various forms of mischief. Ranging from something as small as sneaking something spicy into a person's food, to some massive display that could catch the eye of one and all. His personal favorites tend to be ones that'll get him chased, but not caught.

Something that's often associated with his mischievous ways is his uncanny fascination with crawlspaces, or rather the act of getting himself into them. This often leads to him being heard trekking through the ventilation systems, charting them out in his head for later use in schemes thought up by himself or Neko... or just for the sake of popping up when people least expect him to.

Puzzles in all shapes and sizes are another thing that can hold his interest, but this kind of thing is really the sort of stuff he'll entertain himself with when he's alone. People would view this as being harmless fun and something that would keep him out of trouble, but most never consider the simple fact that to Jonai, a lock can be just another form of puzzle. Thankfully, he got over unlocking things at random rots ago.

Last but not least is his prized possession, a guitar given to him as a birthday present when he was rather young. This is something he keeps to himself to a high degree as he wants to keep it from being damaged, stolen, or otherwise associated with any of his schemes to avoid it being used as payback. As a result of this, people can take seeing Jonai carrying it around on his back as a sign that he's not up to anything. That they can be at ease and relax, not needing to worry about him pulling something around them, even if only for the time being.


Dislike?

Authority figures, when he's up to no good. This isn't to say he doesn't respect the position, or that he doesn't understand the responsibilities these people have. Surprisingly enough, due to his frequent encounters with such people in the past, he's actually gotten to know some of these sort and considers a few of them to be friends.

One has to keep in mind that he views his antics as a game. So for the duration of said game, he'll consider any form of authority figure as his opposition. On a happier note, he'd never take advantage of any friendships he might have to propagate his mischief, or perform aforementioned mischief if he thought it would harm such people physically or professionally. Emotionally on the other hand, well. Making them a little ticked so they'll chase him around, doesn't count!


Violence as a means to solve problems is something he rather despises. There isn't any complex motive behind this, just a simple hatred for war and seeing others in pain. However, if one ever finds him voicing his distaste for such things and generally saying that, violence never solved anything. Those he's speaking to should either get away from him or be ready to pursue, as either he or his brother are about to do something that could provoke a response. Like dye everyone's fur pink!


Last we come to the simple matter of people trying to get revenge on him for his past mischief, or rather, those who would try and do such by means of wrecking his guitar. He considers that instrument to be a cherished memory from his childhood, one of the few things he doesn't relate to mischief, and which he genuinely enjoys.

When presented with hostility, Jonai is more then willing to turn tail and run, even if it makes him look cowardly. However, anyone who messes with his guitar will quickly learn that, not only is it possible to make him stand his ground, but exactly how much damage an angry Ketan can inflict.


What are the strong points of your character?

- Quick study if motivated.

- Strong willed. (This sounds off somehow. Might move this trait to Ochoner.)

- Nine times out of ten, he can read Neko's intentions with so much as a glance, and vice versa. No, they're not telepathic. They just think frighteningly alike in many regards, along with having various little cues they recognize. (Need to think of a way to relay this isn't something others can pick up on. Nothing so crude as hand signs. Depending on what they're doing/what's happened, the very size of a smile, the angle of an ear, the mere fact one of them is exchanging a glance at that moment. Anything and everything they're doing will mean something to the other twin, without being a kind of code they've worked out beforehand. They just KNOW! Something like that maybe.)

-???


Weak points?

- Slow learner if disinterested.

- Has a noteworthy reputation as a mischief maker.

- ???


Name one thing your character would never do and why.

Poke himself in the eye! Due to the painful side effects and his ever present desire to see using it, performing such an action would be rather counter productive. Outright silly, one might even say. Perhaps if he was dreadfully bored and had been dropped on his head a few times, the fuzzy notion that gouging himself might be fun, could theoretically appear... but that's rather unlikely.

(I don't see there being any guaranteed things Jonai wouldn't do, excluding a few things I believe are a given. Really sick and/or twisted stuff, murderous violence for example.)


How does he interact with others?

- Refuses to acknowledge that he's of noble blood. (Word in such a way so they know it's not out of spite of his family or anything. He just doesn't like the way some people treat him when they know.)

- Loves gossip and spreading rumors, usually crazy ones that make little to no sense. (Word in such a way so they know the he doesn't tell malicious style rumors. Just silly ones.)

- With first encounters, he can offer two kinds of friendly. If he is acting like a normal person would, speaking all casually... he's up to no good. Otherwise, he'll seem overly enthusiastic that he just met someone new.

- Doesn't like dominating a conversation, but does enjoy adding his own little quips on things that have been said. If he must maintain the focus of a discussion, it will rapidly degrade into something less then serious. Unless the topic itself is something he believes is no laughing matter. (Like the fox plague for instance.)

- (See how it looks when I refine everything above. Might add one more piece depending on how it turns out after that.)


What are his abilities, hobbies, things he's good at?

-Can flawlessly masquerade as his brother. (Mimicking the voice and any little habits they have, no problem. Need to figure out a way to mime the scent. Have something that covers it up with another one that they both wear? Or maybe something that removes their scent altogether. Hrm...)

-Self proclaimed 'Master Opener of Stuff!'

-Long distance runner and a fast one at that.

-Plays the guitar.


Tools of a mischief maker.

The Vac-N-Smack 600 was a favored toy of -small- children, until it was pulled from the shelves. It was labeled a menace to society by parents, most of which were ones that had the misfortune of buying the toy gun before fully comprehending what it was.

Essentially, the toy is a weird fusion of an air filter and a paintball gun. It gathers dust particles from the air around it through a small fan, provides them with a small enough electric charge to cause them to cling together and form a ball, then the user can fire it off at their leisure before waiting for the cycle to repeat. Although the impact feels to be little more then a poke, the projectile itself isn't what any sane person could consider healthy. Even with it's warning labels indicating not to be pointed at anyone's face, one can understand why it was recalled rather quickly.

Yet despite this, both of the Ketan twins are still in possession of some of these troublesome toys, and they've tinkered with them. Jonai's VNS in question was purchased with the 'optional clip' allowing the trinket to store a few dust balls after making them, a process which he's accelerated by replacing it's original fan.


Childhood toy aside, he carries a variety of tools hidden upon his person all designed to open one thing or another. It's doubtful anyone will see him whip out a massive wrench from beneath his jacket, but one can expect him to be carrying around some smaller tools akin to screwdrivers. He's smart enough not to bring lock picks and the such through the spaceport, but due to his previous record. Security should expect him to be in possession of those style of tools at some point.


Since some of his tools are sharp or pointed, it's possible that they could be classified as weapons. Jonai's far more likely to run off screaming if he's in trouble though. So the only situation he'd actually make use of the pointy nature of his tools, or convert his childhood toy into a club, would be if he or Neko were in serious danger and had no place to run to.


Give an example description of your character.

- Wears some kind of trench coat of sorts that has his name on the back of it, preferably in a language that would allow one large character. The coat itself is pure white. (Unless he's masquerading as Neko, at which point they'll have swapped jackets.)

- Choice of clothing should be bright colors, designed to grab as much attention as possible?

- Usually carries around a guitar when he's not in the middle of any kind of mischief, or in the process of attending classes. He does so with it slung over his back.


Why is it essential to your character to be here in the Mars Academy?

Because his parents forced Neko and himself to enroll there.


What are his qualifications?

(I hunger for info! FEEEED MEEEEE!!!)


What traits does he have that are useful to the future colony?

When they inevitably get their act together, the twins could become rather valuable assets to the colony. The real question is, precisely which area of repair will they excel in the most?

(Too vague! Falcon no like. Must redo.)


What are his goals in being here?

World conquest!

However, since that isn't terribly likely. He'll settle for seeing what sort of antics he and Neko can get up to, without going too far. As startling a revelation as it is, they are still here to learn a trade and they'll avoid performing any antics which could, in their opinion, jeopardize their place in the academy. They'll whine about it for a bit, try and reshape the plan to work around the problem of getting expelled if they try it, then inevitably give up on that plan in particular and settle back into their studies.

Until their next scheme...


What is your characters nature and thoughts on others of his species?

(I hunger for info! FEEEED MEEEEE!!!)


What is his view on other species?

Rabbits - Due to what he's heard about their customs, which is less then detailed and equal to petty gossip. Jonai's under the impression that the first and last things they think about, regardless of what's going on, is mating.

As of a result of this, they scare him quite frankly. He'll often give rabbits a deer caught in the headlights expression if one tries to get his attention, as he can't imagine what they'd possibly want with him, if that's truly all they think about. Jonai will also make a point of remaining out of arms reach from any of them.


Foxes - Simply put, he doesn't think highly of them as he believes basing a person's ability of fur color alone is stupid. Therefore, old their caste system is as well. Also he's heard they have quite the superiority complex, or at least they did have one before they idiotically plagued themselves.

Jonai would probably rant something akin to, "What kind of a person builds a virus thingy that will only go after them? Sick enough that someone would do it at all, but that's just downright stupid as well! And who would be crazy enough to fund such a person's work anyway?"

Foxes as individuals he doesn't view in too bad a light, but as a whole. He thinks they're pretty much out-to-lunch.

(Heard caste system was abolished by the MA timeline, must double check. Must also check to see if knowledge concerning EG plaguing the foxes, is common knowledge. Otherwise, it wouldn't really make much sense that Jonai would know they plagued themselves.)


Mice - They're almost as plentiful around the hall he grew up in as his own kind, so he doesn't really view them any differently then other Mounties. Except that he'd never try and marry one, or anything like that. Not that he even has marriage on his mind right now anyways.


Wolves - He's heard quite a few good things about them and all of the ones he's met have been quite friendly, great people to be around. When he was younger, the only thing he could think about whenever he saw one was that they were very tall, as all the ones he met were over seven feet.


Humans - They don't have enough fur on them to be dyed colors properly, making them poor targets for pranks concocted by himself or Neko. Aside from that frustrating fact, he's not sure what he should make of them yet.


Please answer the following in a couple paragraphs: What is your character's history? Who is or was your characters family? What were the important events of your characters past? What kind of life did he have before he arrived at the academy?

(I hunger for info! FEEEED MEEEEE!!!)


_______________________________________________________________________________
Sidenotes: They're going to have a reputation from the previous places they've been, one that has made them progressively more infamous as time has ticked on. But the closer to the here and now it gets, the harder it'll have become to prove it was them. This isn't to say that those concerned don't -know- it was them. They just can't prove it as easily anymore.


Instructor - "Now I -KNOW- this dye container belongs to the two of you."

Jonai - "No you don't."

Neko - "Never seen it before in my life."

Jonai - "We were busy doing other things at the time anyway."

Neko - "You see? No way it could have been us."

Instructor - "Other things you say? Such as?"

Neko and Jonai - "Stuff."


_______________________________________________________________________________
Jonai writes a daily letter back home to their mother, essentially summing up how things are going. This often contains many sentences that are crossed out, symbolizing things he decided against sending back less they worry their family. The things he crosses out just so happens to relate to their mischievous exploits.

He always has to end it by saying 'sincerely' or 'to' or, just about anything that's a little too formal or lax which he crosses out. Replacing it instead with, 'With love, Jonai.' or something to that effect.

This is how I will end every posting thread Jonai or Neko is the main focus of. (Perhaps some other threads too if they influence it highly enough.)


_______________________________________________________________________________
Whereas Neko is easier to cross and often holds a grudge. Jonai views their antics more as a game, and is willing to let more things slide without seeking mischief style retribution. However, since he views it as a game and being little more then harmless fun. He'll often propose things on a grander scale then Neko might consider attempting, and he's likely to perform various antics more often then his brother.

On the other hand, his antics often aren't directed at anyone in particular. This can be taken as being a good thing in the sense that, he's not doing it with the intention of insulting or humiliating one person. The downside? When he does pull something, he's more likely to target people in mass then single someone out.

(Tampering with the fire suppression system to dye an entire area of the dorms? We do that!)


_______________________________________________________________________________
If anything, Neko and Jonai are three things, the later of which will no doubt scare the pants off most people. They're identical twins, they've got mischief on the brain, and in some strange twist of fate. They come from a well respected and noble family.

That's right, they're nobility. Black sheeps of the family due to their behavior, but their family name is a well respected one never the less. One of the reasons they're going to be at Mars is that it's the furthest thing from the hall they grew up in, which provides them with two things.

First, it gives them a 'clean slate' to work with, in regards to the students in a social aspect. Secondly and more importantly, it means their family name is practically unknown here. Even though their parents wouldn't use their name to let these two get away with anything, nor would they try and impose on other figures of authority to give the twins a break if they did something wrong. People had a tendency to be more lenient then they should have ever been with the two, either out of respect for their family or in some odd cases, out of fear of retribution... even though such simply would not come.

Mars is a place for the best and brightest, holds some amazing levels of security, and the Ketan name will have no dissuading effects on said security if they try anything. What better place to straighten out their children, while giving them an amazing education at the same time?

(Problem with that statement there is it sounds less like they're getting in via their own skill, along with being pushed into it by their parents of course, and more like their family bribed their way in somehow. Gonna have to find a way to reword that if I want to use any part of it.)


Shippou-chan  Mar 26 2006, 12:20 AM Post #375 

 A few comments on this potential character. The fact he's primarily defined by his mischievious nature and the fact he enjoys monopolizing attention will be a big handicap unless they are somehow balanced out or toned down.

The first area I would look into to in giving them some skills of practical use, or defining the skills you've already mentioned in useful ways. Give the academy reason to allow them in as students, and try to make sure the disincentives aren't going to keep them out.

A second area I would look into is providing some areas of their personality where people might admire them and look up to them.

(Celina, for instance, is very tempermental and not personable at all, but she is also very trustworthy and will look out for the interests of those she deems friends. Quinn is also very mischievious, but she also is very friendly and outgoing, and helps keep the students from being hurt.)

Also, be aware that Ryalto owns the copyright on use of Fur-Dye Bombs, and that you may need his permission to make use of them (a difficult task if not impossible). Such I have been informed of anyways.

Also be aware that if the twins are royalty, it might make more detailed research necessary in order to ensure continuity with the offical Cyantian timeline information. In short, giving them such a boost in prominence makes the bar for passing them much higher, even if they themselves downplay it.

I would suggest using the "never take advantage of security friendships, or pull pranks which would hurt others" as your Never-Do, since very few would willfully do anything that they might poke their eyes.

You can look for yourself and try to fill out the various sections, trying to think as your character might, and checking wiki for pertinent information. Much of this information can be determined by nailing down a basic skeleton of the character, then building on the possible history of the character, and what effects that may have had in other areas.


Red Falcon  Mar 26 2006, 07:41 AM Post #376 

  - That was, a little more then just a general impression of the character.

Ah well, into commentary mode I go. Everyone keep in mind that the following points I'm going to address, might very well change in one way or another when I put this character up for real, meaning that even if I have answered some questions concerning this character here. Since I might have changed the motivations and such of Jonai by then, the very same details might need to come into question again as the answers might have changed.

With that said, here I go!


Quote
A few comments on this potential character. The fact he's primarily defined by his mischievious nature and the fact he enjoys monopolizing attention will be a big handicap unless they are somehow balanced out or toned down.

How so?


Quote
The first area I would look into to in giving them some skills of practical use, or defining the skills you've already mentioned in useful ways. Give the academy reason to allow them in as students, and try to make sure the disincentives aren't going to keep them out.

Already have suggested such skills, they just weren't highlighted that way since the sheet's unfinished. Let me see here, what would be a good example I could give, that might also appear near the final version?

The fact they often build things, sometimes rather complex pieces of machinery that some might find scary to behold, probably wouldn't be that much incentive for people to let them in as the fact remains, such things are usually associated with their antics through one means or another.

However, if their prank involved say... tampering with the plumbing? They displayed the ability to competently take things apart, since there's no point in disrupting things and attracting attention to what they're trying for, or leaving it in a horrid state as to display signs of a problem. After the scheme itself would be finished, even if they didn't damage it per se, they'd usually be forced to help put things back the way they were, basically repair the thing in question. A task which they'd do surprisingly well, if not on par with others who specialize in those areas of maintenance.

Heck, even if they weren't caught or weren't responsible for mucking it over in the first place, they might very well volunteer to help fix the thing. Usually they wouldn't be stupid enough to try and pull something at those times, as it's quite blatantly obvious that they've been working on it.

For Jonai I'd say one of the motivations for this would be that, as I've stated in the current concept, he views it mostly as just some game. Clean up's just a necessary part of such things and besides, he enjoys having an excuse to work on such things anyways. Don't know if that's the defining reason Neko would, or even if he would.

As an afterthought, I think I should mention that not all of their antics have the potential to annoy, or really even involve anyone in particular. Might just be something visual they'd build and send drifting around, intent on snagging attention and nothing more.


Quote
A second area I would look into is providing some areas of their personality where people might admire them and look up to them.

What you stated with Celina is, something like what I had envisioned for Jonai. Though for him, it would be more focused towards figures in security. Yet again, he views it as a game and since they're the opposing players, of course he'd want to be great pals with them. Thought I'd stated such in this version... ah well!

As for people admiring and/or looking up to them... eh. Until they stop being childish and essentially "Grow up!" as some might say, I don't really think that's gonna happen. Any who might, are probably up to the same kind of good they are. No good!


Quote
Also, be aware that Ryalto owns the copyright on use of Fur-Dye Bombs, and that you may need his permission to make use of them (a difficult task if not impossible). Such I have been informed of anyways.

Yeah, I've read about those Fur-Dye Bombs? in the ShivaeWiki. Those are pretty nice and complex, it's one of those things that leads you to say, "Oh! I wish I had of thought of that first."

However, even if he hadn't created them... I don't think I would of thought up something that complex. No, if Jonai or Neko use any kind of dye bomb, it'll be a heck of a lot cruder. Just splatter it everywhere, rather then creating that nice sticky powder the Fur-Dye Bombs? seem to make.

Not really the way they prefer to dye someone anyways, it's just too up close and personal. Usually they'll build some large contraption that they'd, mmm... well. Yet again, I've already given an example really. One such thing they could do would be to hook it up to the fire suppression system in some area, then trigger it by remote elsewhere.

So unless I'm forbidden from using dye in general without his permission, no worries. Not like everything they do is going to involve the use of dye anyways. That would grow far too boring and repetitive for the twins.


Quote
Also be aware that if the twins are royalty, it might make more detailed research necessary in order to ensure continuity with the official Cyantian timeline information. In short, giving them such a boost in prominence makes the bar for passing them much higher, even if they themselves downplay it.

They're not supposed to be of royal stature, that's just way to high up. They're high up in the terms of upper class, noblemen basically... eh, not that they seem all that noble. But not royalty.

I'm still trying to find some good references around the forums/Wiki involving how the mounty halls are set up, but so far I haven't really found the information I've wanted from them, and the comics don't seem to hold the information I'm after either in these regards either.

I would assume not every hall is going to have royalty being located there, generally overseeing everything, but then that's just one of many assumptions I have yet to verify.


Quote
I would suggest using the "never take advantage of security friendships, or pull pranks which would hurt others" as your Never-Do, since very few would willfully do anything that they might poke their eyes.

When I wrote the eye poking line, I hadn't written up the other part at the time. It was to act as either a place holder for me or as a funny little joke, establish the general mood around the character.

Thanks for pointing that out for me though, I might very well have forgotten and left it as is and that would make a very good Never-Do.


Quote
You can look for yourself and try to fill out the various sections, trying to think as your character might, and checking Wiki for pertinent information. Much of this information can be determined by nailing down a basic skeleton of the character, then building on the possible history of the character, and what effects that may have had in other areas.

Thanks but, I already knew that. Areas that held nothing were not me asking for advice, they were just empty areas that I hadn't filled yet or gone into detail on. As I said, what I put up was the draft as I had built it for myself, with no changes made for forum viewing.

As such, some areas of detail seem to be constructed in such a way that they might look, exactly the way they are in the final version. Where as others seem a little off, as they're more a commentary for myself so I recall what I was thinking at the time. Allowing me to rephrase and build off that later, or completely revise it if another area would now conflict... and stuff.


Phew, that was longer then I thought it would be. All I really expected out of this was for someone to say something vague like, "Interesting." or, "You suck, get off the stage!" 


SpellSword   Mar 26 2006, 07:52 AM Post #377 

 Greetings! I am SpellSword, I'll be role-playing as Jonai's twin Neko.

I'm still working on Neko's character sheet and will properly introduce myself later.

(Just thought it was about time for me to pop in and say who was RPing Neko Ketan.)


Quote
QUOTE(Shippou-chan @ Mar 26 2006, 12:20 AM)
"...Ryalto owns the copyright on use of Fur-Dye Bombs..."

I've seen that in the ShivaeWiki, I do not think there will be a conflict with the Ketan dye methods.


Quote
QUOTE(Shippou-chan @ Mar 26 2006, 12:20 AM)
"A second area I would look into is providing some areas of their personality where people might admire them and look up to them."

Anyone who looks up to Neko or Jonai, kinda scares me.


Quote
QUOTE(Shippou-chan @ Mar 26 2006, 12:20 AM)
"Also be aware that if the twins are royalty, it might make more detailed research necessary in order to ensure continuity with the offical Cyantian timeline information. In short, giving them such a boost in prominence makes the bar for passing them much higher, even if they themselves downplay it."

Both myself and R-Falcon are currantly researching this. To my knowledge neither of the twins is going to be royality, but they are nobility.
(Nobles not Royals.)


Shippou-chan  Mar 26 2006, 09:54 AM Post #378 

 I understand it's just a sketch at this point. And as such, I'm mainly commenting on my overall perceptions, on possible inferences drawn from the sketch, which may or may not be correct. (For example, not realizing you had nobility, and not royalty in mind) In such cases, my comments may or may not be appropriate to your vision of the character.

As for the overall image I have in mind, the prankishness has been the primary attribute highlighted, and explicit mention made the characters enjoy being the focus of attention, and as you mentioned, they do have skills which weren't as prominently described.

Whenever a more finalized version is posted which ascribes more importance to the positives comes out, you'll find I'll adjust my comments as well to reflect it.


Red Falcon  Mar 26 2006, 01:30 PM Post #379

 Your overall impression of my character was pretty good Shippoue-chan, I just wanted to reiterate that I didn't want people to go comment crazy, start treating it like I was really throwing the character forward here... but on the other hand, what you said was rather helpful. So maybe I should be welcoming full out criticism of the char, excluding the areas I haven't actually made yet.

 - Ah, the horror of choices!


The main theme of Jonai really is mischief though. Even when everything has been added and I have a draft finished, that specific part about him will still be the greatest highlight. Essentially how I envisioned the character to work, would be that if either SpellSword or myself were to be the ones starting a post, which had the twins as the main focus. Then they'd probably be up to no good in one means or another.

When wandering into a thread started by another author, they'd be more akin to supporting roles. Even if they might have mischief on the brain at the time, I wouldn't think they'd try anything in those times. Only the threads we'd start involving them would be, and this is just how I think it would be mind you, but I'd think they'd be akin to little events.

In a few cases it might just be a situation where, no one will actually be able to interact with Neko or Jonai, save security personal to haul them away if they can figure out it's them.  Point of such things would be more to set up an environment for everyone else to RP in, see how the other characters react with such things going on. Of course, there would be many a times when Neko and Jonai would actually be outright present if not close by. Not much fun in setting something in motion if they can't see the results!

The drawback I see to trying such things is, there will be no surprise value. In order to accomplish such posts either SpellSword, myself or both of us will have to contact all that it would involve. Maybe set up a thread in the OOC forum to discuss how far their antics could, or more importaly, how far they should be allowed to go in some regards. Then after any debate would finish, provided the go ahead was given, then it could be started and anyone could join in.

I can think of only two times when this could be skipped. First thought would be if they were preparing something, rather then actually implementing it. Be rather tricky to make that sort of thing interesting though, since I have a feeling no matter how things went, it would end with them either being chased off or security showing up.

Second would be if it was, pretty much something harmless that was just designed to gain attention. Like, them trying to start up some kind of karaoke party... somewhere. Sorry, since the char designs aren't finished, I only have a few ideas on what they could do that would be event-ish. (Neko likes karaoke quite a bit apparently.)


As for the part about Jonai liking the undivided attention of those around him, I think I might downplay that. Sounds too much like that in his mind he simply MUST have everyone's attention, at every moment that he's nearby. Need to reword it in such a way to state that although he would love to have everyone's undivided attention, and the result of which would be a particularly happy Jonai prancing around. He doesn't HAVE to have it to be content when around others.

How this will define the character I think, will be that he'll be rather nosey in some regards. Wanting to be apart of just about anything he can learn about, even if only to some small degree... like the act of being present nearby.

Conversation wise, every now and then he might try to snag everyone's attention, whether it be through a joke or just something he hopes will be rather witty, but for the most part he'll stick to the occasonial comment. The act of being there would be enough for him then.

The only times he might actually be out to get everyone's completely, and utterly, undivided attention. Would be if he and Neko were trying to pull something, which would actually involve everyone knowing they did it. Jonai likes being chased around, he's kind of weird that way. Just so long as they don't catch up with him that is.


Final comment before I end for now.

The main hurdle I see these characters facing, isn't so much in designing them, as it is the act of registration. There's two of them, being twins and all, so one is just as essential as the other in order for them to exist. This means that when they are being put forward in the planning phase, even if there's only a qualm with one of the designs, both will have to wait until it's sorted out before they can advance to the Spaceport.

Similarly with registration, which is by far harder I would assume. Although they are two separate characters, when voting upon them they'd be intertwined. Meaning that yet again, if one were to fail to pass, then both would be set back to planning.

Any other problems concerning this dual character idea, probably wont involve the rest of the forum community. They'll be more along the lines of things SpellSword and I would have to work out, since although we're granting each other control over the opposing character, we still want certain restrictions and the sort held on our chars. For instance, it wouldn't make much sense if Jonai suddenly announced, "Vendetta!" upon someone... considering that it would be a total breach from my vision how Jonai should behave.


That's all for now.


raptor  Mar 27 2006, 10:37 AM Post #380 

 He has the copyright. Ship asked if he could use it, Ry said outright no.


Darius Fan  Mar 27 2006, 10:43 AM Post #381 

 It looks like I misunderstood what you were talking about. I thought you meant he had copyright on any form of prank that involved using an object filled with dye. I actually read further this time, and saw the difference. Sorry.


Red Falcon  Mar 27 2006, 10:36 PM Post #382 


 Alright boys and girls, here I go again with another long one!


Quote
QUOTE(daemonschile @ Mar 27 2006, 06:44 PM)
Cedric Supel - rejected (1 abstain, 3 no) - most common reason given was that this character was overly grumpy and doubts on whether he could have positive interaction with other characters.

Here's the choice slices o' beef I've been presented with concerning Cedric. Now just to make sure that I truly understand them, let's see if I can reinterpret them in such a way as to be more precise, while still keeping them accurate.

(1 - Overly grumpy) Not just in regards of the way the character spoke, but his general demeanor seemed to be depressed if not depressing, along with him being rather ill-tempered and quick to speak poorly of things.

(2 - Doubts of positive interaction) No one could be sure that later on down the line, he'd turn around in such a way as to be a nice guy, or otherwise pleasant to be around at the very least. Meaning that there was a worry he'd remain being an easily irritated, foul mouthed jerk who'd pop up and bring the overall mood down.


Funny thing is, I expected Cedric to get rejected for a few reasons. Part that bothers me is, none of the ones that came to mind are actually listed up there. For instance, I have three personal challenges to deal with concerning the character.

Namely being that this was a new forum and that always holds it's share of challenges, I have to get used to RPing as a new character so I don't have his rhythm down yet, and most importantly. It's been quite a while since I RPed at all, as I left DC over a year ago so I'm a little out of practice.

All of that pretty much sums up to the chance that even if I have a design down properly, I have the potential to screw it up just by acting him out wrong. I can see that I've been doing close to that here and there since, although I've been keeping the char within the boundaries I set up in his profile. In the length of one thread, I seem to have been able to shift him around between a large number of them...

... So, because of that. I expected to see one of the reasons tossed up being that he seemed, perhaps not mentally unbalanced, but erratic in some regards. Thankfully this is something I can deal with through practice alone so, I'm not too worried. Felt like I should bring it up in advance though, since dissecting "A cynical arrival" is what I might be doing for a while to pin down what was liked, and disliked about the char.

With that said, time for me to move on to the main issues that were brought up. Char's still going back to planning apparentl
Logged
Prenna D'tella/17/Calico/Veterinary Student
Shyssa Wynd/19/Jilaic/Human Studies

daemonschile

  • Administrator
  • The Forum Ate My Soul
  • *****
  • Offline Offline
  • Posts: 3,153
    • View Profile
Re: Character Planning Thread, #10
« Reply #18 on: March 10, 2010, 06:11:37 PM »

Red Falcon  Mar 27 2006, 10:36 PM Post #382 


 Alright boys and girls, here I go again with another long one!


Quote
QUOTE(daemonschile @ Mar 27 2006, 06:44 PM)
Cedric Supel - rejected (1 abstain, 3 no) - most common reason given was that this character was overly grumpy and doubts on whether he could have positive interaction with other characters.

Here's the choice slices o' beef I've been presented with concerning Cedric. Now just to make sure that I truly understand them, let's see if I can reinterpret them in such a way as to be more precise, while still keeping them accurate.

(1 - Overly grumpy) Not just in regards of the way the character spoke, but his general demeanor seemed to be depressed if not depressing, along with him being rather ill-tempered and quick to speak poorly of things.

(2 - Doubts of positive interaction) No one could be sure that later on down the line, he'd turn around in such a way as to be a nice guy, or otherwise pleasant to be around at the very least. Meaning that there was a worry he'd remain being an easily irritated, foul mouthed jerk who'd pop up and bring the overall mood down.


Funny thing is, I expected Cedric to get rejected for a few reasons. Part that bothers me is, none of the ones that came to mind are actually listed up there. For instance, I have three personal challenges to deal with concerning the character.

Namely being that this was a new forum and that always holds it's share of challenges, I have to get used to RPing as a new character so I don't have his rhythm down yet, and most importantly. It's been quite a while since I RPed at all, as I left DC over a year ago so I'm a little out of practice.

All of that pretty much sums up to the chance that even if I have a design down properly, I have the potential to screw it up just by acting him out wrong. I can see that I've been doing close to that here and there since, although I've been keeping the char within the boundaries I set up in his profile. In the length of one thread, I seem to have been able to shift him around between a large number of them...

... So, because of that. I expected to see one of the reasons tossed up being that he seemed, perhaps not mentally unbalanced, but erratic in some regards. Thankfully this is something I can deal with through practice alone so, I'm not too worried. Felt like I should bring it up in advance though, since dissecting "A cynical arrival" is what I might be doing for a while to pin down what was liked, and disliked about the char.

With that said, time for me to move on to the main issues that were brought up. Char's still going back to planning apparently but hey. Maybe I can whack those ones aside in the first go.


(1 - Overly grumpy) Throughout "A cynical arrival" Cedric displayed that he was in a poor mood. Even when reacting to things in a cheery tone, his mind would linger on details concerning things either he felt he'd done wrong, or that had the potential to turn out poorly from his point of view. Everything had to be analyzed, to be fussed over, and generally confirmed one way or another that his current focus wasn't something that could effect him negatively.

Aside from what was going on behind the curtain of his brain, during times that he wasn't being sarcastic or seemingly irked, he seemed to be very touchy or insistent on a few things. For instance, just about anything involving himself or his currant state, he wanted out of the conversation.

When he tried to direct the conversation towards what could happen when Cyantian's made contact with Earth, he became very passionate about what he was trying to say... and after it became derailed. He quickly became agitated and once more began picking apart every little detail, starting by viewing everything as potentially hostile, or at the very least annoying.


It's a little vague what I've selected there, doesn't show the entire thread of course, but it should be just enough to give the general impression of what I'll now be going on about. Namely, why was Cedric acting like this? Remember, the problem with Cedric wasn't necessarily his personality, so much as his attitude at this time.

Let's consider what cause he'd have to be overly grumpy at this point in time. No, just saying his overall life would be his excuse as to why he'd act this way, isn't a good reason or even the means to explain his behaviour, although it is a part of it. Little bit of a no-duh there, since everyone's life would affect how they'd act. In this case though, it's more a matter of the char dwelling on the past.

Ok, tragedy aside of the parent loss bit. We have someone who's been shuffled around with virtually no control, this being mostly in concerns to who he's going to be with or where. Finally ends up at a place that's, pretty much a dream come true with all things considered. Not just as everything's going well, but at a time when he's hitting a point, that he could be thought of as being well off... at that time. It all goes away.

Alright, when that happened he did in fact have his nice little freak out and stressed like crazy over what was going to happen. Had it just been some non-alien involving accident, he still probably would have flipped out a bit. Worried like crazy that his uncle would cast him out, world would turn on him, blah-blah-blah. That's just the way he is when everything's going awry and he's alone, he gets all angsty!

Except that we got aliens in the picture! Big furry talking ones! Now just how does one react to this sort of oddity? After pointing at the pilot and doing the equivalent of screaming, which for him is to ramble mindlessly and loudly. After that he handled himself, surprisingly well. Fell back on habits and routines that, probably had no business being applied to such things, but it's what he used to try and make sense of everything and maintain a feeling of control.

So off he goes with the furries. Since the time of the original crash to the landing at the Spaceport, he's been constantly within eyesight of at the very least one of these fellows. Considering before all this he always had plenty of free space, and company was completely optional to him, this is quite a shift in itself for him. Now everything he does seems like it's up for scrutiny, and he feels like he has no real personal space which he could go use to pretty much get away from it all, take a breather.

Upon stepping onto the Spaceport, this doesn't change. As a rather large, intimidating and particularly anti-social wolf is assigned to accompany him. Then as we all know, the thread itself takes place and things go from there.


Right off the bat, here's a piece of knowledge that I was unaware of when I started the thread. I thought I -had- to roleplay each character, starting off with them stepping onto the Spaceport and working their way in from there. I was unaware that I could start with the character both already inside, and being further along down the timeline.

Why would this provide a solution? Well, Cedric was in a pretty bad state when he stepped forth onto the Spaceport. If I knew I could have jumped the time ahead, I would have done so by a day to a week. That way his nerves would have settled, the world would not be plotting against him in his mind, and RP wise he could still have the ability to be rather unfamiliar with everything. So I could still play the "He's clueless" card.

The point here is, him being overly grumpy would have been a temporary thing. I felt I had to make him that way for his introduction post, given how I had the character set up and the events I'd stated to have happened barely a day ago.

So technically, just letting time progress IC would remove this just as well as me overhauling the character. Only difference being... I'd have to overhaul the char if I do the latter! Not really something I'm fond of doing.


(2 - Doubts of positive interaction) With my main rant done, I can answer this one a lot quicker since the references are already made. Whereas his grumpy-ness could be fixed with the passage of time IC, him responding to people positively would improve the more he interacted with others.

His original expectations are for people to behave a certain way. When they don't fall under that criteria, and seemingly continue doing so no matter who he meets, he'd have to change his view and attitude. Real problem concerning that would be when and quite frankly, I'm not sure when that would be. One of the points I always found to RPing a character was, pretty much to see how questions like that would turn out.

Sometimes they turn out well, others are a complete flop. Only way you could be completely certain is if every post was written out beforehand, but then we'd have a novel on our hands.

If no one's willing to take a chance, then nothing I write can pass actually. There'll always be a chance that I could do a character poorly, or in a fashion that would be boring, regardless of what kind of background or sheet I have before me. In my experience, that's just the way it is.



For those of you who read the entire post, congratulations! Give yourself a cookie. - 

To those who've been posting on "A cynical arrival" thread, if any were thinking about tossing something else up at the moment, hold off for a bit please. If no ideas come to me tonight, I'll set about wrapping it up tomorrow as the current IC scene is in a perfect state for me to do so.

On an unrelated note, it's now come to my attention that some of the smilies... might be moving! I have a program that blocks that sort of thing, so they're all still images for me. I have yet to confirm if they really are animated, so if anyone would mind sharing this little piece of knowledge, I'd appreciate it.


That's all for now.


Shippou-chan  Mar 27 2006, 11:09 PM Post #383 

 Just a note here that even though it's called Spaceport, you can post a thread which assumes he's had some interactions and had his concept of others challenged.

I also typically try to place my own characters pending approval in at least 2 distinctly different situations, mainly in order to more fully illustrate a range of their behavior and mannerisms. For instance, I may place a shy character in a situation where they are comfortable, and another where they are a bit apprehensive.

So for Cedric, it may have been good to post him where he might be a few days into the process of learning about Mars Academy, and had gotten over his initial skepticism, and was thus a bit more open. That might allow you to show everyone that intend him to adjust to life here, and perhaps lose a bit of the edge and attitude which worried some people.

There really is no magic formula for getting in, other than learning about the MARPG forum culture and expectations, and working within that framework, with an emphasis on flexibility.


Red Falcon  Mar 27 2006, 11:30 PM Post #384 

  - Booya! Someone got what I meant right off the bat.

At the time when I wasn't entirely aware of those facts, I didn't want to toss up Cedric into any other threads since, although what day/time it is doesn't necessarily matter in the Spaceport. Ced's intro was to take place the moment he stepped onto it, thus any other posting would assume it was taking place afterwards. So if he were to pop up in a thread that would technically be later on, then act all chummy with someone he ended up being at odds with in the first post. I felt it would be... odd, to say the least.

Even when it by all means shouldn't matter, I like to try and make sure everything can still apply and has a sense of continuity. Which is why even if I had to refit Ced's character, I'd make sure to do it in such a way that previous posts with him could still make sense, even if the motivation and the like could change. Otherwise, I wouldn't feel it was the same char anymore and in those cases, usually I'd rather just start over or work on one of my other pieces.

Anyways. It's rather late now where I am and I really should get some sleep, so I'll wrap up the intro thread tomorrow as I'd planned. Then hopefully, unless any other problems come along that need the char to be swapped around. I can take another go at this a week from now.

I do need to wait the week again, right?


Shippou-chan  Mar 27 2006, 11:34 PM Post #385 

 Failure to pass at the end of the month ends the process, so yes, you'll have to start at the beginning again.


Red Falcon  Mar 28 2006, 12:53 PM Post #386 

 Prime the egg timer or break out the mallets, here's the char sheet once more. For the most part, the goal will be for me to try RPing the character further along the timeline when it leaves planning. Since most of the problems seemed oriented around his mood during one particular time, rather then the design itself.

Never the less, I have changed a few points here and there... eh. Let's see if I can dig them up for everyone, save them the trouble of reading the entire thing over again. The areas that have changed, that I recall, are the following.

(1) How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.?

(2) What is your character's personality?

(3) How does he interact with others?

(4) What is his view on other species?

Aside from those, there are a few grammar/typo/tag corrections I've made.

__________________

Full Name: Cedric Supel
Species: Human male.
Age: Seventeen.
Type: Student.
Function: Programming.
Quote: Large arachnid located - "YEE-?! Spider! Where'd I uh... , where'd I put the bat?"


How much experience do you have with roleplaying? How much time have you spent on MUSHs/MUXs/etc.?

I learned to roleplay at a place called Dragon Court a long time ago, but that's the only place I've had a chance to make use of this nature of writing until I came here. Spent close to three years RPing in the chat room there and somewhere around, 1.5 years in one of it's fan spawned forums.


What is your character's personality?

Wary and distrustful, Cedric's quick to think the worst of people. This usually leads to him trying to analyze everything said and done by someone he's just meant, a process which is heavily influenced by his mood. As a result of this, he prefers not to be out and about when stressed out of his gourd as it taints all of his perceptions, leaving him viewing people in a purely negative light. Something which he'll no doubt regret later when he's thinking straight.

He prefers to have some level of control over any situation he finds himself in, or at least to be provided with enough knowledge revolving around whatever might be taking place, so as to feel secure. If neither is the case then he'll feel he's being backed into a corner, if not physically then at least mentally. This will result in him becoming incredibly defensive, if out outright hostile towards whatever he perceives is putting him in this circumstance.

Also, he has a habit of touching up his speech with 'colorful' language when things are going awry, albeit through strangely butchered wording. Despite the odd form of single letter slang he tends to use, one can usually still get the general idea of what he means.


What things does he like?

Mention the word 'computer' and you might very well obtain his undivided attention, for better or worse. Just about anything revolving around that subject while spur him into commenting, either through his general impression of the topic or by means of endless rant. The latter is doubtfully 'endless' but, unless stopped by another line of thought or some form of event. One might very well think it to be so.

Aside from the realm of digital things, as odd as it may seem, he enjoys the very act of cooking. Furthermore, the kind of foods he prefers are centered around those deemed healthy, but not the alleged 'health foods' that people believe -must- taste horrible, in order for them to be good for you. Yet despite this desire of his to avoid things that have been stewing in their own fat, or are generally just 'bad' for you. He loves chocolate... a lot.

He also likes 'blue things' to a degree that's almost obsessive. Whenever purchasing something, the mere fact that it comes in that color can hold a fair amount of weight in is mind, in regards to whether he selects the item in question over any others. Even if he doesn't choose to take an article of clothing, a music player, etc... based off that coloration. One can safely assume he'll consider changing the object in question to that color, or will think about performing the act at least once in the future.


Dislike?

Games in which from the very beginning, despite of any amount of skill or knowledge you have concerning the game itself, you will be unable to win. Card/board/dice games are the main focus of this distaste, due to the random nature those sort of games often center around.

In regards to people, the main thing that'll tick him off involves an undeserved ego or a condescending attitude. Basically, anyone who may be acting superior to another, when their skills or general knowledge in that area, is nowhere near where they're claiming it is.

To a similar extent, albeit in a different way, he can find it just as aggravating when his skills in an area he values are lacking. Especially so if he's either been assigned to do something or has set a goal for himself, and then for one reason or another, someone else is selected for the task or achieves what he's after before him. Basically making him feel inferior, if not outright redundant.


What are the strong points of your character?

His greatest asset is his learning speed. If he was given something to study, in comparison to the average person of his age. Even if both were equally motivated, had the same reading speed, and were both just as informed on the subject as one another. By the time the other person would have finished a majority of the book, and gained a general idea of anything it had to teach. Cedric would have it memorized back to front.

The second thing that comes to mind, is the sheer amount of determination he possesses. If he dedicates himself to fulfilling a goal, dissuading him from the course he's chosen can become progressively more difficult as times goes on. The advantage of this is that he'll diligently search for ways to reach success, often turning any form of petty slander into a drive to prove that he can accomplish the deed. Although such is an unadvised means of motivation, as he'll often come to despise the person/people who have done so as a result.

On the other hand...


Weak points?

... One could just as easily get the impression that he's simply stubborn, and that would rank as a minor failing in a long list. At times he can come across as being short tempered, egotistic, paranoid, and/or cold if not outright heartless... , to name a few.

He also seems dead set on breaking up conflicts he might catch sight of, but more importantly, he doesn't appear to know when to back down once he's in them. For the most part he'll intervene when someone else is bearing the brunt of an attack, verbal or physical, and he feels the 'victim' in question doesn't deserve it. Unfortunately, the method he chooses to do so in often leaves him looking similar, if not just as bad as those he's coming to oppose.

Oh yes and, he has a horrible time remembering names. Something which he attempts to cover up by referring to people as generic nicknames. He'd call someone younger then him, "Kiddo." for example, or those of the opposite gender, "Darlin'." The downside to this is that it actually works with the way he tries to act! Meaning that it reinforces the belief that he's being a jerk, just for the sake of being one.

Thankfully if he hears a name enough, has spent enough time around the person, feels that he simply -has- to know their name, etc... Then he'll probably wind up remembering it. Of course, there's always the chance that he'll then deliberately not use the person's name. Whether he does such out of malice or as a means of showing, some sort affection. That will depend entirely on the situation and the person he's speaking to.

Last but not least we come to the topic of, spiders! He holds quite a phobia around them, and generally any small creepy crawly for that matter. Just knowing there's one nearby can disrupt his ability to concentrate, if not outright shift all his thoughts towards means of dispatching the arachnid, albeit through less then efficient tactics. Since he wants to get rid of them, but not get near them, this often boils down to him using anything long or pole shaped. Such as a broom, possibly a vacuum cleaner... , or a baseball bat.


Name one thing your character would never do and why.

Even though he's not legally able to drink now, he's pretty much sworn off ever taking alcohol, or any other substance that might prove harmful to his mental state. He figures deliberately taking anything in those regards, is one of the most asinine practices man willingly commits himself to. That one might just as well be choking down some poison, and that it might even prove to be safer for those around them if they did such instead. Considering what the side effects being drunk and the such can have, and what it can make people do.


How does he interact with others?

Sarcastic wit is Cedric's main means of discussing most things, but as he gets used to whoever he's around he'll ease off on the attitude, something which can take a fair degree of time depending on who that might be. Inevitably he'll either end up viewing them as being in the same boat as him, just trying to get by without being taken advantage of. Or he'll see them as those lucky few delightful people, who've managed to keep a positive attitude, despite life's "harsh reality."

Unless of course they're scum! If that's the case, no amount of time in the universe will keep him from being hostile towards that lot. If anything, the mere act of being around any he regards as such, will just make his attitude worse for the time being.

Who he'd actually define as being 'scum' can be fairly straightforward, referring mostly towards thieves, bullies, or anyone that might hold some kind of sadistic nature to them. However, since this is based upon his perceptions towards people as opposed to how they actually are, it's possible that a simple misconception could leave him loathing a person needlessly.


What are his abilities, hobbies, things he's good at?

The most notable ability of his focuses towards computer programming. This isn't to say he holds some kind of mastery over any of the languages used therein, nor is he a hacker, as odd as some might find that to be.

If anything the choice of profession he used his knowledge for on earth, wasn't anything terribly exciting. Namely debugging other people's programs while on the odd occasion, attempting to make some of his own. Things that would no doubt pop up, gain attention for a few days, and then drift back off into history as nothing memorable.


He holds an affinity towards machines, or rather the act of taking them apart to see how they tick. This isn't to say he enjoys mindlessly wrecking devices to see their inner workings. Usually there would need to be a reason, or excuse for him to attempt such a thing. Such as the object in question being damaged, broken, or in some cases simply not fitting his personal tastes.

Unfortunately, if it's his first time tampering with a device of a kind, it usually wont 'survive' so to speak. For example, if it's a repair job. The object will probably come out either worse off then before, or it'll be ruined entirely with the possibility of it never working again.

If broken then the worse that could happen would be that it's left in such a state, as to make it impossible for anyone else to fix. Best case scenario is that the object in question is left in a lot of pieces, in a lot of places due to his failed attempt at understanding it's inner workings.

In regards to modification, one shouldn't expect him to try and make whatever he's fiddling with into an amped version of itself. If anything, his actions might very well leave the device being heavier, less efficient, or generally seem to have done nothing aside from change it's physical appearance. If it's the latter of the three, that most often refers to him changing it's present color scheme to fit his personal tastes. He makes it blue.

Despite his apparent talents with machinery, or rather the potential for such. He doesn't base too much of his lively hood on this, or spend enough time making use of this skill for him to regard it as anything more then a hobby.


What would best be tossed into the pile of 'things he's good at' would be in regards to cooking. Which develops little further then him deviating just enough from recipes in a book, to fit his own tastes. Leaving this talent to be best thought of as something he just enjoys doing.


Give an example description of your character.

"Oy! Never knew they came in this color!" Exclaimed Cedric, to a shopper's dismay. The teen was already an eyesore with what he was currently wearing, and imagining him in the faded green jeans he had just located was just plain, wrong!

Alright! He didn't seem that odd in physical appearance. He was just over five feet or so, a decent build for someone his age, and had pinkish skin. Albeit a tad on the pale side, probably from not getting enough sunshine for his own good. Nice bright yellow eyes with ribbons of orange encircling the iris, and then there was his shoulder length hair that was tied back and was... was... , augh! Dark blue.

Okay, so even in that aspect he still seemed weird and clearly, it leaked over into his fashion sense, or lack of it. Everything he wore was a solid color, dark, and seemed hell bent on conflicting with everything else he wore. At the moment that meant a dark purple tanktop, a somewhat fancy black jacket. Blue bandana with sunglasses secured just over them, and now those weird green jeans were going to be a part of it. The blue ones he had on at the moment made at least, some kind of sense! Yet now he was going to-

The shopper got a headache trying to wrap his brain around it, so settled on giving into the inevitable early on. In other words, he gave up trying to understand the oddly dressed teen, then continued on with his own shopping.


Why is it essential to your character to be here in the Mars Academy?

His home on Earth is toast, by means of spacecraft slamming into it. Considering just about everything he had was in there, this is excluding the things he might've had on him at the time, he doesn't really have much place else to go. Nowhere he'd enjoy being anyways.


What are his qualifications?

This question becomes a fairly messy matter if a display of his abilities aren't enough. Then again, even if he had documented proof of his talents back home, they're all the way back on Earth.

Then again, considering how advanced the Cyantians are in comparison to Earth. He'll no doubt have a -lot- of catching up to do, just to break average with any of the students at the Academy to start off. Having to catch up is something he's rather used to though.


What traits does he have that are useful to the future colony?

In regards to him being adept at programming, such a talent will no doubt result in nothing to begin with. Given the language/s used by their computers are different from the ones back on earth. A little thing like that wont stop him from trying to learn what they use though, and there is always the chance he'll make use of his desire to tinker with things.

However, in order to earn his 'bread and butter' to begin with, he'll probably have settle on some kind of mindless grunt work. At least until he gets adept enough to do something else there.


What are his goals in being here?

Obtaining a position in the Academy itself would be his first goal upon learning of it's very existence. Other then that, it's just too soon to expect any others from him. Nothing worth mentioning anyways.


What is your characters thoughts on others of his species?

Poorly! For every 'kind' person who'll perform selfless acts, or at the very least consider another before themselves. There are dozens of jerks ranging from those who might just be petty and cruel for their own amusement, to those who are outright manipulative for... well, you get the point. He views Earth as being a place where not only will you get floored from time to time, but where you'll be kicked while you're down by most of the people on it.


What is his view on other species?

They're... furry. Except for the ones who aren't!


Please answer the following in a couple paragraphs: What is your character's history? Who is or was your characters family? What were the important events of your characters past? What kind of life did he have before he arrived at the academy?

Cedric's life isn't really the sort of thing anyone in the know would try to bring up in a conversation, or at least not something any sane person would do. Sure, to begin with way back when, he and his family were just dandy. Lived in a peaceful neighborhood, his father had a good job, a loving mother. Not to say that his father wasn't loving, mind you.

Oh yes and, he was regarded as a child prodigy. It's natural for kids to be curious and ask loads of questions, but he actually retained a lot of the knowledge he could gleam from others. Yes, he was quite the little smarty-pants and things just, couldn't be better.

So they got worse. Death by head on collision, both parents taken out by one imbecile who figured driving around dead drunk would be fun. Well, now that fellow was just plain dead, and Cedric's family effectively obliterated at age eight.

Unless of course you included his relatives, whom he had a lot of, and all of which essentially took 'turns' taking him in for the next several years. Kicked around from group to group, not literally mind you, he'd spend a couple months with one aunt and then a few with some cousin. On and on as each one either found themselves unable to 'properly care for him' or, just generally got sick of him being about.

Along with all of this and the little things in life bumping him around, there was of course the matter of school, or rather. The fact that with every swapped relative, he had to go through the problem of being transferred to a new one, a process that always took far longer then it should?ve. On the upside, his mental gift provided him with the means to catch up with his fellow classmates. Downside, was that every time he broke even or began surpassing others his age, he was usually shuffled off to another relative and the cycle would start over.

Eventually he landed on a doorstop out in the middle of nowhere in some god forsaken forest, which was how he viewed it at the time anyway. The house belonged to a man named Thomas O'neil. An uncle of his, who would thankfully become his permanent guardian. Others however, might not have regarded this development as a good thing, as Thomas' work made him travel abroad constantly. Which meant that the house that belonged to him, the place where Cedric would be staying. Now around age fifteen. Would essentially be vacant 24/7? He figured that he'd been ditched once again, this time the very second he walked in the door.

Except, that he wasn't. Despite the fact that he practically behaved like a punk at this points, and pretty much stated his alleged knowledge that 'eventually' his new guardian would bail on him, and did such right to aforementioned uncle's face. Despite this the man stuck around as long as possible, and did such at great personal cost. Then as if that wasn't enough, Thomas surprised him further by actually being a nice guy!

This is mostly in reference to his first three months after arrival. During which Cedric was left wondering if the man even had a job, as his uncle seemed to make it his personal mission to get him back on track. This essentially meant the man made sure he didn't just laze around the place, setting him up with lessons and the such so that his schoolwork would resume, and taught him how to maintain just about every aspect of the house. Keep the place from ever being reduced to a total sty, or from just falling down around him.

The final noteworthy piece of knowledge was the name and number to a family his uncle was close friends with, people Cedric could contact should things ever go awry, he should need help of some kind, or if he pretty much got lonely and wanted someone to spend time with. The very idea struck him as something he wouldn't need, or even wanted for the matter, but he figured he'd roll with it and would end up regarding them akin to family later on.

In the mean time the three months ticked away, and although the topic of finances, let alone what his guardian even did for a living, was always brushed aside when brought up to 'keep him from worrying.' Eventually Thomas had to return to the matter of making a living, leaving Cedric with a great deal of trust resting on his shoulders. Namely to not wreck the place up, to keep at his schoolwork, go to the family mentioned if problems came up, etc. Everything he had spent learning since he had arrived pretty much, coupled on with the additional task of managing money sent back to him every month. For food and the like.

A year and a half later along with a sack load of varying hardships, he got used to calling the place home. Even made use of some of his acquired skills, and some cash he had earned from some odd jobs in the nearest town, to 'shingle' the house with solar panels at one point. Effectively killing off his electric costs, and even provided an additional source of income, selling back any stored up power back to the electric company. Not exactly payment in full for everything his uncle had done for him, but he figured it would certainly come as a nice surprise to the man. At long last, life was pretty sweet again...


-Month XX. Day XX. Time 4:30 PM-

The radio was on, favorite station tuned and a song he particularly enjoyed had just started playing. Blinds were drawn, and some special lamps set up about his machine were on just enough to provide a pleasant glow. His big ol' comfy chair was, right where it always was in front of his computer.

Cedric took some time to enjoy the moment, as it just seemed so perfect, lounging away while singing every other word along with the music. Then he pressed the power button on his monitor, watched as it flickered to life, and beheld... binary!

"Who still programs in binary in this day and age?! Sure if you can pull it off, it'll run like lightning I suppose but, still. Why?"

Even with everything perfect it just, wasn't enough. It may have been the only thing being offered to him at the time, programming wise anyways, but no matter how he tried to look at this mess of ones and zeros. Nothing seemed to grant him the tolerance he'd need to actually debug this monstrosity. So, it was time to just give into the inevitable and tell the madman who put the work together, it just wasn't going to happen.

One irritated poke later, his monitor was back to the dismal abyss of black it had been to begin with, and his radio just 'happened' to punctuate this by cycling to another song. He effectively ruined the rest of the atmosphere himself. He bid the comfort of the chair goodbye by taking a stand, and killed the lights as he wandered past.

"I'll mail the nut later." He grumbled, picking up his CD player while on route for the door. Unable to decide which song he wanted in particular though, he just snagged up the entire carrying case they resided in as he passed. "Whip on a bandana from the coat rack, snatch up my sunglasses, and out I go! I gotta take a break before I even go near that thing again."

He proceeded onto the second means of relaxation on his list. Debugging a program gone awry often being number one, despite how bizarre some found that to be. Basically he'd locate a tree suitable for climbing, go about ascending aforementioned climbable tree. Then proceed to flop down across one of its branches, as lazy as can be, and just let the music melt the world away. This was something that he had come to do often, but mostly whenever a form of digital work was driving him up the wall, as apposed to -being- relaxing. Since he was out in the middle of nowhere, with nothing but the clouds and trees in sight, it was a pretty much the only other thing to do anyways.


Time ticked by, as it has a tendency of doing, and his thoughts wandered. Drifting over the irritating topic of politics, resting upon a few ideas he had for games, and then finally dwelling upon how his uncle was doing off in... Where was it this month? He'd received a letter recently that had stated the man was going to be in England for a few weeks, then fly over to France, or was it the other way around?

Somewhere during this mental debate he had initiated with himself, he found the oddest question came drifting through his mind. Namely, "Why is the sky on fire?" followed a few moments there after by him jerking upright, sunglasses pulled down as if they were somehow responsible for what he was seeing. Sadly they weren't, and the massive fireball soon confirmed that for his boggled mind by roaring by a short distance overhead. Leaving in its wake a delightful field of smoke and then a searing blast of wind, air rushing to catch up with it.

This all left his mind and mouth reeling with curses, arms pin wheeling mindlessly as panic gave him a firm kick to the face. Before at long last he flopped out from his disturbed place on the tree, and down onto the less then comfy ground. To his credit, he managed to land on his rump as apposed to his neck. Not that he felt this knowledge made the experience anymore pleasant, nor did the fact that he was watching an inferno plummet from the sky, and straight towards, his...

A siren rang out in his mind as he took note of it's direction and his lips set about protesting the spectacle, as if doing such could change the event that was occurring. This he chose to do loudly, profanely, and in a fashion that went something along the lines of, "Oh no. No, no, no! Don't you dare! Don't you dare!!"

It didn't dare. It just did. The act of its crash landing being punctuated by the sound of wood splintering, and just generally exploding every which way. Not the sound of trees falling that is to say, but rather the sounds of carefully laid out wooden planks and logs being blasted apart by something big. Given the fact his house was the only one around for a good distance, he didn't really need to see to believe in where it had clearly landed. Never the less he eventually forced himself to his feet and went, humoring in his mind that maybe, just maybe. He was mistaken. That the path it had taken, wasn't one that lead towards his residence. Oh yeah right.


What he expected was a meteor, or maybe a plane of some kind, to be lying in pieces across the ground. Along with a decent portion of his house. Instead, the object he ended up witnessing, upon reaching the remains of his now former home was still strangely enough, quite intact. Very large too, even if he were only to look at a small portion of the massive ship. He'd probably guess that, and this is just a guess mind you.

That this house wrecking menace, -probably- didn't belong here. Well, yes it definitely didn't belong sticking out of his home, but more so to the point, was that it shouldn?t be here in general. It shouldn't be on the ground over there, or anywhere. In any nation, or any place on this world. The dang thing just couldn't be of this world!

Yet again, time did its thing by ticking away, second by second, minute after minute. All the while Cedric stood at the edge of the tree line of the clearing, freshly provided by the... whatever that thing was. He just stood there, staring daggers at its metal hide while running his options through his mind.

''Ok. Alright. This is no problem. This can be, dealt with. Everything inside the house, the building itself, has insurance. It's all good. This is no problem.' One of his eyes twitched and his lips twisted back into a crazed smirk, the conclusion being oh so simple. 'All I have to do, is go to Ms. Toran's house, and tell her what happened. Tell her, that E.T. just decided to use my house, as a runway!!'

It was at situations like this where all you can do is laugh, so he took a shot. However after several seconds of laughing like a madman, somehow things just didn't seem to be any better in his mind. 'The ship is still there. I'm still here. The house is still everywhere! And now the debris are being combed over by a furr-eiii?! When did that thing get there?!'

At some point between him staring off into space and chuckling to himself about a situation that, just was anything but funny. What looked like a, well? A werewolf! A giant yellow furred werewolf had apparently departed the craft, which now had a nice ramp sticking out of it, and was busying itself with searching the debris of his home. It was even calling out to see if anyone was injured, and was doing so in English! This spectacle he chose to watch in silence for a good amount of time, not entirely sure what to do about all this. What to make of all this. His mind wasn't even done accepting all this!

"Alright, mental recap." Cedric muttered. "This is how it went down. I came across an idiotic job, put up by a mentally unstable person, which offered a laughable amount of pay. I took said work, more out of boredom then anything. The insanity of which left me wanting to find a place to relax far away from such, and at present!"

With eyes closed he paused for several seconds, letting his own words sink in and the setting to be reformed in his mind's eye. At that point, and only then, did he continue his rant. "...I am asleep! And this is just a bad dream. Brought on by a crazy programmer! And when I open my eyes, I shall find myself carelessly lazing away on that tree. Listening to my favorite track, and all shall be right with the world!!"


He put his shades back on again, waited for some more time to pass, and then opened his eyes. The wolf, which had stopped searching for the house's occupants upon hearing him 'thinking' aloud, had relocated itself to being a short distance from of him. Despite being amused at the spectacle he had just created, the being seemed to be trying it's best to appear concerned, further enforcing that effort by asking, "Are, you all right?"

Everything was going awry, entire viewpoints about the universe and what was therein had been shattered, and a talking 'werewolf' that could easily be twice his size if two more feet of height were added. Was asking him, how he was feeling? To begin with his mind lagged behind the actions of his body as it entered a relaxed posture, one hand set upon the nearest tree to lean upon and a carefree smile plastered upon his face. Responding almost instinctively to the act of conversation, instead of the obvious.

"Oh yeah, sure. Just dandy! Was just thinking about this and that, you know how it is? When all of a sudden, my hou-" Finally his mind shifted gears, causing what he was thinking to replace what he was saying. This caused him to cast an accusing finger back and forth between the wolf and it's craft, his eyes to widen until akin to saucers, and for his calm tone to vanish as he broke out yelling, "-Who are you?! What is that?! -WHAT- are you?!!" Albeit far less politely.

Mindless rambling become the order of the day. Any amusement the wolf had found in the situation quickly went away, replaced now with the frustration of trying to calm down an increasingly panicked Cedric. It took what seemed like an eternity, but in truth under a minute, for the Cyantian to finally stop attempting to answer the relentless barrage of partially formed questions. Instead it tried to redirect the poor human's thinking with another line of reasoning, raising its voice loud enough to be heard through the verbal nonsense, but not enough to scare him over the deep end.

"Do you know who lives here? Do you know if anyone here is hurt?"

It worked, to a degree. On the plus side Cedric's speech became coherent and his focus crystallized. Unfortunately, what he focused on was the fact his house was in pieces, the fact it was because of the large craft sticking out of the ruins, and that the pilot of said craft was most likely standing right in front of him. To the wolf's surprise he advanced a few steps and then kicked up onto the tips of his toes, putting himself as close to being face to face with the creature as possible before snarling, "Of course I know who lives here! -I- live here! -MY- house was the one you pancaked! And if you had 'landed' a little earlier, I'd be a-" His language became oh so colorful. "-Then I'd be dead!"

Despite Cedric's decision to maintain that attitude for the time being, a discussion started afterwards in which the wolf essentially explained it, was not an ?it? but a he. The being's name was 'Mali' or, something to that effect, and that his being here was anything but intentional. This came about after Cedric made a relatively accusing comment, suggesting the wolf had landed upon his house on purpose. Essentially by asking what the odds were of him crashing into his building of all places.

The response was that the odds were equal to, if not far more favoring towards it happening, in comparison to his ship's engines kicking out after breaking through the stratosphere. Followed up by Mali asking him a rhetorical question of, "Have you ever tried flying a brick?" before limping back towards his craft. The act demonstrated that the wolf was probably worse off then Cedric was in a lot of ways, or at the very least had the potential to have been.

A certain human in particular grumbled, "Oy! Playing the 'I'm more pathetic then you are' card, eh? Alright then, one point to you." Then ended the sentence with a snort, and went after the Cyantian to give him something to lean on, even if only for the time being. "Jerk. I should be the one getting sympathy here, not that I want it... and just what are you doing here anyway?!"

"Research."

Vague, unhelpful, and one word. Cedric shouted a single, "Ha!" in mock laughter before glaring over at, or rather up towards, the Cyantian. Who in turn just stared straight ahead, intent on returning to his ship and doing... whatever it is he had planned on doing in there. No further information, no reply, not even so much as a twitch. Once more Cedric snorted, signaling afterwards that he had resigned himself to the answer he had received at present by saying, "Alright. Let's say I buy that."


Once at the ship the two parted and time passed, each of them spending what they were given in their own way. The wolf spent it, out of sight within his ship doing who knows what, while Cedric went about digging through the remains of his home, wondering if anything was left. Intact, there was nothing. In pieces, oh he could find little bits of just about everything.

"Floppy drive embedded in a couch cushion, which is currently on fire! Not to mention, partially crushed beneath a few pieces of timber. Oh! Then there's my rain boots. Yeah, charming. Rubber, rubber everywhere, and not a drop of... , anything. Nothing I'd consider useful at a time like this anyways."

He rolled his eyes at his last thought, building off that. "A time like 'this'? And just what would be useful at a time like this?! I'm pretty much screwed here. Ok, mister werewolf patches his magical ship o' home wrecking. I go off to the Torans' and send a letter to my uncle, explaining that I've met a furry alien! Then he gets to come home to a delightful little crater where the house used to be, and all is right with the world!' More like the patience he's had thus far goes out the window, it's assumed I blew up or burnt down the house via idiocy, or I get labeled as a firebug and-!"

With perfect timing, his thoughts were interrupted by the sight of Mali exiting the crashed vessel, and this time the wolf had brought presents! Well, more like a large metal box full of junk from the ship. Seeing him carry it was an impressive sight to be sure, given that the alien still seemed as injured as before.

Cedric considered saying some kind of wisecrack to what he was seeing, providing praise in acknowledgment of the feet, maybe even concern and some questions about just what the heck the crate was for. Before ever getting a chance to though, this line of thinking was derailed by some questions of Mali's own. None of which made him feel any better about the situation at hand.

First came a inquiry about if he would be alright, again. Which was phrased through a snapping reply about how the house was wrecked up, and everything he had was in there. In other words, a big 'no'. Then came the query if he had anywhere to go, which given what he had just run through his mind. That too pretty much yielded another 'no,' albeit one with less malice. He was sure ol' wolfy wasn't doing this to be cruel on purpose. So, as questions of the sort dragged on, he tried his best not to bite the man's head off.

At last it came to the heart of the matter, an explanation provided that others of the wolf's kind were thankfully nearby, and would be here soon to basically pick him up. How close 'nearby' meant he had no idea and the question of distance didn't stick around in his thoughts long, as Mali proceeded to tell him yet another charming fact. Just as his friends would be here soon, a certain group on this planet would probably swing by as well! One that might very well want to have a word with Cedric, given what he's seen, and heard, and so on and so forth.

"A revision then! Not only am I pretty much doomed relative wise, I get to be bottled up by some band of mystery men here! Oh joy, I've always wanted to be studied by a bunch of idiots in suits." Cedric paused long enough to walk up to the wolf and pat him on the shoulder, a less then happy smile plastered across his face. "Thanks for the wonderful news. For a while there, I was worried you were going to tell me something horrible was gonna happen. This is so much better, such a relief. A-thank you."

Both glared at one another, not enjoying the way either was speaking to the other, or what was being heard. Despite this mutual distaste of how things were going, an offer was abruptly made. One that left the terran looking rather dumbfounded at what he had just heard, forcing the wolf to repeat.

"I said, when my colleagues arrive to pick me up and what's left of my ship. I'll explain your situation to them, and you might be able to come with us. Even if you do not wish to stay permanently, we might be able to straighten some things out for you here after I return home. Remove the threat of the AMIB chasing you, provide you with some means of compensation. What do you say?"

After an exasperated sigh, Cedric provided a shrug and began pacing the ruins of his home. Giving it a once over again with his gaze, and with every other step, a light kick which only uncovered even more debris.

"Let me think about it. Mmm... sure, why not? After all, what's the worst thing that could possibly happen? Ri-i-ight?"

__________________

*Dances around like a loon* "Weeee!"
Logged
Prenna D'tella/17/Calico/Veterinary Student
Shyssa Wynd/19/Jilaic/Human Studies